Dvorak Export: New CCG/Spartan Labs Deck


Instructions

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Space Pioneer Age
Era
2150 to 2500
Card :
Secret Research Lab 2150
Terrain
Stamina: 8

Unique: You can only have one of these in play at a time.
Card : Bucky
Secret Research Lab 2150
Terrain
Stamina: 8

Unique: You can only have one of these in play at a time.
Card : Bucky
Engineering Lab 2250
Terrain
Stamina: 7

Unique: You can only have one of these in play at a time.
If you control a Secret Research Lab in this Era or earlier, all your vehicles in this Era or a later one have 50% more Stamina, rounded down.
Card : Bucky
Engineering Lab 2250
Terrain
Stamina: 7

Unique: You can only have one of these in play at a time.
If you control a Secret Research Lab in this Era or earlier, all your vehicles in this Era or a later one have 50% more Stamina, rounded down.
Card : Bucky
Chemistry Lab 2200
Terrain
Stamina: 7

Unique: You can only have one of these in play at a time.
If you control a Secret Research Lab in this Era or earlier, all your vehicles in this Era or a later one have twice the Fuel and Battery.
Card : Bucky
Chemistry Lab 2200
Terrain
Stamina: 7

Unique: You can only have one of these in play at a time.
If you control a Secret Research Lab in this Era or earlier, all your vehicles in this Era or a later one have twice the Fuel and Battery.
Card : Bucky
Nanotechnology Lab 2300
Terrain
Stamina: 6

Unique: You can only have one of these in play at a time.
If you control a Secret Research Lab and an Engineering Lab in this Era or an earlier one, all your vehicles in this Era or later gain Regeneration 1
Card : Bucky
Nanotechnology Lab 2300
Terrain
Stamina: 6

Unique: You can only have one of these in play at a time.
If you control a Secret Research Lab and an Engineering Lab in this Era or an earlier one, all your vehicles in this Era or later gain Regeneration 1
Card : Bucky
Biotechnology Lab 2400
Terrain
Stamina: 6

Unique: You can only have one of these in play at a time.
If you control a Secret Research Lab, a Chemistry Lab and a Nanotechnology Lab in this Era or an earlier one, all your Soldiers in this Era or later have their Stamina tripled.
Card : Bucky
Biotechnology Lab 2400
Terrain
Stamina: 6

Unique: You can only have one of these in play at a time.
If you control a Secret Research Lab, a Chemistry Lab and a Nanotechnology Lab in this Era or an earlier one, all your Soldiers in this Era or later have their Stamina tripled.
Card : Bucky
Antiquity
Era
-800 to 476
Card :
Hoplite -400
Unit - Soldier
Damage: 1
Stamina: 1
All of your Hoplites in this Era receive +1 Stamina.
Card : Zaratustra
Hoplite -400
Unit - Soldier
Damage: 1
Stamina: 1
All of your Hoplites in this Era receive +1 Stamina.
Card : Zaratustra
Hoplite -400
Unit - Soldier
Damage: 1
Stamina: 1
All of your Hoplites in this Era receive +1 Stamina.
Card : Zaratustra
Hoplite -400
Unit - Soldier
Damage: 1
Stamina: 1
All of your Hoplites in this Era receive +1 Stamina.
Card : Zaratustra
Legion 300
Unit - Soldier
Damage: 1
Stamina: 1

When Legion comes into play from your hand, search your deck for another Legion card. If you find one, put it in play.
Card : Zaratustra
Legion 300
Unit - Soldier
Damage: 1
Stamina: 1

When Legion comes into play from your hand, search your deck for another Legion card. If you find one, put it in play.
Card : Zaratustra
Legion 300
Unit - Soldier
Damage: 1
Stamina: 1

When Legion comes into play from your hand, search your deck for another Legion card. If you find one, put it in play.
Card : Zaratustra
Legion 300
Unit - Soldier
Damage: 1
Stamina: 1

When Legion comes into play from your hand, search your deck for another Legion card. If you find one, put it in play.
Card : Zaratustra
General 300
Unit - Soldier
Damage: 1
Stamina: 2

Unit Action: All of your Soldiers on this Era with Stamina below this unit's Stamina may take an Unit Action.
Card : Zaratustra
General 300
Unit - Soldier
Damage: 1
Stamina: 2

Unit Action: All of your Soldiers on this Era with Stamina below this unit's Stamina may take an Unit Action.
Card : Zaratustra
General 300
Unit - Soldier
Damage: 1
Stamina: 2

Unit Action: All of your Soldiers on this Era with Stamina below this unit's Stamina may take an Unit Action.
Card : Zaratustra
Military School -600
Terrain
Stamina: 6

At the start of your turn, you may draw an extra card and reveal it. Discard it if it's not a Soldier from this Era.
Card : Zaratustra
Maelstrom
Action
Move all Units and Terrains in one Era to an adjacent Era.
Card : Zaratustra
Maelstrom
Action
Move all Units and Terrains in one Era to an adjacent Era.
Card : Zaratustra
Retether
Action
Turn target Era face-up.
Card : Zaratustra
Retether
Action
Turn target Era face-up.
Card : Zaratustra
Timeless Luck
Action
Take upper three Cards from the Deck (without showing them to others), choose one and return the other two back to the bottom of the Deck.
Card : Joeyeti
Timeless Luck
Action
Take upper three Cards from the Deck (without showing them to others), choose one and return the other two back to the bottom of the Deck.
Card : Joeyeti

Back to the New CCG/Spartan Labs Deck