Dvorak Export: New CCG/Spartan Labs Deck


To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)

(You can also get an output formatted for the Dvorax Engine.)

Regenerate this output, minus the cards created by a comma-separated list of users:
cleardeck
loadcard Space Pioneer Age/T/2150 to 2500
skipcard Secret Research Lab (2150)/T/Stamina: 8%r%r <i>Unique:</i> You can only have one of these in play at a time.
skipcard Secret Research Lab (2150)/T/Stamina: 8%r%r <i>Unique:</i> You can only have one of these in play at a time.
skipcard Engineering Lab (2250)/T/Stamina: 7%r%r <i>Unique:</i> You can only have one of these in play at a time. %r If you control a Secret Research Lab in this Era or earlier, all your vehicles in this Era or a later one have 50% more Stamina, rounded down.
skipcard Engineering Lab (2250)/T/Stamina: 7%r%r <i>Unique:</i> You can only have one of these in play at a time. %r If you control a Secret Research Lab in this Era or earlier, all your vehicles in this Era or a later one have 50% more Stamina, rounded down.
skipcard Chemistry Lab (2200)/T/Stamina: 7%r%r <i>Unique:</i> You can only have one of these in play at a time. %r If you control a Secret Research Lab in this Era or earlier, all your vehicles in this Era or a later one have twice the Fuel and Battery.
skipcard Chemistry Lab (2200)/T/Stamina: 7%r%r <i>Unique:</i> You can only have one of these in play at a time. %r If you control a Secret Research Lab in this Era or earlier, all your vehicles in this Era or a later one have twice the Fuel and Battery.
skipcard Nanotechnology Lab (2300)/T/Stamina: 6%r%r <i>Unique:</i> You can only have one of these in play at a time. %r If you control a Secret Research Lab and an Engineering Lab in this Era or an earlier one, all your vehicles in this Era or later gain Regeneration 1
skipcard Nanotechnology Lab (2300)/T/Stamina: 6%r%r <i>Unique:</i> You can only have one of these in play at a time. %r If you control a Secret Research Lab and an Engineering Lab in this Era or an earlier one, all your vehicles in this Era or later gain Regeneration 1
skipcard Biotechnology Lab (2400)/T/Stamina: 6%r%r <i>Unique:</i> You can only have one of these in play at a time. %r If you control a Secret Research Lab, a Chemistry Lab and a Nanotechnology Lab in this Era or an earlier one, all your Soldiers in this Era or later have their Stamina tripled.
skipcard Biotechnology Lab (2400)/T/Stamina: 6%r%r <i>Unique:</i> You can only have one of these in play at a time. %r If you control a Secret Research Lab, a Chemistry Lab and a Nanotechnology Lab in this Era or an earlier one, all your Soldiers in this Era or later have their Stamina tripled.
loadcard Antiquity/T/-800 to 476
skipcard Hoplite (-400)/T/Damage: 1%rStamina: 1%rAll of your Hoplites in this Era receive +1 Stamina.
skipcard Hoplite (-400)/T/Damage: 1%rStamina: 1%rAll of your Hoplites in this Era receive +1 Stamina.
skipcard Hoplite (-400)/T/Damage: 1%rStamina: 1%rAll of your Hoplites in this Era receive +1 Stamina.
skipcard Hoplite (-400)/T/Damage: 1%rStamina: 1%rAll of your Hoplites in this Era receive +1 Stamina.
skipcard Legion (300)/T/Damage: 1%rStamina: 1%r%rWhen Legion comes into play from your hand, search your deck for another Legion card. If you find one, put it in play.
skipcard Legion (300)/T/Damage: 1%rStamina: 1%r%rWhen Legion comes into play from your hand, search your deck for another Legion card. If you find one, put it in play.
skipcard Legion (300)/T/Damage: 1%rStamina: 1%r%rWhen Legion comes into play from your hand, search your deck for another Legion card. If you find one, put it in play.
skipcard Legion (300)/T/Damage: 1%rStamina: 1%r%rWhen Legion comes into play from your hand, search your deck for another Legion card. If you find one, put it in play.
skipcard General (300)/T/Damage: 1%rStamina: 2%r%rUnit Action: All of your Soldiers on this Era with Stamina below this unit's Stamina may take an Unit Action.
skipcard General (300)/T/Damage: 1%rStamina: 2%r%rUnit Action: All of your Soldiers on this Era with Stamina below this unit's Stamina may take an Unit Action.
skipcard General (300)/T/Damage: 1%rStamina: 2%r%rUnit Action: All of your Soldiers on this Era with Stamina below this unit's Stamina may take an Unit Action.
skipcard Military School (-600)/T/Stamina: 6%r%rAt the start of your turn, you may draw an extra card and reveal it. Discard it if it's not a Soldier from this Era.
skipcard Maelstrom/A/Move all Units and Terrains in one Era to an adjacent Era.
skipcard Maelstrom/A/Move all Units and Terrains in one Era to an adjacent Era.
skipcard Retether/A/Turn target Era face-up.
skipcard Retether/A/Turn target Era face-up.
skipcard Timeless Luck/A/Take upper three Cards from the Deck (without showing them to others), choose one and return the other two back to the bottom of the Deck.
skipcard Timeless Luck/A/Take upper three Cards from the Deck (without showing them to others), choose one and return the other two back to the bottom of the Deck.
@emit [name(%#)] pastes the New CCG/Spartan Labs Deck into the Dvorak Engine.

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