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Play only on Level Ten. If you move up from Level One, you win the Game. |
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You may add one to the Strength of a single discarded Monster card, during combat. |
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You may add two to the Strength of a single discarded Monster card, during combat. |
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If Floating Eye is destroyed, the Player who destroyed it may look at its controller's hand. Action: Your Opponent may not play Actions during his or her next turn. |
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Shuffle up to three Monsters from the discard pile into the draw pile. Draw as many cards. |
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Action: Destroy this Scroll, and all Monsters you face. Move yourself up or down three Dungeon Levels. |
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Play only onto Level 3 or higher. |
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Action: Discard two cards to destroy a Monster with Strength 5 or less. |
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You may play two Actions per turn, provided neither of them are Monsters' abilities. |
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Play only onto Level 6 or higher. Can only be killed by a Player with a Weapon, or with Gauntlets. |
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You may add three to the Strength of a single discarded Monster card, during combat. |
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Increment a chosen Player's Dungeon Level, or destroy a Monster (other than Giant Bat, Ghost, Floating Eye and Vampire). |
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A chosen Player draws a card and discards a card at random. |
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Action: Discard three cards to gain control of a Monster. |
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Action: Destroy this Scroll, and discard two cards. Destroy a Monster with Strength 5 or less. |
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Play only onto Level 7 or higher. |
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You may add one to the Strength of a single discarded Monster card, during combat. |
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You may add two to the Strength of all discarded Monster cards, during combat. |
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Play onto an Opponent. You must subtract one from the Strength of a single discarded Monster card, during combat. |
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Choose one: Discard a "Sacrificial Altar" card to draw five cards, or destroy any number of "Cursed!" cards and Lodestones. |
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Choose one: Discard a "Sacrificial Altar" card to draw five cards, or destroy any number of "Cursed!" cards and Lodestones. |
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You need not discard cards at the end of your turn. |
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Action: Destroy this Scroll. Put any Monster card into play from your hand, irrespective of your opponent's Dungeon Level. |
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Action: Destroy a Thing and replace it with a Thing of the same type (Monster/Equipment) from your hand. |
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Draw three cards, unless your Opponent chooses to discard a Trap or Mimic card from their hand, in which case you must discard three cards. |
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Play only onto Level 4 or higher. When Mimic comes into play, you may destroy a piece of Equipment that your Opponent played last turn. |
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Play onto Level 4 or higher. Killer Bees must be destroyed three times before they leave play. |
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Play only onto Level 3 or higher. |
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Play only onto Level 3 or higher. Action: Return a piece of your Opponent's Equipment to their hand. They may not play it again while Nymph is in play. (If the Amulet of Yendor is stolen, it may be replayed on any level.) |
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Play onto an Opponent. They cannot use the "discard" Action, and must always use their weakest Weapon in combat. |
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Play onto an Opponent. They cannot use the "discard" Action, and must always use their weakest Weapon in combat. |
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Play onto an Opponent. They cannot use the "discard" Action, and must always use their weakest Weapon in combat. |
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Play onto an Opponent. They cannot use the "discard" Action, and must always use their weakest Weapon in combat. |
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Action: Destroy Holy Water to destroy a "Cursed!" card, a Lodestone or an undead Monster. |
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Play only on Level 3 or higher. Discard X cards to search the draw pile for X/2 pieces of Equipment (rounding down), and put them into your hand. |
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Action: Destroy this Scroll. Search the draw pile for an Altar or Trap or Asidonhopo card and put it into your hand. |
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You may add one to the Strength of a single discarded Monster card, during combat. |
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Play onto an Opponent. You must subtract two from the Strength of a single discarded Monster card, during combat. |
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Choose a Player; destroy all Scrolls and Potions they control. |
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Action: Look at your Opponent's hand. |
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Play only onto Level 8 or higher. |
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Play only if your Opponent has the Amulet of Yendor. Action: Discard your hand and destroy the Amulet. You may not use this ability on the same turn that the Wizard came into play. |
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When Troll is destroyed, the Player who controlled it may discard two cards to return it to their hand. |
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Action: Destroy this Potion. You may play any number of Actions this turn, but may not use two Actions in the same way. (eg. descending two flights of stairs.) |
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Action: You are granted a wish! Look through the draw and discard pile, and your opponent's hand, putting a card of your choice into your hand. Brass Lantern is then destroyed. |
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Action: Discard two cards; you may not be targetted by Actions until your next turn. |
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Play only onto Level 5 or higher. Action: Choose a card at random from your opponent's hand. Your opponent must play that card immediately, regardless of Level. |
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Play only onto Level 2 or higher. If Rust Monster is killed using a Weapon other than a Bow, destroy that Weapon. |
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Play only onto Level 7 or higher. |
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Play only onto Level 2 or higher. If Leprechaun is destroyed, your Opponent may draw three cards. Action: Opponent discards a card. |
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Action: Discard two cards to return a Monster to its owner's hand. |
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If you are targetted by an Action, you may discard two cards to reflect that Action back at your Opponent. |
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You may not be affected by Monsters' Actions, or by Traps. Whenever you declare Combat or tread a Staircase, destroy this card. |
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Action: Search the discard pile for a Scroll card and put it into play. |
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Play only onto Level 4 or higher. When Ghost is destroyed, your Opponent may draw and reveal five cards, discarding any non-Equipment ones. |
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Move a Player up or down two Dungeon Levels, and destroy all Monsters they face. |
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Action: Destroy this Scroll and discard your hand. |
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Any Player may, as an Action, discard a card to return Grid Bug to its owner's hand. |
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Play only on Level 4 or higher. Draw and reveal six cards. Put any Monsters into play under your opponent's control, and discard any Actions. |
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Lodestone cannot be discarded normally. You may not play further Equipment cards while Lodestone is in play. |
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Action: Destroy this Scroll. Search the discard pile for a Scroll card and put it into play. |
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Action: Destroy this Potion. Add four to your Attack totals, for the rest of this turn. |
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Add two to your Attack totals. |
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Action: Destroy a Monster controlled by a Player who also controls a Monster with a higher Strength. |
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Play only onto Level 5 or higher. |
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Play only onto Level 5 or higher. Destroy all other Monsters you control. |
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