Dvorak Export: Neighborhood Wars


To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)

(You can also get an output formatted for the Dvorax Engine.)

Regenerate this output, minus the cards created by a comma-separated list of users:
cleardeck
loadcard Water Sprinkler/T/When your opponent uses an action card, negate the action and discard this card.
loadcard Water Sprinkler/T/When your opponent uses an action card, negate the action and discard this card.
loadcard Water Sprinkler/T/When your opponent uses an action card, negate the action and discard this card.
loadcard Garden Decoy/T/When your opponent activates a card that destroys a Garden Gnome/Plastic Flamingo, instead discard this card.
loadcard Garden Decoy/T/When your opponent activates a card that destroys a Garden Gnome/Plastic Flamingo, instead discard this card.
loadcard Garden Decoy/T/When your opponent activates a card that destroys a Garden Gnome/Plastic Flamingo, instead discard this card.
loadcard Hose/T/This card enables the Surprise Squirting, Water Balloon, and Surprise Soaking cards.
loadcard Hose/T/This card enables the Surprise Squirting, Water Balloon, and Surprise Soaking cards.
loadcard Squirt Gun/T/This card enables the Surprise Squirting card.
loadcard Squirt Gun/T/This card enables the Surprise Squirting card.
loadcard Squirt Gun/T/This card enables the Surprise Squirting card.
loadcard Squirt Gun/T/This card enables the Surprise Squirting card.
loadcard Super Soaker/T/This card enables the Surprise Squirting and Surprise Soaking cards.
loadcard Super Soaker/T/This card enables the Surprise Squirting and Surprise Soaking cards.
loadcard Super Soaker/T/This card enables the Surprise Squirting and Surprise Soaking cards.
loadcard Trash can/T/This card enables the Stink Bomb and Big Mama cards.
loadcard Trash can/T/This card enables the Stink Bomb and Big Mama cards.
loadcard Trash can/T/This card enables the Stink Bomb and Big Mama cards.
loadcard Hobby-Golf/T/This card enables the Golf Club card.
loadcard Hobby-Golf/T/This card enables the Golf Club card.
loadcard Hobby-Golf/T/This card enables the Golf Club card.
loadcard Hobby-Baseball/T/This card enables the Baseball Bat card.
loadcard Hobby-Baseball/T/This card enables the Baseball Bat card.
loadcard Hobby-Baseball/T/This card enables the Baseball Bat card.
loadcard Hobby-Football/T/This card enables the Punt card.
loadcard Hobby-Football/T/This card enables the Punt card.
loadcard Hobby-Football/T/This card enables the Punt card.
loadcard Annoying Dog/T/This thing enables the Chew Toy? card.
loadcard Annoying Dog/T/This thing enables the Chew Toy? card.
loadcard Annoying Dog/T/This thing enables the Chew Toy? card.
loadcard Surprise Squirting/A/Your opponent discards one card from their hand. Can only be used if an enabling card is in play.
loadcard Surprise Squirting/A/Your opponent discards one card from their hand. Can only be used if an enabling card is in play.
loadcard Surprise Squirting/A/Your opponent discards one card from their hand. Can only be used if an enabling card is in play.
loadcard Surprise Squirting/A/Your opponent discards one card from their hand. Can only be used if an enabling card is in play.
loadcard Surprise Squirting/A/Your opponent discards one card from their hand. Can only be used if an enabling card is in play.
loadcard Surprise Squirting/A/Your opponent discards one card from their hand. Can only be used if an enabling card is in play.
loadcard Surprise Squirting/A/Your opponent discards one card from their hand. Can only be used if an enabling card is in play.
loadcard Surprise Squirting/A/Your opponent discards one card from their hand. Can only be used if an enabling card is in play.
loadcard Surprise Squirting/A/Your opponent discards one card from their hand. Can only be used if an enabling card is in play.
loadcard Surprise Soaking/A/Your opponent discards one card of your choice from their hand. Can only be used if an enabling card is in play.
loadcard Surprise Soaking/A/Your opponent discards one card of your choice from their hand. Can only be used if an enabling card is in play.
loadcard Surprise Soaking/A/Your opponent discards one card of your choice from their hand. Can only be used if an enabling card is in play.
loadcard Surprise Soaking/A/Your opponent discards one card of your choice from their hand. Can only be used if an enabling card is in play.
loadcard Surprise Soaking/A/Your opponent discards one card of your choice from their hand. Can only be used if an enabling card is in play.
loadcard Water Balloon/A/Your opponent discards their hand. Can only be used if an enabling card is in play.
loadcard Water Balloon/A/Your opponent discards their hand. Can only be used if an enabling card is in play.
loadcard Stink Bomb/A/Destroy one Garden Gnome/Plastic Flamingo. Can only be used if an enabling card is in play.
loadcard Stink Bomb/A/Destroy one Garden Gnome/Plastic Flamingo. Can only be used if an enabling card is in play.
loadcard Stink Bomb/A/Destroy one Garden Gnome/Plastic Flamingo. Can only be used if an enabling card is in play.
loadcard Big Mama/A/Destroy three Garden Gnomes/Plastic Flamingos. Can only be used if an enabling card is in play.
loadcard Golf Club/A/Destroy one of your opponent's Garden Gnomes/Plastic Flamingoes. Can only be used if an enabling card is in play.
loadcard Golf Club/A/Destroy one of your opponent's Garden Gnomes/Plastic Flamingoes. Can only be used if an enabling card is in play.
loadcard Golf Club/A/Destroy one of your opponent's Garden Gnomes/Plastic Flamingoes. Can only be used if an enabling card is in play.
loadcard Keeping up with the Joneses/A/Discard your hand, then draw the same amount of cards that your opponent has.
loadcard Ebay/A/Trade hands with your opponents.
loadcard Baseball Bat/A/Destroy one of your opponent's Garden Gnomes/Plastic Flamingoes. Can only be used if an enabling card is in play.
loadcard Baseball Bat/A/Destroy one of your opponent's Garden Gnomes/Plastic Flamingoes. Can only be used if an enabling card is in play.
loadcard Baseball Bat/A/Destroy one of your opponent's Garden Gnomes/Plastic Flamingoes. Can only be used if an enabling card is in play.
loadcard Punt/A/Destroy one of your opponent's Garden Gnomes/Plastic Flamingoes. Can only be used if an enabling card is in play.
loadcard Punt/A/Destroy one of your opponent's Garden Gnomes/Plastic Flamingoes. Can only be used if an enabling card is in play.
loadcard Punt/A/Destroy one of your opponent's Garden Gnomes/Plastic Flamingoes. Can only be used if an enabling card is in play.
loadcard Chew Toy?/A/Destroy one of your opponent's Garden Gnomes/Plastic Flamingoes. Can only be used if an enabling card is in play.
loadcard Chew Toy?/A/Destroy one of your opponent's Garden Gnomes/Plastic Flamingoes. Can only be used if an enabling card is in play.
loadcard Chew Toy?/A/Destroy one of your opponent's Garden Gnomes/Plastic Flamingoes. Can only be used if an enabling card is in play.
loadcard Grumpy Old Neighbor/A/Destroy two of your opponent's Garden Gnomes/Plastic Flamingoes and one of yours.
@emit [name(%#)] pastes the Neighborhood Wars into the Dvorak Engine.

Back to the Neighborhood Wars