Dvorak Export: My Legacy Deck (Dvorax)


To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)

Regenerate this output, minus the cards created by a comma-separated list of users:
cleardeck
loadcard hr/Nothing//SPECIAL RULE: If this is in your hand when the game ends it is worth minus 5 Things. ("(You can’t play this card).")
loadcard hr/Accelerate/Action/There is no limit to the number of Things you may play this turn.
loadcard hr/Ancient Bonzai/Thing/This is worth 2 Things.
loadcard hr/Bee Sting/Action/Return target Thing to its controllers’ hand.
loadcard hr/Big Black Duck/Thing/Action: Draw a card.
loadcard hr/Booby Trap!/INFRACTION/Target player of a REACTION discards their hand.
loadcard hr/Bottled Morphlings/Action/Destroy target Thing, its controller flips cards from the Deck into the Trash until a Thing is revealed, they put that card into play instead.
loadcard hr/Bugle Bear/Thing/You may play two Actions a turn.
loadcard hr/Bus in my Pocket/Thing/SPECIAL RULE: If this is in your hand when the game ends it is worth X Things where X is the number of Things you control.
loadcard hr/Chameleon/Thing/You can’t be a target.
loadcard hr/Cheeky Cherub/Thing/Action: Target Thing can’t use its Action until this card leaves play or another target Thing is chosen.
loadcard hr/Copy Cat/Thing/Copy Cat comes into play as a copy of target Thing.
loadcard hr/Diverting Familiar/Thing/Other Things can’t be targets.
loadcard hr/Dragon Seal/Action/End the game - the player with the most Things wins. ("(You may only play this if you have not played a Thing this turn).")
loadcard hr/Dryad/Thing/Action: Flip the top card of the Deck into the Trash, if it is a Thing, put it into play instead.
loadcard hr/Eye of Insight/Action/Search the Deck for a card to put in your hand then shuffle the deck.
loadcard hr/Fledgeling Phoenix/Action/Take a card at random from target opponent’s hand and put it in yours.
loadcard hr/Flying Cow/Thing/When this comes into play, swap control of it with target Thing an opponent controls.
loadcard hr/Flying Pig/Thing/Action: Take the card ‘Reflect’ from the trash into your hand.
loadcard hr/Global Village/Thing/Action: Reveal cards equal to the number of players from the Deck. Put one card into your hand before each other player going clockwise.
loadcard hr/Hall of Mirrors/Thing/After an Action card is played - going in a clockwise order - each other player may copy that Action.
loadcard hr/Iron Giant/Thing/Your Things can’t be destroyed.
loadcard hr/Kings Ransom/Action/Each opponent gives you a card from their hand.
loadcard hr/Knockout/Action/Target player reveals their hand, then discards target card.
loadcard hr/Makeshift Ward/Thing/When this comes into play, name a card. The chosen card can’t be played as long as this card is in play. Action: Return this to your hand.
loadcard hr/Mercurial Monotreme/Thing/Action: Copy target Thing’s Action.
loadcard hr/Mind Control/Action/You gain control of target players next turn.
loadcard hr/Mystery Snack/Action/Flip a coin: If you win, draw 2 cards. If you lose, discard a card.
loadcard hr/Reflect/REACTION/Change the target(s) of an Action if another target(s) is possible.
loadcard hr/Rooster Illusion/Thing/REACTION: Sacrifice this to cancel an Action.
loadcard hr/Ruinous Rocket/Action/Destroy target Thing then discard your hand.
loadcard hr/Smite/Action - This can't be copied./Destroy target Thing. Its controller puts Smite into their hand. ("(Note: This can't be copied).")
loadcard hr/Spirit Guide/Thing/Action: Look at target player’s hand.
loadcard hr/Squid Tank/Thing/Action: Squid Tank shoots at target Thing - It’s controller flips a coin, if they lose the Thing is destroyed.
loadcard hr/Swoop/Action/Each player keeps one card in their hand and passes the rest clockwise.
loadcard hr/There's a Bug in the System/Thing/Action: Choose one - All coin flips automatically pass. OR All coin flips automatically fail.
loadcard hr/Trash Bag/Action/Swap the Trash with the Deck then shuffle the new Deck.
loadcard hr/Two Rabbits/Thing/Action: Flip a coin, if you win put a token into play as a Thing.
loadcard hr/Venomous Strike/Action/Copy an Action card in the Trash.
loadcard hr/Winged Scarab/Thing/When this comes into play put target Thing in the Trash into your hand.
loadcard hr/Yapping Mongrel/Thing/Action: Each player discards a card.
loadcard hr/Yeti/Thing/At the end of your turn sacrifice a Thing unless you control 2 Yeti. This is worth 4 Things.
@emit [name(%#)] pastes the My Legacy Deck into the Dvorak Engine.

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