To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
(You can also get an output formatted for the Dvorax Engine.)
cleardeck loadcard Nothing/T/SPECIAL RULE: If this is in your hand when the game ends it is worth minus 5 Things. ("(You can’t play this card).") loadcard Accelerate/A/There is no limit to the number of Things you may play this turn. loadcard Ancient Bonzai/T/This is worth 2 Things. loadcard Bee Sting/A/Return target Thing to its controllers’ hand. loadcard Big Black Duck/T/Action: Draw a card. loadcard Booby Trap!/T/Target player of a REACTION discards their hand. loadcard Bottled Morphlings/A/Destroy target Thing, its controller flips cards from the Deck into the Trash until a Thing is revealed, they put that card into play instead. loadcard Bugle Bear/T/You may play two Actions a turn. loadcard Bus in my Pocket/T/SPECIAL RULE: If this is in your hand when the game ends it is worth X Things where X is the number of Things you control. loadcard Chameleon/T/You can’t be a target. loadcard Cheeky Cherub/T/Action: Target Thing can’t use its Action until this card leaves play or another target Thing is chosen. loadcard Copy Cat/T/Copy Cat comes into play as a copy of target Thing. loadcard Diverting Familiar/T/Other Things can’t be targets. loadcard Dragon Seal/A/End the game - the player with the most Things wins. ("(You may only play this if you have not played a Thing this turn).") loadcard Dryad/T/Action: Flip the top card of the Deck into the Trash, if it is a Thing, put it into play instead. loadcard Eye of Insight/A/Search the Deck for a card to put in your hand then shuffle the deck. loadcard Fledgeling Phoenix/A/Take a card at random from target opponent’s hand and put it in yours. loadcard Flying Cow/T/When this comes into play, swap control of it with target Thing an opponent controls. loadcard Flying Pig/T/Action: Take the card ‘Reflect’ from the trash into your hand. loadcard Global Village/T/Action: Reveal cards equal to the number of players from the Deck. Put one card into your hand before each other player going clockwise. loadcard Hall of Mirrors/T/After an Action card is played - going in a clockwise order - each other player may copy that Action. loadcard Iron Giant/T/Your Things can’t be destroyed. loadcard Kings Ransom/A/Each opponent gives you a card from their hand. loadcard Knockout/A/Target player reveals their hand, then discards target card. loadcard Makeshift Ward/T/When this comes into play, name a card. The chosen card can’t be played as long as this card is in play. Action: Return this to your hand. loadcard Mercurial Monotreme/T/Action: Copy target Thing’s Action. loadcard Mind Control/A/You gain control of target players next turn. loadcard Mystery Snack/A/Flip a coin: If you win, draw 2 cards. If you lose, discard a card. loadcard Reflect/T/Change the target(s) of an Action if another target(s) is possible. loadcard Rooster Illusion/T/REACTION: Sacrifice this to cancel an Action. loadcard Ruinous Rocket/A/Destroy target Thing then discard your hand. loadcard Smite/A/Destroy target Thing. Its controller puts Smite into their hand. ("(Note: This can't be copied).") loadcard Spirit Guide/T/Action: Look at target player’s hand. loadcard Squid Tank/T/Action: Squid Tank shoots at target Thing - It’s controller flips a coin, if they lose the Thing is destroyed. loadcard Swoop/A/Each player keeps one card in their hand and passes the rest clockwise. loadcard There's a Bug in the System/T/Action: Choose one - All coin flips automatically pass. OR All coin flips automatically fail. loadcard Trash Bag/A/Swap the Trash with the Deck then shuffle the new Deck. loadcard Two Rabbits/T/Action: Flip a coin, if you win put a token into play as a Thing. loadcard Venomous Strike/A/Copy an Action card in the Trash. loadcard Winged Scarab/T/When this comes into play put target Thing in the Trash into your hand. loadcard Yapping Mongrel/T/Action: Each player discards a card. loadcard Yeti/T/At the end of your turn sacrifice a Thing unless you control 2 Yeti. This is worth 4 Things. @emit [name(%#)] pastes the My Legacy Deck into the Dvorak Engine.
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