Dvorak Export: Mornington Crescent deck


Instructions

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Mornington Crescent NT
Thing - State
You may only put Mornington Crescent into play if a card specifically permits it. At the end of your turn, you win the game.
Card : Kevan
Mornington Crescent NT
Thing - State
You may only put Mornington Crescent into play if a card specifically permits it. At the end of your turn, you win the game.
Card : Kevan
Warren Street NT,VC
Thing - Station
Card : Kevan
Morden NT*
Thing - Station
After drawing a card at the start of your turn, discard a card at random.
Card : Kevan
Angel NT
Thing - Station
If an Action targets you, it has no effect.
Card : Kevan
Temple CL,DS
Thing - Station
If an Action targets you, it has no effect.
Card : Kevan
Baker Street CL,MP,JB,HC,BK
Thing - Station
Action: Look at an Opponent's hand.
Card : Kevan
Hyde Park Corner PD
Thing - Station
Card : Kevan
Westminster CL,DS
Thing - Station
Action: Draw a card.
Card : Kevan
Green Park NT,VC,JB,PD
Thing - Station
Card : Kevan
Tottenham Court Road NT,CN
Thing - Station
Card : Kevan
Holland Park CN
Thing - Station
Card : Kevan
Pimlico VC
Thing - Station
Card : Kevan
Perivale CN
Thing - Station
Card : Kevan
Upminster DS*
Thing - Station
Card : Kevan
Tower Hill CL, DS
Thing - Station
You may only play a Station if you discard your hand immediately afterwards.
Card : Kevan
Neasden JB
Thing - Station
Card : Kevan
Seven Sisters VC
Thing - Station
Card : Kevan
Dollis Hill JB
Thing - Station
All Stations in play are treated as copies of this card, minus this card text.
Card : Kevan
Canary Wharf DL
Thing - Station
Card : Kevan
Epping CN*
Thing - Station
Card : Kevan
Knip
Thing - State
Players may not play States.
Card : Kevan
Half-Knip
Thing - State
After a Player plays a State, they must destroy a State they control.
Card : Kevan
Throgmorton's Hydra
Thing - State
Interchange Stations may not be played.
Card : Kevan
Mind the Gap
Thing - State
Players may not play Stations which share no lines with their previous Station.
Card : Kevan
Maelberg Variance
Thing - State
Players may only play Stations if they have exactly four cards in their hand.
Card : Kevan
Parks and Greens Cascade
Thing - State
Players may not play Stations which do not have the word "Park" or "Green" in them.
Card : Kevan
Ruttsborough Rules
Thing - State
Whenever a Player plays an Action, they may return it to their hand at the end of the turn.
Card : Kevan
Septimus Divergence
Thing - State
Play only at Seven Sisters. Whenever an Opponent plays a Station, you may draw a card
Card : Kevan
Token Run
Thing - State
Play only at a Terminus. You may play Mornington Crescent if your current Station is not a Terminus.
Card : Kevan
Token Run
Thing - State
Play only at a Terminus. You may play Mornington Crescent if your current Station is not a Terminus.
Card : Kevan
Ruttsborough Charge
Thing - State
Any Player may play Mornington Crescent.
Card : Kevan
Spoon
Thing - State
Whenever a Player plays an Action, they must discard a card at random, if they have any.
Card : Kevan
Mipplington Denial
Action
A chosen Opponent chooses and destroys a State they control.
Card : Kevan
Pierret Revanche
Action
Put an Action card that was played during an Opponent's most recent turn into your hand.
Card : Kevan
Power Failure
Action
All Players reveal their hands, then discard all Stations from their hands.
Card : Kevan
The Morden Paradox
Action
Play only at Morden. Take the cards from an Opponent's hand and add them to yours.
Card : Kevan
Basic Shunt
Action
Choose a Station from your hand, or from the discard pile. Put it into play under an Opponent's control.
Card : Kevan
Basic Shunt
Action
Choose a Station from your hand, or from the discard pile. Put it into play under an Opponent's control.
Card : Kevan
Basic Shunt
Action
Choose a Station from your hand, or from the discard pile. Put it into play under an Opponent's control.
Card : Kevan
Kotschevar Shunt
Action
Look at an Opponent's hand. Choose a Station from it, if any are there. Put it into play under an Opponent's control.
Card : Kevan
Standard Block
Action
A chosen Opponent may not play a Station during their next turn.
Card : Kevan
Standard Block
Action
A chosen Opponent may not play a Station during their next turn.
Card : Kevan
Standard Block
Action
A chosen Opponent may not play a Station during their next turn.
Card : Kevan
Pinback Block
Action
A chosen Opponent may not play any cards during their next turn.
Card : Kevan
Bulkhead
Action
Name a Station. Search the draw pile; if any copies of that Station are there, put them into the discard pile.
Card : Kevan
Solzberg Parry
Action
Look at an Opponent's hand, and choose a Station from it. They must discard that card.
Card : Kevan
Underlink
Action
Put a Station into play from your hand.
Card : Kevan
Falkenbach Strile
Action
Draw a card and reveal it to all Players; if it is a Station, put it into play. If not, discard it and repeat this process.
Card : Kevan
Cyzewski Shift
Action
Swap the Station you have in play with that of an Opponent.
Card : Kevan
Farkle
Action
This card has no effect.
Card : Kevan
Venbacker Rescindment
Action
Destroy a State.
Card : Kevan
Ondyszeki Masterplan
Action
Draw three cards.
Card : Kevan
Ghosting
Action
Destroy a Station.
Card : Kevan
Ruttsborough Frenzy
Action
Draw four cards and reveal them to all Players. Play any Actions drawn in this manner, and discard the rest.
Card : Kevan
Perpetual Motion
Thing - State
If a Player does not play a Station during their turn, they must reveal their hand at the end of that turn. If it contains Stations, an opponent must choose one, and the Player must put it in play.
Card : Raven
Podume of Infinite Darkness
Thing - State
No Players may draw cards. At the start of each of your turns, you must discard a card or destroy PoID.
Card : Kevan
Kafka Sinkhole
Thing - State
Action: Discard a card at random to force an Opponent to discard a card at random.
Card : Kevan
fFrobisher fFlourish
Action
Pick an Opponent. Take three cards at random from their hand. Then give them three cards at random from your hand.
Card : Kevan
Unexpected Delay
Action
Return a State to its controller's hand.
Card : Kevan
Weissman's Indecision
Action
Destroy a State you control, then draw a card.
Card : Kevan
Wisdom of Trellis
Action
Draw three cards. Discard three cards at random.
Card : Kevan
Stanmore JB*
Thing - Station
Card : Kevan
Finsbury Park VC, PD
Thing - Station
Card : Kevan
Fairlop CN
Thing - Station
Card : Kevan
Bzarkov's Eliminator
Thing - State
Discard a card at random and destroy two States.
Card : Kevan
Markov Shuffle
Action
Shuffle the discard pile into the draw pile.
Card : Kevan
Zimmerman's Foil
Action
Look at an Opponent's hand. If Mornington Crescent is there, put it into your hand. If it is not, discard your hand.
Card : Kevan
Heathrow Terminals 1,2,3 PD
Thing - Station
Card : Kevan
Ravenscourt Park DS
Thing - Station
Card : Kevan
Tottenham Stalemate
Thing - State
Players may not play Stations. Any Player may discard their hand to destroy this card.
Card : Kevan
Camden Town NT
Thing - Station
Action: Destroy a Thing, unless its controller discards a card.
Card : Raven
Arsenal PD
Thing - Station
Action: Draw a card and reveal it to all Players. If it is an Action, play it immediately.
Card : Kevan

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