Dvorak Export: Mornington Crescent II deck


Instructions

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When you're happy with the settings, send all but the first page to your printer, and cut the cards out with something sharp. Either stick the results onto cardboard, slip them into deck-protectors with some spare CCG cards for padding, or just play with them as flimsy bits of paper.

Deck-Print Settings

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Terminus Run
Thing
Play only a Terminus Station outside of the Circle Line, and other than Kentish Town. Mornington Crescent is unblocked, for you only, while this card is in play.
Card : Kevan
Rush Hour
Action
From the beginning of the next Player's turn until the end of your next turn, Mornington Crescent is unblocked.
Card : Sandy
Bonanza
Thing
Play only if you would have five or more cards left in your hand after playing this. Discard your hand. Mornington Crescent is unblocked, for you only, while this card is in play.
Card : Kevan
Podume of Infinite Darkness
Thing
When you play this, move directly to Morden. Mornington Crescent is unblocked, for you only, while this card is in play.
Card : Kevan
Triple Helsinki
Action
Remove all counters (but not Player pieces) from the Map.
Card : Kevan
Block
Action
Place a Block counter on an adjacent Station, or remove one from it.
Card : Kevan
Block
Action
Place a Block counter on an adjacent Station, or remove one from it.
Card : Kevan
Directional Play
Thing
Any Player who ends their Move at a Station without a compass direction in its name must discard two cards. Destroy this at the end of any of your turns.
Card : Sandy
Double-Block
Action
Place Block counters on two adjacent Stations.
Card : Kevan
Circle-Line : Clockwise
Thing
Players may only travel clockwise along stretches of Circle Line track (or track parallel and connected to it). This card replaces "Circle Line : Anti-Clockwise".
Card : Kevan
Circle-Line : Anti-Clockwise
Thing
Players may only travel anti-clockwise along stretches of Circle Line track (or track parallel and connected to it). This card replaces "Circle Line : Clockwise".
Card : Kevan
Strile
Action
Move your piece to an adjacent Station.
Card : Kevan
Straddling
Action
You may make as many line changes as you wish, during this turn's Move.
Card : Sandy
BR Link
Action
Play only at a BR Station. You may move directly to another BR Station instead of making a normal Move, this turn.
Card : Kevan
Parallel Shift
Action
You may move any number of Stations, this turn, provided you go around no corners.
Card : Sandy/Kevan
Bridge Lock
Thing
Players may not cross the Thames. You may destroy this card at the end of any of your turns.
Card : Kevan
Home Declaration
Thing
Place a Home counter at your current location. You may move directly back to this Station in place of a normal Move. (Remove the counter from the board if this card leaves play.)
Card : Kevan
Remote Block
Action
Place a Block counter on any Station, or remove one from any Station.
Card : Kevan
South London Revanche
Action
All Players north of the Thames must discard a card at random.
Card : Sandy/Kevan
The Main Drag
Action
Nominate a compass direction. Until the end of your next turn, each step of every Move must include movement in that direction.
Card : Sandy
Increased Line Velocity
Thing
Nominate a Line. Players Moving along that Line may move four Stations instead of three.
Card : Sandy
Shunt
Action
Choose a Player who shares a Station with you. Move them up to five Stations along a single Line.
Card : Kevan
Circle Lock
Thing
All Stations on the Circle Line (and Euston) are Blocked while this card is in play, and may not be unblocked.
Card : Kevan
Parks and Greens Cascade
Thing
Any Player who ends their Move at a Station without the word "Park" or "Green" in its name must discard two cards. Destroy this card when a Player moves to Green Park.
Card : Kevan
Septimus Divergence
Action
Play only at Seven Sisters. Draw four cards.
Card : Kevan
Mipplington Denial
Action
Destroy a Thing.
Card : Kevan
Pitchfork Revocation
Action
Destroy two Things.
Card : Kevan
Knip
Thing
Play onto an opponent. They must always discard a card (if they have any) immediately after playing an Action.
Card : Kevan
Mind the Gap
Thing
Players may not end their Moves at Interchanges.
Card : Kevan
Wild
Thing
Nominate a Station other than Mornington Crescent; any Player may move directly to that Station, as their Move. Destroy this card at the start of your next turn.
Card : Kevan
Driveback
Action
Move a Player up to five Stations along a Line you share with them. (Wherever they are.)
Card : Kevan
The Call of Dollis
Action
Move all Players to Dollis Hill.
Card : Sandy/Kevan

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