Dvorak Export: Mornington Crescent II deck (Dvorax)


To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)

Regenerate this output, minus the cards created by a comma-separated list of users:
cleardeck
skipcard hb/Terminus Run/Thing/Play only a Terminus Station outside of the Circle Line, and other than Kentish Town. Mornington Crescent is unblocked, for you only, while this card is in play.
skipcard hr/Rush Hour/Action/From the beginning of the next Player's turn until the end of your next turn, Mornington Crescent is unblocked.
skipcard hb/Bonanza/Thing/Play only if you would have five or more cards left in your hand after playing this. Discard your hand. Mornington Crescent is unblocked, for you only, while this card is in play.
skipcard hb/Podume of Infinite Darkness/Thing/When you play this, move directly to Morden. Mornington Crescent is unblocked, for you only, while this card is in play.
skipcard hr/Triple Helsinki/Action/Remove all counters (but not Player pieces) from the Map.
skipcard hr/Block/Action/Place a Block counter on an adjacent Station, or remove one from it.
skipcard hr/Block/Action/Place a Block counter on an adjacent Station, or remove one from it.
skipcard hb/Directional Play/Thing/Any Player who ends their Move at a Station without a compass direction in its name must discard two cards. Destroy this at the end of any of your turns.
skipcard hr/Double-Block/Action/Place Block counters on two adjacent Stations.
skipcard hb/Circle-Line : Clockwise/Thing/Players may only travel clockwise along stretches of Circle Line track (or track parallel and connected to it). This card replaces "Circle Line : Anti-Clockwise".
skipcard hb/Circle-Line : Anti-Clockwise/Thing/Players may only travel anti-clockwise along stretches of Circle Line track (or track parallel and connected to it). This card replaces "Circle Line : Clockwise".
skipcard hr/Strile/Action/Move your piece to an adjacent Station.
skipcard hr/Straddling/Action/You may make as many line changes as you wish, during this turn's Move.
skipcard hr/BR Link/Action/Play only at a BR Station. You may move directly to another BR Station instead of making a normal Move, this turn.
skipcard hr/Parallel Shift/Action/You may move any number of Stations, this turn, provided you go around no corners.
skipcard hb/Bridge Lock/Thing/Players may not cross the Thames. You may destroy this card at the end of any of your turns.
skipcard hb/Home Declaration/Thing/Place a Home counter at your current location. You may move directly back to this Station in place of a normal Move. (Remove the counter from the board if this card leaves play.)
skipcard hr/Remote Block/Action/Place a Block counter on any Station, or remove one from any Station.
skipcard hr/South London Revanche/Action/All Players north of the Thames must discard a card at random.
skipcard hr/The Main Drag/Action/Nominate a compass direction. Until the end of your next turn, each step of every Move must include movement in that direction.
skipcard hb/Increased Line Velocity/Thing/Nominate a Line. Players Moving along that Line may move four Stations instead of three.
skipcard hr/Shunt/Action/Choose a Player who shares a Station with you. Move them up to five Stations along a single Line.
skipcard hb/Circle Lock/Thing/All Stations on the Circle Line (and Euston) are Blocked while this card is in play, and may not be unblocked.
skipcard hb/Parks and Greens Cascade/Thing/Any Player who ends their Move at a Station without the word "Park" or "Green" in its name must discard two cards. Destroy this card when a Player moves to Green Park.
skipcard hr/Septimus Divergence/Action/Play only at Seven Sisters. Draw four cards.
skipcard hr/Mipplington Denial/Action/Destroy a Thing.
skipcard hr/Pitchfork Revocation/Action/Destroy two Things.
skipcard hb/Knip/Thing/Play onto an opponent. They must always discard a card (if they have any) immediately after playing an Action.
skipcard hb/Mind the Gap/Thing/Players may not end their Moves at Interchanges.
skipcard hb/Wild/Thing/Nominate a Station other than Mornington Crescent; any Player may move directly to that Station, as their Move. Destroy this card at the start of your next turn.
skipcard hr/Driveback/Action/Move a Player up to five Stations along a Line you share with them. (Wherever they are.)
skipcard hr/The Call of Dollis/Action/Move all Players to Dollis Hill.
@emit [name(%#)] pastes the Mornington Crescent II deck into the Dvorak Engine.

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