Dvorak Export: Mirage deck


This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.

To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:

http://dvorakgame.co.uk/export.php?deck=Mirage_deck&lackeyimg=image&d=/d

For further information, read this page.

Image file named after:
Address of image directory:
Name	Set	ImageFile	Type	CornerValue	Text	FlavorText	Creator
Utopia Trees	mirage	mirage	Mirage	1	Increase the Illusion score of this card for each other green Mirage card in play.		
Tranquil Skies	mirage	mirage	Mirage	3	When you play this card, destroy any card named "Blood-red skies" on the field.  You can play an Action card from your hand instead of a Thing card once each turn.		
Golden Totem	mirage	mirage	Mirage	6	This card cannot be destroyed unless it is the only Mirage card on the field.		
Battlescorched Turf	mirage	mirage	Mirage	4	When this card comes into play, you can destroy any green Mirage card on the field.		
Sinister Smoke	mirage	mirage	Mirage	1	You may search the discard pile for a Red card of any type and put it into your hand.		
Celestial Fog	mirage	mirage	Mirage	2	As long as this card is on the field, your opponents cannot search through the deck due to card effects.		
Menacing Stones	mirage	mirage	Mirage	5	After this card is played, your opponents cannot play another Mirage card until the next time you draw a card.		
Blood-red Skies	mirage	mirage	Mirage	3	When this card comes into play, destroy any card named "Tranquil Skies" on the field.  While this card is on the field, your opponents must discard a card from their hands at the end of each of their respective turns.		
Silver Moon	mirage	mirage	Mirage	4	As long as this card is on your side of the field, all of your Mirages count as blue.		
Black Sun	mirage	mirage	Mirage	7	Each Mirage card in play counts as if it had no colors as long as this card is in play.		
Rainbow Wreath	mirage	mirage	Mirage	2	Target Mirage card on counts as the color of your choice as long as this card is in play.  You can choose a new target or color at the beginning of each player's turn.		
Sky Waterfall	mirage	mirage	Mirage	3	Action: Draw a card.		
Eyes in the Mud	mirage	mirage	Mirage	3	This card counts as a red card as well as a green one.		
Dangling Tentacles	mirage	mirage	Mirage	3	This card counts as a blue card as well as a red one.		
Heavenly Oasis	mirage	mirage	Mirage	4	This card counts as a green card as well as a blue one.		
Gold-stone Castle	mirage	mirage	Mirage	7	Action:  You may return any Mirage card on your side of the field to your hand.		
Black-iron Fortress	mirage	mirage	Mirage	10	You cannot draw cards except through card effects.		
Silver Mist Cemetary	mirage	mirage	Mirage	6	Action: You may take any Blue Hallucination or Dream Card from the discard pile and put it into your hand.		
Doors to Chaos	mirage	mirage	Mirage	1	Whenever you draw a card, reveal it.  If that card is red, this card's illusion value becomes 5.  If that card is green, double this card's illusion value.  If that card is blue, reduce this card's illusion value by 7 if the value is above 7, or draw a second card if it is 10 or less.  If you draw and reveal four cards in the same turn, this card is destroyed.  This card's illusion value becomes zero if you play any Mirage card that is not red.		
Consuming Void	mirage	mirage	Mirage	2	Action: destroy target Mirage on the field.		
Redspark Canyon	mirage	mirage	Mirage	5	Increase the Illusion value of all other red cards on the field by 3.		
Verdant Ocean	mirage	mirage	Mirage	4	Increase the illusion value of all other green cards on the field by 2. After counting this increase, the Mirage card with the largest Illusion value on the field counts as a number of Mirage cards equal to its Illusion value for the purposes of other card effects, with each Mirage card counting as if their Illusion value was 1.		
Starlit Plateau	mirage	mirage	Mirage	2	Increase the illusion value of all other blue cards on the field by 2.  As long as this card is in play, you can play Action cards as if they were Thing cards, and vice versa, if you choose to.  This is not the case for card effects, however.		
Howling Caverns	mirage	mirage	Mirage	0	Increase the Illusion value of this card by 1 for each card in the discard pile.  You must destroy one Mirage card on your side of the field at the end of each turn.		
Forest	mirage	mirage_territory	Mirage-territory		Mirage cards (except for this one) cannot be destroyed by card effects.		
Forest	mirage	mirage_territory	Mirage-territory		Mirage cards (except for this one) cannot be destroyed by card effects.		
Mountain	mirage	mirage_territory	Mirage-territory		Action: Force target opponent to discard a card from their hand.  Any player may use this ability on their turn.		
Mountain	mirage	mirage_territory	Mirage-territory		Action:  Force target opponent to discard a card from their hand.  Any player may use this ability on their turn.		
Beach	mirage	mirage_territory	Mirage-territory		There is no maximum hand size.		
Beach	mirage	mirage_territory	Mirage-territory		There is no maximum hand size.		
Hill	mirage	mirage_territory	Mirage-territory		Each player can play an additional Thing each turn.		
Hill	mirage	mirage_territory	Mirage-territory		Each player can play an additional Thing each turn.		
Fields	mirage	mirage_territory	Mirage-territory		Each player can draw an extra card at the beginning of each turn.		
Fields	mirage	mirage_territory	Mirage-territory		Each player can draw an extra card at the beginning of each turn.		
Recovered Memories	mirage	dream	Dream		Take one Mirage card from the discard pile and put it into your hands.		
Fruits of Paradise	mirage	dream	Dream		Draw four cards. Each other player can draw two cards.		
Surreal Memories	mirage	dream	Dream		Take one Hallucination card from the discard pile and put it into your hands.		
Wayward Aspirations	mirage	dream	Dream		Search the deck for a Territory card and put it into your hand. Shuffle the deck afterwards.		
Sinister Aspirations	mirage	dream	Dream		Search the deck for a Hallucination card and put it into your hand. Shuffle the deck afterwards.		
Respite	mirage	dream	Dream		Take any number of Dream cards in the discard pile and put them into your hand.  Discard the same number of cards from your hand afterwards.		
Contemplation of Chaos	mirage	dream	Dream		Shuffle your hand into the deck and draw five cards.		
Blue Oasis Dreams	mirage	dream	Dream		If a card named Beach, Mountain, or Forest is on the field, draw five cards.		
Clear Sky Dreams	mirage	dream	Dream		If a card named Hill, Field, or Mountain is on the field, you may take three cards at random from your opponents' hands and put them into your own.		
Green Grass Dreams	mirage	dream	Dream		If a card named Hill, Field, or Forest is on the field, you may take two Mirage cards on your opponents' sides of the field, and put them on to your own.		
Joyous Bubbles	mirage	dream	Dream		Draw three cards.		
Nectar of Life	mirage	dream	Dream		Draw a card.  You can return any card that was destroyed after your last turn ended from the discard pile to your hand.		
Bizarre Daydream	mirage	dream	Dream		You can swap any number of your Mirages with a Mirage on target opponents' side of the field.		
Hopes for Tommorrow	mirage	dream	Dream		Shuffle the discard pile into the deck.  Draw three cards afterwards.		
Countdown to Armaggeddon	mirage	hallucination	Hallucination		Discard 5 cards from your hand.  If you successfully do so, set the five cards aside face down.  You cannot draw cards through card effects as long as those cards are face down.  At the beginning of each of your turns, flip one of the five cards face up and put it into your hand.  If you begin a turn without any face-down cards remaining, you win the game.		
Glimpse of Utopia	mirage	hallucination	Hallucination		You may put into play any number of Green Mirage cards from your hand.		
Glimpse of Chaos	mirage	hallucination	Hallucination		Each player discards their hand and then returns each Mirage card on their side of their field to their hand.  Each player can immediately afterwards play a card from their hand, and the player whose Mirage has the highest Illusion value can draw 7 cards.  The player with the lowest value can only draw three cards.  Each other player can draw 5 cards.  All players can immediately play all Mirage cards remaining in their hands simultaneously.		
Glimpse of Firmament	mirage	hallucination	Hallucination		You may reveal this card if your opponent would win the game through a card effect.  Negate that card effect.  You win the game if you have a total Illusion value of 10 from Blue Mirage cards on your side of the field.		
Consensus	mirage	hallucination	Hallucination		If the total Illusion value of any one color of Mirages exceeds the total of each of the other two colors by 10 or more, you may win the game if you have at least 5 Mirages of that color on your side of the field.		
Domination	mirage	hallucination	Hallucination		If the Mirages on your side of the field have a total Illusion value of 25 or over, and if your total exceeds the total of all other players by 10 or more, you win the game.		
Dark Realm's Claim	mirage	hallucination	Hallucination		If the total Illusion value of Red Mirage cards on your side of the field is 10 or more, or if the total illusion value of cards without color in play is 20 or more, you may discard 5 cards from your hand.  If you do so, you win the game.		
Call of Nature	mirage	hallucination	Hallucination		If there are 5 or more Green Mirage cards in play, and the total Illusion value of Green Mirage cards exceeds 12, you may destroy one target Mirage card on the field.  Afterwards, if you have the highest total Illusion value of Mirage cards on the field, you win the game.		
Triumph of Clouds	mirage	hallucination	Hallucination		If there are 7 or more Blue Mirage cards in play, or if the total Illusion value of Blue Mirage cards exceeds 15, you may destroy 5 Mirage cards on your side of the field.  If you do so, you win the game.		
Dismissal	mirage	hallucination	Hallucination		If you three or more red Mirage cards on your side of the field, destroy all Mirage cards on the field.		

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