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Action - Action (Attack) - ATK:1 |
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Play this card only if you have a Boodle in play. Defender rolls 1d6 and adds any DEF bonus of the target boodle. If the result is less than or equal to the ATK value of this card, the target is destroyed. |
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www.dvorakgame.co.uk |
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Action - Action (Attack) - ATK:1 |
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Play this card only if you have a Boodle in play. Defender rolls 1d6 and adds any DEF bonus of the target boodle. If the result is less than or equal to the ATK value of this card, the target is destroyed. |
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www.dvorakgame.co.uk |
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Action - Action (Attack) - ATK:2 |
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Play this card only if you have a Boodle in play. Defender rolls 1d6 and adds any DEF bonus of the target boodle. If the result is less than or equal to the ATK value of this card, the target is destroyed. |
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www.dvorakgame.co.uk |
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Action - Action (Attack) - ATK:2 |
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Play this card only if you have a Boodle in play. Defender rolls 1d6 and adds any DEF bonus of the target boodle. If the result is less than or equal to the ATK value of this card, the target is destroyed. |
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www.dvorakgame.co.uk |
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Action - Action (Attack) - ATK:2 |
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Play this card only if you have a Boodle in play. Defender rolls 1d6 and adds any DEF bonus of the target boodle. If the result is less than or equal to the ATK value of this card, the target is destroyed. |
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www.dvorakgame.co.uk |
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Action - Action (Attack) - ATK:2 |
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Play this card only if you have a Boodle in play. Defender rolls 1d6 and adds any DEF bonus of the target boodle. If the result is less than or equal to the ATK value of this card, the target is destroyed. |
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www.dvorakgame.co.uk |
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Action - Action (Attack) - ATK:2* |
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Play this card only if you have a Boodle in play. Defender rolls 1d6 and adds any DEF bonus of the target boodle. If the result is less than or equal to the ATK value of this card, the target is destroyed. (*) ATK:3 if you have Magic Boots in play. |
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www.dvorakgame.co.uk |
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Action - Action (Attack) - ATK:2* |
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Play this card only if you have a Boodle in play. Defender rolls 1d6 and adds any DEF bonus of the target boodle. If the result is less than or equal to the ATK value of this card, the target is destroyed. (*) ATK:3 if you have Magic Boots in play. |
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www.dvorakgame.co.uk |
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Action - Action (Attack) - ATK:3 |
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Play this card only if you have a Boodle in play. Defender rolls 1d6 and adds any DEF bonus of the target boodle. If the result is less than or equal to the ATK value of this card, the target is destroyed. |
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www.dvorakgame.co.uk |
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