Dvorak Export: Middle-Eastern Confrontation deck


Instructions

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Anti-Personnel Mine (IO)
Thing
Free action: Destroy Anti-Personnel Mine to destroy target attacking personnel.
Card : Fuso
Anti-Vehicle Mine (IO)
Thing
Free action: Destroy Anti-Vehicle Mine to destroy target attacking vehicle.
Card : Fuso
Artillery (US) 0
Thing - Vehicle
Artillery cannot block.

Attack: Artillery gets +3 for this attack and cannot be destroyed.

Card : Fuso
In the Heat of Battle (EU)
Action - Free Action
Target unit gets +2 for the remainder of this turn.
Card : Fuso
Infiltration (US)
Action
Transfer control of target non-personnel IO-thing.
Card : Fuso
Politics (EG)
Action
Choose a team other than EG. Every player must destroy two things of that team or as many as they can destroy. (A unit is also a thing.)
Card : Fuso
Inside Man (US)
Action
Take a card from any player's hand. (If you have any way to distinguish the cards, e.g. a card that was just drawn or if you can see the cards, then you may target a card of your liking. Otherwise, take one at random.)
Card : Fuso
High-Tech Equipment (US)
Thing - Unit Augmentation
This unit gets +2.
Card : Fuso
Kevlar Suit (US)
Thing - Unit Augmentation
Free action: Sacrifice Kevlar Suit when the attached-to unit is being destroyed; prevent the destruction.
Card : Fuso
Flametank (US) 3
Thing - Vehicle
Flametank has +1 against personell and -1 against vehicles.
Card : Fuso
Sabotage (IO)
Thing - Augmentation
Cancel all effects of attached-to non-personell thing.
Card : Fuso
M1 Abrams Tank (US) 4
Thing - Vehicle
Attack: +2 against IO-units.
Card : Fuso
Opposition Tank (IO) 4
Thing - Vehicle
When Opposition Tank is attacked, you may reroll your die.
Card : Fuso
Tank Destroyer (EU) 3
Thing - Vehicle
Tank Destroyer has +2 against vehicles.
Card : Fuso
Anti-Tank Unit (US) 2
Thing - Personnel
+4 when attacked by vehicles.
Card : Fuso
X-mas (EU)
Action
Every player draws 3 cards and then gives a card from their hand to you.
Card : Fuso
Satelite (US)
Thing
Target player plays with his hand open for everyone to see.
Card : Fuso
Conspiracy (US)
Thing
Play this card up-side down.

If this card leaves play, draw a card.

If this card is discarded from your hand in response to an action by an opponent, that opponent discards his or her hand.

Card : Fuso
Rocketry (US) 0
Thing - Vehicle
Attack: Destroy Rocketry after this attack. This attack has +10 and cannot be blocked.
Card : Fuso
Main Force (US)
Action
Your units gets +2 until the end of turn. All of your units that can attack must do so.
Card : Fuso
Children (IO)
Action - Free Action
Target EU unit cannot destroy another thing this turn.
Card : Fuso
Starvation (IO)
Action - Personnel
Unit gets -2.
Card : Fuso
Army (US) 6
Thing - Personnel
As an additional cost to play Army, discard a card at random from your hand.
Card : Fuso
C4 (IO)
Action
Bomb event.

Destroy a thing that that isn't a unit or augmentation.

Card : Fuso
Bomb Squad (EG)
Action - Free Action
Play this card to cancel a bombing event.
Card : Fuso
Ceremony (IO)
Action
All IO-units gains +2 until end of turn.
Card : Fuso
Moral Dilemma (EU)
Action
The player with least units in play may draw three cards. If two or more players tie, no player may draw any cards.
Card : Fuso
Celestial Intervention (OI)
Thing - Unit Augmentation
Unit has +1. Free Action: Move Celestial Intervention to any unit.
Card : Fuso
Tactical Warhead (US)
Thing
When Tactical Warhead comes into play, choose a player. At the beginning of your (next) turn, you must destroy Tactical Warhead and every unit of that player (this is a Bombing event.).
Card : Fuso
Craftsmen (OI)
Thing
You may play an extra thing per turn.
Card : Fuso
Rallying (US)
Thing
Units of your team gains +1, regardless of who controls them.
Card : Fuso
Snow in July (EU)
Thing
All non-EU units gets -1.
Card : Fuso
Nationalism (EU)
Thing
For every player: units of your team that you control gets +2.

Whenever a player plays a card not belonging to his or her team, he or she must discard a card from his hand as an additional cost to play the card.

Card : Fuso
Laser Satelite (US)
Thing
Free action: Destroy a random thing in play. (Things includes units, your own things, and Laser Satelite.)
Card : Fuso
Energy Drink (US)
Action - Free Action
You may immediately play two more actions, even if it isn't your turn.
Card : Fuso
Joker (EU)
Thing
Take control of target thing that isn't a unit. If it was an augmentation, you may move it to another thing in play.
Card : Fuso
Sniper (US) 2
Thing
Sniper cannot block or blocked.

Attack: Sniper cannot be destroyed in this attack.

Card : Fuso
Bunker (OI)
Thing
Whenever a bomb event occurs, you may exempt a unit of your choice from the effects of the event.
Card : Fuso
Militia (OI) 2
Thing - Personnel
Militia gains +1 if you control no other units.
Card : Fuso
Tree Launcher (EU) 1
Thing - Vehicle
Tree Launcher gets +2 when attacking.
Card : Fuso
Radio In (US)
Action
Draw four cars then discard two cards from your hand.
Card : Fuso
Reinforcements (US)
Action
Draw a card, reveal it, and put it into your hand. If the displayed card was a unit, return this card to your hand.
Card : Fuso
Tapping (US)
Action - Free Action
Play when an OI-card is played to negate its effects and move it to the top of the discard pile.
Card : Fuso
Bereaucracy (EU)
Action - Free Action
Play when an EU-card is played to negate its effects and move it to the top of the discard pile.
Card : Fuso
Rainy Night (OI)
Thing
No player may attack you while this card is in play. At the beginning of your (next) turn, destroy Rainy Night.
Card : Fuso
Snow Plow (EU)
Thing
Free action: Destroy any road or weather condition card.
Card : Fuso
Hydrogen Bomb (US)
Action
Bombing Event.

Destroy every unit in play.

Card : Fuso
Mustard Gas (OI)
Action
Bombing Event.

Destroy every personnel in play.

Card : Fuso
Suicide Bomber (OI) 0
Thing - Personell
Attack: Destroy Suicide Bomber after the attack. This attack gets +20 and counts as a bombing event. (A player owning a Bunker is therefore immune to this attack.)
Card : Fuso
Poor Road Conditions (OI) 0
Thing - Personell
No unit with power of 3 or greater can attack. (Attack modifiers not included.)
Card : Fuso

Back to the Middle-Eastern Confrontation deck