Dvorak Export: Manchild Comics CCG Set


This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.

To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:

http://dvorakgame.co.uk/export.php?deck=Manchild_Comics_CCG_Set&lackeyimg=image&d=/d

For further information, read this page.

Image file named after:
Address of image directory:
Name	Set	ImageFile	Type	CornerValue	Text	FlavorText	Creator
World Domination	manchild_comics	goal	Goal	2	If you are the only player who controls Things, and one of those Things is a Place, you win. You can play this card only when there are 8 or more Things in play that you don't control. You need an Evil Character to control this card.		
Morb	manchild_comics	evil_lawyer	Evil Lawyer	5	Action: Play 2 Robots if you haven't played any this turn. Action: Destroy 1 Thing.	"Come, Carmichael Mark II. We're having toast for lunch."	
Stanistan™	manchild_comics	nation	Nation	1	No player can control fewer than 4 Things. As soon as a player has fewer than 4 Things, he/she  may immediately play a number of Things equal to the 4-X, where X is the number of Things they control.		
Brother Tor	manchild_comics	monk	Monk	2	Action: 3/6 destroy 1 Thing belonging to the player on your left.	"All day? We have until winter solstice!"	
Brother Mar	manchild_comics	monk	Monk	2	Action: 3/6 destroy 1 Thing belonging to the player on your right.	"Behold as Mario transcends the various worlds!"	
The Cult of Shub H. Worthington	manchild_comics	cult	Cult	4	If you control Brother Mar, Brother Tor, Malvineous Havershim II and Fred, and The Clearing is in play, you win the game.		
Gim Bob Robot	manchild_comics	robot	Robot	3	Smash Action: Destroy 1 Thing unless its controller discards their hand.	"Surrender, Gim Bob."	
Malvineous Havershim	manchild_comics	evil_fish_cyborg_dictator	Evil Fish-Cyborg Dictator	3	Action: Look through the top 8 cards of the draw pile; if Sklar Peppler is among them, put that card in your hand. If Stanistan™ is in play, then no other players can take your Things. Phases		
Revenge	manchild_comics	action	Action	5	If you control Jim Bob, Brother Tor, Fred or Brother Mar, destroy a card with 'Malvineous Havershim' in its name.		
Malvineous Havershim II	manchild_comics	evil_fish_cyborg_cultist	Evil Fish-Cyborg Cultist	2	This card isn't affected by Places. Action: Take a Thing that cannot destroy Things. Phases	"This excels."	
The Morb Question	manchild_comics	response	Response	3	Negate 'Revenge' if Carmichael Mark II or Jim Bob is in play as well as Morb.		
Jim Bob	manchild_comics	good_chemist	Good Chemist	6	Each turn, you may play 2 Thing cards. At the beginning of each player's turn, roll a 6-sided die and destroy a random Thing on a roll of 5 or higher.	"Imagine how many experience points these guys must be worth!"	
Carmichael	manchild_comics	robot	Robot	2	If Fred is in play, Carmichael is under the control of the player who controls Fred. Action: Destroy 1 of your Objects and one of an opponent's Things.	"Father?"	
The Island Monkey	manchild_comics	evil_monkey	Evil Monkey	5	Action: Destroy a non-Robot or non-Cyborg Character.	"They must be exterminated."	
Sklar Peppler	manchild_comics	evil_henchman	Evil Henchman	4	Action: Destroy 2 Characters and return this card to the draw pile.	"Hooooom!"	
Pierre	manchild_comics	rapping_chemist	Rapping Chemist	5	Action: Put an Object without a control condition from the draw pile in the middle of the table. All players reveal one card from their hands. The player whose revealed card has the title has the most characters (excluding spaces) gains control of the Object.	"So Jim Bob man, JB, white chocolate, think of that before you use this stuff for bottle rockets."	
Morb Jr.	manchild_comics	evil_infant	Evil Infant	4	Action: Put the card 'World Domination' into your hand from the draw pile. Action: Look at the top card in the draw pile.	"I sense a disturbance in the Morb."	
Rap Battle	manchild_comics	action	Action	3	Each player discards the card from their hand with the longest text. The owner of the card with the longest text draws 3 cards.		
Singer La	manchild_comics	building	Building	2	A player who controls The Pimp, Pierre and Rare Chemicals may play Rap Battle as a Blitz to win the game. Destroy all Things in play with 1 sentence of text on them. No Things with only 1 sentence of text can be played.		
Secret Brick	manchild_comics	action	Action	2	Look among the bottom 11 cards in the discard pile. If Singer La is among them, put it into your hand.	"Put yonder brick back, homie."	
The Pimp	manchild_comics	pimp	Pimp	3	Action: Give 1 of your Objects to target player.	"Hold my cane."	
Joel	manchild_comics	tour_guide	Tour Guide	4	You can only play this card if Stanistan™ is in play. Action: Give 1 of your Things to target opponent.	"The king has taken the bathroom rug! Velvet love! Velvet love!	
Log Ride	manchild_comics	action	Action	5	Look through the draw pile and put Stanistan™ into your hand from the draw pile. Then shuffle the draw pile.		
Dig	manchild_comics	action	Action	4	Search the top 12 cards of your deck for a card called 'Rinaldo' and put it into play under your control.		
Rinaldo	manchild_comics	evil_burger_jockey	Evil Burger Jockey	5	Action: Put a card from an opponent's hand into your hand. Action: Take an Object.	"I'll let you in on a little secret. Squarely's is supporting a band of Guatemalan guerrillas."	
The Tapeworm	manchild_comics	worm	Worm	3	You can only play this card if The Island Monkey is in play or in the discard pile.  Action: Destroy a Character.	"Hey there."	
Stanistanium®	manchild_comics	chemical	Chemical	2	If you control this card and Jim Bob, and Stanistan™ is in play, you win. Action: Destroy 2 Things. You must control a Scientist to use this Action.		
Broken Floor Lamp	manchild_comics	lamp	Lamp	5	Action: Destroy this card and a Thing your opponent controls. Or Play this card onto a Character you control-That Character gets Action: Destroy Morb.	"Is that all you can wield?"	
The Siamese Triplet Revelation	manchild_comics	action	Action	1	Morb cannot be destroyed until the beginning of your next turn if Jim Bob is in play.	"She gave birth to that?"	
Doctor Goiter	manchild_comics	evil_landlord_chemist	Evil Landlord-Chemist	4	Whenever an opponent plays a Thing, they must put a Thing from their hand into yours. Action: Destroy an Object.	"Where's ma money?"	
The Battering of Mankind	manchild_comics	goal	Goal	2	If, at any time, you are the only player who has cards in his/her hand, you win the game. You need a Villain to control this card.	Why better when you can batter?	
The Bettering of Mankind	manchild_comics	goal	Goal	2	If, at any time, you are the only player who does not have cards in his/her hand, you win. You need a Hero to control this card.	Why batter when you can better?	
Monkey-Thing Formula	manchild_comics	chemical	Chemical	4	Action: One of your Characters cannot be targeted until the beginning of your next turn.	"Awww, it's so cute. AAAGH! AAAAAGH!"	
Rare Chemicals	manchild_comics	chemical	Chemical	2	If you control this card for 5 turns (including those of your opponents), you win.		
Obendigo	manchild_comics	good_student	Good Student	5	Action: Pick an opponent and force them to draw 1 card. Action: Look through an opponent's hand and force them to play 1 card.	"A veritable Oscar Wilde you are."	
The Clearing	manchild_comics	place	Place	3	Whenever your Brother Mar or Brother Tor destroys a Character, draw 2 cards.	"Perform the ritual!"	
DËATH	manchild_comics	band	Band	1	Whenever a Thing is destroyed, you may draw a card. Action: Discard a card and put a different card from the discard pile into your hand.	"These Nørsk Åmëricans don’t like death metal?"	
The Pill People	manchild_comics	band	Band	1	There may be multiple copies of the same Character in play.	"Blah blah blah pain."	
Rusty Crow	manchild_comics	band	Band	3	Whenever a player draws a card at a time other than the beginning of their turn, they must destroy a Thing they control.	"The West sucks."	
Flaming Lightning	manchild_comics	band	Band	1	If this card is in play, Rinaldo, Obendigo and Gobi cannot be in play. Action: Remove a card in your hand from play to gain control of a Thing. If Rusty Crow is in play when you play this card, destroy Rusty Crow. When Rusty Crow is played, destroy it immediately.	"Whatever you do, DON'T PRACTICE."	
Gobi	manchild_comics	alien_slacker	Alien Slacker	4	You may play Gobi out of turn. Gobi cannot be destroyed by Henchmen. Action: Play a Thing from your hand.	"I'm getting sick of 'Eight-Legged Freaks'."	
Chester Field	manchild_comics	student	Student	1	Your opponents cannot play Responses.	"What's wrong? Too revolutionary for ya?"	
Gorymikine	manchild_comics	evil_mobster	Evil Mobster	2	Action: To 8/12 destroying 1 not-Good Character.	"The old gun-throw trick. Is excel choice."	
Rachkovsky	manchild_comics	evil_mobster	Evil Mobster	2	Action: To destroying 1 Object you are control and 8/12 destroying 2 Characters you are not control.	"Can you shooting them? Am feeling woozy."	
Malvineous Havershim III	manchild_comics	cyborg_fish_mob_boss	Cyborg Fish Mob Boss	1	If you control Rachkovsky and Gorymikine, you may use both of their Actions as 1 Action. Phases Action: Reveal your hand. Another player may pick X cards from your hand and put them in their hand. After 3 turns, they must put 2X cards from their hand into yours. Eliminate them if they don't.	"Let's get some competence!"	
The Grizzled Cowboy	manchild_comics	cowboy	Cowboy	2	When an opponent plays a card, you can choose to return this card to your hand. When this card  is destroyed, look through the draw pile and play the first Villain you find.		
Flail	manchild_comics	weapon	Weapon	4	Play this card onto a Character-that card adds 'Action: Destroy 1 Character or Object' to the end of its text.		
Ludwig	manchild_comics	person	Person	4	Play Ludwig as a Response to a Thing being destroyed. That card's controller discards a card. At the beginning of your next turn, before you draw a card, return Ludwig to the draw pile.		
Fred	manchild_comics	good_person	Good Person	5	Action: Draw a card. Action: Destroy this card, look through the draw pile, and put a card with the word 'Fred' in its title into play.	"Me Fred!"	
Old Man	manchild_comics	action_chase	Action-Chase	2	Play this card before you draw a card. Destroy a Thing with a cornervalue of 5 or higher.	"Gimme my youth back!"	
Skate Throw	manchild_comics	action	Action	5	Destroy a Thing and shuffle the draw pile.	"Stupid hobo."	
Sensei Bob	manchild_comics	good_sensei	Good Sensei	5	Action: Copy target Character's Action ability onto this card. Action: Put an Action ability from this card onto target Character you control. This card may give each of your Characters 1 Action ability in this way. Action: 4/6 destroy target Thing.		
Radioactive Donuts	manchild_comics	food	Food	2	Action: Destroy this card and draw 3 cards. Put a Radiation counter on one of your Characters. Each turn, put a Radiation counter on that Character. When that Character has 4 Radiation counters on it, destroy it.	BOOM!	
The Patentators	manchild_comics	bureaucrats	Bureaucrats		Action: Target opponent reveals their hand. If they have any cards in their hand that you have on the table, they discard them.		
The Universe	manchild_comics	huge_blob	Huge Blob	7	Action: Destroy a goal.		
Morb Industries Robot	manchild_comics	robot	Robot		Action: Destroy a number of characters equal to half the number of Morb Industries Robots you control. When Morb Industries Robot is destroyed, destroy another Morb Industry Robot.		
Morb Industries Robot	manchild_comics	robot	Robot		Action: Destroy a number of characters equal to half the number of Morb Industries Robots you control. When Morb Industries Robot is destroyed, destroy another Morb Industry Robot.		
Morb Industries Robot	manchild_comics	robot	Robot		Action: Destroy a number of characters equal to half the number of Morb Industries Robots you control. When Morb Industries Robot is destroyed, destroy another Morb Industry Robot.		
Morb Industries Robot	manchild_comics	robot	Robot		Action: Destroy a number of characters equal to half the number of Morb Industries Robots you control. When Morb Industries Robot is destroyed, destroy another Morb Industry Robot.		
Morb Industries Robot	manchild_comics	robot	Robot		Action: Destroy a number of characters equal to half the number of Morb Industries Robots you control. When Morb Industries Robot is destroyed, destroy another Morb Industry Robot.		
Morb Industries Robot	manchild_comics	robot	Robot		Action: Destroy a number of characters equal to half the number of Morb Industries Robots you control. When Morb Industries Robot is destroyed, destroy another Morb Industry Robot.		
Morb Industries Robot	manchild_comics	robot	Robot		Action: Destroy a number of characters equal to half the number of Morb Industries Robots you control. When Morb Industries Robot is destroyed, destroy another Morb Industry Robot.		
Morb Industries Robot	manchild_comics	robot	Robot		Action: Destroy a number of characters equal to half the number of Morb Industries Robots you control. When Morb Industries Robot is destroyed, destroy another Morb Industry Robot.		
Morb Industries Robot	manchild_comics	robot	Robot		Action: Destroy a number of characters equal to half the number of Morb Industries Robots you control. When Morb Industries Robot is destroyed, destroy another Morb Industry Robot.		
Morb Industries Robot	manchild_comics	robot	Robot		Action: Destroy a number of characters equal to half the number of Morb Industries Robots you control. When Morb Industries Robot is destroyed, destroy another Morb Industry Robot.		

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