To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
(You can also get an output formatted for the Dvorax Engine.)
cleardeck loadcard One of a Kind/T/Nobody can have more than one of any value of a card (i.e. 1 thing worth 1 point, etc.) loadcard Two Hearts Beat As One/A/Pick another player; you both draw a card and jam out to some old-schoool U2 (that second part is totally optional, but also pretty awesome). loadcard Third Man In/T/Action: When another player's action would destroy another Thing, you may destroy this thing instead and draw a card. loadcard Four-Eyes/A/Any player wearing glasses draws a card. If you're the only one wearing glasses, Four-Eyes stays in play as a Thing for you. loadcard Hi-Five/T/Action: Offer another player a hi-five. If they refuse, nobody gets to play actions until your next turn. loadcard Six of X.../T/You can't play both Six of X and Half-a-Dozen of Y in the same round. If you can control both, you win the round at double points. loadcard Lucky 7/A/If in your opening hand, reveal to all players and draw 7 more cards. Any other time, you can play Lucky 7 to cancel an Action, destroy a Thing, or draw 2. loadcard Six of X.../T/You can't play both Six of X and Half-a-Dozen of Y in the same round. If you can control both, you win the round at double points. @emit [name(%#)] pastes the Magic Numbers into the Dvorak Engine.