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Force a player to discard two Memory cards from play. Draw Disorder cards equal to any shortfall.
...the Cognicharius family, a species of predatory, purely conceptual fish. It eats memories and is the biggest and most aggressive of the conceptual animals. |
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Play onto a Thing - Stop the owning player's next Action. After, it enters that player's hand.
...is a primitive conceptual fish. It lives inside humans and feeds on their ability to think quickly; parasite of a kind that ensures its host is quiet and well-behaved. Causes nausea. |
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Action - Remove one Conceptual Thing.
...dangerous in large schools, deconstructive pihrana attack human ideas, and chip away at meanings and definitions. A once obvious truth can become confused, stripped of all relevence or objectivity. |
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Remove one conceptual fish. Discard both cards.
...small conceptual sharks known as 'Shoal Queens,' they are powerful of conceptual predators, and prey nearly exclusively on other conceptual fish. |
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Play onto a Thing - Increase visibility of Thing by two. Unaffected by all but specific Fry removal cards.
...are little thought fishes that like to pick at commas and more old-fashioned letters. Aren’t big fans of the note Middle C. |
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Action - If Amnesia is discarded, discard all your Memories and Concepts.
...formerly Psychogenic Amnesia, is a pervasive loss of significant personal information. This disorder is characterized by a blocking out of critical personal information. Dissociative amnesia does not result from other medical trauma, such as a blow to the head.... |
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Thing - If Fugue is Discarded, discard all Memories and Concepts. When Fugue enters play, discard all your Things. Allows for Un-Space Sanctuary to be played.
...is a rare disorder. An individual with dissociative fugue suddenly and unexpectedly takes physical leave of his surroundings and sets off on a journey of some kind... |
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Memory - If Identity is Discarded, discard all Concepts. When Identity enters play, discard all your Memories.
...a mental condition whereby a single individual evidences two or more distinct identities or personalities, each with its own pattern of perceiving... |
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Rule - If Depersonalization is Discarded, the Ludovician attacks player. While Depersonalization is in play, you cannot create or maintain Concepts and other's cannot effect you.
...periods of detachment from self or surrounding which may be experienced as unreal, while retaining awareness that this is only a feeling and not a reality.... |
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