This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.
To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:
http://dvorakgame.co.uk/export.php?deck=Live_A_Live_Deck&lackeyimg=image&d=/d
For further information, read this page.Name Set ImageFile Type CornerValue Text FlavorText Creator Odio live_a_live action_odio Action - Odio Summon one Odio card. If you have none, destroy your opponents hand. NARF Akimi live_a_live action_item_heal Action - Item - Heal Choose one square. This square and all tiles directly surrounding it will be healed by 30. NARF Recover Prayer live_a_live action_item_add Action - Item - Add Choose one square. This square and all tiles directly surrounding it will be healed by 2 continously for 10 turns. NARF Slime live_a_live action_item_debuff Action - Item - Debuff Choose one square. If any enemy card passes over this square, they will be frozen and the enmies term will automatically end. This card only works once. NARF Izanagi Scroll live_a_live action_item_heal Action - Item - Heal All characters (including enemies) recover to full health. NARF Land Mine live_a_live action_item_attack Action - Item - Attack Choose one square. When any card moves over this square, this tile and all tiles directly surrounding it will take 10 damage. This card only works once. NARF Great Soul live_a_live action_item_heal Action - Item - Heal Sacrifice a card which has more current hp than 30. Heal all hp of your own side. NARF Dark Soul live_a_live action_item_attack Action - Item - Attack Sacrifice a card which has more current hp than 30. Damage all of your enemies side for 10 dmg. NARF Gatling Gun live_a_live action_item_attack Action - Item - Attack Choose a card. Flip 3 coins. for every heads, deal 3 damage to a target in any one line(Up, Down, Left, Right) from the chosen card. NARF Prehistoric live_a_live time Time 10 Give all Prehistoric cards a +2 damage bonus. NARF Bakumatsu live_a_live time Time 10 Give all Bakumatsu cards a +2 damage bonus. NARF Ancient China live_a_live time Time 10 Give all Ancient China cards a +2 damage bonus. NARF Old West live_a_live time Time 10 Give all Old West cards a +2 damage bonus. NARF Present live_a_live time Time 10 Give all Present cards a +2 damage bonus. NARF Far Future live_a_live time Time 10 Give all Far Future cards a +2 damage bonus. NARF KeKeMole live_a_live character_animal_prehistoric Character - Animal - Prehistoric 25 Techniques: Reverse Calm - Damage one target next to O-D-O for 2 dmg and prevent them from being used by the opponent next turn. Every time KeKeMole is attacked, flip a coin. If heads, KeKeMole takes no damage. If tails, Deal double damage. NARF FirstTrap live_a_live character_trap_bakumatsu Character - Trap - Bakumatsu 30 Techniques: Control - if this character is used, then it allows any card directly adjacent to first trap to use first trap's turn. If there are no other cards, FirstTrap cannot attack. NARF Jungle Tiger live_a_live character_animal_ancient_china Character - Animal - Ancient China 25 Techniques: Paw Slash - Damage any target next to Jungle Tiger for 4 damage. Cloak - Enemy card must flip a coin to attack Jungle Tiger this turn. If heads, Jungle Tiger takes no damage. If tails, deal damage +3. NARF Jagi Egg live_a_live character_mineral_prehistoric Character - Mineral - Prehistoric 25 Techniques: Paw Slash - Damage any target next to Jagi Egg for 4 damage. Shock Massage - Flip a coin. If heads, heal 5 hp to Jagi Egg and all friendly characters adjacent to Jagi Egg. If tails, deal 5 dmg to Jagi Egg and all enemy characters adjacent to Jagi Egg NARF Post live_a_live character_trap_bakumatsu Character - Trap - Bakumatsu 35 Techniques: Body Blow - Deal 3 damage to an enemy adjacent to Post. If Post or any adjacent friendly card is hit by an attack, Body Blow will be automatically used on the attacker. NARF Kung Fu Master live_a_live character_human_ancient_china Character - Human - Ancient China 15 Techniques: Body Smash - Deal 7 damage to an enemy adjacent to Kung Fu Master. NARF Bandit live_a_live character_human_old_west Character - Human - Old West 13 Techniques: Chase - If any adjacent enemy card moves next turn, they will take 4 damage per square moved. Gunshot - Fire down any row or column from Bandit and deal 3 damage to first enemy hit. NARF Sheriff live_a_live character_human_old_west Character - Human - Old West 20 Techniques: Arrest - Remove one enemy card from play.(Only usable once) Gunshot - Fire down any row or column from Sheriff and deal 3 damage to first enemy hit. NARF Private live_a_live character_human_present Character - Human - Present 20 Techniques: Call For Help - If you have any other Private cards in your deck, you may summon one to an empty square adjacent to Private. Machinegun - Flip 4 coins. Fire down any row or column from private and deal 2 damage to first enemy hit for every heads. NARF Major live_a_live character_human_present Character - Human - Present 35 Techniques: Order - If you have any Private cards on the field, you may move all of them for one move cost(But only once per Private) NARF Laser live_a_live character_machine_far_future Character - Machine - Far Future 10 Techniques: Fire - Deal 10 damage to any target down a row or column from the laser. NARF Cosmo Stroller live_a_live character_robot_far_future Character - Robot - Far Future 30 Techniques: Fire - Deal 3 damage to any target down a row or column from the Stroller. Swing - Hit any target adjacent to the Stroller for 5 damage. NARF O-D-O live_a_live character_odio_prehistoric Character - Odio - Prehistoric 50 Techniques: Bloodsuck - Damage one target next to O-D-O for 5 dmg and restore 3 to O-D-O. Ransack - Damage one target next to O-D-O for 5 dmg and remove any actions boosting them. Reverse Calm - Damage one target next to O-D-O for 2 dmg and prevent them from being used by the opponent next turn. NARF Gamahebi live_a_live character_odio_bakumatsu Character - Odio - Bakumatsu 60 SharpFang - Damage one target next to Gamahebi for 5 dmg. ViperWhip - Deal no damage to the target next to Gamahebi with this attack, but they will take 2 damage for 10 turns. BloodSucker - Damage one target next to Gamahebi for 3 dmg and restore 2 to Gamahebi. NARF Odiwan Lee live_a_live character_odio_ancient_china Character - Odio - Ancient China 40 DragonKick - Flip a coin. If head, deal 7 dmg to a target two spaces away from Odiwan Lee. if tails, deal 2 dmg to a target next to Odiwan Lee. WolfKick - Flip a coin. If head, deal 7 dmg to a target next to Odiwan Lee. if tails, deal 2 dmg to a target two spaces from Odiwan Lee. FireDance - Odiwan Lee's next attack will deal twice as much damage. NARF O.Dio live_a_live character_odio_old_west Character - Odio - Old West 50 FreezingHand - Damage one target next to O.Dio for 5 dmg and prevent them from being used by the opponent next turn. Molotov - Damage a target 2 spaces away from O.Dio for 3 dmg. GatlingGun - Flip 3 coins. for every heads, deal 3 damage to a target in any line(Up, Down, Left, Right) from O.Dio. NARF Odie Olbright live_a_live character_odio_present Character - Odio - Present 45 DeathSize - Damage any target next to Odie for 10 damage. Deal 5 dmg to Odie. ExperienceGun - deal 5 damage to a target in any line(Up, Down, Left, Right) from Odie. TerribleShaunt - Heal Odie by 5 hp. NARF Mother Computer 0D-10 live_a_live character_odio_far_future Character - Odio - Far Future 55 HardProtect - Next attack to 0D-10 will do half damage. QuickAnalyze - Damage all enemy targets for 2 dmg . DriveBack - Hit any target next to 0D-10 and smash it to the end of the field, dealing 2 dmg for every space it is smashed across. NARF