Dvorak Export: Live A Live Deck


This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.

To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:

http://dvorakgame.co.uk/export.php?deck=Live_A_Live_Deck&lackeyimg=image&d=/d

For further information, read this page.

Image file named after:
Address of image directory:
Name	Set	ImageFile	Type	CornerValue	Text	FlavorText	Creator
Odio	live_a_live	action_odio	Action - Odio		Summon one Odio card. If you have none, destroy your opponents hand.		NARF
Akimi	live_a_live	action_item_heal	Action - Item - Heal		Choose one square. This square and all tiles directly surrounding it will be healed by 30.		NARF
Recover Prayer	live_a_live	action_item_add	Action - Item - Add		Choose one square. This square and all tiles directly surrounding it will be healed by 2 continously for 10 turns.		NARF
Slime	live_a_live	action_item_debuff	Action - Item - Debuff		Choose one square. If any enemy card passes over this square, they will be frozen and the enmies term will automatically end. This card only works once.		NARF
Izanagi Scroll	live_a_live	action_item_heal	Action - Item - Heal		All characters (including enemies) recover to full health.		NARF
Land Mine	live_a_live	action_item_attack	Action - Item - Attack		Choose one square. When any card moves over this square, this tile and all tiles directly surrounding it will take 10 damage. This card only works once.		NARF
Great Soul	live_a_live	action_item_heal	Action - Item - Heal		Sacrifice a card which has more current hp than 30. Heal all hp of your own side.		NARF
Dark Soul	live_a_live	action_item_attack	Action - Item - Attack		Sacrifice a card which has more current hp than 30. Damage all of your enemies side for 10 dmg.		NARF
Gatling Gun	live_a_live	action_item_attack	Action - Item - Attack		Choose a card. Flip 3 coins. for every heads, deal 3 damage to a target in any one line(Up, Down, Left, Right) from the chosen card.		NARF
Prehistoric	live_a_live	time	Time	10	Give all Prehistoric cards a +2 damage bonus.		NARF
Bakumatsu	live_a_live	time	Time	10	Give all Bakumatsu cards a +2 damage bonus.		NARF
Ancient China	live_a_live	time	Time	10	Give all Ancient China cards a +2 damage bonus.		NARF
Old West	live_a_live	time	Time	10	Give all Old West cards a +2 damage bonus.		NARF
Present	live_a_live	time	Time	10	Give all Present cards a +2 damage bonus.		NARF
Far Future	live_a_live	time	Time	10	Give all Far Future cards a +2 damage bonus.		NARF
KeKeMole	live_a_live	character_animal_prehistoric	Character - Animal - Prehistoric	25	Techniques: Reverse Calm - Damage one target next to O-D-O for 2 dmg  and prevent them from being used by the opponent next turn. Every time KeKeMole is attacked, flip a coin. If heads, KeKeMole takes no damage. If tails, Deal double damage.		NARF
FirstTrap	live_a_live	character_trap_bakumatsu	Character - Trap - Bakumatsu	30	Techniques: Control - if this character is used, then it allows any card directly adjacent to first trap to use first trap's turn. If there are no other cards, FirstTrap cannot attack.		NARF
Jungle Tiger	live_a_live	character_animal_ancient_china	Character - Animal - Ancient China	25	Techniques: Paw Slash - Damage any target next to Jungle Tiger for 4 damage. Cloak - Enemy card must flip a coin to attack Jungle Tiger this turn. If heads, Jungle Tiger takes no damage. If tails, deal damage +3.		NARF
Jagi Egg	live_a_live	character_mineral_prehistoric	Character - Mineral - Prehistoric	25	Techniques: Paw Slash - Damage any target next to Jagi Egg for 4 damage. Shock Massage - Flip a coin. If heads, heal 5 hp to Jagi Egg and all friendly characters adjacent to Jagi Egg. If tails, deal 5 dmg to Jagi Egg and all enemy characters adjacent to Jagi Egg		NARF
Post	live_a_live	character_trap_bakumatsu	Character - Trap - Bakumatsu	35	Techniques: Body Blow - Deal 3 damage to an enemy adjacent to Post. If Post or any adjacent friendly card is hit by an attack, Body Blow will be automatically used on the attacker.		NARF
Kung Fu Master	live_a_live	character_human_ancient_china	Character - Human - Ancient China	15	Techniques: Body Smash - Deal 7 damage to an enemy adjacent to Kung Fu Master.		NARF
Bandit	live_a_live	character_human_old_west	Character - Human - Old West	13	Techniques: Chase - If any adjacent enemy card moves next turn, they will take 4 damage per square moved. Gunshot - Fire down any row or column from Bandit and deal 3 damage to first enemy hit.		NARF
Sheriff	live_a_live	character_human_old_west	Character - Human - Old West	20	Techniques: Arrest - Remove one enemy card from play.(Only usable once) Gunshot - Fire down any row or column from Sheriff and deal 3 damage to first enemy hit.		NARF
Private	live_a_live	character_human_present	Character - Human - Present	20	Techniques: Call For Help - If you have any other Private cards in your deck, you may summon one to an empty square adjacent to Private. Machinegun - Flip 4 coins. Fire down any row or column from private and deal 2 damage to first enemy hit for every heads.		NARF
Major	live_a_live	character_human_present	Character - Human - Present	35	Techniques: Order - If you have any Private cards on the field, you may move all of them for one move cost(But only once per Private)		NARF
Laser	live_a_live	character_machine_far_future	Character - Machine - Far Future	10	Techniques: Fire - Deal 10 damage to any target down a row or column from the laser.		NARF
Cosmo Stroller	live_a_live	character_robot_far_future	Character - Robot - Far Future	30	Techniques: Fire - Deal 3 damage to any target down a row or column from the Stroller. Swing - Hit any target adjacent to the Stroller for 5 damage.		NARF
O-D-O	live_a_live	character_odio_prehistoric	Character - Odio - Prehistoric	50	Techniques: Bloodsuck - Damage one target next to O-D-O for 5 dmg and restore 3 to O-D-O. Ransack - Damage one target next to O-D-O for 5 dmg and remove any actions boosting them. Reverse Calm - Damage one target next to O-D-O for 2 dmg  and prevent them from being used by the opponent next turn.		NARF
Gamahebi	live_a_live	character_odio_bakumatsu	Character - Odio - Bakumatsu	60	SharpFang - Damage one target next to Gamahebi for 5 dmg. ViperWhip - Deal no damage to the target next to Gamahebi with this attack, but they will take 2 damage for 10 turns. BloodSucker - Damage one target next to Gamahebi for 3 dmg and restore 2 to Gamahebi.		NARF
Odiwan Lee	live_a_live	character_odio_ancient_china	Character - Odio - Ancient China	40	DragonKick - Flip a coin. If head, deal 7 dmg to a target two spaces away from Odiwan Lee. if tails, deal 2 dmg to a target next to Odiwan Lee. WolfKick - Flip a coin. If head, deal 7 dmg to a target next to Odiwan Lee. if tails, deal 2 dmg to a target two spaces from Odiwan Lee. FireDance - Odiwan Lee's next attack will deal twice as much damage.		NARF
O.Dio	live_a_live	character_odio_old_west	Character - Odio - Old West	50	FreezingHand - Damage one target next to O.Dio for 5 dmg and prevent them from being used by the opponent next turn. Molotov - Damage a target 2 spaces away from O.Dio for 3 dmg. GatlingGun - Flip 3 coins. for every heads, deal 3 damage to a target in any line(Up, Down, Left, Right) from O.Dio.		NARF
Odie Olbright	live_a_live	character_odio_present	Character - Odio - Present	45	DeathSize - Damage any target next to Odie for 10 damage. Deal 5 dmg to Odie. ExperienceGun - deal 5 damage to a target in any line(Up, Down, Left, Right) from Odie. TerribleShaunt - Heal Odie by 5 hp.		NARF
Mother Computer 0D-10	live_a_live	character_odio_far_future	Character - Odio - Far Future	55	HardProtect - Next attack to 0D-10 will do half damage. QuickAnalyze - Damage all enemy targets for 2 dmg . DriveBack - Hit any target next to 0D-10 and smash it to the end of the field, dealing 2 dmg for every space it is smashed across.		NARF

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