Dvorak Export: Legend of Zelda: CCG Card Set/Final Confrontation (TP) (Dvorax)


To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)

Regenerate this output, minus the cards created by a comma-separated list of users:
cleardeck
loadcard hr/Dungeon Map/Good - Action/Dungeon map.jpg Search your deck for a location. Put it into play.
loadcard hr/Dungeon Map/Good - Action/Dungeon map.jpg Search your deck for a location. Put it into play.
loadcard hr/Dungeon Map/Good - Action/Dungeon map.jpg Search your deck for a location. Put it into play.
loadcard hb/Master Sword/Good - Equipment/180px-Mastersword WW-1-.png %rMay only be equipped to a Hylian. Equipped Hylian gets +4/+0
loadcard hb/Hero Shield/Good - Equipment/Shield.JPG May only be equipped to a Hylian. Equipped Hylian gets +0/+4
loadcard hr/Din's Statue/Good - Action/180px-Din of Wind Waker-1-.jpg All characters your opponent controls are destroyed.
loadcard hr/Farore's Statue/Good - Action/180px-Farore of Wind Waker-1-.jpg Draw 4 cards, your opponent discards his/her hand.
loadcard hr/Nayru's Statue/Good - Action/170px-Nayru2-1-.jpg None of your characters take damage for the next 3 turns.
loadcard hr/Zelda's Blessing/Good - Response/180px-Tp lightarrow1-1-.jpg %rIf a character you control would be destroyed by the effect of an action, you may choose a new target that your opponent controls and destroy it instead.
loadcard hr/Zelda's Blessing/Good - Response/180px-Tp lightarrow1-1-.jpg %rIf a character you control would be destroyed by the effect of an action, you may choose a new target that your opponent controls and destroy it instead.
loadcard hr/Zelda's Misfortune/Good - Response/180px-Robbed Figure-1-.jpg %rIf a character you control would destroy another character by attacking, you may flip a coin. If heads, destroy another. If tails, destroy the attacking character instead.
loadcard hr/Zelda's Misfortune/Good - Response/180px-Robbed Figure-1-.jpg %rIf a character you control would destroy another character by attacking, you may flip a coin. If heads, destroy another. If tails, destroy the attacking character instead.
loadcard hg/Hyrule Castle/Location/Hcastle.JPG All Good get +1/+1
loadcard hg/Hyrule Castle/Location/Hcastle.JPG All Good get +1/+1
loadcard hg/Hyrule Castle/Location/Hcastle.JPG All Good get +1/+1
loadcard hg/Hyrule Castle/Location/Hcastle.JPG All Good get +1/+1
loadcard hg/Lost Woods/Location/LWoods.JPG As long as Lost Woods is in play, no Life-Force may be spent.
loadcard hg/Lost Woods/Location/LWoods.JPG As long as Lost Woods is in play, no Life-Force may be spent.
loadcard hr/Treasure Chest/Item/TChest.JPG Draw two cards.
loadcard hr/Treasure Chest/Item/TChest.JPG Draw two cards.
loadcard hr/Yellow Potion/Item/Yellow.JPG %rFully restore the Life-Force and HP of a character you control.
loadcard hr/Yellow Potion/Item/Yellow.JPG %rFully restore the Life-Force and HP of a character you control.
loadcard hr/Yellow Potion/Item/Yellow.JPG %rFully restore the Life-Force and HP of a character you control.
loadcard hr/Yellow Potion/Item/Yellow.JPG %rFully restore the Life-Force and HP of a character you control.
loadcard hr/Light Arrow/Item/LArrow.JPG Destroy your opponents Active Commander if they are in Play.
loadcard hr/Light Arrow/Item/LArrow.JPG Destroy your opponents Active Commander if they are in Play.
loadcard hr/Light Arrow/Item/LArrow.JPG Destroy your opponents Active Commander if they are in Play.
loadcard hr/Light Arrow/Item/LArrow.JPG Destroy your opponents Active Commander if they are in Play.
loadcard hr/Heart Container/Item/Heart.JPG Increase a characters HP by one.
loadcard hr/Heart Container/Item/Heart.JPG Increase a characters HP by one.
loadcard hr/Telescope/Item/Telesope.JPG Your opponent reveals his or her hand to you.
loadcard hy/Ending Blow/Attack - Link/Link 070618a.jpg Destroy Ganondorf. He cannot be saved by the effects of cards.
loadcard hy/Ending Blow/Attack - Link/Link 070618a.jpg Destroy Ganondorf. He cannot be saved by the effects of cards.
loadcard hy/Ending Blow/Attack - Link/Link 070618a.jpg Destroy Ganondorf. He cannot be saved by the effects of cards.
loadcard hy/Ending Blow/Attack - Link/Link 070618a.jpg Destroy Ganondorf. He cannot be saved by the effects of cards.
loadcard hg/Forbidden Fortress/Location/FFortress.JPG All Evil get +1/+1
loadcard hg/Forbidden Fortress/Location/FFortress.JPG All Evil get +1/+1
loadcard hg/Forbidden Fortress/Location/FFortress.JPG All Evil get +1/+1
loadcard hg/Forbidden Fortress/Location/FFortress.JPG All Evil get +1/+1
loadcard hr/Dark Energy/Evil - Action/Darkblast.jpg Search your deck for an Attack or Transformation card and put it into your hand. Draw a Card.
loadcard hr/Dark Energy/Evil - Action/Darkblast.jpg Search your deck for an Attack or Transformation card and put it into your hand. Draw a Card.
loadcard hr/Dark Energy/Evil - Action/Darkblast.jpg Search your deck for an Attack or Transformation card and put it into your hand. Draw a Card.
loadcard hr/Dark Energy/Evil - Action/Darkblast.jpg Search your deck for an Attack or Transformation card and put it into your hand. Draw a Card.
loadcard hy/Dark Beast, Ganon/Transformation - Ganondorf/Ganon.jpg Ganondorf gets +5/+5 and can attack 3 times per turn.
loadcard hy/Dark Beast, Ganon/Transformation - Ganondorf/Ganon.jpg Ganondorf gets +5/+5 and can attack 3 times per turn.
loadcard hy/Dark Beast, Ganon/Transformation - Ganondorf/Ganon.jpg Ganondorf gets +5/+5 and can attack 3 times per turn.
loadcard hy/Dark Beast, Ganon/Transformation - Ganondorf/Ganon.jpg Ganondorf gets +5/+5 and can attack 3 times per turn.
loadcard hy/Ganon's Puppet, Zelda/Transformation - Zelda/GPZ.jpg Ganon's Puppet Zelda is controlled by the Evil Player. Zelda get's +3/-1
loadcard hy/Ganon's Puppet, Zelda/Transformation - Zelda/GPZ.jpg Ganon's Puppet Zelda is controlled by the Evil Player. Zelda get's +3/-1
loadcard hy/Ganon's Puppet, Zelda/Transformation - Zelda/GPZ.jpg Ganon's Puppet Zelda is controlled by the Evil Player. Zelda get's +3/-1
loadcard hy/Ganon's Puppet, Zelda/Transformation - Zelda/GPZ.jpg Ganon's Puppet Zelda is controlled by the Evil Player. Zelda get's +3/-1
loadcard hy/Dark Dive/Attack - Ganondorf/darkdive.jpg Destroy Link. He cannot be saved by the effects of cards. This attack only works if Link is in play.
loadcard hy/Dark Dive/Attack - Ganondorf/darkdive.jpg Destroy Link. He cannot be saved by the effects of cards. This attack only works if Link is in play.
loadcard hy/Dark Dive/Attack - Ganondorf/darkdive.jpg Destroy Link. He cannot be saved by the effects of cards. This attack only works if Link is in play.
loadcard hy/Warlock Punch/Attack - Ganondorf/warlock'spunch.jpg This attack is activated when your opponents active commander comes into play: Destroy your opponent's active commander.
loadcard hy/Warlock Punch/Attack - Ganondorf/warlock'spunch.jpg This attack is activated when your opponents active commander comes into play: Destroy your opponent's active commander.
loadcard hy/Warlock Punch/Attack - Ganondorf/warlock'spunch.jpg This attack is activated when your opponents active commander comes into play: Destroy your opponent's active commander.
loadcard hy/Flame Choke/Attack - Ganondorf/flamechoke.jpg Your opponent's active commander loses all of their Life-Force. This attack works even if your opponent's active commander isn't in play.
loadcard hy/Flame Choke/Attack - Ganondorf/flamechoke.jpg Your opponent's active commander loses all of their Life-Force. This attack works even if your opponent's active commander isn't in play.
loadcard hy/Flame Choke/Attack - Ganondorf/flamechoke.jpg Your opponent's active commander loses all of their Life-Force. This attack works even if your opponent's active commander isn't in play.
loadcard hy/Wizard's Foot/Attack - Ganondorf/wizard'sfoot.jpg Your opponent's active commander loses half of their starting HP. This attack works even if your opponent's active commander isn't in play.
loadcard hy/Wizard's Foot/Attack - Ganondorf/wizard'sfoot.jpg Your opponent's active commander loses half of their starting HP. This attack works even if your opponent's active commander isn't in play.
loadcard hy/Wizard's Foot/Attack - Ganondorf/wizard'sfoot.jpg Your opponent's active commander loses half of their starting HP. This attack works even if your opponent's active commander isn't in play.
@emit [name(%#)] pastes the Legend of Zelda: CCG Card Set/Final Confrontation (TP) into the Dvorak Engine.

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