Dvorak Export: Legend of Zelda: CCG Card Set


To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)

(You can also get an output formatted for the Dvorax Engine.)

Regenerate this output, minus the cards created by a comma-separated list of users:
cleardeck
loadcard Master Sword/T/180px-Mastersword WW-1-.png %rMay only be equipped to a Hylian. Equipped Hylian gets +4/+0
loadcard Hero Shield/T/Shield.JPG May only be equipped to a Hylian. Equipped Hylian gets +0/+4
loadcard Phantom Sword/T/Sword.JPG %r Equipped Character gets +2/+0
loadcard Wind Waker/T/Wind.JPG %rMay only be equipped to Link, Hero of Winds. You may freely play Songs.
loadcard Ocarina of Time/T/Ocarina.JPG %rMay only be equipped to Link, Hero of Time. The Time cost of all Characters is two less.
loadcard Din's Statue/T/180px-Din of Wind Waker-1-.jpg All characters your opponent controls are destroyed.
loadcard Farore's Statue/T/180px-Farore of Wind Waker-1-.jpg Draw 4 cards, your opponent discards his/her hand.
loadcard Nayru's Statue/T/170px-Nayru2-1-.jpg None of your characters take damage for the next 3 turns.
loadcard Dungeon Map/T/Dungeon map.jpg Search your deck for a location. Put it into play.
loadcard Chime of the Bugs/T/Chime.jpg Search your deck for a Golden Bug. Put it into play.
loadcard Zelda's Blessing/T/180px-Tp lightarrow1-1-.jpg %rIf a character you control would be destroyed by the effect of an action, you may choose a new target that your opponent controls and destroy it instead.
loadcard Zelda's Misfortune/T/180px-Robbed Figure-1-.jpg %rIf a character you control would destroy another character by attacking, you may flip a coin. If heads, destroy another. If tails, destroy the attacking character instead.
loadcard Agitha's Help/T/agithahelp.jpg %rIf a golden bug you control would be destroyed, you may play this card. The Golden Bug is not destroyed; destroy taget character your opponent controls.
loadcard The Moon/T/moon.JPG Destroy all Characters on the third turn after <i>The Moon</i> was played. This includes Active commanders in the Command Post.
loadcard Dungeon Map/T/Dungeon map.jpg Search your deck for a location. Put it into play.
loadcard Fury of the Shadows/T/FOTS.jpg Sacrifice 3 Twili. Search your deck for a Fused Shadow. Put it into play.
loadcard Re-Born the Twilight/T/RBTT.jpg Search your discard pile for up to two twili and put them into your hand.
loadcard Dark Energy/T/Darkblast.jpg Search your deck for an Attack or Transformation card and put it into your hand. Draw a Card.
loadcard Hyrule Castle/T/Hcastle.JPG All Good get +1/+1
loadcard Forbidden Fortress/T/FFortress.JPG All Evil get +1/+1
loadcard Tower of the Gods/T/TotG.JPG All Deities get +1/+1
loadcard Castle Town/T/Ctown.JPG All Hylians get +1/+1
loadcard Palace of Twilight/T/PoT.JPG All Twili get +1/+1
loadcard Temple of the Ocean King/T/TotOK.JPG All Phantoms get +1/+1
loadcard The Great Sea/T/Great sea.JPG %rAll Seafarers get +1/+1
loadcard Goron Mines/T/Goronmines.JPG All Goron get +1/+1
loadcard Ghost Ship/T/Ghostship.JPG All Poes get +1/+1
loadcard Forest Haven/T/Foresthaven.JPG All Deku get +1/+1
loadcard Gerudo Desert/T/GDesert.JPG All Gerudo get +1/+1
loadcard Dragon Roost Island/T/DRIsland.JPG All Rito get +1/+1
loadcard Bridge of Eldin/T/BoE.JPG All Minions get +1/+1
loadcard Zora's Domain/T/ZorDom.JPG All Zora get +1/+1
loadcard Hyrule Field/T/HField.JPG All Characters <i>must</i> declare attack each turn, as long as Hyrule Field is in Play.
loadcard Lost Woods/T/LWoods.JPG As long as Lost Woods is in play, no Life-Force may be spent.
loadcard Curtain of Twilight/T/CoT.JPG All Characters you control now have the additional type Twili.
loadcard Pedestal of Time/T/PedestalofTime.jpg Whenever a Dominion Statue is Destroyed, All players Draw 3 Cards.
loadcard Treasure Chest/T/TChest.JPG Draw two cards.
loadcard Red Potion/T/Red.JPG %r Restore up to 6 HP of a character you control.
loadcard Green Potion/T/Green.JPG %r Restore all HP of a character you control.
loadcard Purple Potion/T/Purple.JPG %rRestore all Life-Force of a character you control.
loadcard Yellow Potion/T/Yellow.JPG %rFully restore the Life-Force and HP of a character you control.
loadcard Tingle Tuner/T/TTuner.JPG Search your deck for a card with tingle in its name.
loadcard Light Arrow/T/LArrow.JPG Destroy your opponents Active Commander if they are in Play.
loadcard Chu Chu Jelly/T/CCJ.JPG If an opponent reads this cards text, he or she skips his next turn.
loadcard Heart Container/T/Heart.JPG Increase a characters HP by one.
loadcard Telescope/T/Telesope.JPG Your opponent reveals his or her hand to you.
loadcard Fused Shadow Piece #1/T/Fused Shadow1.JPG %rReveal a Fused Shadow Piece 2,3 & 4 from your hand: destroy your opponents active commander, even if it is still in the command Post.
loadcard Fused Shadow Piece #2/T/Fused Shadow2.JPG %rReveal a Fused Shadow Piece 1,3 & 4 from your hand: destroy your opponents active commander, even if it is still in the command Post.
loadcard Fused Shadow Piece #3/T/Fused Shadow3.JPG %rReveal a Fused Shadow Piece 1,2 & 4 from your hand: destroy your opponents active commander, even if it is still in the command Post.
loadcard Fused Shadow Piece #4/T/Fused Shadow4.JPG %rReveal a Fused Shadow Piece 1,2 & 3 from your hand: destroy your opponents active commander, even if it is still in the command Post.
loadcard Dominion Statue (15/5)/T/Statue.jpg %rThis Card cannot get into combat unless the dominion rod is in play. Whoever controls the dominion rod controls the dominion statue. It counts as an Item.
loadcard Dominion Rod (15/5)/T/Rod.jpg %rWhoever controls this card also controls all Dominion Statues in play. If a second copy of this card comes into play, destroy this card.
loadcard Wind's Requiem/T/Wind.JPG Song's may only be played if the Wind Waker is in play. Change the direction of play.
loadcard Song of Passing/T/Wind.JPG Song's may only be played if the Wind Waker is in play. Skip your opponents next turn.
loadcard Command Melody/T/Wind.JPG Song's may only be played if the Wind Waker is in play. You choose all targets for all card's effects this turn.
loadcard Ballad of Gales/T/Wind.JPG Song's may only be played if the Wind Waker is in play. Return a character your oppoenent controls to their hand.
loadcard Earth God's Lyric/T/Wind.JPG Song's may only be played if the Wind Waker is in play. Destroy up to three good characters.
loadcard Wind God's Aria/T/Wind.JPG Song's may only be played if the Wind Waker is in play. Destroy up to three evil characters.
loadcard Oath to Order/T/Wind.JPG Song's may only be played if the Wind Waker is in play. <i>The Moon</i> doesn't destroy any of <i>your</i> characters.
loadcard Dark Beast, Ganon/T/Ganon.jpg Ganondorf gets +5/+5 and can attack 3 times per turn.
loadcard Ganon's Puppet, Zelda/T/GPZ.jpg Ganon's Puppet Zelda is controlled by the Evil Player. Zelda get's +3/-1
loadcard Deku Link/T/Dekulink.jpg All Deku Characters get +3/+1. You may remove this card from Link at any point during your turn - if you do, return it to your hand.
loadcard Goron Link/T/Goronlink.jpg All Goron Characters get +3/+1. You may remove this card from Link at any point during your turn - if you do, return it to your hand.
loadcard Zora Link/T/Zoralink.jpg All Goron Characters get +3/+1. You may remove this card from Link at any point during your turn - if you do, return it to your hand.
loadcard Gold Wolf/T/goldwolf.jpg %r Can only be played if Ending Blow, Shield Attack, Back Slice, Helm Splitter, Mortal Draw, Jump Strike and Great Spin are in play.
loadcard Hero Spirit (∞/∞)/T/herospirit.jpg %rDestroy all of your opponent's characters; Destroy your opponent's active commander, even if it's in the command post; Discard your opponent's entire deck.
loadcard Dark Dive/A/darkdive.jpg Destroy Link. He cannot be saved by the effects of cards. This attack only works if Link is in play.
loadcard Warlock Punch/A/warlock'spunch.jpg This attack is activated when your opponents active commander comes into play: Destroy your opponent's active commander.
loadcard Flame Choke/A/flamechoke.jpg Your opponent's active commander loses all of their Life-Force. This attack works even if your opponent's active commander isn't in play.
loadcard Wizard's Foot/A/wizard'sfoot.jpg Your opponent's active commander loses half of their starting HP. This attack works even if your opponent's active commander isn't in play.
loadcard Ending Blow/A/Link 070618a.jpg Destroy Ganondorf. He cannot be saved by the effects of cards.
loadcard Shield Attack/A/Link 070618a.jpg Link takes no damage this turn. Remove 4 hearts from target character.
loadcard Back Slice/A/Link 070618a.jpg Target loses all equipment it has. It loses 3 hearts.
loadcard Helm Splitter/A/Link 070618a.jpg Target loses all attacks it has. It loses 4 hearts.
loadcard Mortal Draw/A/Link 070618a.jpg Target loses all of it's hearts. This attack only works when this turn is the targets first turn.
loadcard Jump Strike/A/Link 070618a.jpg Up to 3 Target opponents lose 3 hearts each. The Targets include flying characters.
loadcard Great Spin/A/Link 070618a.jpg 5 Target characters lose hearts. If the target is a normal character it loses all. If the target is a commander it loses 5.
@emit [name(%#)] pastes the Legend of Zelda: CCG Card Set into the Dvorak Engine.

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