Dvorak Export: Legend of Zelda: CCG Card Set/Final Confrontation (TP)


This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.

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http://dvorakgame.co.uk/export.php?deck=Legend_of_Zelda:_CCG_Card_Set/Final_Confrontation_(TP)&lackeyimg=image&d=/d

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Image file named after:
Address of image directory:
Name	Set	ImageFile	Type	CornerValue	Text	FlavorText	Creator
Dungeon Map	final_confrontation_tp_	good_action	Good - Action		Dungeon map.jpg  Search your deck for a location. Put it into play.		
Dungeon Map	final_confrontation_tp_	good_action	Good - Action		Dungeon map.jpg  Search your deck for a location. Put it into play.		
Dungeon Map	final_confrontation_tp_	good_action	Good - Action		Dungeon map.jpg  Search your deck for a location. Put it into play.		
Master Sword	final_confrontation_tp_	good_equipment	Good - Equipment		180px-Mastersword WW-1-.png  May only be equipped to a Hylian.  Equipped Hylian gets +4/+0		
Hero Shield	final_confrontation_tp_	good_equipment	Good - Equipment		Shield.JPG  May only be equipped to a Hylian.  Equipped Hylian gets +0/+4		
Din's Statue	final_confrontation_tp_	good_action	Good - Action		180px-Din of Wind Waker-1-.jpg  All characters your opponent controls are destroyed.		
Farore's Statue	final_confrontation_tp_	good_action	Good - Action		180px-Farore of Wind Waker-1-.jpg  Draw 4 cards, your opponent discards his/her hand.		
Nayru's Statue	final_confrontation_tp_	good_action	Good - Action		170px-Nayru2-1-.jpg  None of your characters take damage for the next 3 turns.		
Zelda's Blessing	final_confrontation_tp_	good_response	Good - Response		180px-Tp lightarrow1-1-.jpg  If a character you control would be destroyed by the effect of an action, you may choose a new target that your opponent controls and destroy it instead.		
Zelda's Blessing	final_confrontation_tp_	good_response	Good - Response		180px-Tp lightarrow1-1-.jpg  If a character you control would be destroyed by the effect of an action, you may choose a new target that your opponent controls and destroy it instead.		
Zelda's Misfortune	final_confrontation_tp_	good_response	Good - Response		180px-Robbed Figure-1-.jpg  If a character you control would destroy another character by attacking, you may flip a coin. If heads, destroy another. If tails, destroy the attacking character instead.		
Zelda's Misfortune	final_confrontation_tp_	good_response	Good - Response		180px-Robbed Figure-1-.jpg  If a character you control would destroy another character by attacking, you may flip a coin. If heads, destroy another. If tails, destroy the attacking character instead.		
Hyrule Castle	final_confrontation_tp_	location	Location		Hcastle.JPG  All Good get +1/+1		
Hyrule Castle	final_confrontation_tp_	location	Location		Hcastle.JPG  All Good get +1/+1		
Hyrule Castle	final_confrontation_tp_	location	Location		Hcastle.JPG  All Good get +1/+1		
Hyrule Castle	final_confrontation_tp_	location	Location		Hcastle.JPG  All Good get +1/+1		
Lost Woods	final_confrontation_tp_	location	Location		LWoods.JPG  As long as Lost Woods is in play, no Life-Force may be spent.		
Lost Woods	final_confrontation_tp_	location	Location		LWoods.JPG  As long as Lost Woods is in play, no Life-Force may be spent.		
Treasure Chest	final_confrontation_tp_	item	Item		TChest.JPG  Draw two cards.		
Treasure Chest	final_confrontation_tp_	item	Item		TChest.JPG  Draw two cards.		
Yellow Potion	final_confrontation_tp_	item	Item		Yellow.JPG  Fully restore the Life-Force and HP of a character you control.		
Yellow Potion	final_confrontation_tp_	item	Item		Yellow.JPG  Fully restore the Life-Force and HP of a character you control.		
Yellow Potion	final_confrontation_tp_	item	Item		Yellow.JPG  Fully restore the Life-Force and HP of a character you control.		
Yellow Potion	final_confrontation_tp_	item	Item		Yellow.JPG  Fully restore the Life-Force and HP of a character you control.		
Light Arrow	final_confrontation_tp_	item	Item		LArrow.JPG  Destroy your opponents Active Commander if they are in Play.		
Light Arrow	final_confrontation_tp_	item	Item		LArrow.JPG  Destroy your opponents Active Commander if they are in Play.		
Light Arrow	final_confrontation_tp_	item	Item		LArrow.JPG  Destroy your opponents Active Commander if they are in Play.		
Light Arrow	final_confrontation_tp_	item	Item		LArrow.JPG  Destroy your opponents Active Commander if they are in Play.		
Heart Container	final_confrontation_tp_	item	Item		Heart.JPG  Increase a characters HP by one.		
Heart Container	final_confrontation_tp_	item	Item		Heart.JPG  Increase a characters HP by one.		
Telescope	final_confrontation_tp_	item	Item		Telesope.JPG  Your opponent reveals his or her hand to you.		
Ending Blow	final_confrontation_tp_	attack_link	Attack - Link		Link 070618a.jpg  Destroy Ganondorf. He cannot be saved by the effects of cards.		
Ending Blow	final_confrontation_tp_	attack_link	Attack - Link		Link 070618a.jpg  Destroy Ganondorf. He cannot be saved by the effects of cards.		
Ending Blow	final_confrontation_tp_	attack_link	Attack - Link		Link 070618a.jpg  Destroy Ganondorf. He cannot be saved by the effects of cards.		
Ending Blow	final_confrontation_tp_	attack_link	Attack - Link		Link 070618a.jpg  Destroy Ganondorf. He cannot be saved by the effects of cards.		
Forbidden Fortress	final_confrontation_tp_	location	Location		FFortress.JPG  All Evil get +1/+1		
Forbidden Fortress	final_confrontation_tp_	location	Location		FFortress.JPG  All Evil get +1/+1		
Forbidden Fortress	final_confrontation_tp_	location	Location		FFortress.JPG  All Evil get +1/+1		
Forbidden Fortress	final_confrontation_tp_	location	Location		FFortress.JPG  All Evil get +1/+1		
Dark Energy	final_confrontation_tp_	evil_action	Evil - Action		Darkblast.jpg  Search your deck for an Attack or Transformation card and put it into your hand. Draw a Card.		
Dark Energy	final_confrontation_tp_	evil_action	Evil - Action		Darkblast.jpg  Search your deck for an Attack or Transformation card and put it into your hand. Draw a Card.		
Dark Energy	final_confrontation_tp_	evil_action	Evil - Action		Darkblast.jpg  Search your deck for an Attack or Transformation card and put it into your hand. Draw a Card.		
Dark Energy	final_confrontation_tp_	evil_action	Evil - Action		Darkblast.jpg  Search your deck for an Attack or Transformation card and put it into your hand. Draw a Card.		
Dark Beast, Ganon	final_confrontation_tp_	transformation_ganondorf	Transformation - Ganondorf		Ganon.jpg  Ganondorf gets +5/+5 and can attack 3 times per turn.		
Dark Beast, Ganon	final_confrontation_tp_	transformation_ganondorf	Transformation - Ganondorf		Ganon.jpg  Ganondorf gets +5/+5 and can attack 3 times per turn.		
Dark Beast, Ganon	final_confrontation_tp_	transformation_ganondorf	Transformation - Ganondorf		Ganon.jpg  Ganondorf gets +5/+5 and can attack 3 times per turn.		
Dark Beast, Ganon	final_confrontation_tp_	transformation_ganondorf	Transformation - Ganondorf		Ganon.jpg  Ganondorf gets +5/+5 and can attack 3 times per turn.		
Ganon's Puppet, Zelda	final_confrontation_tp_	transformation_zelda	Transformation - Zelda		GPZ.jpg  Ganon's Puppet Zelda is controlled by the Evil Player. Zelda get's +3/-1		
Ganon's Puppet, Zelda	final_confrontation_tp_	transformation_zelda	Transformation - Zelda		GPZ.jpg  Ganon's Puppet Zelda is controlled by the Evil Player. Zelda get's +3/-1		
Ganon's Puppet, Zelda	final_confrontation_tp_	transformation_zelda	Transformation - Zelda		GPZ.jpg  Ganon's Puppet Zelda is controlled by the Evil Player. Zelda get's +3/-1		
Ganon's Puppet, Zelda	final_confrontation_tp_	transformation_zelda	Transformation - Zelda		GPZ.jpg  Ganon's Puppet Zelda is controlled by the Evil Player. Zelda get's +3/-1		
Dark Dive	final_confrontation_tp_	attack_ganondorf	Attack - Ganondorf		darkdive.jpg  Destroy Link. He cannot be saved by the effects of cards. This attack only works if Link is in play.		
Dark Dive	final_confrontation_tp_	attack_ganondorf	Attack - Ganondorf		darkdive.jpg  Destroy Link. He cannot be saved by the effects of cards. This attack only works if Link is in play.		
Dark Dive	final_confrontation_tp_	attack_ganondorf	Attack - Ganondorf		darkdive.jpg  Destroy Link. He cannot be saved by the effects of cards. This attack only works if Link is in play.		
Warlock Punch	final_confrontation_tp_	attack_ganondorf	Attack - Ganondorf		warlock'spunch.jpg  This attack is activated when your opponents active commander comes into play: Destroy your opponent's active commander.		
Warlock Punch	final_confrontation_tp_	attack_ganondorf	Attack - Ganondorf		warlock'spunch.jpg  This attack is activated when your opponents active commander comes into play: Destroy your opponent's active commander.		
Warlock Punch	final_confrontation_tp_	attack_ganondorf	Attack - Ganondorf		warlock'spunch.jpg  This attack is activated when your opponents active commander comes into play: Destroy your opponent's active commander.		
Flame Choke	final_confrontation_tp_	attack_ganondorf	Attack - Ganondorf		flamechoke.jpg  Your opponent's active commander loses all of their Life-Force. This attack works even if your opponent's active commander isn't in play.		
Flame Choke	final_confrontation_tp_	attack_ganondorf	Attack - Ganondorf		flamechoke.jpg  Your opponent's active commander loses all of their Life-Force. This attack works even if your opponent's active commander isn't in play.		
Flame Choke	final_confrontation_tp_	attack_ganondorf	Attack - Ganondorf		flamechoke.jpg  Your opponent's active commander loses all of their Life-Force. This attack works even if your opponent's active commander isn't in play.		
Wizard's Foot	final_confrontation_tp_	attack_ganondorf	Attack - Ganondorf		wizard'sfoot.jpg  Your opponent's active commander loses half of their starting HP. This attack works even if your opponent's active commander isn't in play.		
Wizard's Foot	final_confrontation_tp_	attack_ganondorf	Attack - Ganondorf		wizard'sfoot.jpg  Your opponent's active commander loses half of their starting HP. This attack works even if your opponent's active commander isn't in play.		
Wizard's Foot	final_confrontation_tp_	attack_ganondorf	Attack - Ganondorf		wizard'sfoot.jpg  Your opponent's active commander loses half of their starting HP. This attack works even if your opponent's active commander isn't in play.		

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