Dvorak Export: Kirby deck


Instructions

Adjust these settings until the cards fit comfortably, with the correct number per page, in your browser's Print Preview.

When you're happy with the settings, send all but the first page to your printer, and cut the cards out with something sharp. Either stick the results onto cardboard, slip them into deck-protectors with some spare CCG cards for padding, or just play with them as flimsy bits of paper.

Deck-Print Settings

Card Height :cm Title Box Height :cm
Card Width :cm Text Box, Min. Height :cm
Cards per Page :x Text Size :

Kirby 5
Thing - Character


The original, the one and only, the PINK KIRBY!
Card : Hatkirby
Red Kirby 5
Thing - Character


A full member of the Puffball Imitation Club.
Card : Hatkirby
Yellow Kirby 5
Thing - Character


A full member of the Puffball Imitation Club.
Card : Hatkirby
Green Kirby 5
Thing - Character


A full member of the Puffball Imitation Club.
Card : Hatkirby
Waddle Dee 3
Thing - Character


Absorb Ability: Nothing
Card : Hatkirby
Waddle Doo 4
Thing - Character
Action: Remove 1 HP from a selected Character.

Absorb Ability: Beam
Card : Hatkirby
Beam
Thing - Ability
Action: Remove 1 HP from a selected Character.
Card : Hatkirby
Absorb
Action
If you have a Kirby-based Character, you may take any Character who has an Absorb Ability marked in their flavor text, and who has less HP than you, and attach it to the Kirby of your choice. That Character will now act as the ability it states in the flavor text. In addition, the Kirby that inhaled the Character gains it's HP too.
Card : Hatkirby
Absorb
Action
If you have a Kirby-based Character, you may take any Character who has an Absorb Ability marked in their flavor text, and who has less HP than you, and attach it to the Kirby of your choice. That Character will now act as the ability it states in the flavor text. In addition, the Kirby that inhaled the Character gains it's HP too.
Card : Hatkirby
Absorb
Action
If you have a Kirby-based Character, you may take any Character who has an Absorb Ability marked in their flavor text, and who has less HP than you, and attach it to the Kirby of your choice. That Character will now act as the ability it states in the flavor text. In addition, the Kirby that inhaled the Character gains it's HP too.
Card : Hatkirby
Absorb
Action
If you have a Kirby-based Character, you may take any Character who has an Absorb Ability marked in their flavor text, and who has less HP than you, and attach it to the Kirby of your choice. That Character will now act as the ability it states in the flavor text. In addition, the Kirby that inhaled the Character gains it's HP too.
Card : Hatkirby
Absorb
Action
If you have a Kirby-based Character, you may take any Character who has an Absorb Ability marked in their flavor text, and who has less HP than you, and attach it to the Kirby of your choice. That Character will now act as the ability it states in the flavor text. In addition, the Kirby that inhaled the Character gains it's HP too.
Card : Hatkirby
Absorb
Action
If you have a Kirby-based Character, you may take any Character who has an Absorb Ability marked in their flavor text, and who has less HP than you, and attach it to the Kirby of your choice. That Character will now act as the ability it states in the flavor text. In addition, the Kirby that inhaled the Character gains it's HP too.
Card : Hatkirby
Nothing
Thing - Ability


> xyzzy
Nothing happens.
Card : Hatkirby
Bronto Burt 3
Thing - Character


Absorb Ability: Nothing
Card : Hatkirby
Fire
Thing - Ability
Action: Remove 2 HP from a selected Character.
Card : Hatkirby
Maxmim Tomato
Action
If you have less cards than your maximum HP, draw cards until you have full HP.
Card : Hatkirby
Pep Drink
Action
Draw two cards. Increase the HP of a selected Character by 1.
Card : Hatkirby
Food
Action
Draw one card.
Card : Hatkirby
Maxmim Tomato
Action
If you have less cards than your maximum HP, draw cards until you have full HP.
Card : Hatkirby
Pep Drink
Action
Draw two cards. Increase the HP of a selected Character by 1.
Card : Hatkirby
Food
Action
Draw one card.
Card : Hatkirby
Sleep
Thing - Ability
Action: Increase your HP by 2. Destroy this card.
Card : Hatkirby
Sleep
Thing - Ability
Action: Increase your HP by 2. Destroy this card.
Card : Hatkirby
Beam
Thing - Ability
Action: Remove 1 HP from a selected Character.
Card : Hatkirby
Nothing
Thing - Ability


> xyzzy
Nothing happens.
Card : Hatkirby
Bronto Burt 3
Thing - Character


Absorb Ability: Nothing
Card : Hatkirby
Fire
Thing - Ability
Action: Remove 2 HP from a selected Character.
Card : Hatkirby
Nothing
Thing - Ability


> xyzzy
Nothing happens.
Card : Hatkirby
King Dedede 4
Thing - Character
Although King Dedede is not a Kirby-based character, the Absorb Action may be applied to him. The only drawback is that King Dedede will not absorb their ability, just destroy the enemy holding the ability. Action: Remove 1 HP from a selected Character.
Card : Hatkirby
Laser
Shooty
Guy
3
Thing - Character
Action: Remove 1 HP from all of the characters of a selected opponent.

Absorb Ability: Laser
Card : Hatkirby
Laser
Thing - Ability
Action: Remove 1 HP from all of the characters of a selected opponent.
Card : Hatkirby
Burning Leo 4
Thing - Character
Action: Remove 2 HP from a selected Character.

Absorb Ability: Fire
Card : Hatkirby
Icy Guy 3
Thing - Character
Action: Choose a player. They then skip their next turn.

Absorb Ability: Freeze
Card : Hatkirby
Freeze
Thing - Ability
Action: Choose a player. They then skip their next turn.
Card : Hatkirby
1Up
Action
Use in response to one of your characters being destroyed from their HP count going down to 0. Bring that character back to life and give him/her back their original HP count.
www.dvorakgame.co.uk
1Up
Action
Use in response to one of your characters being destroyed from their HP count going down to 0. Bring that character back to life and give him/her back their original HP count.
www.dvorakgame.co.uk
UFO 4
Thing - Character
Action: Roll a D6. If the value is 4 or more, subtract 3 and subtract that much HP from a selected Character. If the value is 3 or less, add that much HP to a selected Character.

Absorb Ability: UFO
Card : Hatkirby
UFO
Thing - Ability
Action: Roll a D6. If the value is 4 or more, subtract 3 and subtract that much HP from a selected Character. If the value is 3 or less, add that much HP to a selected Character.
Card : Hatkirby
Ghost 3
Thing - Character
Action: Sheild a selected Character from attack for 2 turns.

Absorb Ability: Invisibility. NOTE: The Absorb Ability of this card forces you to destroy the ability after it has been used once.
Card : Hatkirby
Invisibility
Thing - Ability
Action: Sheild a selected Character from attack for 2 turns. Destory this ability.
Card : Hatkirby
Sneaky!
Action
View the hand of a selected opponent and use one of their cards against them.
Card : Hatkirby

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