To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
(You can also get an output formatted for the Dvorax Engine.)
cleardeckskipcard Kirby (5)/T/ ("The original, the one and only, the PINK KIRBY!")skipcard Red Kirby (5)/T/ ("A full member of the Puffball Imitation Club.")skipcard Yellow Kirby (5)/T/ ("A full member of the Puffball Imitation Club.")skipcard Green Kirby (5)/T/ ("A full member of the Puffball Imitation Club.")skipcard Waddle Dee (3)/T/ ("Absorb Ability: Nothing")skipcard Waddle Doo (4)/T/Action: Remove 1 HP from a selected Character. ("Absorb Ability: Beam")skipcard Beam/T/Action: Remove 1 HP from a selected Character.skipcard Absorb/A/If you have a Kirby-based Character, you may take any Character who has an Absorb Ability marked in their flavor text, and who has less HP than you, and attach it to the Kirby of your choice. That Character will now act as the ability it states in the flavor text. In addition, the Kirby that inhaled the Character gains it's HP too.skipcard Absorb/A/If you have a Kirby-based Character, you may take any Character who has an Absorb Ability marked in their flavor text, and who has less HP than you, and attach it to the Kirby of your choice. That Character will now act as the ability it states in the flavor text. In addition, the Kirby that inhaled the Character gains it's HP too.skipcard Absorb/A/If you have a Kirby-based Character, you may take any Character who has an Absorb Ability marked in their flavor text, and who has less HP than you, and attach it to the Kirby of your choice. That Character will now act as the ability it states in the flavor text. In addition, the Kirby that inhaled the Character gains it's HP too.skipcard Absorb/A/If you have a Kirby-based Character, you may take any Character who has an Absorb Ability marked in their flavor text, and who has less HP than you, and attach it to the Kirby of your choice. That Character will now act as the ability it states in the flavor text. In addition, the Kirby that inhaled the Character gains it's HP too.skipcard Absorb/A/If you have a Kirby-based Character, you may take any Character who has an Absorb Ability marked in their flavor text, and who has less HP than you, and attach it to the Kirby of your choice. That Character will now act as the ability it states in the flavor text. In addition, the Kirby that inhaled the Character gains it's HP too.skipcard Absorb/A/If you have a Kirby-based Character, you may take any Character who has an Absorb Ability marked in their flavor text, and who has less HP than you, and attach it to the Kirby of your choice. That Character will now act as the ability it states in the flavor text. In addition, the Kirby that inhaled the Character gains it's HP too.skipcard Nothing/T/ ("> xyzzy<br />Nothing happens.")skipcard Bronto Burt (3)/T/ ("Absorb Ability: Nothing")skipcard Fire/T/Action: Remove 2 HP from a selected Character.skipcard Maxmim Tomato/A/If you have less cards than your maximum HP, draw cards until you have full HP.skipcard Pep Drink/A/Draw two cards. Increase the HP of a selected Character by 1.skipcard Food/A/Draw one card.skipcard Maxmim Tomato/A/If you have less cards than your maximum HP, draw cards until you have full HP.skipcard Pep Drink/A/Draw two cards. Increase the HP of a selected Character by 1.skipcard Food/A/Draw one card.skipcard Sleep/T/Action: Increase your HP by 2. Destroy this card.skipcard Sleep/T/Action: Increase your HP by 2. Destroy this card.skipcard Beam/T/Action: Remove 1 HP from a selected Character.skipcard Nothing/T/ ("> xyzzy<br />Nothing happens.")skipcard Bronto Burt (3)/T/ ("Absorb Ability: Nothing")skipcard Fire/T/Action: Remove 2 HP from a selected Character.skipcard Nothing/T/ ("> xyzzy<br />Nothing happens.")skipcard King Dedede (4)/T/Although King Dedede is not a Kirby-based character, the Absorb Action may be applied to him. The only drawback is that King Dedede will not absorb their ability, just destroy the enemy holding the ability. Action: Remove 1 HP from a selected Character.skipcard Laser<br />Shooty<br />Guy (3)/T/Action: Remove 1 HP from all of the characters of a selected opponent. ("Absorb Ability: Laser")skipcard Laser/T/Action: Remove 1 HP from all of the characters of a selected opponent.skipcard Burning Leo (4)/T/Action: Remove 2 HP from a selected Character. ("Absorb Ability: Fire")skipcard Icy Guy (3)/T/Action: Choose a player. They then skip their next turn. ("Absorb Ability: Freeze")skipcard Freeze/T/Action: Choose a player. They then skip their next turn.loadcard 1Up/A/Use in response to one of your characters being destroyed from their HP count going down to 0. Bring that character back to life and give him/her back their original HP count. loadcard 1Up/A/Use in response to one of your characters being destroyed from their HP count going down to 0. Bring that character back to life and give him/her back their original HP count.skipcard UFO (4)/T/Action: Roll a D6. If the value is 4 or more, subtract 3 and subtract that much HP from a selected Character. If the value is 3 or less, add that much HP to a selected Character. ("Absorb Ability: UFO")skipcard UFO/T/Action: Roll a D6. If the value is 4 or more, subtract 3 and subtract that much HP from a selected Character. If the value is 3 or less, add that much HP to a selected Character.skipcard Ghost (3)/T/Action: Sheild a selected Character from attack for 2 turns. ("Absorb Ability: Invisibility. NOTE: The Absorb Ability of this card forces you to destroy the ability after it has been used once.")skipcard Invisibility/T/Action: Sheild a selected Character from attack for 2 turns. Destory this ability.skipcard Sneaky!/A/View the hand of a selected opponent and use one of their cards against them.@emit [name(%#)] pastes the Kirby deck into the Dvorak Engine.