To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
(You can also get an output formatted for the Dvorax Engine.)
cleardeck loadcard The Jabberwock/T/Beware the Jabberwock, my son! loadcard Jaws that Bite/A/Play only if the Jabberwock is in play. Destroy any non-Jabberwock Thing in play. loadcard Claws that Catch/A/Play only if the Jabberwock is in play. Target player must discard their hand. loadcard Jubjub Bird/T/ loadcard Tumtum Tree/T/Action: Stand awhile in thought. Instead of playing a Thing this turn, you may draw a card. loadcard Frumious Bandersnatch/T/ loadcard Uffish Thought/A/Play only if there are no Monsters in play. Draw three cards. loadcard Whiffling/A/Return a Monster to any Player's hand, or put a Monster into play from your hand. loadcard Gyre/A/Play only if the Jubjub Bird or Frumious Bandersnatch is in play. Target player discards a card. loadcard Gimble/A/Play only if the Jubjub bird or Frumious Bandersnatch is in play. Target player destroys a non-Jabberwock Thing they control. loadcard Eyes of Flame/A/Return all non-Jabberwock Things to their owner's hands if the Jabberwock is in play. loadcard Vorpal Blade/T/Action: Snicker-Snack! Destroy a Monster. loadcard O Frabjous Day!/A/Play only if the Jabberwock has been slain. You win the game. loadcard Callooh!/A/Play only if the Jubjub Bird has been slain. Search the draw pile for a card and put it into your hand. loadcard Callay!/A/Play only if the Bandersnatch has been slain. Search the discard pile for a card and put it into your hand. loadcard Burble/A/Play only if the Jabberwock is in play. Each Player discards a card at random. loadcard Seeking the Manxome Foe/A/Search any player's hand, and take one card from it. @emit [name(%#)] pastes the Jabberwocky deck into the Dvorak Engine.