This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.
To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:
http://dvorakgame.co.uk/export.php?deck=Invader_Zim_deck&lackeyimg=image&d=/dFor further information, read this page.
Name Set ImageFile Type CornerValue Text FlavorText Creator Zim invader_zim thing_person Thing - Person If Destroy the World is played, the controller of this card wins the game. Stupid, stinking humans. MagiMaster Dib invader_zim thing_person Thing - Person If Alien Autopsy is played, the controller of this card wins the game. Ms. Bitters, I think a pencil is lodged in my brain. Can I go to the nurse? MagiMaster Gaz invader_zim thing_person Thing - Person If the controller of this card also controls a Game Slave 2 and a copy of Piggy Hunter, they win the game. All I want is to have some pizza hang out with Dad, and not have your weirdness mess up my day. MagiMaster Miss Bitters invader_zim thing_person Thing - Person If the controller of this card also controls The Skool, Zim, Dib and Gaz, they win the game. Children, your performance was miserable. Your parents will all receive phone calls instructing them to love you less now. MagiMaster Destroy the World invader_zim action Action This can only be played if you control Zim, Voot Cruise, Master Plan and Doomsday Device. Now do you understand my latest and most brilliant plan for earth conquest Gir? MagiMaster Voot Cruiser invader_zim thing_alien_tech Thing - Alien Tech Warning? How could that be? Nothing threatens an Irken voot runner! MagiMaster Master Plan invader_zim thing Thing This can only be played on Zim. At the end of your turn, destroy this card if Photographic Evidence is in play. Back to my filthy evil I guess. MagiMaster Voot Carrier invader_zim thing Thing Action: Return the Voot Cruiser from the discard pile to your hand. This card now counts as Alien Tech. Hmmm. Computer, disguise the carrier. Something less conspicuous. MagiMaster Bees invader_zim action Action Destroy an Alien Tech thing other than GIR. Surely that was no human bee! Once I take care of the humans I will began my war against... the bees! MagiMaster Alien Autopsy invader_zim action Action Play this only if you control Dib, The Swollen Eye and Photographic Evidence. Soon your Zim guts will be strewn all over an autopsy table. MagiMaster The Swollen Eye invader_zim thing Thing At the end of your turn, flip a coin. If it is tails, return The Swollen Eye to your hand. Agent Mothman, your fellow Swollen Eyeball members agree to see this presentation of yours at 8:00 sharp tonight. MagiMaster Photographic Evidence invader_zim thing Thing Play this only if some other player controls Zim and some Alien Tech thing. Crop circles magazine's gonna put me on the front cover! Somebody, take one with me standing next to it! MagiMaster Zim's Disguise invader_zim thing Thing This can only be played on Zim. Alien Autopsy and Photographic Evidence cannot be played while this is in play. Master? Where did you go? Where are you? MagiMaster Game Slave 2 invader_zim thing Thing Play this only if you control Batteries and The Mall. And this time, they're back by the awesome power of the Game Slave 2! MagiMaster Piggy Hunter invader_zim thing Thing This can only be played if you control Money and The Mall. Check out these actual game screens. MagiMaster Batteries invader_zim thing Thing But I haven't reached the save point yet! I have to see the zombie hog! Need... batteries! MagiMaster Money invader_zim thing Thing On sale for $19.99 at all Digital Fun pit locations. Lines are forming now! MagiMaster The Mall invader_zim thing Thing Play this only if you control Gaz and at least one other person is in play. Hey, Dib. I think I saw a Chupacabra or something going into that parking garage. MagiMaster Iggins! invader_zim action Action Take control of target non-person thing. You'll never be a better gamer than me! Play all you want! I'll always be better! Always! MagiMaster The Skool invader_zim thing Thing Any person can be played on The Skool without the usual restrictions on the number of person cards that a player can control. Person cards on The Skool cannot be used to win the game. Action: Move target person you control onto The Skool. Action: Move target person off of The Skool, as long as you do not already control a person not on The Skool. Room with a Moose invader_zim action Action Destroy all person cards on The Skool. Moosey fate, say moosey fate! MagiMaster Skoolbell invader_zim action Action Move target person onto The Skool. The controller of The Skool gains control of that person. Play this card only if this is possible. I'm laaaate! MagiMaster Meat invader_zim action Action Destroy Zim. My Tallest, a new child attacked me with meat! MagiMaster Bologna DNA invader_zim action Action Destroy Dib. No. Subject Dib has been fused with subject Bologna. MagiMaster Out of Soda invader_zim action Action Destroy Gaz. Dib drank the last soda. He will pay! MagiMaster Sunlight invader_zim action Action Destroy Miss Bitters. Be quick! I can only survive so long in the sun. MagiMaster Germs invader_zim action Action Destroy target person. Trying to conquer an alien world? Remember, never under estimate the small threats... like germs! MagiMaster Giant Water Balloon invader_zim action Action Play this only if you control the Voot Cruiser. Destroy target thing. Now that I have access to your water balloon technology, I will annihilate you down to your every last cell! MagiMaster Screaming Temporal Doom invader_zim action Action Play this only if you control a person. Destroy target person and the person you control. Now, to unleash screaming temporal doom! MagiMaster Professor Membrane invader_zim action Action Return one card from the discard pile to your hand. And now, the man without whom this world falls into chaos, and the inventor of super toast! MagiMaster Operation Impending Doom II invader_zim action Action Shuffle the discard pile (including this card) back into the draw pile, then draw one card. Welcome mighty Irken soldiers! You are the finest examples of military training the Irken army has to offer! Good for you. MagiMaster Obey Pustulio invader_zim action Action Look at target player's hand. Take one card from their hand and put it in yours. If you tell me, I'll let you hold Pustulio's little hand. MagiMaster Skip Skool invader_zim action Action If you control Zim, outside of The Skool, choose one: Return Master Plan from the discard pile to your hand OR destroy Photographic Evidence. If you control Dib, outside of The Skool, return Photographic Evidence from the discard pile to your hand. Zim wasn't in class today, Gaz. MagiMaster Irken Persuasion invader_zim action Action Look at target player's hand. They must discard one card of your choice. Now watch as I unleash the full power of Irken persuasion! MagiMaster Bloaty's Pizza Hog invader_zim action Action Each player must discard a number of cards, at random, equal to the number of person cards they control. Bloaty's. We're going to Bloaty's Pizza Hog. Pig... commands me! MagiMaster Hobo 13 invader_zim action Action Draw two cards. Flip a coin. If it's heads, discard a card. If it's tails, discard a card at random. It's the, um... finest military training planet ever! Zim, on Hobo 13 you'll be torn limb from limb! MagiMaster Ultra-Peepi invader_zim action Action Destroy target non-person thing. Ms. Bitters, have you noticed anything strange about the hamster? MagiMaster Mall Security invader_zim action Action Play this card only if The Mall is in play. Target player must discard two cards. The FBI! Nothing but amateurs! No, my friend, I'm afraid your tangling with someone far worse than the FBI. You just crossed... mall security! MagiMaster Space Meat invader_zim action Action Counter Germs or destroy Germ-Spotting Micro Goggles. This card can be played at any time. If it is played outside of your turn, it counts as your action for your next turn. As even more advances in the field of space meat have been made and applied to what is now known as operation meat. MagiMaster The Great Foodening invader_zim action Action Target player loses their next turn. Flip a coin. If it's tails, you also lose your next turn. The foodening! It's beginning! Snacking... so powerful! MagiMaster Space Time Object Replacement Device invader_zim thing_alien_tech Thing - Alien Tech Action: Choose a player. Give a thing you control to that player, then take a thing that player controls. Flip a coin. If it is tails, destroy this card. Anybody who would build a space time object replacement device is a complete moron! MagiMaster MegaDoomer invader_zim thing_alien_tech Thing - Alien Tech Action: Destroy this card. Target player must discard one card at random. GIR! Outlet! Before we're noticed! MagiMaster Nanosub invader_zim thing Thing Action: Destroy this card. Gain control of target person. When you die, can I play? MagiMaster The PAK invader_zim thing Thing Play this card only on a person. That person cannot be destroyed while this is in play. It's taking over my inferior human mind! MagiMaster Robotic Eyes invader_zim thing Thing Action: Destroy this card. Target player must discard their hand and then draw five cards. For me? Oh, you are my bestest friend! MagiMaster Germ-Spotting Micro Goggles invader_zim thing Thing Play this card only on a person. Germs cannot be played on that person. At the beginning of that person's controller's next turn, they must destroy this card and skip the rest of their turn. Wasn't that neat? Thank you for trying micro goggles. If you like what you saw, please order the full version. MagiMaster GIR invader_zim thing_alien_tech Thing - Alien Tech Action: Flip a coin. If it's heads, destroy target thing. If it's tails, destroy this card. Aw... I wanted to explode! MagiMaster GIR's Disguise invader_zim thing Thing This can only be played on GIR. GIR does not count as Alien Tech if this card is in play. Okay, for you, I'm thinking maybe a dog. MagiMaster Duty Mode invader_zim thing Thing Play this only on GIR. If using GIR's action would destroy GIR, destroy this card instead. This time on a dangerously high setting! MagiMaster Junk Food invader_zim action Action Play this only if Duty Mode is not in play. Prevent GIR from destroying a card. This card can be played at any time. If it is played outside of your turn, it counts as your action for your next turn. But I neeeeed tacos! I need them or I will explode! That happens to me sometimes! MagiMaster Rubber Piggy invader_zim action Action Choose one: prevent GIR from destroying a card OR destroy Duty Mode. This card can be played at any time. If it is played outside of your turn, it counts as your action for your next turn. Why my piggy!?! I love-ed you, piggy! I love-ed you! MagiMaster Deadly Waves of Stupidness invader_zim action Action Play this only if GIR is in play. Target player must discard two cards at random. Stay away from the power amplifier! It's sending out deadly waves of stupidness! MagiMaster Prisoner 777 invader_zim action Action Search the draw pile for any alien tech card. Put that card into your hand, then shuffle the draw pile. The Tallest's command ship!?! That would be wrong! It'd infuriate the Armada! I designed that ship, you know. Here you go. MagiMaster MiniMoose invader_zim thing Thing Action: Look at target player's hand. Oh, uh, that's MiniMoose, my, eh, other sidekick, eh, yeah, mmm. Yup, him with me the whole time! MagiMaster The Doom Song invader_zim thing Thing At the beginning of each player's turn, they must flip a coin. On tails, they lose their turn. If a number of turns are skipped in a row equal to the number of players, destroy this card. Doom, doom, doom, doom, doom, ... MagiMaster
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