To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
(You can also get an output formatted for the Dvorax Engine.)
cleardeck loadcard DING!/T/The round ends. Play this card as soon as you draw it. loadcard Undefeated Blackbelt (6)/T/Action: search your deck for any technique, and place it in your hand. Use: Karate loadcard Lighting-Quick Ninja (5)/T/Negates the effects of Missile techniques when he is attacked. Use: Karate, Sword loadcard B4-8900 (6)/T/Action: Reload! Search your deck for a missile technique, and place it in your hand. Use: Missile loadcard Lord of Dragons (8)/T/Action: Destroy any non-fighter Thing. loadcard Black Mage (5)/T/Action: Shuffle one card from the discard pile into the deck. use: Black Magic loadcard Weak Jab (+1)/T/Use: Wildcard (may be used by any fighter) loadcard Heavy Jab (+1)/T/Use: Wildcard loadcard Weak Block/T/Negate the BP bonus of any technique when attacked. Use: Wildcard loadcard Claw Technique (+1)/T/Use: Sword loadcard Path of the Sword (+4)/T/You must discard a technique already on this fighter to play this card. Use: Sword loadcard Lighting Fists (+1)/T/Attacking does not cost you your action for your turn. (You may do multiple attacks using this effect) Use: Karate loadcard Homing Missile (+3)/T/Use: Missile loadcard Power Combustion (+X)/T/X is equal to the bonus one other fighter's technique grants him. Use: Black Magic loadcard Referee/T/Discard Referee during your opponent's turn to negate the effects of one action card. loadcard Crooked Ref/T/Discard Crooked Ref during your opponent's turn to flip a coin. If heads, negate the effects of one action card. loadcard Wealthy Sponsor/T/Action: draw a card loadcard Manager/T/You may play two things a turn. loadcard Hired Prophet/T/Action: look at your opponent's hand. loadcard Lottery Ticket/A/Discard a card. Flip a coin. If heads, draw 2 cards. loadcard Focus (+2)/A/Add 2 to any fighter's BP this round. loadcard Focus (+2)/A/Add 2 to any fighter's BP this round. loadcard Tragic Fire of Unholy Destruction/A/Choose a type of card (i.e. technique, fighter, action, paper, etc.) and destroy all of them. loadcard Crucial Distraction/A/Negate the bonuses of all Focus action cards on your opponent's fighters this round. You may not use a technique this round. loadcard Rust/A/Remove any robot fighters (B4-8900) from the field. loadcard Seal of Loto/A/Remove any dragon fighters from the field. loadcard Intergalactic Fighting Champion/A/Play only after you get four KO's. You win. loadcard League Ownership/A/Play this only if you control four staff members. You win. @emit [name(%#)] pastes the Intergalactic Fighting Tournament deck into the Dvorak Engine.