Dvorak Export: Infinite Dvorak deck/Cards 9001-9100


Instructions

Adjust these settings until the cards fit comfortably, with the correct number per page, in your browser's Print Preview.

When you're happy with the settings, send all but the first page to your printer, and cut the cards out with something sharp. Either stick the results onto cardboard, slip them into deck-protectors with some spare CCG cards for padding, or just play with them as flimsy bits of paper.

Deck-Print Settings

Card Height :cm Title Box Height :cm
Card Width :cm Text Box, Min. Height :cm
Cards per Page :x Text Size :

Movement 8M
Thing
Whenever you play an Action, you may return target Thing you control to your hand.
Card : ChippyYYZ
Countess 7
Action - Royal
You must play this card immediately if you also hold the King or a Prince.

Adapted from Love Letter
Card : Binarius
Princess 8
Action - Royal
You win if you control the Love Letter. Otherwise, you are eliminated.

Adapted from Love Letter
Card : Binarius
Love Letter
Thing
When this enters play for the first time, shuffle 5 copies of Guard; 2 copies of Priest, Baron, Handmaid, and Prince; and 1 copy of King, Countess, and Princess (#8990-9003) together with this and put them on top of the draw pile. Each opponent draws a card. Draw two cards and play one of them.
Card : Binarius
Take Notes 7M
Action
Draw a card, discard a card, and gain up to three tokens that have the same names as different Things in the discard pile.
Card : Bucky
Ancient Codex 8M
Thing - Book
This Thing's text has the text of the bottom three Things of the discard pile appended to it, with self-references changed to refer to the Ancient Codex and references to specific types of Things changed to refer to Books instead.
Card : Bucky
Chamber Maid 0M
Action - Attendant
Borrow target non-person Thing from another player or the discard pile for the rest of the turn. You may take an extra Action this turn.

Don't mind me, I'm just tidying up.
Card : Bucky
Populate 8P
Action
Reveal cards from the top of the deck until one Thing has been revealed for each player. Each player, starting with you, puts one of those Things into play under their control.
Card : ChippyYYZ
ReGenerator 1R
Thing
Once during your turn, you may spend an Energy token to put the top card of the discard pile on top of the deck.
At the end of your turn, gain an Energy token if a card entered the discard pile this turn.
Card : ChippyYYZ
Nova Seed 8N
Thing
At the beginning of your turn, rotate this card 90˚ clockwise.
When this card completes a clockwise rotation, put it in the discard pile, gain 4 Energy tokens, and draw two cards.
Card : ChippyYYZ
It's Over 9000!
Action
Draw 9 cards, then discard 9 cards. If you drew any cards indexed after 9000 in the Infinite Dvorak Deck archive, you may play one of them and discard one fewer.
Card : Binarius
Server
Thing
Action: Gain control of target food or electronic Thing.
Card : Binarius
Reanimated Abomination
Thing
When this enters play, replace this sentence with the ruletexts of the top two animate Things in the discard pile, with self-references changed to refer to Reanimated Abomination. This destroys itself at the end of your first full turn in control of it.
Card : Binarius
No Poaching 0N
Thing
Whenever an opponent destroys one or more other Things you control, draw a card.
Card : ChippyYYZ
Combat Lesson 2C
Action
Target opponent chooses target Thing of their choice that you don't control. That opponent gains control of this Action. Destroy that Thing and draw a card.
Card : ChippyYYZ
Alchemical Treaty 6A
Action
Draw three cards and gain a Token of any type. Each opponent draws a card and gains three Tokens of the type of their choice.
Card : ChippyYYZ
Sneaky Impersonator 1N
Reaction Thing
Play in resposne to an opponent playing a Thing. The contents of that Thing's text fields are prepended to this Thing's corresponding text fields until this leaves play.

Name, cornervalue and flavor text included!
Card : Bucky
Generous Impersonator 2N
Reaction Thing
Play into an opponent's control in resposne to them playing a Thing, and draw cards until your hand is full. This acts as an extra copy of that Thing until this leaves play.
Card : Bucky
Echo Boost 3N
Reaction
Play in response to another player's Action card. They take that Action again. You draw cards until your hand is full.
Card : Bucky
Gift Card
Thing
When you would be required to spend a number of Money tokens up to 5, you may destroy Gift Card instead. Action: Replace Gift Card with a copy of target Thing.

Don't spend it all in one place!
Card : Binarius
Fleeting Afterglow
Thing
At the end of any turn in which you play two or more cards, reveal and discard the top card of the draw pile. If it is a Thing, you may put it into your control: if you do, it goes to the discard pile at the beginning of your next turn.
Card : Binarius
Unsavory
Thing
All flavortext is considered blank.
Card : Binarius
Newton's Third Law of Dudes 2N
Thing
Whenever a non-copy living Thing enters play, create a copy of that Thing under the control of a different player of your choice. If either leaves play, destroy the other.

For each Dude, there is an Equal and Opposite Dude." - Sir Isaac Newton
Card : ChippyYYZ
It's A New Day 0I
Action
Each player draws until they have 5 cards in hand.
Card : ChippyYYZ
Extrapolate 1E
Action
Draw a card for each non-token Thing you control. Gain a token of each type you already have.
Card : ChippyYYZ
Interpolate
Action
Play any number of Things whose titles are between distinct alphabetically adjacent pairs of your Things.
Card : Binarius
Alphabetize the Spice Rack
Action
Arrange your Things in alphabetical order. Rotate any that are not upright through the smallest angle that will cause them to be upright. Return this card to your hand.
Card : Binarius
Strange Tidings
Action
Reveal the top three cards of the draw pile, then shuffle the top ten cards of the draw pile. View the top three cards of the draw pile. If any of them is a Thing you previously revealed, you may put it into play.
Card : Binarius
Clickbait Attack 5C
Action
Each opponent must play the first card they draw on their next turn if able.
Card : ChippyYYZ
Quarantine 0Q
Thing
Once during your turn, you may put any number of other Things you control under Quarantine face-up, and put any number of cards from your hand under Quarantine face-down. When Quarantine leaves play, put all face-up cards under it into play and all face-down cards under it into your hand.
Thing: Destroy Quarantine.
Card : ChippyYYZ
Mismantle 9M
Action
Remove all but one sentence from target Thing.

It's been taken apart! ...well, mostly.
Card : ChippyYYZ
Impersonate 4N
Reaction
Play in response to another player's Action card. That player draws a card. You take the Action instead, and may choose new targets for it.
Card : Bucky
Afterburner 5N
Thing
When you take an Action, you may discard a card to take another Action immediately afterwards. You cannot do so recursively.

'''That's''' how you set fire on fire.
Card : Bucky
Take Notes 6N
Action
Each opponent discards a card at random. Put them on top of the deck in a random order, then draw a card.
Card : Bucky
Gaslight
Action
It's target opponent's turn, and they just played an Action to let each of their opponents draw a card.
Card : Binarius
The Deep Moans Round With Many Voices
Action
Shuffle any number of living Things from the discard pile and place them on top of the draw pile.
Card : Binarius
Slightly Magical Gloves
Thing
When you play an Action card, attach it to this instead of discarding it. If this has at least 4 attached Actions at the end of your turn, choose one at random: you may play it immediately and move all attached Actions to the discard pile.
Card : Binarius
Fountain of Infinite Misfortune
Thing - Fountain
At the beginning of each of your turns, create 1 Anti-Gold token with "If you control at least 1 Gold token, destroy this token and that token."
Card : JakeTheWolfie
Fountain of Infinite Fortune
Thing - Fountain
At the beginning of each of your turns, create 1 Gold token.
Card : JakeTheWolfie
Parallel Timeline Hop
Action - Counter
Counter target card. You may play this card anytime.
Card : JakeTheWolfie
Wishing Fountain 5W
Thing
Action Spend a Money or Gold token to draw a card.
Card : ChippyYYZ
Mining Rig 9M
Thing
Action: Spend an Energy token or discard a card to gain a Money token.
Card : ChippyYYZ
Bound To The Blockchain 0B
Thing
This card and your tokens can't be targeted or destroyed by opponents.
Card : ChippyYYZ
Bland Aftertaste
Action - Counter
Counter target card without either a subtype or supertype. You may play this card anytime.
Card : JakeTheWolfie
Painful Downfall
Action - Counter
Counter target living thing. You may play this card anytime.
Card : JakeTheWolfie
Sudden Atrophy
Action - Counter
Counter target action. You may play this card anytime.
Card : JakeTheWolfie
Flashback Revelation
Thing
When you play this, attach a Thing in the discard pile that you have previously controlled to it. This does not count as playing that Thing. This and attached Thing move to the discard pile at the end of your turn.
Card : Binarius
Pincer Movement
Reaction
Play in response when an opponent would destroy a Thing you control. Discard a card to prevent its destruction and destroy one of their Things instead.
Card : Binarius
Philosophical Debate
Action
Invite your opponents to discuss Adam Smith's assertion that "Civil government ... is, in reality, instituted for the defense of the rich against the poor" vis-à-vis Locke's labor theory of property while you gain control of target Thing.
Card : Binarius
Wedding Ring
Thing - Ring
When this enters play, if it was played from hand, target opponent creates a copy of this thing.
When an opponent with Wedding Ring draws a card, you draw a card. When an opponent with Wedding Ring plays an action, you may copy it.
Card : JakeTheWolfie
Ring of Refraction
Thing - Ring
Whenever an opponent targets you, you may choose to copy the ability with the opponent as the target.
Card : JakeTheWolfie
Gem-Embeded Ring
Thing - Ring
When this comes into play, gain a copy of Gem (#7470). If you don't control a Gem, this is destroyed.
Card : JakeTheWolfie
Mine! 7N
Reaction
Play in response to another player drawing a card. Steal that card and play it if possible.

Yoink
Card : Bucky
You Snooze You Lose 8N
Reaction
Play in response to a player ending their turn without playing any cards. They discard their hand.
Card : Bucky
Reflexes of a Master 9N
Thing
Whenever you play a Reaction, gain a Fame token, then win the game if you have four Fame tokens.
You may play any Action as a Reaction to another Action at the cost of discarding two other cards.
Card : Bucky
Cosmic Crystal 3C
Thing - Gem
Whenever the discard pile is shuffled to form a new deck after the deck is emptied, put the top 4 cards of the deck face-down underneath this card.
Action: Discard your hand. Put this card and each card under it into your hand.
Card : ChippyYYZ
Cosmic Rift 0C
Reaction
Play in response to the discard pile being shuffled to form a new deck after the deck is emptied.
Destroy target Thing and draw a card.
Card : ChippyYYZ
CosmicCoin 0C
Thing
Whenever the discard pile is shuffled to form a new deck after the deck is emptied, gain 5 Money Tokens.
Card : ChippyYYZ
Unfortunate Fall
Action
Destroy target living thing you control. Exile target thing an opponent controls.

It was rather unfortunate when he fell down into the darkest depths of hell.
Card : JakeTheWolfie
Portal to Nowhere
Thing - Portal
Whenever a thing is destroyed, you may instead place it face-down underneath this card and place 1 Item counter on this.
If there are 5 Item counters on this, destroy this.
If this is destroyed, exile all things underneath this.
Card : JakeTheWolfie
Pocket Portal
Thing - Portal
When this enters play, exile target thing you control.
Once per turn, you may choose to exile target thing you control. If you do, return a thing exiled with this back into your control.
Card : JakeTheWolfie
Make Notes 1O
Action
Put a copy of any card from the Infinite Dvorak Deck archive into your hand. You can't play it until after it's left your hand.
Card : Bucky
Fake Notes 2O
Thing
If an opponent's cards would interact with your hand in any way, they instead act as though this card were your entire hand. Fake Notes are destroyed if they'd be discarded.
Card : Bucky
Break Notes 3O
Action
Ban half the cards in target opponent's hand, rounded down, from the game, chosen randomly.
Card : Bucky
Forsake Notes
Action
Target player discards their hand and draws the same number of cards.
Card : Binarius
The Gingerbread Man
Thing
Play The Gingerbread Man into the next player's control. When a player's turn begins, the next player gains control of The Gingerbread Man. If a player controls The Gingerbread Man during their turn, they may destroy it and draw 3 cards.
Card : Binarius
Freeze Solid
Action
Rotate target Thing 90° counterclockwise. Its controller may choose to destroy it or return it to their hand. It may not be rotated and its abilities are considered blank until it enters the discard pile or thaws in a player's hand for a full turn.
Card : Binarius
Bad Publicity Is Still Publicity 8B
Thing
Whenever you or a Thing you control becomes the target of an effect, you may draw a card after that effect resolves.
Card : ChippyYYZ
Interview 9I
Action
Target opponent must reveal either their hand, or an Action and a Thing from their hand. Draw a card for each card revealed this way.
Card : ChippyYYZ
Netherworld Leak 5N
Thing
You may play the bottom card of the discard pile as though it were in your hand.
Whenever you play the bottom card of the discard pile this way, or whenever you end your turn having controlled Netherworld Leak since your last turn, the next player gains control of Netherworld Leak.
Card : ChippyYYZ
Lake Notes 4O
Action
Create three Thing cards named "Water" with no text. Play one and put the other two in your hand.
Card : Bucky
Shake Notes 5O
Action
Shuffle your hand into the discard pile. Then return the same number of cards from the top of the discard pile to your hand.
Card : Bucky
Bake Notes 6O
Action
Gain a Flame token that has the text "At the start of your turn, destroy this and draw two cards."
Card : Bucky
Rake Notes
Action
Target opponent discards half their hand, rounding down. You may put a card discarded this way into your hand.
Card : Binarius
Stalemate Rule
Thing
If the game would end with a non-winning player holding no cards in their hand, the game ends with no winner instead.
Card : Binarius
Exposed Weakness
Thing
Play this card into target player's control.
Discard a card whenever another of your non-token Things is destroyed.
Card : Binarius
Black Lotus 0
Thing - Artifact
Tap and Destroy Black Lotus: Gain 3 mana tokens of any color with "Destroy this token at the end of your turn."
There cannot be more than 1 Black Lotus in any deck.

Illegal in most Dvorak formats, including this one.
Card : JakeTheWolfie
Black Hole
Thing - Sink
At the beginning of your turn, place 1 Time counter on Black Hole. Then, either exile things you control equal to the number of Time counters on Black Hole or destroy Black Hole.
Once each turn, exile target thing.
Card : JakeTheWolfie
Delay the Inevitible
Action - Counter
Counter target card. Instead of discarding it, exile it. It's owner may play it for free at the beginning of their next turn.
You may play this anytime.
Card : JakeTheWolfie
Take Notes 7O
Action
Look at the top three cards of the draw pile, put one of them in your hand, and write down and reveal the names of the other two.
Card : Bucky
Take Notes 8O
Reaction
Play in response to an opponent drawing cards. Look at those cards and put one of them in your hand.
Card : Bucky
Take Nodes 9O
Action
Create two Node tokens, then choose a number of Nodes in play equal to the number of Nodes you have and gain control of them.
Card : Bucky
Brother of the Angle
Thing
Action and Thing: Draw a card, discard a card, and gain a Fish token. Your Things are indestructible until your next turn.

I have laid aside business, and gone a-fishing.
Card : Binarius
Disrupted Supply Lines
Thing
Play this card into target opponent's control.
In order to play a Thing, you must first play an Action and return another Thing you control (besides this) to your hand.
Card : Binarius
Wordle
Thing
Action: Choose a five-letter word. If you have previously used this ability, it must share at least one letter in common with the last word you chose. Gain control of target Thing whose title contains that word.
Card : Binarius
Miniaturized Micro-cosm Machine
Action - Counter
Counter target card. Instead of discarding it, exile it. Instead of discarding Miniaturized Micro-cosm Machine, exile it.
You may play this anytime.

MMM
Card : JakeTheWolfie
The Judge
Thing
Action: Exile target card. It's owner gains control of The Judge.

"..and I pronounce you guilty of all charges. Your punishment will be eternal banishment from this kingdom."
-The Judge, speaking to a bowl of noodles
Card : JakeTheWolfie
Fame or Fortune
Action
Starting with you, each player votes for Fame or Fortune, with your vote being the tiebreaker.
If Fame gets more votes, for each opponent, they give you control of target thing they own.
If Fortune gets more votes, for each opponent, create 2 gold tokens.
Card : JakeTheWolfie
Take Goats 9T
Action
Gain control of up to two target animal Things (living or non-living).
Card : ChippyYYZ
Make Boats 9M
Thing
Action: Gain a Wood token.
Action: Spend a Wood token to create a Blank Thing named Boat under your control.

As long as you control three or more boats, you may draw and play an extra card each turn.
Card : ChippyYYZ
Blake Lotes 0B
Thing
Once during your turn, you may destroy this card to draw three cards. Discard those cards at the end of your turn ''(if they're still in your hand)''
Card : ChippyYYZ
Ferry
Thing - Boat
Alternate abilities, Sending first.
Action - Send: Specify an opponent and attach one or more of your other Things to Ferry. At the beginning of your next turn, the opponent gains control of attached Things.
Action - Receive: Specify target Thing belonging to the same opponent. If it is still in play at the beginning of your next turn, gain control of it.
Card : Binarius
Lifeboat
Thing
If you would be eliminated with Lifeboat in your hand or in your control, destroy your Things and discard your hand instead, then draw two cards.
Card : Binarius
Hydrofoil
Thing - Boat
At the end of your turn, if you have played two or more cards during the turn, draw a card. Otherwise, return Hydrofoil to your hand. If you end your turn without playing any cards, discard a card first.
Card : Binarius
Ache Oats
Thing
Whenever a player draws a card, you may discard a card to prevent them from drawing.
Card : JakeTheWolfie
Unlimited Funding
Thing
You may look at the top card of the deck at any time. You may play the top card of the deck at any time that it would be legal.
You have no maximum hand size, and can play any number of cards from your hand at any time that it would be legal.
Card : JakeTheWolfie
Skeleton Dancers
Thing
Playing actions from your hand doesn't count as playing an action.
You may play actions from the discard pile.
Card : JakeTheWolfie
Last Ditch Effort
Action
Draw all of the cards in the deck. You may play 1 additional action this turn. At the end of this turn, you lose the game.
Card : JakeTheWolfie
CounterCounterspell
Action - Counter
Counter target Action with subtype counter. You may play this at any time while using this ability.
Alternatively, gain a copy of Parallel Timeline Hop (#9040).

"Thinking one step ahead."
Card : JakeTheWolfie
Overtime Pay 1O
Thing
Whenever you play an Action card or put a Thing into play from your hand, gain a Money token if it's an extra turn or another player's turn.
Card : ChippyYYZ

Back to the Infinite Dvorak deck/Cards 9001-9100