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Destroy every Thing whose ruletext exceeds 140 characters. |
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Card : Binarius |
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Look at an opponent's hand and choose a card for them to play during their next turn. |
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Card : Binarius |
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Once per turn every player may destroy a money token in order to take control of a thing another player controls until the end of their turn. |
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Card : gill_smoke |
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Destroy this at the end of your turn to put 2 things in the discard pile into your hand. |
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Card : gill_smoke |
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Destroy this at the beginning of your turn to play 2 additional things this turn. |
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Card : gill_smoke |
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During your turn, you may destroy a Money Token you control to play a card. |
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Card : ChippyYYZ |
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If a card requires a player to destroy one or more Money Tokens, they may destroy any player's Money Tokens as though they were their own. |
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Card : ChippyYYZ |
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Gain a Pen Token and draw a card.
Making it up as we go along |
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Card : ChippyYYZ |
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Action: Give a token you control to an opponent. |
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Card : Binarius |
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The player who controlled the most recently destroyed non-token Thing must skip their next turn. |
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Card : Binarius |
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Gain a Money token whenever an opponent plays a Thing. |
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Card : Binarius |
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Action:Discard an Action and draw a card Thing:Discard a Thing and draw a card. |
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Card : Bucky |
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Action:Discard a Thing, gain a token of any type and draw a card. |
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Card : Bucky |
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Destroy a fish token or a card that is a fish. Gain 5 Money Tokens. |
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Card : Nehh |
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Every turn create 5 Water Tokens. |
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Card : Nehh |
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Action: Create a copy of this card under your control. Thing: Take the top Thing card off the discard pile. Change the ruletext of this card to the same as that card. |
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Card : Nehh |
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All plant related thing perform all of their abilities now. |
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Card : gill_smoke |
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Action & Thing: Destroy this card and up to three things another player controls. |
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Card : gill_smoke |
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Action: Remove a card in your hand from play, draw 2 cards. |
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Card : gill_smoke |
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You may reveal this card from your hand to prevent the destruction of a non-token Thing you control. Destroy an opponent's living Thing when you play this card. If you discard this card, you are eliminated. |
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Card : Binarius |
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You must play this card as soon as you draw it. Destroy a random non-token Thing you control and draw a card.
...other than Roy Sullivan, of course. |
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Card : Binarius |
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Gain 20 Money tokens and draw four cards. |
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Card : Binarius |
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reveal the next n+1 cards from the draw pile where n is the number of players. Auction the cards for tokens, Actions have a minimum bid of 2 and Things have a minimum of 3. The tokens are destroyed and the unsold cards go in your hand |
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Card : gill_smoke |
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Reveal the top 3 cards from the draw pile put the actions into your hand and replace the taken cards with cards from the discard pile.
Wait that didn't happen at all. |
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Card : gill_smoke |
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return up to three inanimate things from the discard pile to your hand. |
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Card : gill_smoke |
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If at the start of your turn there are no Things in the top 10 cards of the discard pile, you win the game.
If another Thing would be destroyed, you can destroy Thing Protector to prevent its destruction.
You don't win if the discard pile contains less than 10 cards. |
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Card : Bucky |
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Whenever a Node is destroyed, destroy a non-Node Thing for each Node in play (including the destroyed Node). |
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Card : Bucky |
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Reorder the sentences of target Thing's ruletext. |
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Card : Bucky |
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"The Beatles were really not that great, guys." |
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Action |
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In response to this Action, any player may eliminate you. |
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Card : ChippyYYZ |
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Overestimate The Opposition |
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Action |
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Each opponent chooses half their things and returns them to their hand.
Oh, wait, I was holding it upside-down. His power level is really 0006. |
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Card : ChippyYYZ |
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When this comes into play, destroy all other Things you control. If you play a card, destroy this. Discard your hand at the end of your turn. Draw four extra cards each turn. |
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Card : ChippyYYZ |
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Activate an Action ability of the most recently destroyed Thing with an Action ability. |
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Card : Binarius |
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Action: Destroy this card and draw a number of cards equal to the number of your turns it was in play (excluding this one), up to a maximum of 3. |
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Card : Binarius |
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Gain control of target Thing. |
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Card : Binarius |
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While this is in play all things belong to all players, but only during their turn. |
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Card : gill_smoke |
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Things with more than one ability are considered blank. |
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Card : gill_smoke |
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At the start of every turn, destroy all Potential tokens on this card and create that many Energy tokens. Action+Thing: Create a number of Potential tokens on this card equal to the number of Things you have. |
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Card : Nehh |
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Play this card onto a Thing. At the end of your turns, roll a die. 1: Destroy equipped Thing and this card. 2-4: Nothing happens. 5-6: Destroy this card. |
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Card : Binarius |
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Nuclear Missile Launch Detected |
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Thing |
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At the end of your next turn after playing this card, destroy a Thing and equip every non-token Thing within 20 centimeters of it with a copy of Fallout. |
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Card : Binarius |
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Misunderestimate the Opposition |
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Action |
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Destroy target Thing and one of your Things at random.
"Fool me once, shame on - shame on you. Fool me - you can't get fooled again." |
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Card : Binarius |
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If you play a thing return this to your hand. Action: Add a word to a thing's rules text you control. Action: remove a word from a thing's rules text you control. |
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Card : gill_smoke |
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Change the gender of a female thing. |
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Card : gill_smoke |
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The owner of this card may perform no actions except the following Action: Give this card to another player if you control no other things, otherwise destroy a thing you control.
There's no vaccine for stupidity |
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Card : gill_smoke |
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When you play Insurance Policy, attach it to a Thing. If that Thing is destroyed, destroy Insurance Policy and draw five cards. |
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Card : Binarius |
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Draw a number of cards equal to the number of players and give one to each. |
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Card : Binarius |
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Target opponent discards a card and skips their next turn. |
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Card : Binarius |
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Action:Put a Thing with an Action ability into play from your hand, use the Action ability, then return it to your hand if it's still in play. |
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Card : Bucky |
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Put a Thing with an Action ability into play from your hand, use the Action ability, then return it to your hand if it's still in play and draw a card. |
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Card : Bucky |
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Create an energy token for every Living Thing you control or destroy an energy token to remove a thing from the game |
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Card : gill_smoke |
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Action: create a Sabotage token and put it on a non living thing Action: destroy a sabotage token and the thing the token is on. |
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Card : gill_smoke |
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At the beginning of your turn, draw two extra cards if today is the date of the first quarter moon, zero extra cards if today is the date of the last quarter moon, and one extra card otherwise. |
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Card : Binarius |
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Declare a Thing in play when you play this card. At the end of your third turn after playing this card, destroy it and target Thing (or a random Thing if target Thing is no longer in play) and gain a Water token. |
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Card : Binarius |
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Action: Draw a card and roll two dice. If you roll a 1, your still explodes; destroy this card. If you roll snake eyes, you are eliminated. |
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Card : Binarius |
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Draw a card. Target player discards a card. Destroy target thing. Gain a Shining Star Token. |
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Card : ChippyYYZ |
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Flip a coin for each Thing controlled by your opponents. For each heads, attach a copy of Fallout (4839) to that thing. Then attatch a copy of Fallout to each non-Fallout Thing in play. |
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Card : ChippyYYZ |
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Action: Discard a card and put a copy of Fallout (4839) into your hand.
Whenever a die is rolled for a Fallout, you may choose to lower it by 1. |
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Card : ChippyYYZ |
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When you play this, each player discards their hand. Whenever a player starts their turn with a number of cards in their hand equal to their max hand size, they win the game. |
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Card : Bucky |
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Pick an author of a card in your hand and write it on this card before you play it. Cards by the named author are not playable. Action & Thing (global): Changed the named author to an author of a card in your hand.
Author: _______________________________ |
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Card : gill_smoke |
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Discard this card to prevent an action ability. When played as an action change the action ability of one thing in play to "Action: create a doubt token." |
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Card : gill_smoke |
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Pick two things in play Either trade owners or replace them with things from your hand. |
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Card : gill_smoke |
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Draw cards until you have drawn a Thing and an Action. Put the first Action you drew into your hand, either play or discard the first Thing you drew, and discard the rest. |
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Card : Binarius |
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Action: Shuffle any number of cards from your hand into the draw pile and draw an equal number of cards. |
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Card : Binarius |
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Count your tokens and gain twice as many Money tokens. |
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Card : Binarius |
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Change the type of all tokens in play to Rubber. |
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Card : gill_smoke |
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Give all players a bat token. |
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Card : gill_smoke |
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If you control a car you may take an extra action every turn. |
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Card : gill_smoke |
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Action: Return any number of things you control to your hand. |
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Card : ChippyYYZ |
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When this comes into play, you may put any number of things into play from your hand. |
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Card : ChippyYYZ |
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You have no maximum hand size. |
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Card : ChippyYYZ |
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Draw 3 cards when the Batmobile enters play. Your hand size is increased by 3. Any attempted destruction of the Batmobile has a 2/3 chance of failing. Action: Discard a card and destroy a Thing. |
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Card : Binarius |
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Popemobile may be placed onto and/or removed from a Thing you control once during each of your turns. If Popemobile is on a Thing, equipped Thing is indestructible and you may play at most one card per turn. |
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Card : Binarius |
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Discard a card and gain a Smog token whenever you play a card. |
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Card : Binarius |
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Also known as hydrogen hydroxide, oxidane and dihydrogen monoxide. |
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Card : Bucky |
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Target opponent discards a random card, destroys one of their Things and gains a Smog token. |
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Card : Bucky |
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Where is that filthy moose? |
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action |
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A target player must discard their hand |
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Card : Stickman71 |
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Look at an opponent's hand. |
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Card : Binarius |
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When you play Turret Gun, put it on a Thing you control and discard a card. Equipped Thing gains "Action: Destroy a Thing." |
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Card : Binarius |
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99 Bottles of Beer on the Wall |
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Thing - Song |
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At the end of your turn, subtract 1 from the number in this card's title. If the number reaches zero, you win. |
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Card : Binarius |
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Players must control a living thing to perform this thing's actions. Action(global): Take control of Home Plate Action: create a base token. Action: if you control 3 base tokens create a glove token. Action: create a ball token. Action: if you control a ball token create a bat token. |
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Card : gill_smoke |
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The first player to control a bat, a ball, and a glove wins the game.
get your mind out of the gutter will you |
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Card : gill_smoke |
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Thing: Destroy a money token to create 10 ball tokens. Action: Destroy a ball token roll 2d6 on a 12 destroy a random thing. |
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Card : gill_smoke |
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Things that are on fire may not use their Action abilities. Any Thing that has been on fire for two of its controller's turns is destroyed. Action: Put a Fire token on a non-token Thing. Thing (global): Destroy a Fire token. |
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Card : Binarius |
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Action: Draw cards until you draw a Thing; discard it and play the Actions. |
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Card : Binarius |
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Draw a card. You may play another Action this turn. |
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Card : Binarius |
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Discard this card to put up to 2 cards in the discard pile into your hand. When played as an action remove a living thing from play until the end of your turn. |
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Card : gill_smoke |
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When you play this discard as many cards as you like create an hour token for every card discarded. Thing: destroy an hour token to take an extra action. |
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Card : gill_smoke |
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Destroy this card at any time during your turn to take another action. |
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Card : gill_smoke |
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Action: Destroy a Thing that used an Action: or Thing: ability since the end of your previous turn. |
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Card : Bucky |
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Destroy a Thing that used an Action: or Thing: ability since the end of your previous turn. You may take an extra Action this turn |
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Card : Bucky |
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Gain control of target Thing. |
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Card : Binarius |
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Chosen player discards a card. |
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Card : Binarius |
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Play every card in your hand. |
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Card : Binarius |
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California Style Pizza |
C1 |
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Thing |
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At the beginning of your turn create an inedible food token. Every time a food token or thing is destroyed create a money token.
Anchovy Pizza with garlic Feta chocolate and pineapple, sardines available on request. |
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Card : gill_smoke |
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Discard this card to take a card out of a players hand and put it in your own. When played as an Action Remove a thing from play. |
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Card : gill_smoke |
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Discard Abilities are only playable when players are forced to discard. |
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Card : gill_smoke |
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Whenever a player breaks a rule, he/she must recite the Lord's Prayer 5 times and cannot play further until finished. Only complete, accurate recitations count, and if the player does not know the Lord's Prayer, he/she must be taught it. |
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Card : Corrigan |
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Pick three Things that you control. Your opponent whose turn is next chooses one of them and destroys it and must discard a card. |
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Card : Corrigan |
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Any Things played while this card is in play do not affect Things that were played before Closed Systems. |
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Card : Corrigan |
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