Dvorak Export: Infinite Dvorak deck/Cards 4001-4100


This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.

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http://dvorakgame.co.uk/export.php?deck=Infinite_Dvorak_deck/Cards_4001-4100&lackeyimg=image&d=/d

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Name	Set	ImageFile	Type	CornerValue	Text	FlavorText	Creator
Illusion Projector	cards_4001_4100	thing	Thing	1Q	Play onto another Thing.  You may change or remove that Thing's flavortext at any time, or add flavortext if it has none.	Action:Draw three cards and swap this card's ruletext and flavortext.	Bucky
Turn to Illusion	cards_4001_4100	action	Action	2Q	Destroy a Thing.  Its former owner gains an Illusion Token with the same flavortext as that Thing	If it had no flavortext, then neither does the Token.	Bucky
Gestaltopia	cards_4001_4100	thing	Thing		If a Thing is destroyed, destroy all other Things that its owner controls.		Kevan
Dark Matter Bolt	cards_4001_4100	action	Action		Target player discards two cards and skips their next turn.		ChippyYYZ
Dim Matter Bolt	cards_4001_4100	action	Action		Target player discards a card and may not play actions next turn.	Not as good as Dark Matter, but the savings are tremendous!	ChippyYYZ
Gray Matter Bolt	cards_4001_4100	action	Action		Target player draws two cards.	Food for thought.	ChippyYYZ
Template Copier	cards_4001_4100	thing	Thing	3Q	Thing:Gain a Token of a type chosen from this card's flavortext.	Energy, Money, Zombie, Node, Worker	Bucky
Bootstrap.exe	cards_4001_4100	thing	Thing	4Q	At the start of your turn, do what this card's flavortext says.	Play an Action	Bucky
Flavor Writer	cards_4001_4100	action	Action	5Q	Do what this Action's flavortext says.	Permanently change target card's flavortext to any value.	Bucky
Accusations	cards_4001_4100	action	Action		Each player writes down a player's name on a slip of paper. One slip is chosen at random. That player is eliminated unless he/she sacrifices one of: three non-Token Things (indestructible Things may not be sacrificed), 20 Money tokens, or any combination of Things (including Tokens) that all of the other players find acceptable.		Goldenboots
Sideshow Freak	cards_4001_4100	thing_person	Thing Person		Action: Create a money or an art token.	Those tattoos have ask me about my issues written all over them -Bub	gill_smoke
Sideshow Geek	cards_4001_4100	thing_person	Thing Person		Action: Destroy a token, create a money token.	What circus did you run away from? -Bub	gill_smoke
Humanimal	cards_4001_4100	thing_person	Thing Person		Action: Destroy a money token Return a living thing to the top of the draw pile.	Dude, Really, I don't want to know any more. -Bub	gill_smoke
Illusion Blast	cards_4001_4100	action	Action	6Q	Change target Thing's flavortext to any value until the start of your next turn, then destroy a Thing with flavortext.	If this sentence is ruletext, destroy up to three Things in addition to any other effects of this card.	Bucky
Disillusion	cards_4001_4100	action	Action	7Q	Remove target Thing's flavortext until the start of your next turn, then destroy a Thing with no flavortext.	If this sentence is ruletext, each of your opponents discards their hand.	Bucky
Gugg-Musha, Lord of Dirty Dishes	cards_4001_4100	thing	Thing	777	He is the One! Hoil and Praise to the One! You are the Non-Ones! Shame and Excrements on You! Action: Everybody discards their hand in shame.		Zt
Gurg Gnagba, Lord of Stinky Underwear	cards_4001_4100	thing	Thing	777	He is One! All Hoil to Gurg Gnagba! Hoil! Every time player wants to start turn, he is to put his hand in excrements of cow. If he don't not, he is to discard card. If he don't not or can't not discard card, he is to lose game! All Hoil to Gurg Gnagba! Hoil!		Zt
Typical Average Erasmus Student	cards_4001_4100	thing	Thing	E1	You may play this under target opponent's control. This student eats 50% of all Things you play from your hand (flip a coin), destroys all beer when he is played and is basically good for nothing.	Wanna party?	Zt
Reduce	cards_4001_4100	thing	Thing		When this comes into play, each player gets one Handsize Token for each card he/she is currently allowed in their hand (current hand size). Then each player with more than one Handsize Token must destroy a Handsize Token. No-one may hold more cards in hand than he/she has Handsize Tokens. If this card is destroyed, destroy all Handsize Tokens and keep track of hand size as usual.		Goldenboots
Reuse	cards_4001_4100	action	Action		If the discard pile is nonempty, choose one of the top four cards in the discard pile and play it. Then shuffle the discard pile into the draw pile.		Goldenboots
Recycle	cards_4001_4100	action	Action		If you control any Tokens, you may change the type of up to three Tokens to whatever you choose.		Goldenboots
Delusions of Grandeur	cards_4001_4100	action	Action		Change target thing's flavortext to "This thing is indestructible."	You win the game.	ChippyYYZ
Dream World	cards_4001_4100	thing	Thing		While this is ruletext, all other cards' flavortexts are the same as their ruletext.	While this is ruletext, all other cards' ruletexts are the same as their flavortexts. Action:  Swap this card's ruletext and flavortext.	ChippyYYZ
Imprisoned Horror	cards_4001_4100	thing	Thing		Trapped forever in the realm of dreams.  Rouse it not from its eternal slumber.	Action:  Target player discards a card and destroys a thing they control.  If they cannot do both, they are eliminated.	ChippyYYZ
Illusionscape	cards_4001_4100	thing	Thing	8Q	This card's ruletext is the total flavortext of all Things in play. (you choose the order)	This card's ruletext is the total flavortext of all Things in play. (you choose the order)	Bucky
Sleeptalk	cards_4001_4100	action	Action	9Q	This card's ruletext is this sentence, followed by this card's flavor text, followed by the flavortexts of all Actions in the discard pile (you choose the order).	Draw a card.	Bucky
Mission / Machine	cards_4001_4100	action_or_thing	Action or Thing		When played as an Action activate the action abilities of up to two things in play. When played as a Thing, Action: Create a blank token.	I do not pronounce that word like that -R.B.	gill_smoke
Misshapen Wiggle Machine	cards_4001_4100	thing	Thing		At the beginning of your turn, you may destroy X tokens you control, this card, and X other things.	How was I supposed to know that would happen? -R.B	gill_smoke
So for you ...	cards_4001_4100	action	Action		Draw 2 cards give one of the drawn cards to another player.	Was that a complete sentence? -R.B	gill_smoke
Scouting Report	cards_4001_4100	action	Action	1P	Look at each player's hand, then draw a card.	We surveyed the enemy's resources, and we found an unexpected opportunity.	Bucky
Creative Burst	cards_4001_4100	action	Action	2P	Gain a token of any type, then draw a card.		Bucky
Geothermal Tap	cards_4001_4100	action	Action	3P	Gain two Heat, Light or Energy Tokens, then draw a card.		Bucky
Sudden Death	cards_4001_4100	thing	Thing		All players discard all but 1 thing (If you play this card, your choice of thing to keep in play must be this card) and may not play other things. If that one thing is destroyed, that player loses.	Kill cards are now literally kill cards.	Game and Watch Kirby
"Oh no you don't!"	cards_4001_4100	action	Action		If target player would win the game, shuffle whatever card(s) is causing them to win the game into the deck. They instead do not win the game.	Goddangit.	Game and Watch Kirby
Dirt Simple	cards_4001_4100	action	Action		Destroy all cards with rules text longer than 80 letters.		gill_smoke
Remove the Axioms	cards_4001_4100	thing_rule_	Thing (rule)		When this comes into play chose a type of token in play and write it on this card. Destroy all copies of that token, No new copies of that type can be made.		gill_smoke
Instintanous Proportional Gain	cards_4001_4100	action	Action		Make one copy of all token types in play		gill_smoke
Bash With Club	cards_4001_4100	action	Action	4P	Destroy a Thing that a majority of players agree could be destroyed by a spiked club. Then draw a card.		Bucky
Defraud	cards_4001_4100	action	Action	5P	Target player discards a card, then you draw a card.		Bucky
Cycle of Life	cards_4001_4100	action	Action	6P	Draw a card, then discard a card, then move a card from the discard pile to your hand.		Bucky
Zombie Mix	cards_4001_4100	thing	Thing		Action: Remove a thing in the discard pile from play, create a zombie token	Just add water	gill_smoke
Money Tree	cards_4001_4100	thing	Thing		Action: create a money token.	Where else does it come from?	gill_smoke
Driving Rain	cards_4001_4100	action	Action		Until your next turn no action abilities my be used		gill_smoke
Icksplosion	cards_4001_4100	action	Action		Destroy target thing.  Put a Green Goo Token on each non token-thing.		ChippyYYZ
Hypermode	cards_4001_4100	thing	Thing		When your hand is empty, destroy Hypermode.  At the end of your turn, gain an Energy token and, if you control at least 3 Energy tokens, destroy this and replace it with a copy of Corrupted Hypermode (#3662). Action or Thing:  Discard a card to destroy target Thing.		ChippyYYZ
Reconsider	cards_4001_4100	action	Action		Return any number of things you control to your hand, draw 5 cards, discard 5 cards, and play a thing.		ChippyYYZ
Snatch	cards_4001_4100	action	Action	7P	Gain control of a Token, then draw a card.		Bucky
Rob the Card Store	cards_4001_4100	action	Action	8P	Gain two Money Tokens, then draw a card.		Bucky
Security Crackdown	cards_4001_4100	action	Action	9P	Things cannot be played until the start of your next turn.  Draw a card.		Bucky
The Gods Of Language Are Not Pleased	cards_4001_4100	action	Action		Eliminate all players whose things contain a total of at least 5 spelling or grammatical errors.		ChippyYYZ
Verbing Weirds Language	cards_4001_4100	thing	Thing		Whenever another thing is played, it is put into the discard pile and treated as an action with "Until the end of your turn," inserted into its text wherever would be neccesary to make sense.	With credit to Calvin and Hobbes. Remember what "Action:" is short for.	ChippyYYZ
Canned Victory	cards_4001_4100	thing	Thing		Action:  If you control a can opener, you win the game.	You did bring the can opener, right?  Right?	ChippyYYZ
Heavy Handed Grab	cards_4001_4100	action	Action	0P	Win the game if you have at least 6 cards in your hand.  Then draw two cards.		Bucky
Halfling Thief	cards_4001_4100	thing_person	Thing person		If this is the target of a destroy effect flip a coin on heads the effect is canceled Action: Take an inanimate thing from another player.	What? That's not good enough?	gill_smoke
Dragonborn Fighter	cards_4001_4100	thing_person	Thing person		Action: Destroy a thing.	Get out of the way!	gill_smoke
Gnome Summoner	cards_4001_4100	thing_person	Thing person		Action: play two things from your hand.	Zibba Zabba Zoo!	gill_smoke
Attack With Everything	cards_4001_4100	action	Action		Play every card from your hand, and activate the Action ability of every Thing you control that has an Action ability.		Kevan
Dual Wielded Nuclear Laser Chainsaws	cards_4001_4100	thing	Thing	0O	Turn:Destroy two Things	i.e. You may skip one of your turns to destroy two Things.  This counts as taking a turn.  Practical? No.  Awesome? Definitely	Bucky
A Drink from a Fire Hose	cards_4001_4100	action	Action	1O	Draw five cards, then discard six cards.		Bucky
Decastomp	cards_4001_4100	action	Action	2O	Destroy exactly ten Things.		Bucky
Alarm System	cards_4001_4100	thing	Thing		Whenever an Action is played, you may return a Thing you control to your hand before it takes effect.		Kevan
Cashing the Chips	cards_4001_4100	action	Action		Destroy any number of tokens you control, and draw as many cards.		Kevan
Elf Wizard	cards_4001_4100	thing_person	Thing Person		Action: Destroy a thing. Thing: Return a action from the discard pile to your hand.	I require only knowledge	gill_smoke
Teifling Thug	cards_4001_4100	thing_person	Thing Person		If this is the target of a destroy effect flip a coin on tails the originating player must also destroy a thing. 'Action: Take a control of a thing from another player.	Let me show you how it's done.	gill_smoke
Human Cleric	cards_4001_4100	thing_person	Thing Person		Action & Thing: Return a Living Thing from the discard pile into play.	Be still my brothers, all will be well	gill_smoke
Card Merchant	cards_4001_4100	thing	Thing	3O	Action:Discard a card and gain four Money Tokens. Action:Destroy a Money Token you control and draw a card.	Envy his profit margins.	Bucky
Oath of Vengeance	cards_4001_4100	thing	Thing	4O	If there is a Thing representing a person in the discard pile, other things you control that represent people have "Action:' Destroy a Thing".	Your mother's college roomate's fourteenth cousin killed my philosophy teacher's brother's girlfriend.  Prepare to die.	Bucky
Wall of Meat	cards_4001_4100	thing	Thing	5O	When you play this, gain 3 Meat tokens.  If one of your Things would be destroyed by an opponent, destroy a Meat token instead if possible.	Think of it as an industrial-grade meat shield	Bucky
Gaiänt'wakê	cards_4001_4100	thing_person	Thing-Person	O9	Action: Choose one Thing under your control and give it to another player. That player must give you control of one of his or her things, but he or she chooses which one.		Corrigan
Pitikwahanapiwiyin	cards_4001_4100	thing_person	Thing-Person	C7	Action: Gain control of one living Thing. Whenever Things would be destroyed, flip a coin for each one. If a Thing's coin comes up heads, it is not destroyed.		Corrigan
Thašuŋka Witko	cards_4001_4100	thing_person	Thing-Person	O5	When Things under your control are destroyed by another player, destroy x+1 Things belonging to that player, where x is the number of Things they destroyed.		Corrigan
Keep it Simple	cards_4001_4100	thing	Thing		Cards with more than one word in their title cannot be played.		Kevan
Queen Sacrifice	cards_4001_4100	action	Action		Play in response to an opponent trying to destroy the only Thing you have in play. It is not destroyed, and the opponent discards their hand.		Kevan
Wreckage Sifter	cards_4001_4100	thing	Thing		Whenever a Thing you control is destroyed, draw a card.		Kevan
Luck o the Irish	cards_4001_4100	action	Action		This card may be played only if you control two Things or fewer and have four cards or fewer in your hand. Create one Money token.	"Diddle-dee-dee! A lucky penny!"	Corrigan
Wheeled Office Chair	cards_4001_4100	thing	Thing		Play onto a Thing you control. When another player takes control of the Thing equipped with Wheeled Office Chair, you regain control of it at the end of your next turn. Action: Destroy this card and the Thing to which this card is equipped and flip a coin. If the coin comes up heads, destroy up to two Things belonging to the same player.		Corrigan
Hammerhead Shark	cards_4001_4100	thing	Thing		While this card is in play, all players must keep their hands revealed. Action: Choose one card from each player's hand (including yours) and discard them.		Corrigan
Careless Lunge	cards_4001_4100	action	Action		Destroy a Thing, and discard your hand.		Kevan
Nihilism	cards_4001_4100	thing	Thing	6O	Action:If you don't control any Things, eliminate any number of players.	I've realized that this card game is meaningless	Bucky
Worldly Wisdom	cards_4001_4100	thing	Thing	7O	Draw an extra card and discard a card at the start of each of your turns.		Bucky
Enlightenment	cards_4001_4100	thing	Thing	8O	You cannot play this from your hand.  At the start of your turn, win the game.	Few ever reach this state.	Bucky
Homocidal maniac	cards_4001_4100	thing_person	Thing Person		Action: Destroy random thing.	Kill and kill  and kill,  kill and kill again, Homocidal maniac! -Slayer	gill_smoke
Joseph Cotten	cards_4001_4100	thing_person	Thing Person		Action: Destroy 3 tokens to entertain another player so well they forget to take their next turn. You may not use this ability every turn.	You sir are guilty! -J.C.	gill_smoke
Ted Koppel	cards_4001_4100	thing_person	Thing Person		     	We already have a Ted Koppel, who are you? Merlin Mann	gill_smoke
Fast-Moving Pulmonary Anthrax Zombies	cards_4001_4100	thing	Thing		Action:  Put a Disease Token on a living thing. Action and Thing:  Destroy all things with Disease Tokens on them and gain a copy of this card for each.	http://www.qwantz.com/ #000915	ChippyYYZ
Single-Move Spam	cards_4001_4100	thing	Thing	9O	When you play this, put an Action from the discard pile under this card.  You may not play Actions from your hand  Action:Discard an Action card.  Play the Action attached to this.  It remains attached afterwards.	Do you know how to do anything besides that &%$#@! 2-hit combo?	Bucky
Windshield Taste Test	cards_4001_4100	action_reaction	Action Reaction		Discard in response to a action ability to destroy that thing. When played as an action destroy two things at least one that you control.	Check the local hospitals he just took the windshield taste test then ran. -John	gill_smoke
Zombie Torso	cards_4001_4100	thing	Thing		Instead of using the discard pile you may put a card under this card instead. Instead of using the draw pile you may pick a card from under this card instead.		gill_smoke
Zombie Legs	cards_4001_4100	thing	Thing		You may play an extra thing every turn.		gill_smoke
Sleight of Hand	cards_4001_4100	action	Action	1N	Move a card from anywhere to anywhere else.  You cannot put an Action into play this way.		Bucky
Crooked Dealer	cards_4001_4100	thing	Thing	2N	You may look at the bottom card of the draw pile at any time.  Whenever you draw a card, you may take the bottom card of the draw pile instead of the top card.		Bucky
Last Seat Abuse	cards_4001_4100	action	Action	3N	Take any number of cards from the discard pile and move them to Up Your Sleeve.		Bucky
Convince Others that You Are a God	cards_4001_4100	action	Action		When this card is played, it becomes a Thing. While this card is in play, you cannot be eliminated, you have an unlimited hand size, and you draw four cards per turn. Whenever one of your opponents takes a turn, flip a coin. If it comes up heads, create one Doubt token. When there are four Doubt tokens, destroy this card and discard two cards.		Corrigan
Orthographic Reform	cards_4001_4100	action	Action		Destroy all Things in play whose texts and/or titles contain silent consonants.	CAN'T YOU SEE, HONEY? KEEPING THEM IS STUPID!	Corrigan
Grigor Rasputin	cards_4001_4100	thing	Thing	3C	Before you draw a card, predict if it will be an Action or a Thing. If you guessed correctly, all other players discard one card.		Corrigan
NSWBA Switch Jump-In Rule	cards_4001_4100	thing	Thing	A	At ANY time, if a card has just been played, you may play a card with the identical cornervalue. Play continues as if it was now your turn - if you played an Action/Thing, the Action/Thing part of your new turn has been used.	NSWBA Switch, the champagne of crazy-eights type games.	Goldenboots
Holdout Device	cards_4001_4100	thing	Thing	4N	When this comes into play, move the top two cards of the draw pile to Up Your Sleeve.  Once per turn, you may swap a card in your hand with a card from Up Your Sleeve		Bucky
Fast Fingers	cards_4001_4100	thing	Thing	5N	When this comes into play, move one of your Things to Up Your Sleeve  Action:Swap a Thing in play with a Thing from Up Your Sleeve.		Bucky
Bucky's Spy	cards_4001_4100	thing_goal	Thing-Goal	6N	If there are at least 10 cards in Up Your Sleeve at the start of your turn, win the game.  Action:Move all cards in your hand to Up Your Sleeve		Bucky
Greensleeves	cards_4001_4100	thing	Thing		When this comes into play, create 10 Money tokens in Up Your Sleeve. Action:  Move a Money token from Up Your Sleeve into play.		ChippyYYZ

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