Dvorak Export: Infinite Dvorak deck/Adiart Inhabitants


To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)

(You can also get an output formatted for the Dvorax Engine.)

Regenerate this output, minus the cards created by a comma-separated list of users:
cleardeck
skipcard Good King/T/You cannot control more than 1 king at a time, even if forced to. Action: Place a safeguard token on target thing. Destroy the safeguard token when target thing would get destroyed instead. You can only have 3 out at a time. ("For Adiart")
skipcard Corrupt King/T/You cannot control more than 1 king at a time, even if forced to. Action: View a card of 1 opponent who doesn't have an ally token, and give them an ally token. %r ReAction: If all opponents have an ally token, destroy them ("We are the Reformation")
skipcard Devout King/T/You cannot control more than 1 king at a time, even if forced to. Reaction: If a player uses an action, you may choose to cancel it, skipping an action next turn. ("Praise Mithras")
skipcard Neutral King/T/You cannot control more than 1 king at a time, even if forced to. ReAction: If you are eliminated, cancel the elimination, destroying this thing instead. ("I simply wish to live")
skipcard Psycho King/T/You cannot control more than 1 king at a time, even if forced to. Action: Destroy opponent's target thing. %r Action: Eliminate target opponent, and lose this action ability. ("I simply wish for you to die")
skipcard Rando King/T/You cannot control more than 1 king at a time, even if forced to. Action: Randomly choose a king from the Adiart Inhabitants subdeck. This thing is now that king.
skipcard Chronomancer/T/Reaction: When one of your things would get destroyed, put a Token of Delay on it. Whichever thing has that token will be destroyed at the end of your turn. You can only have one out at a time. %r Action: Move the Token of Delay made by this card onto another thing you control. ("For Adiart")
skipcard Physician/T/Action: Put a Token of Healing on one of your things. Destroy the Token instead of the thing if it gets destroyed. ("For Adiart")
skipcard Knight/T/Put a token of armor on this card. Action: Put this on one of your things, defending it. If the thing gets destroyed, destroy this card, or destroy the armor token, if there is one. ("For Adiart")
skipcard Prince/T/Action: Put an opponent's thing under this one. That thing's action cannot be used. %r Action: Along with the first action, you may choose to destroy the chosen card. You can only use this once. ("For Adiart")
skipcard Maid/T/Play a 2nd facedown card under this. Action: Compare the Card Types of the facedown card with an opponent's card in hand. If they are the same, take the facedown card back into your hand and use the opponent's card as the facedown card. ("For Adiart")
skipcard Noble/T/Action: Perform another Thing's action that you control twice. ("For Adiart")
skipcard Princess/T/Action: View a card's card type in an opponent's hand. ("For Adiart")
skipcard Paladin/T/Action: Place a Paladin token on an opponent's thing. If the opponent uses that thing's ability, destroy the token and the thing. You can only have 1 Paladin token out at a time. ("For Adiart")
skipcard Mystic/T/Your hand size is doubled. ("For Adiart")
skipcard Sheriff/T/Action: Look at a card in an opponent's hand. ("For Adiart")
skipcard Butler/T/ReAction: When a player makes an action, you may prevent them from doing this, unless you can't take any actions. If you do this, skip an action on your next turn. ("For Adiart")
skipcard Drunk/T/Action: Perform an opponent's action from a thing they control. They cannot perform that action on their next turn. ("For Adiart")
skipcard Hunter/T/The first time this gets destroyed, if a Thing destroys this, destroy that thing. If an action destroys this, that player discards a thing. Flip this card over, and do not destroy it. ("For Adiart")
skipcard Court Wizard/T/ReAction: If anyone targets one of your things, you may redirect it to another thing you control. ("For Adiart")
skipcard Observer/T/Whenever someone draws any amount of cards, you may look at 1 of them. ("For Adiart")
skipcard Mastermind/T/You cannot play this if you control the Cult Leader. There can be at most 3 Black Rose people in your control. Action: Destroy Target Thing, and create the Black Rose Member from the Infinite Dvorak Deck, then gain control of it. 2 turn cooldown. ("We are the Reformation")
skipcard Assassin/T/If you do not control the Mastermind from the Infinite Dvorak Deck when you play this, Gain a copy of it and destroy this Thing. There can be at most 3 Black Rose Members in your control. Action: Destroy Target Thing. ("We are the Reformation")
skipcard Black Rose Member/T/If you do not control the Assassin from the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. ("We are the Reformation")
skipcard Servant/T/If you do not control the Assassin from the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. ReAction: When a player makes an action, you may prevent them from doing this, unless you can't take any actions. If you do this, skip an action on your next turn. ("We are the Reformation")
skipcard Alcoholic/T/If you do not control the Assassin from the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. Action: Perform an opponent's action from a thing they control. They cannot perform that action on their next turn. ("We are the Reformation")
skipcard Timesnatcher/T/If you do not control the Assassin from the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. Action: Destroy an opponent's thing if the Assassin failed to destroy it, bypassing any forms of protection. ("We are the Reformation")
skipcard Marshal/T/If you do not control the Assassin from the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. Action: Look at another opponent's card. If it not a thing, this action fails. Otherwise, you may read the text on the card to yourself. ("We are the Reformation")
skipcard Herbalist/T/If you do not control the Assassin from the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. ReAction: When a Thing gets destroyed, you may remove it from the game, and discard one of your own cards instead. ("We are the Reformation")
skipcard Aristocrat/T/If you do not control the Assassin from the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. Action: Perform another Thing's action that you control twice. ("We are the Reformation")
skipcard Sage/T/If you do not control the Assassin from the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. ReAction: If anyone targets one of your things, you may redirect it to another thing you control. ("We are the Reformation")
skipcard Nightwatch/T/If you do not control the Assassin from the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. Whenever someone draws any amount of cards, you may look at 1 of them. ("We are the Reformation")
skipcard Enforcer/T/If you do not control the Assassin from the Infinite Dvorak Deck, destroy this card and create the Assassin. ReAction: If you use the Assassin's ability, you may choose it to become unstoppable. You can only use this twice. ("We are the Reformation")
skipcard Poacher/T/If you do not control the Assassin from the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. Action: Create or Move a Poacher Token onto an opponents thing. While it's there, target thing cannot be used. You can only control 2 of these tokens at a time. ("We are the Reformation")
skipcard Handmaiden/T/If you do not control the Assassin from the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. Action: Choose 2 cards in an opponents hand, and look at what their types are. If they match, you look at the rest of the card. ("We are the Reformation")
skipcard Duchess/T/If you do not control the Assassin from the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. Action: Choose a card in an opponent's hand and look at it's type. ("We are the Reformation")
skipcard Illusionist/T/If you do not control the Assassin from the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. Your hand size is now infinite, but will always be counted as if you had 1 card. ("We are the Reformation")
skipcard Cult Leader/T/If this card gets destroyed and there are any other Cultists things, destroy a Cultist thing. This cannot be played if you control the Mastermind Action: Destroy Target Living Intelligent Thing that is not a Cultist from an opponent. Create and Play the Cultist card from the Infinite Dvorak Deck. Takes two of your turns to recharge. ("Mithras invites you with open arms")
skipcard Ritualist/T/If you do not control the Cult Leader From the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. While you control this, The Cult Leader's ability takes 1 less turn to use. ("Praise Mithras")
skipcard Acolyte/T/If you do not control the Cult Leader From the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. While you control this, The Cult Leader gains Action: Destroy a card ("Praise Mithras")
skipcard Invoker/T/If you do not control the Cult Leader From the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. While you control this, The Cult Leader gains Action: Perform an action on another Thing's card. ("Praise Mithras")
skipcard Apostle/T/If you do not control the Cult Leader From the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. While you control this, The Cult Leader gains Action: Destoy a Cultist card, and Gain another Cultist card. ("Praise Mithras")
skipcard Seeker/T/If you do not control the Cult Leader From the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. While you control this, The Cult Leader gains %r Action: Look at 3 hidden cards. ("Praise Mithras")
skipcard Cultist/T/If you do not control the Cult Leader From the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. ("Praise Mithras")
skipcard Mithras/T/If you do not control the Cult Leader From the Infinite Dvorak Deck, Gain a copy of it. While you control this, The Cult Leader no longer has a cooldown. ("It's so.. Hideously Beautiful..")
skipcard Preacher/T/If you do not control the Cult Leader From the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. While you control this, The Cult Leader gains Action: Destroy 2 living intelligent things, and gain 2 Cultists from the IDD. ("Praise Mithras")
skipcard Priest/T/If you do not control the Cult Leader From the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. While you control this, The Cult Leader gains Action: Destroy 2 of your things that have red blood, or 1 Cultist thing to gain 1 Mithras Token. If you have 5 of these, turn the Cult Leader into Mithras from the IDD. ("Praise Mithras")
skipcard Corax/T/If you do not control the Cult Leader From the Infinite Dvorak Deck, Gain a copy of it and destroy an opponent's thing. Action: Create and place a Darkness token on an opponent's thing. After 3 turns, destroy Target thing and the token. ("Praise Corax")
skipcard Sorcerer/T/Action: Place a Walking Bomb Token onto Target Thing, or move an existing one to Target Thing. You can only do this once per turn. %r Action: Destroy all things with Walking Bomb tokens on them. ("Magic will take over this lousy castle.")
skipcard Reaper/T/Action: Destroy Target thing and gain a Soul token. %r Action: Do any of the following, destroying a Soul token for each: Gain an extra Turn, Draw an extra card, Skip Target player's turn. ("Death Reaps His Rewards...")
skipcard Possessor/T/Action: Play or move a Possession Token on Target opponent's thing, then destroy another Target thing. You can only have 1 Possession Token out at a time. %r Action: Use whatever has the Possession Token's action. ("Why force people to do things, when you can do it.. yourself?")
skipcard Alchemist/T/ReAction: When a Player destroys one of your things, you may prevent them from doing so. If you've already this during the current round, you cannot do it again. Action: Destroy target thing. You can only do this twice. ("I don't really mind who wins..")
skipcard Sellsword/T/Action: Place a Stonewall token onto target thing. Anyone targeting it will fail, unless they are destroying it. Destroy it at the start of your next turn. You can't do this action on the same thing twice in a row. ("For The Reformation, Mithras, and other destructive forces")
skipcard Mercenary/T/Action: If you don't already have one out, place a Stand Guard token on Target thing. Every time an action targets the thing with the SG token on it, gain 1 Money token. Destroy the SG token at the begining of your next turn. ("For the Profits!")
skipcard Scorned/T/Action: Put a Framed token on opponent's Target thing. %r If a thing with a Framed token gets targeted, gain a Mark token and destroy that Framed token. If you have 5 Mark tokens, you win. ("It doesn't matter who, what, when, where, why, or how you are, I hate you.")
skipcard Inquisitor/T/When this comes into play, randomly choose 5 different opponent things, and put a Heathen Token on them. You win if all things with a Heathen Token are destroyed. %r Action: Destroy Target thing. You can only use this once. ("No one expects the SPANISH INQUISITION!")
skipcard Fool/T/Action: Use Target opponent thing's action. The controller of it also gets to use it after you. ("You must be crazy, not me.")
@emit [name(%#)] pastes the Infinite Dvorak deck/Adiart Inhabitants into the Dvorak Engine.

Back to the Infinite Dvorak deck/Adiart Inhabitants