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When Isochron Sceptre comes into play, attach an Action card from your hand to it. Action: This ability has an identical effect to the Action card attached to Isochron Sceptre. |
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Card : Kevan |
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Play onto any Thing. While that Thing is face-down, treat it as a Thing with a blank text field. Action:Flip that thing over. |
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Card : Bucky |
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Maximum hand size for all players is 6 times the number of players minus the total number of cards in the other players' hands. |
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Card : Bucky |
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When this card comes into play, flip a coin. If heads, you now control all tokens in play. If tails, for one turn, you may create as many tokens as you like, in any type or types. When Token God is destroyed, destroy all tokens. |
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Card : fanofphilosophy |
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Rudolf, the Red-Eyed Monster Reindeer |
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Thing |
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Every time a Thing is destroyed, you gain a flesh token. If you control seven flesh tokens, you win the game. |
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Card : Zt |
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Target player discards two cards and skips their next turn. |
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Card : ChippyYYZ |
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All Your Base Are Belong To Us |
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Thing |
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If you control at least four non-Token Things, at the start of your turn, and your opponents control none, you win the game. |
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Card : Kevan |
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When this comes into play, increase all numbers in its cornervalue by 1 permanently. If this has a cornervalue of '10W', you win the game. Action:Return a non-token Thing you control to your hand. |
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Card : Bucky |
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If you control at least 5 cards representing Things, and all of their names begin with T, you win. Otherwise, put 5 Tokens into play. |
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Card : Bucky |
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