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If the shard is empty when you play it, magically imbue it with target opponent's name and return it to your hand. That opponent cannot win the game. If it would enter the draw pile or discard pile, it reverts to its empty state. |
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Card : Binarius |
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At the beginning of your turn, destroy the most recently played Thing. |
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Card : Binarius |
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Subjunctive Instant Replay |
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Action |
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Destroy target Thing, then return it to play.
That's how the last play would have looked, football fans, if this had been a game of baseball. |
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Card : Binarius |
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Target opponent must immediately take an Action or be eliminated. You may take the same Action up to three times if you wish. |
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Card : Bucky |
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If this Heir has a Crown on or attached to him, you win the game. Action: Draw a card, then discard a non-Crown Thing card or reveal a hand with no such cards. |
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Card : Bucky |
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When you gain control of a person, you may put this Crown on it. Opponents can't target the attached Thing while you have 3+ cards in hand. While unattached, you may give an opponent 3 cards from your hand to take control of one of their people. |
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Card : Bucky |
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Look at target players hand. You may reveal an action from it, create a copy of it, then put the copy into your hand. |
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Card : JakeTheWolfie |
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Look at target players hand. You may reveal a thing from it, create a copy of it, then put the copy into your hand. |
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Card : JakeTheWolfie |
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Look at target player's hand. You may reveal an action from it, create a copy of it, then play that copy. Exile the copy instead of discarding it. |
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Card : JakeTheWolfie |
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Action: For each player who doesn't control any gold Things, destroy target non-token Thing that player controls. Replace each Thing destroyed this way with a Gold token.
"G-G-Gold! I've struck gold!" |
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Card : ChippyYYZ |
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Action - Prepare: Choose target Thing. Until your next turn, whenever one or more Things enters play under an opponent's control, choose one of those Things instead. At the beginning of your turn, if you Prepared during the last round, gain control of the last chosen Thing instead of drawing a card.
"Fresh fish." |
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Card : ChippyYYZ |
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When an opponent plays a Thing or an ability of a Thing, or when an opponent's Thing targets another Thing, you may afterward discard a card that shares a symbol in its cornervalue to destroy that Thing and gain two Money tokens.
"I've the finest pelts for sale." |
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Card : ChippyYYZ |
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Create a copy of the last card in the Infinite Dvorak Deck along with each previous concecutive card made by the same author. Put each copy made this way into your hand. |
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Card : JakeTheWolfie |
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If an action or ability would only target Training Dummy, the cost to play or activate that action or ability is free. |
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Card : JakeTheWolfie |
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Action: Choose an archived set of 100 cards from the Invinite Dvorak Deck. At random, create a copy of one of those cards, then put it into your hand. |
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Card : JakeTheWolfie |
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Cards with words other than "Action" or "Thing" in their type line can't be played. You may discard such a card at any time to draw a replacement.
Uh, guys, subtypes and reactions aren't actually in the rules. |
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Card : Bucky |
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Create a card. If nobody vetoes it, play it, add a copy to the deck archive and put a copy in each opponent's hand. If it's vetoed, draw a card and you may take an extra action. |
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Card : Bucky |
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This card counts as an office supply. Action:Attach a Note token with up to 10 words of flavortext to target Thing.
From [[User:Fanofphilosophy |
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Card : Bucky |
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Things without a subtype cannot be played. You may discard up to one Thing without a subtype each turn. If you do, draw a card. |
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Card : JakeTheWolfie |
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Target thing loses all objects attached to it, and loses all status effects. |
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Card : JakeTheWolfie |
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Use only one ability per your turn. Whenever this would be destroyed, instead decrement it's cornervalue by 1. If it's at 0 or less, sacrifice it. Increment by 1: Each player may play an extra card on their next turn. Decrement by 1: You may play 2 extra cards this turn. Decrement by 7: You may play any number of cards on each of your turns. |
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Card : JakeTheWolfie |
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Play into any player's control. Whenever you gain one or more Tokens, gain one less token of each type. When you create a card, its ruletext is blank. Cornervalues of cards you play and Things you control are 0. |
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Card : ChippyYYZ |
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Action: Shuffle the discard pile, then put the top card of the discard pile into your hand. You can't use this action if Dredge Net entered play this turn, nor if you used it on your last turn. |
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Card : ChippyYYZ |
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Choose 3 non-token Things you control. Rotate one of them 90° clockwise and another one of them 90° counterclockwise. The third one destroys target Thing. |
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Card : ChippyYYZ |
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You may play an additional Thing on each of your turns. |
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Card : JakeTheWolfie |
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You may play an additional Action on each of your turns. |
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Card : JakeTheWolfie |
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You may play an additional card on each of your turns. |
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Card : JakeTheWolfie |
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Return a Thing you control to your hand and immediately play it. Draw a card. |
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Card : Bucky |
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Return a Thing target opponent controls to your hand and give them a card from your hand. |
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Card : Bucky |
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When you play this, draw three cards. At the end of your turn, discard a card. When your hand is empty, destroy this. |
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Card : Bucky |
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Each player not at or above their max hand size, starting with you, chooses the top card of the deck, the top card of the discard pile, or a Thing in play and draws that card. If two or more players drew this way, repeat until one or zero players draw, or one player has drawn 5 cards this way. |
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Card : ChippyYYZ |
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Draw a card, then discard two cards.
"I'm not gonna bungle it this time, I'm not gonna totally bungle it I'm not I'm not I-" |
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Card : ChippyYYZ |
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Action: Discard a card with a one-word title. If you do, destroy target Thing with a one-word title.
The space between two words makes an effective crumple zone when your name gets smashed. |
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Card : ChippyYYZ |
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Until the beginning of your next turn, whenever an opponent draws their first card in a turn, they must reveal it or discard a random other card. |
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Card : Binarius |
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Look at target player's hand. You may reveal an Action from it, create a copy of it, then put the copy into your hand. Then give them a copy of another Action from your hand. |
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Card : Binarius |
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At the beginning of your turn, you may have Emulation Node gain the subtype of another Thing in play until the beginning of your next turn. |
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Card : Binarius |
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Each player sacrifices a living thing if they control one. Create a Thorn token for each thing sacrificed this way. Those tokens have "Whenever you or a thing you controls becomes the target of an ability from a living thing, you may sacrifice this. If you do, destroy that thing." |
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Card : JakeTheWolfie |
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Whenever you or a thing you controls becomes the target of an ability from a living thing, destroy that thing. For each thing destroyed this way, create a Thorn token. It has "Whenever you or a thing you controls becomes the target of an ability from a living thing, you may sacrifice this. If you do, destroy that thing." |
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Card : JakeTheWolfie |
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If you control no Thorn tokens, create a Thorn token. It has "Whenever you or a thing you controls becomes the target of an ability from a living thing, you may sacrifice this. If you do, destroy that thing." At the beginning of your turn, create Thorn tokens equal to the number of plants you control. |
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Card : JakeTheWolfie |
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Target opponent draws two cards and reveals their hand. Take two cards from their hand OR destroy target Thing they control. |
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Card : ChippyYYZ |
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Reveal cards from your hand of at least 3 different colors. If you do, destroy target Thing. |
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Card : ChippyYYZ |
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Destroy target Thing. If it's destroyed this way, return it to its controller's hand. |
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Card : ChippyYYZ |
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Whenever a thing you control would be destroyed by an action or ability, instead counter that action or ability and sacrifice that thing. |
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Card : JakeTheWolfie |
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If you control Puzzle Pieces 001 - 100, you win the game. |
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Card : JakeTheWolfie |
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When Global Warmer Unit enters play, each player sacrifices all cold things they control. Players can't play cold things. |
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Card : JakeTheWolfie |
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Destroy target Thing and two of your own Things. If you have more cards in hand than Things in play, you may discard two cards instead. |
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Card : Binarius |
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Once per turn, you may return an opponent’s Thing that you have not previously analyzed to their hand, have them play it immediately, and turn this card 90˚ clockwise. When it completes a clockwise rotation, you may put a tangible Thing in the discard pile into play. |
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Card : Binarius |
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Remove target Thing in play or in the discard pile from the game, along with this card. |
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Card : Binarius |
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You may play an additional thing on each of your turns. |
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Card : JakeTheWolfie |
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If an ability that target thing own has destroyed one of your things, destroy it. |
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Card : JakeTheWolfie |
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Gain control of target thing an opponent controls. |
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Card : JakeTheWolfie |
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When you play this, choose another Thing. This acts a copy of the other Thing until one of the two leaves play, except all numbers on the copy are one higher than on the original. |
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Card : Bucky |
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Action: Gain a Paper token.
You may use Alice's action ability once during each opponent turn. |
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Card : Bucky |
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At the start of each turn, choose a nontoken Thing other than this. It can't use Action abilities this turn. |
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Card : Bucky |
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At the beginning of your turn, you may have target opponent reveal a card at random from their hand. If you don't, draw a card. |
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Card : JakeTheWolfie |
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Things you control cannot be stolen.
Oh, hi... |
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Card : JakeTheWolfie |
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Call of the King Salmonoid |
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Action |
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Each player chooses up to 2 things they control, then destroys the rest. |
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Card : JakeTheWolfie |
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You may look at the top card of the deck. If it's an Action, you may play it (this counts as one of your plays for the turn). When you do, shuffle this card into the deck. |
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Card : ChippyYYZ |
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Each opponent discards a card or puts a nontoken Thing they control into the discard pile. Put the top 5 cards of the deck into the discard pile. |
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Card : ChippyYYZ |
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Play this card as a copy of another Thing you control, except its text is blank when it's not your turn. |
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Card : ChippyYYZ |
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You may have this enter as a copy of target card, except it has "At the beginning of your turn, you may sacrifice a Thing you control." and its text is blank when you don't sacrifice a thing during your turn. |
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Card : JakeTheWolfie |
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Starting with you, each player votes for Fish or Chip. For each Fish vote, draw a card, then discard a card. For each Chip vote, you may play an additional thing this turn. That thing enters with no text until your next turn. |
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Card : JakeTheWolfie |
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You may have this enter as a copy of target thing, except it loses indestructible. |
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Card : JakeTheWolfie |
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Action:This gains target Thing's text for the rest of the turn. |
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Card : Bucky |
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Destroy Human Blockhead Androids at any time, to negate completely the effects of any Action which has a Corner Number (including 1). |
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Card : Kevan (Time Cube deck) |
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You may have this enter as a copy of target thing, except it alternates between having text and having no text at the beginning of your turn. |
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Card : JakeTheWolfie |
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Remove one puncuation character from target Thing. |
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Card : JakeTheWolfie |
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You and target player other than yourself may play an action. For each action played this way, the other player copies it, and may choose new targets for the copy. |
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Card : JakeTheWolfie |
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At the end of each opponent's next turn, if they didn't play an Action and a Thing, draw a card. You may play an additional Action or Thing on your next turn. |
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Card : ChippyYYZ |
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Choose one: "A sign of good fortune!" - Draw a card. Opponents can't destroy or gain control of your Things until your next turn. OR "Still an invasive species." - Destroy target Thing. Each player discards a card. |
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Card : ChippyYYZ |
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Each player gains a Flame token and two Meat tokens. Each player may discard food or animal cards from their hand to add to the stew. You and each player who contributes any ingredients draws cards equal to the total number of cards contributed, including this card. |
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Card : ChippyYYZ |
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At the end of your turn, Pogoth randomly chooses an opponent. If they have not yet done so, they proffer one of their tangible Things for Pogoth's consumption by putting it under him, out of play. When each opponent has thus nourished Pogoth, he places one of his offerings into your hand and shuffles the rest into the draw pile, along with himself. |
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Card : Binarius |
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At the end of your turn, discard your hand and draw four cards. |
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Card : Binarius |
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Combine the ruletexts of all Action cards played during each player's previous turn onto a single card and put a copy into each player's hand.
You may take an additional Action this turn. |
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Card : Binarius |
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As this enters play, you may have it enter as a copy of target thing. Sacrifice Dependant Replica if that thing leaves the field. |
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Card : JakeTheWolfie |
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At the beginning of your turn, destroy target thing not named Apocalypse Goo. When you do, create a token that's a copy of Apocalypse Goo. If you are unable to, target player loses the game, then create token copies equal to the number of cards in their hand plus 3. |
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Card : JakeTheWolfie |
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Destroy all things which could create a copy of themselves. |
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Card : JakeTheWolfie |
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You may destroy two energy-related Tokens to make an opponent discard a random card.
You may destroy this to draw a card. |
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Card : Bucky |
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At the start of your turn, flip 3 coins and gain an Energy token for each Heads. Destroy those Energy tokens at the end of the turn.
Thing: Pay 3 Energy tokens to draw a card. |
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Card : Bucky |
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Flip 4 coins and gain three Energy tokens for each Heads. Destroy those Energy tokens at the end of the turn. You may spend 3 Energy tokens per card to force opponents to discard cards, 4 Energy tokens per Thing to destroy Things, and/or 10 Energy tokens to eliminate an opponent. |
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Card : Bucky |
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If you control The Princess or have it in your hand when the game ends, you win the game. If you discard The Princess or control it as it leaves play, you lose the game. |
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Card : JakeTheWolfie |
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If you could play ten or more cards during your turn, you win the game. |
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Card : JakeTheWolfie |
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Create a Money Token for each Human Thing on the field. |
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Card : JakeTheWolfie |
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You may put this into play from your hand under any player's control when a Thing they control is destroyed. Your maximum hand size is reduced by 1.
"Ka-THOOOOM" |
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Card : ChippyYYZ |
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Put target Thing card from the discard pile into play under target opponent's control. |
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Card : ChippyYYZ |
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Put target Action card from the discard pile into your hand. If you have any Flame or Fire tokens, you may play an additional Action this turn. Otherwise, gain a Flame token. |
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Card : ChippyYYZ |
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Players who control Sharp things cannot win the game.
The Winner |
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Card : JakeTheWolfie |
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Players who control Mineral things cannot win the game. |
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Card : JakeTheWolfie |
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Players who control Flexible things cannot win the game. |
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Card : JakeTheWolfie |
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When you add multiple cards to the deck archive, draw a card.
You may add one extra card to the archive without waiting for other people to add some. |
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Card : Bucky |
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Draw an additional card on each of your turns.
The Winner |
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Card : JakeTheWolfie |
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You may play an additional card on each of your turns. |
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Card : JakeTheWolfie |
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You may destroy a thing during each of your turns. |
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Card : JakeTheWolfie |
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When this enters play and once per turn when a Fog token would be attached to Spire of Oblivion, attach a Fog token to a random other non-token Thing in each player's control.
The contents of the discard pile are considered removed from the game. |
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Card : Binarius |
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When a Thing enters play, its controller must first destroy another of their Things besides this. Then move this to the discard pile. |
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Card : Binarius |
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You may not draw cards at the beginning of your turn. Whenever you have two or fewer cards in hand, you may immediately draw four cards. |
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Card : Binarius |
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Action: Create a Whey token with "For each set of 3 Whey tokens you control, you may copy an action yu play an additional time." |
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Card : JakeTheWolfie |
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Strength in Numbers, Weakness in Letters |
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Action |
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Destroy all things with a Letter in its' cornervalue unless it also contains a Number. |
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Card : JakeTheWolfie |
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The current game is considered to be a subgame. If this is the outer game layer when the game ends, the winner of this game (if any) draws an extra card and goes first. |
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Card : JakeTheWolfie |
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Whenever you roll a 3 or 4 on a die, draw a card.
Action: Roll a 6-sided die. If it's a 6, gain a Coin token. |
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Card : Bucky |
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