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Look a random card from each opponent's hand, any cards Up their Sleeves, any face-down cards on the table, and the top card of the deck.
From [[User:Ryan_1729 |
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Card : Bucky |
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Once between your turns when an opponent would force you to discard cards, you may discard one fewer. Once between your turns when you or a Thing you control would be dealt damage, you may reduce that damage by 1. |
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Card : ChippyYYZ |
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Sacrifice a non-token vehicle, weapon, natural terrain feature, or container, or all of your tokens. If you do, destroy target Thing and you may repeat this Action.
Most problems can be solved by throwing a safe at them, or at least some swords. |
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Card : ChippyYYZ |
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Thing: If no opponent controls an amphibian, shuffle target living Thing into the deck. Its controller gains a Frog or Newt token. Action: Gain control of target Token. Action: Sacrifice two animals of different types. Draw two cards, then look at the top two cards of the deck.
“Eye of newt and toe of frog, Wool of bat and tongue of dog...” - Macbeth |
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Card : ChippyYYZ |
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Thing - Artifact Geometry |
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If you control 5 Geometry things with different names, you win the game. |
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Card : JakeTheWolfie |
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Whenever an action or ability causes you to do the same game action a number of times, copy that ability, except you do 1/3 less game actions, rounded down. |
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Card : JakeTheWolfie |
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Whenever a non-token thing enters your field, create either a hexagonal or pentagonal prism token with the subtype Geometry. If you control 6 or more non-token things, instead create a token copy of Scutoid Swarm
“Survival rule 782: There are always more scutoids.” |
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Card : JakeTheWolfie |
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Set aside the top four cards of the deck face up. At the end of your turn, put one into your hand and discard the rest.
From ChippyYYZ's Hasty Judgment |
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Card : Bucky |
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At the end of your turn, choose a thing for A Cute Angel to protect, other than herself or what she's currently protecting.
The Thing most recently chosen for her protection can't be destroyed or modified. |
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Card : Bucky |
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