Dvorak Export: Infinite Dvorak deck/Cards 9601-9700


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http://dvorakgame.co.uk/export.php?deck=Infinite_Dvorak_deck/Cards_9601-9700&lackeyimg=image&d=/d

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Name	Set	ImageFile	Type	CornerValue	Text	FlavorText	Creator
Additional Supply Depots Required	cards_9601_9700	action	Action	0A	Until your next turn, players who don't control any buildings or crates can't draw cards and can't create or play tokens or Things that aren't buildings or crates.		ChippyYYZ
Invoke Prestige	cards_9601_9700	action	Action	4I	Look at and rearrange the top 3 cards of the deck, then draw two cards.  Instead of playing a Thing this turn, if you control a gold Thing or reveal a gold card from your hand, you may look at and rearrange the top 3 cards of the deck, then draw two cards.		ChippyYYZ
Invoke the Fifth	cards_9601_9700	action	Action		End your turn. You may play this at any time during your turn, provided you have the action to do so.		JakeTheWolfie
Inert	cards_9601_9700	action	Action		Target thing loses all text and gains "This thing cannot gain any additional text."		JakeTheWolfie
Shadow of God	cards_9601_9700	thing	Thing		If a player would gain control of a sentient thing you control, sacrifice it instead.		JakeTheWolfie
Act of Gluttony	cards_9601_9700	action_reaction	Action/Reaction	1B	Destroy target Thing.  You may play this in response to an opponent playing an edible Thing. If you do, target that Thing and draw two cards afterwards.		Bucky
Wrath	cards_9601_9700	thing	Thing	2B	To "Lash Out", destroy one of your own Things and a random Thing belonging to target opponent.  During each of your turns, you may voluntarily Lash Out once. When an opponent destroys one of your Things, you must Lash Out targeting them if possible.		Bucky
Envy	cards_9601_9700	thing	Thing	3B	When you gain control of this, choose a Thing belonging to your opponent. When you gain control of that Thing or a copy of it, destroy Envy and draw to your hand size limit. If either Envy or that Thing is destroyed otherwise, discard your hand.		Bucky
Innovate Or Imitate	cards_9601_9700	action	Action	7I	Look at the top 2 cards of the deck. You may either draw those cards or copy the last Action played by an opponent.		ChippyYYZ
Thought Experiment	cards_9601_9700	action	Action	7T	Set aside Thought Experiment and another card from your hand face-up. At the end of your next turn, put both cards back in your hand and discard a card. While a Thing card is set aside this way, its effects apply as though it were in play under your control.		ChippyYYZ
Wizard Hat	cards_9601_9700	thing	Thing	9W	At the beginning of your turn, gain a Mana token if you have more cards in hand than Mana tokens. Action:Put a Thing card from your hand under Wizard Hat face-up. Action: Return Wizard Hat to your hand, revealing that any face-up cards under it are in play.	"Nothin' Up My Sleeve!"	ChippyYYZ
Everything Bagel	cards_9601_9700	thing	Thing		Everything Bagel has all Thing types.	It's alive! It's the size of a building! It's also cold, hard cash! Gross!	JakeTheWolfie
Lethal cognitohazard	cards_9601_9700	thing	Thing		If a human thing would target you or a thing you control, destroy it instead.		JakeTheWolfie
Lightning Bolt	cards_9601_9700	action	Action	R	Lightning Bolt deals 3 damage to any target.  If a token is dealt any damage, or any Thing is dealt 3+ total damage in the same turn, the damage-dealers destroy it. If a player is dealt 30 total damage, they are eliminated.		JakeTheWolfie
Fresh Blood	cards_9601_9700	action	Action		Put the topmost living Thing in the draw pile into your hand. If it has any Action abilities, you may activate one of them without cost if you play it this turn. Shuffle the draw pile.		Binarius
Wait For It	cards_9601_9700	action	Action		During your next turn, you may play an Action from your hand without cost.		Binarius
One With the Universe	cards_9601_9700	thing	Thing		If the game ends, you win.		Binarius
The Universe Within	cards_9601_9700	action	Action		Play a subgame of Dvorak, using the current deck as the main deck, and with things controlled by players in the main game affecting the sub game. The player who wins the subgame wins the game.		JakeTheWolfie
Memetic Disease	cards_9601_9700	action	Action		Target human gains "If this targets or becomes the target of a human thing, it gains the text granted via Memetic Disease" and "At the beginning of your turn, place a waste counter on this, then sacrifice it if it has 3 or more waste counters."		JakeTheWolfie
Scale Model of the Hyperverse	cards_9601_9700	thing	Thing		Play with all zones revealed. (Players may look at eachother's hands, others sleeves, the deck, and any hidden zones created during gameplay.)		JakeTheWolfie
Take Things Literally	cards_9601_9700	action	Action		Gain control of two target Things.		Binarius
Take Action	cards_9601_9700	action	Action		View target opponent's hand and take an Action from it.		Binarius
Just My Type	cards_9601_9700	action	Action		Choose "Thing" or "Action", then reveal the top four cards of the draw pile and put the cards of the chosen type into your hand. Shuffle the draw pile.		Binarius
Hasty Judgement	cards_9601_9700	action	Action	4H	An opponent looks at the top 4 cards of the deck and reads aloud their titles in order. You have 5 seconds to choose up to two of those cards. Put them into your hand and shuffle the rest into the deck.	Hopefully you've taken notes.	ChippyYYZ
Bottled City	cards_9601_9700	thing	Thing	1B	When this enters play, choose target building card in play or in the discard pile and put it underneath Bottled City. When Bottled City is destroyed, gain 2 Building tokens and play a card from under it.		ChippyYYZ
Connect The Dots	cards_9601_9700	action	Action	4D	Count the number of Action cards in the discard pile. Draw half that many cards, rounded down. If you drew at least 4 cards this way, remove this card and all Action cards in the discard pile from the game, then end your turn.		ChippyYYZ
Slothfulness	cards_9601_9700	thing	Thing	4B	Draw an extra card at the start of your turn.    When you play a Thing, you may play one fewer Action this turn and vice versa.		Bucky
Hand Scrambler	cards_9601_9700	thing	Thing	5B	Action: Target player discards a card at random, then draws a card.		Bucky
Action Accelerator	cards_9601_9700	thing	Thing	6B	When you play a Thing (including this), you may use one of its Action: or Thing: abilities for free.   Once per turn, Thing: take an extra Action.		Bucky
Viral Crystal	cards_9601_9700	thing_crystal	Thing - Crystal		At the beginning of a player's turn, for each Crystal that player controls, target thing they control lose all card text and becomes a Crystal in addition to it's other types.
Action: Target thing becomes a Crystal in addition to its' other types. JakeTheWolfie To Dust cards_9601_9700 action Action Target thing loses all text and gains the title "Dust" and gains the subtype Dust JakeTheWolfie Manifest Ability cards_9601_9700 action Action Reveal an action from your hand. It loses the Action type and becomes a Thing. It gains "You may use this card's text once per round." JakeTheWolfie Dogma's Demand cards_9601_9700 thing Thing 2D Once during your turn, you may choose a sentence on a Thing you control. The most recently chosen sentence is ignored during your turn. "But it says so right here!" "Oh, we don't believe that part." ChippyYYZ Parallel Past cards_9601_9700 action Action 2P Each player, starting with the next player in turn order, returns a card from the discard pile to their hand then puts a card from their hand on top of the deck. If it's not an extra turn, end the turn and take an extra turn. ChippyYYZ Studious Scribe cards_9601_9700 thing_party_member Thing - Party Member 4S Whenever you draw a card, rotate this card 90° clockwise. When this card completes a clockwise rotation, return the bottommost Action card in the discard pile to your hand. Action: Play a card with the word Notes in its title from the discard pile, then shuffle it into the deck. ChippyYYZ Clay cards_9601_9700 thing_shapeshifter Thing - Shapeshifter Changeling (This thing has all Thing subtypes) JakeTheWolfie Melt the Mold cards_9601_9700 action Action Target thing gains "Changeling (This thing has all Thing subtypes)" JakeTheWolfie Silic Lair cards_9601_9700 thing_land Thing - Land When Silic Lair enters play, return a thing you control to your hand.
Silic Lair enters play rotated 90°, and unrotates at the beginning of your turn.
Rotate Silic Lair 90°: Add one Green and one Blue mana. JakeTheWolfie Pollution Permit cards_9601_9700 thing Thing When you would discard a card, you may instead put it on top of the draw pile. Binarius Alpha Ray Vision cards_9601_9700 thing Thing At the end of your turn, you may view the top card of the draw pile. Binarius The Meta cards_9601_9700 action Action Choose a Thing subtype. Each player may put a Thing of that subtype into play. If you chose a subtype of a Thing already in play, all players who do not reveal such a Thing from their hand must discard a card. Binarius can I get an F in chat cards_9601_9700 thing Thing 6C When an opponent plays a card with the letter F in its flavortext, put this card in the discard pile and draw three cards. ChippyYYZ Echo Chamber cards_9601_9700 thing Thing 1E When you would draw your first card on your turn, instead reveal your hand and the top 4 cards of the deck and choose a creator. Put all cards revealed this way by the chosen creator into your hand and the rest into the discard pile. ChippyYYZ Echo Chamber cards_9601_9700 thing Thing 1E When you would draw your first card on your turn, instead reveal your hand and the top 3 cards of the deck and choose a color. Put all cards revealed this way of that color into your hand and the rest into the discard pile. ChippyYYZ Sinquisition cards_9601_9700 action Action 0B Eliminate all opponents who own a Thing whose name contains a deadly sin. (i.e. Envy, Gluttony, Greed, Lust, Pride, Sloth or Wrath) Give target player a token of one of those deadly sin types and shuffle this card into the draw pile. Bucky Greed cards_9601_9700 thing Thing 7B You may discard two cards and skip a turn to gain control of a Thing. If any golden Things are controlled by opponents, you must use this on one whenever you can. Bucky Gluttony cards_9601_9700 thing Thing 8B At the start of your turn, destroy one of your Things whose name does not contain a deadly sin (i.e. Envy, Gluttony, Greed, Lust, Pride, Sloth or Wrath) to draw an extra card. If you can't, discard down to one card in hand. Bucky Holographic- cards_9601_9700 thing_effect Thing - Effect Attach to target thing.
Attached thing has the subtype Hologram and is intangible. JakeTheWolfie Dying- cards_9601_9700 thing_effect Thing - Effect Attach to target thing.
At the beginning of attached thing's owner's turn, they put a decay counter onto it. Then, if it has 3 or more decay counters, they sacrifice it. JakeTheWolfie Inert- cards_9601_9700 thing_effect Thing - Effect Attach to target thing.
Attached thing loses all action-like abilities. JakeTheWolfie Null Time Bubble cards_9601_9700 action Action Starting with the previous player in turn order, each opponent puts a card from their hand on top of the draw pile. Binarius Split Personality cards_9601_9700 thing Thing At the end of your turns, exchange your hand with all of the cards Up Your Sleeve. The first time you do this, draw five cards afterward. Binarius Delayed Free Win cards_9601_9700 action Action If your playgroup plays another game of Dvorak after this one, you win it. Binarius Curse of Lust cards_9601_9700 thing Thing 9B Play into an opponent's control attached to one of their Things. When you play an Action, it must target the attached Thing if possible. If that Thing is destroyed, destroy this and discard a card. Bucky X-Ray Scan cards_9601_9700 action Action P3 Look a random card from each opponent's hand, any cards Up their Sleeves, any face-down cards on the table, and the top card of the deck. From [[User:Ryan_1729 Bucky High Pain Tolerance cards_9601_9700 thing Thing 7H Once between your turns when an opponent would force you to discard cards, you may discard one fewer. Once between your turns when you or a Thing you control would be dealt damage, you may reduce that damage by 1. ChippyYYZ Telekinetic Barrage cards_9601_9700 action Action 8T Sacrifice a non-token vehicle, weapon, natural terrain feature, or container, or all of your tokens. If you do, destroy target Thing and you may repeat this Action. Most problems can be solved by throwing a safe at them, or at least some swords. ChippyYYZ Nasty Witch cards_9601_9700 thing_party_member Thing - Party Member 0N Thing: If no opponent controls an amphibian, shuffle target living Thing into the deck. Its controller gains a Frog or Newt token. Action: Gain control of target Token. Action: Sacrifice two animals of different types. Draw two cards, then look at the top two cards of the deck. “Eye of newt and toe of frog, Wool of bat and tongue of dog...” - Macbeth ChippyYYZ Platinum Angle cards_9601_9700 thing_artifact_geometry Thing - Artifact Geometry If you control 5 Geometry things with different names, you win the game. JakeTheWolfie The Mandelbrot Set cards_9601_9700 thing_geometry Thing - Geometry Whenever an action or ability causes you to do the same game action a number of times, copy that ability, except you do 1/3 less game actions, rounded down. JakeTheWolfie Scutoid Swarm cards_9601_9700 thing_geometry Thing - Geometry Whenever a non-token thing enters your field, create either a hexagonal or pentagonal prism token with the subtype Geometry. If you control 6 or more non-token things, instead create a token copy of Scutoid Swarm “Survival rule 782: There are always more scutoids.” JakeTheWolfie Careful Judgment cards_9601_9700 action Action 1C Set aside the top four cards of the deck face up. At the end of your turn, put one into your hand and discard the rest. From ChippyYYZ's Hasty Judgment Bucky A Cute Angel cards_9601_9700 thing Thing 2C At the end of your turn, choose a thing for A Cute Angel to protect, other than herself or what she's currently protecting. The Thing most recently chosen for her protection can't be destroyed or modified. Bucky Circle of Wisdom cards_9601_9700 thing Thing 3C If your own cards or choices would eliminate you, you survive instead. Action: choose to do nothing. Bucky Blood Contract cards_9601_9700 action Action Sign your name in blood on this card. If you have done this 3 or more times on this card, you win the game. JakeTheWolfie Attack the Gods cards_9601_9700 action Action Destroy target game of Dvorak. (To destroy a game of Dvorak, physically destroy all game components of that game. The game ends in a loss for all participants.) JakeTheWolfie Restartation Device cards_9601_9700 action Action Shuffle all non-token Things, hands, discard piles, and decks into their owner's deck along with Restartation Device. Then, each player draws to their handsize. Then, end your turn. JakeTheWolfie Problematic Trolley cards_9601_9700 thing Thing 4C Action: Destroy target Thing unless its controller destroys three of their own Things (their choice) instead. Cooldown 2 turns. (You can't use this if you used it this turn or last turn) Bucky Recycling Plant cards_9601_9700 thing Thing 5C Action: Destroy one of your non-Scrap Things, discard a card, draw a card and gain a Scrap token. Bucky Spiteful Tantrum cards_9601_9700 action Action 6C Destroy target Thing, as well as all the other Things. Bucky Unreasonable Demands cards_9601_9700 action Action 9U Target opponent gives you two cards from their hand. Discard two cards. ChippyYYZ Horror cards_9601_9700 action Action 6H Return each living Thing to its controller's hand. Each opponent who doesn't return any Things to their hand this way discards a random card. ChippyYYZ Seeing Statue cards_9601_9700 thing Thing 2S Play this into any player's control. When you play an Action targeting an opponent's Thing, before it takes effect, each opponent, in turn order, may play an Action card that shares a symbol in its cornervalue with that Action. THEIR EYES FOLLOW YOU ChippyYYZ Valuables Beacon cards_9601_9700 action Action Create a copy of a random card from the Gems booster pack other than this one, then put that card into your hand. "It's pretty, oh so pretty" JakeTheWolfie Friendship Beacon cards_9601_9700 action Action Create a copy of a random card from the Ponies booster pack other than this one, then put that card into your hand. "Friendship is not magic, but this beacon is!" JakeTheWolfie Proxy Beacon cards_9601_9700 action Action Create a copy of a random card from the Vintage booster pack other than this one, then put that card into your hand. "Oh boy! An Alpha Black Lotus extended art!" JakeTheWolfie Crownforge cards_9601_9700 thing Thing 7C Action: Win the game if you have a crown, otherwise gain a Crown token. Cooldown 5 turns. (use this only if you've started 5+ turns since the last time you used it) Bucky Cliff cards_9601_9700 thing Thing 8C Destroy any non-flight-capable Things that move from behind this Cliff to in front of it. Bucky Adorn cards_9601_9700 action Action 9C Create three tokens of different types and put them on target non-token Thing. Its owner gains control of them. Bucky Subtract cards_9601_9700 action Action Exile target thing. JakeTheWolfie Torch Beacon cards_9601_9700 action Action Create a copy of a random card from the Flame booster pack other than this one, then put that card into your hand. A fire of eternity, as warm as the sun. JakeTheWolfie Unliftable Beacon cards_9601_9700 action Action Create a copy of a random card from the Heavy Actions booster pack other than this one, then put that card into your hand. Not even God himself can lift it. JakeTheWolfie No Skipping cards_9601_9700 thing Thing 0N Turns can't be lost or skipped. If a player would put a card from the deck into their hand, they instead put the top card of the deck into their hand. ChippyYYZ Maybe THIS Is The Matrix cards_9601_9700 action Action 0M Remove any number of Things you control or cards from your hand from the game; they were never real. You win the game if it's a subgame. ChippyYYZ Gravedigger cards_9601_9700 thing Thing 1G Whenever a Thing you control is destroyed or your turn ends, gain a Bone token. ChippyYYZ Grave Digger cards_9601_9700 thing Thing 1BB Whenever one or more things enter a player's field, that player sacrifices that many things. JakeTheWolfie Warping Hourglass cards_9601_9700 thing Thing UUUU At the end of your turn, target opponent takes an extra turn after this one, and they gain control of Warping Hourglass. JakeTheWolfie Temporal Restrictor cards_9601_9700 thing Thing UUR If a player would take an extra turn, you may instead skip that turn and put a charge counter on Temporal Restrictor.
Remove a charge counter: Target opponent takes an extra turn after this one. You must activate this ability if Temporal Restrictor has 4 or more charge counters on it. JakeTheWolfie Saber cards_9601_9700 thing Thing 0C Action:Destroy a living Thing that isn't attached to a weapon or armor. Bucky Fast Forward cards_9601_9700 action Action 1D Take two extra turns after this one, during which you cannot play any cards. Bucky Rewind cards_9601_9700 action Action 2D Return all Things destroyed this turn to play, then restart the turn. Bucky Dead Reckoning cards_9601_9700 action Action Return target thing from the discard pile to your field. At the end of your next turn, sacrifice it. JakeTheWolfie Zeno's Aura cards_9601_9700 thing Thing In order for a thing to enter the discard pile, it must first go halfway between where it is to the discard pile. However, in order to go halfway it must go halfway again to this new point from where it originated. This proccess can be expanded infinitely, therefore we can conclude that no things can enter the discard pile. JakeTheWolfie Unbuilt Church cards_9601_9700 thing_building Thing - Building When Unbuilt Church enters play, destroy all Ethereal Things.
Ethereal Things cannot be played. JakeTheWolfie Pause cards_9601_9700 rection Rection 3D Play in response to an opponent's action. That action's effects don't happen until after the turn ends. Bucky Replay Tape cards_9601_9700 thing Thing 4D When you take an Action, you may destroy this to repeat the action. Bucky Spectacular Instant Replay cards_9601_9700 action Action 5D Destroy a Thing. Return it to play and destroy it again. Bucky Liscense to Krill cards_9601_9700 thing Thing At the beginning of your turn, you may create a Krill token with "If one or more of your things would be destroyed, you may instead sacrifice 3 Krill tokens you control for each thing that would be destroyed." JakeTheWolfie Ancestral Recall cards_9601_9700 action Action U Draw 3 cards. JakeTheWolfie At least 1000 Ninjas cards_9601_9700 thing Thing Players can't activate the abilities of their Things unless they control the least number of Things. JakeTheWolfie

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