This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.
To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:
http://dvorakgame.co.uk/export.php?deck=Infinite_Dvorak_deck/Cards_9301-9400&lackeyimg=image&d=/d
For further information, read this page.Name Set ImageFile Type CornerValue Text FlavorText Creator Not Alone In This cards_9301_9400 thing Thing 4N Once during your turn, you may play a Thing that shares either a non-article non-preposition word in its title or a subtype with a Thing you control ''(this doesn't count as one of your plays for the turn)''. When you do, draw a card. ChippyYYZ Lattice Node cards_9301_9400 thing_lattice Thing - Lattice 7U All Lattices are Nodes and have "when you play an Action from your hand, gain an Energy token for each Node you control." Unstoppable Quadratic Power! Bucky Simplified Monty Hall Problem cards_9301_9400 action Action 8U Look at the top two cards of the draw pile and reveal one of them. Target opponent chooses one of the top three cards and draws it. You draw the other two. And behind door number two, we have... a goat! Bucky Goat cards_9301_9400 thing Thing 9U At the end of your turn, you may let the goat eat another target Thing you control. Bucky Hyperbolic Time Chamber cards_9301_9400 thing Thing Whenever you play a card, you may instead exile it with 3 time counters on it. At the beginning of your turn, remove 1 time counter from all cards exiled with Hyperbolic Time Chamber. Then, if any of those cards have no time counters on them, play them and copy them 9 times. You may choose new targets for the copies. JakeTheWolfie Latticeworks Corruption cards_9301_9400 thing_lattice Thing - Lattice All Lattices have "At the beginning of your turn, either discard 1 card or sacrifice this thing." Great Architectural feats are often undermined by the the smallest of details. JakeTheWolfie Lattice Reconfiguration cards_9301_9400 action Action Starting with you, each player chooses a non-lattice thing they control. That thing gains the subtype Lattice and gains "All Lattices have the card text of this Thing." JakeTheWolfie Iceberg Lettuce cards_9301_9400 thing_lettuce Thing - Lettuce 1V When you play this or a Lettuce is eaten, draw a card. crunch, crunch, crunch Bucky Devour cards_9301_9400 action Action 2V Destroy a Thing. If it was living or edible, draw a card. If it was neither, and not an abstract concept, discard a card. If it had flavortext, you may take an extra Action this turn. Bucky Promulg Gourmet cards_9301_9400 thing_beast Thing - Beast 3V At the start of your turn, Promulg Gourmet eats another Thing that has flavortext if any are available. If Promulg Gourmet goes three of your turns in a row without eating, it wanders off and exiles itself. At least this one's too snobbish to eat the players. Bucky Conjure cards_9301_9400 action Action Create a copy of target card that has not been exiled this game from the Infinite Dvorak deck and place it into your hand. JakeTheWolfie Cover in Gold cards_9301_9400 action Action All things gain the subtype Money. JakeTheWolfie Fat Stacks cards_9301_9400 thing_money Thing - Money Fat Stacks enters with 10 Money counters on it. Whenever you would destroy Money tokens, you may instead remove that many Money counters from Fat Stacks. If Fat Stacks has no Money counters on it, sacrifice it. JakeTheWolfie Zip Bomb cards_9301_9400 action Action 7Z Target player draws 6 cards and discards 6 cards. They discard randomly while above their maximum hand size. That player can't play Actions or Things on their next turn. "Huh, a .rar file? Wonder what's in it." ChippyYYZ Knock Into Next Week cards_9301_9400 action Action 7K Set this card and target Thing controlled by an opponent aside, attached to each other and that opponent. If your playgroup plays another game of Dvorak after this one, instead of returning the attached card to the deck, the attached player draws it as the first card of their opening hand. ChippyYYZ Thing Pump cards_9301_9400 thing Thing 9T At the beginning of your turn, if there are any cards under this card, look at them, reveal up to one Thing from among them and put it into your hand, and discard the rest. Otherwise, roll a d6, subtract 1, then put that many cards from the top of the deck face down under this card. Environmentally friendly it's not. ChippyYYZ Bottle Backup System cards_9301_9400 thing Thing 4V When one of your Things is destroyed, you may use one or all of its start-of-turn, end-of-turn, "Action:" or "Thing:" abilities afterwards. Bucky Graze Upon cards_9301_9400 action Action 5V Remove the last sentence printed on target Thing, other than its creator attribution. If you Graze Upon flavortext, draw two cards. Bucky All You Can Eat Buffet cards_9301_9400 thing Thing 6V Action+Thing: Draw a card and gain a Fat token. If you have five or more Fat tokens, destroy this. Bucky Shattered Void cards_9301_9400 thing Thing Attach to target Discard Pile. Attached discard pile has "Exile all cards in this pile. When a card enters this pile, exile it. If this pile needs to be shuffled to make a new deck, then either the owner of this pile loses the game, or the game ends in a draw." "The world crumbled around her. She scrambled to stop it, but every action she took was futile." JakeTheWolfie Anchor to Reality cards_9301_9400 thing_meta Thing - Meta When this enters play, attach it to target player. Attached player is a thing with "You cannot be removed from play." and has the subtype Player. JakeTheWolfie Violent Extinction cards_9301_9400 action Action Choose a card type other than Thing and Action. Search the deck for all cards with the chosen type, then exile them. Exile all cards of the chosen type from the discard pile. Each player exiles all cards of the chosen type from their hands and from among things they control. Shuffle the deck. JakeTheWolfie Action Pump cards_9301_9400 thing Thing 0A At the beginning of your turn, if there are any cards under this card, look at them, reveal up to one Action from among them and put it into your hand, and discard the rest. Otherwise, roll a d6, subtract 2, then put that many cards (min 0) from the top of the deck face down under this card. Dumps all sorts of Things into the ecosystem. ChippyYYZ Illusionary Mist cards_9301_9400 thing Thing As Ilusionary Mist comes into play, name a Thing subtype. All things are that subtype and lose all other subtypes. JakeTheWolfie Glass Cannon cards_9301_9400 thing Thing You may have Glass Cannon deal 1 damage to any target thing. If you do, place a crack counter on Glass Cannon. If Glass Cannon has 6 or more crack counters on it, sacrifice it. If a token is dealt any damage, or any Thing is dealt 3+ total damage in the same turn, the damage-dealers destroy it. JakeTheWolfie Infectious Cut cards_9301_9400 thing Thing Attach to target player. At the beginning of each turn, attached player gains 1 poison counter. If any player has 10 or more poison counters, they lose the game. If any thing has 3 or more poison counters, it's controller sacrifices it. JakeTheWolfie Power Lunch cards_9301_9400 action Action 7V Draw two cards; you may eat a food Thing you control to draw two more. Bucky Golden Apple of Envy cards_9301_9400 thing Thing 8V When an opponent targets you, they gain control of this Apple. Opponents' cards must target you whenever possible. If you or one of your cards or tokens eats this, you win the game. Bucky Snack Bar cards_9301_9400 thing Thing 9V You may eat this (destroying it) at the start of your turn. When a player eats this on their own turn, they may take three extra Actions this turn. When eaten out-of-turn, they draw a card. Bucky Cards_by_JakeTheWolfie cards_9301_9400 thing Thing Cards you control made by JakeTheWolfie have the original, unaltered text. "Hey there, welcome. Some of your cards are a bit confusing so I was hoping I could put some things out to make sure they are workable." -The T JakeTheWolfie Repulsive Harvest cards_9301_9400 action Action Each player sacrifices any number of living things they control. For each thing a player sacrified from Repulsive Harvest, they create 3 Money Tokens. JakeTheWolfie Mind over Matter cards_9301_9400 action_counter Action - Counter As an additional cost, discard your hand. Counter target effect that would cause you to lose the game. You may play this anytime. JakeTheWolfie Card 9333 cards_9301_9400 thing Thing 3x3 Whenever you play an Action with the number 3 or the word "three" in its text, rotate this card 120° clockwise. If this causes this card to complete a clockwise rotation, treat the number 3 and the word "three" in that Action's text as the number 9 or the word "nine". Sometimes... three threes really is nine. ChippyYYZ Paid Time Off cards_9301_9400 action Action 1P Instead of playing a Thing this turn, you may draw a card and gain a Money token. The next time you would take a turn, draw three cards and gain three Money tokens instead. Leaving early and taking tomorrow off. ChippyYYZ Three Dreams cards_9301_9400 action Action 1T Look at the top 3 cards of the deck. Put up to two of them into your hand, up to two of them into the discard pile, and the rest on top of the deck in any order. "For it shows things that were, and things that are, and things that yet may be." - Galadriel ChippyYYZ Meta-Boon cards_9301_9400 action Action 1W Put a new copy of Numagbar's, Jdragsa's, Xuburge's OR Camus's Boon (#4192 - #4194 OR #4197) in your hand. Bucky Theme Set Redemption cards_9301_9400 action Action 2W Choose a word other than "Action", "Reaction" or "Thing". Remove from the discard pile all cards with that word in their name or type line and exile them. Draw a card for each one after the first. If this draws at least as many cards as your hand size limit, win the game. Bucky Trade Caravan cards_9301_9400 thing Thing 3W At the start of your turn, discard a card. Action: Gain a Money token. At the end of your turn, draw a card. Bucky Rule of Three cards_9301_9400 thing Thing Players must play 3 cards during their turn. If they are unable to, they instead draw 3 cards and end their turn. Each player may play an additional card each turn. JakeTheWolfie The worst person you know cards_9301_9400 thing Thing Action: Make a good point. Your worst nightmare! JakeTheWolfie Corporate Espionage cards_9301_9400 action Action As an additional cost to play this, spend any amount of Money Tokens twice. Gain control of things your opponents control equal to half the number of Money Tokens spent to play this. JakeTheWolfie Go All Out cards_9301_9400 action Action 4W Play another Action from your hand, then repeat that Action three times. Discard down to your maximum hand size afterward, and end the turn. Bucky Liquidator cards_9301_9400 thing Thing 5W When you gain your ninth token during a single turn, you win. Action: Discard a Thing card and gain three Money tokens. Bucky War Caravan cards_9301_9400 thing Thing 6W At the start of your turn, destroy one of your Things. Action: Destroy target token. At the end of your turn, target opponent chooses and destroys one of their own things. Bucky Half-Baked Idea cards_9301_9400 action_counter Action - Counter Counter target card. It's controller sacrifices 1 thing. You may play this anytime. JakeTheWolfie Time Vault cards_9301_9400 thing Thing At the beginning of your turn, you may put a time counter on this. If you do, skip your turn. Remove a time counter from Time Vault: Take an extra turn after this one. If an effect you control would place extra time counters on Time Vault, counter it. JakeTheWolfie Ritual cards_9301_9400 action Action Target player does not pay any costs for target card that they played. You may play this anytime. JakeTheWolfie Bank Vault cards_9301_9400 thing Thing 9B Indestructible. Opponent's can't look at cards in your hand or force you to reveal them. When Bank Vault is moved to the discard pile from any zone during a turn in which it was in play, the player whose effect moved there gains 4 Gold tokens and 4 Money Tokens, draws two cards, and creates a blank Thing card named Gem and adds it to their hand. ChippyYYZ Unstable Echo cards_9301_9400 action Action 2U Play the Xth card of the discard pile, where X is the number of cards in your hand ''(this card counts as being in neither your hand nor the discard pile while you're playing it)''. ChippyYYZ Conspire Against cards_9301_9400 action Action 5C Choose a creator, then reveal your hand. If you reveal cards by two different creators and none by the chosen creator, destroy all Things by the chosen creator. "Et tu, Bucky?" ChippyYYZ Act of Mercy cards_9301_9400 action_reaction Action/Reaction 7W Move a Thing from the top three cards of the discard pile into your hand. You may play this in response to an opponent destroying a Thing. If you do, choose that Thing and you may play it immediately afterwards. Bucky Aggressive Posture cards_9301_9400 thing Thing 8W You have -2 to maximum hand size. When you discard an Action to the hand size limit, you may destroy a Thing. Bucky Adverse Reorganization cards_9301_9400 action Action 9W Move target card into target opponent's hand. Bucky Ulu Ring cards_9301_9400 thing Thing Indestructible. Attached thing is Indestructible. Action: Attach Ulu Ring to target living thing you control. If it was previously attached to a thing, sacrifice the previously attached thing. JakeTheWolfie Day of the Dead cards_9301_9400 action Action As an additional cost, destroy all things you control. Gain control of all Living Things in the discard pile. They gain the Undead subtype. "..And at the dawn of the final day, they saw the most horrifyingly beautiful sight. A living valley turned sour, their worst wishes coming true." JakeTheWolfie Drown in Tears cards_9301_9400 action Action Each player sacrifices a sentient and living thing they control. If they cannot, they discard 2 cards. JakeTheWolfie Vault of Plans cards_9301_9400 thing Thing 1X You have +1 to maximum hand size. On your turns that you start with a full hand, you may play an extra Action and/or an extra Thing. Bucky Vault of Ancient Relics cards_9301_9400 thing Thing 2X When you play this, put the bottom two cards of the discard pile into your hand. You have +2 to maximum hand size. Bucky Vault of the Forgotten cards_9301_9400 thing Thing 3X When you play this, draw a card and put it Up Your Sleeve. Treat cards that are exiled and/or Up Your Sleeve as though they were in your hand also. You have +3 to maximum hand size. Bucky The Room where it happens cards_9301_9400 thing Thing Once during each turn, The player who's turn it is may target a thing you control. You may choose to let them take control of it. If you do, take control of target thing that they control. JakeTheWolfie Simulate cards_9301_9400 action Action Create a token that's a copy of target thing, exceppt it has the subtype "Simulation" in addition to it's other types. JakeTheWolfie Monopoly cards_9301_9400 thing Thing If you are the only player able to legally play any cards on your turn, you win the game. JakeTheWolfie Heavy Wind Gusts cards_9301_9400 action_air Action - Air 4H Target opponent discards a card. Return up to one target Thing without a digit greater than 4 in its cornervalue to its controller's hand. ChippyYYZ Powerful Economics cards_9301_9400 thing Thing 7P For the purposes of any effects that count Things in play, your non-token Things each count as an additional Thing. For the purposes of any effects that count non-token Things in play, your tokens count as non-Token Things. ChippyYYZ Sharp Magician cards_9301_9400 thing_party_member Thing - Party Member 3S Thing: Discard a card from your hand or put a Thing you control into the discard pile. Action: Swap the top cards of the deck and discard pile. ChippyYYZ Tiny Vault cards_9301_9400 thing Thing 4X You have -3 to maximum hand size. Action: Draw two cards. Bucky Vault of Horrors cards_9301_9400 thing Thing 5X You have +5 to maximum hand size. When you discard a Thing to the hand size limit for the first time in a turn, eliminate the opponent with the most cards in hand. (break ties randomly) Bucky Refill the Vaults cards_9301_9400 action Action 6X You have +2 to maximum hand size for the rest of the turn. Draw cards until you reach your hand size limit. You can't play any more cards this turn. Skip your next turn. Bucky Wild Mage cards_9301_9400 thing_party_member Thing - Party Member 8W Action: X = the result on a d6. Destroy target Thing in play with X or an X in its cornervalue. If you can't choose such a Thing, then reveal the top X cards of the deck, choose an Action from among them, shuffle the rest of the deck, and play that Action. ChippyYYZ Infrastructural Lattice cards_9301_9400 thing_lattice Thing - Lattice 2I Lattices have "Treat digits in the cornervalues of cards you play or control as being 1 higher (max 9)." Lattices have "If a card would destroy a Thing you control, return it to your hand instead if it has a digit in its cornervalue that's not lower than or equal to any digit in the cornervalue of the destroying card." ChippyYYZ Ponder The Time Cube cards_9301_9400 action Action 7P Reveal the top four cards of the deck. If none have cornervalues, gain 10 Money tokens. If all of them have cornervalues, draw them and take an extra turn after this one. Otherwise, put either those with or without cornervalues into your hand. Discard the rest. "$1,000 to anyone who can disprove the Harmonic Cube." Gene Ray, Cubic (1927-2015) ChippyYYZ Gravedigger cards_9301_9400 thing Thing During your turn if you haven't played any cards, you may play a card from the discard pile. If it was a living thing, it gains the subtype Undead. JakeTheWolfie Lattice Beacon cards_9301_9400 thing_lattice Thing - Lattice Sacrifice Lattice Beacon, Action: Search your deck for a card with the subtype Lattice, then place the chosen card into your hand, then shuffle your deck. JakeTheWolfie Shimmering Beacon cards_9301_9400 thing Thing Sacrifice Shimmering Beacon, Action: Search your deck for a card with the subtype Gem, then place the chosen card into your hand, then shuffle your deck. JakeTheWolfie Cash Cache cards_9301_9400 action Action 7X Gain a number of Money or Gold tokens equal to your hand size limit. Bucky Cursed Vault cards_9301_9400 thing Thing 8X You may play this into an opponent's control. You have -2 to maximum hand size. When you discard cards to your hand size limit you do so at random. Bucky Deus Vault cards_9301_9400 thing Thing 9X You have +9 to maximum hand size. When you have 16 or more cards in your hand, you win the game. Bucky Fractalize cards_9301_9400 action Action For each thing with counters on it, you must either place additional counters on it of each type of counter already there or remove a counter of each type already there if able. JakeTheWolfie Fracturize cards_9301_9400 action Action Destroy target thing. It's creator creates 3 token copies of it, except they have the subtype Fractured and have no text on them. JakeTheWolfie Frackerize cards_9301_9400 action Action Copy this action for each thing it could target. The copies target a unique thing each time. Target thing gains the subtype "oily". You and it's owner create an oil token with "Sacrifice Oil: Gain money tokens equal to the number of oil tokens sacrificed this turn." JakeTheWolfie Goad cards_9301_9400 action Action 4G Target opponent may immediately play an Action card targeting you. They may not play Actions or Things on their next turn. ChippyYYZ Great Speed cards_9301_9400 thing Thing 0G When this card enters play, you may return a card playable as a reaction or response from the discard pile to your hand. When an opponent would play a card or ability as a reaction or response to a card you play (including this one), they must first discard a card. ChippyYYZ Spicy Hot Take cards_9301_9400 thing Thing 2S When this enters play, draw two cards if an opponent has more cards in hand than you. Actions that could target Spicy Hot Take must do so. "Well here's what *I* think about Elon Musk..." ChippyYYZ Lightning Round cards_9301_9400 action Action 1Y Each other player reveals a card from their hand. Choose one of them and play it. The others are played by their owners. Bucky Token Market cards_9301_9400 thing Thing 2Y Action:Discard a card and gain three Money tokens. Thing:Spend a Money token to gain a token of any other type. Bucky Oil Rig & Refinery cards_9301_9400 thing Thing 3Y At the start of your turn, gain an Oil token if you have fewer than four. Up to twice per turn, you may spend two Oil tokens to take an extra Action. Bucky Syphon Eons cards_9301_9400 action Action Draw cards from the deck equal to the number of cards in exile. You have no maximum handsize until your next turn. JakeTheWolfie Disruption Agent cards_9301_9400 thing Thing Lattices players control have no affect on Lattices they control. JakeTheWolfie Lupine Beacon cards_9301_9400 thing Thing Sacrifice Lupine Beacon, Action: Search your deck for a card created by JakeTheWolfie, then place the chosen card into your hand, then shuffle your deck. JakeTheWolfie Curse of Isolation cards_9301_9400 thing Thing 4Y Play this attached to an opponent, but still in your control. Things the attached player controls can't target or modify other Things they control. Bucky Reproduce cards_9301_9400 action Action 5Y Print a clean copy of target non-Token Thing, without any modifications made after its introduction to the game, and put it in your hand. Bucky Token of Friendship cards_9301_9400 non_token_thing Non-token Thing 6Y Play into an opponent's control with a token with the same name as you on it. You are on a team with any player who shares a name with a token on this. You aren't opponents of each other. If you win, they win, and vice versa. If you're on a team with every remaining player, you all win. Bucky He cards_9301_9400 thing Thing Create a His Devices token with "If you only control a thing named He and a token named His Devices, all players lose the game." JakeTheWolfie Cantrip Confuser cards_9301_9400 thing Thing Draw card equal to the number of cards in your hand minus one less than the number of cards in your hand. JakeTheWolfie Indecisive cards_9301_9400 action Action The next time an effect targets something, copy that effect for each valid target. The copies target a unique option each time. JakeTheWolfie Weigh Down cards_9301_9400 thing Thing 9W Opponents can't lose or be eliminated from the game. Opponents' maximum hand sizes are reduced by 2. ChippyYYZ Precarious Paralysis cards_9301_9400 thing Thing 9P When a player plays an Action, if each symbol in its cornervalue appears in the cornervalues of Things in play (it must have a cornervalue), they draw two cards. Otherwise, that player loses the game unless they put a Thing they control in the discard pile. In either case, discard Precarious Paralysis. ChippyYYZ "Binarius, Analysis!" cards_9301_9400 action Action 6B Look at all cards in all zones, then shuffle any ordered sets of cards not viewable by any player (e.g. the deck). Choose at least one creator, then draw and reveal the top two cards of the deck. If each of those cards is by a chosen creator, and each chosen creator made any of those cards, you win the game. ChippyYYZ Triangle's Boon cards_9301_9400 action Action 7Y Draw three cards that you can't play this turn OR You may play up to two extra Actions and/or an extra Thing this turn OR you can't be affected by others' Actions or lose the game until your next turn. Aggression, Greed or Defense, choose wisely. Bucky Ball cards_9301_9400 thing Thing 8Y Action:Give this to target opponent. They discard a random card. When this is targetted, you may use its action ability as a reaction but can't target the player that targetted this. Bucky