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All Lattices lose all card text until the beginning of your next turn. If there are no Lattices, draw a card. |
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Card : JakeTheWolfie |
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All Lattices have "If Kevan is in the game, they win."
It's rather structurally unsound.. |
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Card : JakeTheWolfie |
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If a token is dealt any damage, or any Thing is dealt 3+ total damage in the same turn, the damage-dealers destroy it.
All Lattices have "After drawing for your turn, this deals 1 damage to target Thing.". |
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Card : Bucky |
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This turn, if a token is dealt any damage, or any Thing is dealt 3+ total damage within the turn, the damage-dealers destroy it.
This deals 4 damage split among any number of Things. You may spend up to five tokens to deal one more damage each. |
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Card : Bucky |
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If a token is dealt any damage, or any Thing is dealt 3+ total damage in the same turn, the damage-dealers destroy it.
When you draw some number of cards, Auto Cannon deals that much damage to target Thing. |
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Card : Bucky |
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Things you control are Lattices in addition to their other types. All Lattices have "If this is destroyed, if it is not a token, create a token that's a copy of target Lattice. If it is a token, create a Lattice Token." |
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Card : JakeTheWolfie |
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Whenever a Lattice not named Lattice Amplifier would grant cardtext to other Lattices, it grants that cardtext twice. During the beginning of your turn, if you control no other lattices, draw a card. Then, you may play a Lattice Thing from your hand for free. |
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Card : JakeTheWolfie |
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Action: Destroy Target Lattice. Players can't play Lattices. If there are no Lattices in play, sacrifice Lattice Destroyer, then draw a card. |
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Card : JakeTheWolfie |
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At the beginning of your turn, rotate Chaos Lattice 90˚ counterclockwise. Whenever a Lattice is played, rotate Chaos Lattice 180˚ clockwise. When it completes a counterclockwise rotation, destroy target Thing and either turn a non-Lattice Thing you control face-down or gain an Insanity token. |
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Card : Binarius |
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