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http://dvorakgame.co.uk/export.php?deck=Infinite_Dvorak_deck/Cards_9201-9300&lackeyimg=image&d=/d
For further information, read this page.Name Set ImageFile Type CornerValue Text FlavorText Creator Card Seller cards_9201_9300 thing_person Thing - Person 6R When you use an Action ability, you may spend six Money tokens at the end of the action to draw two cards. Action:Gain a Money token. Bucky Thought Accelerant cards_9201_9300 thing Thing Whenever you would draw a card, draw twice that many cards instead. JakeTheWolfie Mind Altering Drugs cards_9201_9300 action Action Create a drug token with "Your hand size is reduced by 1. Whenever you would draw a card, draw an additional card. This token cannot be destroyed" JakeTheWolfie Neura-Link cards_9201_9300 thing Thing Players play with their hands revealed. Players may play up to 1 card from another player's hand during their turn. Anything is possible when we all work apart. JakeTheWolfie Card Thief cards_9201_9300 thing_person Thing - Person 7R When an opponent draws a card, you may spend seven Money tokens to look at their hand and steal a card from it. Action:Gain a Money token. Bucky Player Killer cards_9201_9300 thing_person Thing - Person 8R When you destroy a Thing, you may spend eight Money tokens to eliminate its controller. Action:Gain a Money token. Bucky Crown Bearer cards_9201_9300 thing_person Thing - Person 9R When you start your turn, you may spend nine Money tokens to win the game. Action:Gain a Money token. Bucky Bottled Priority cards_9201_9300 thing Thing When this is destroyed, begin your turn. Binarius Card Entrepreneur cards_9201_9300 thing Thing When you gain a Money token, you may discard a card to gain two more. Binarius Daydream cards_9201_9300 action Action View the top three cards of the draw pile and put one into your hand, then end your turn. Your hand and Things are untargetable until your next turn. Instead of playing a Thing this turn, you may view the top five cards of the draw pile and put two into your hand instead. Binarius Soul Binding cards_9201_9300 action Action Each player adds "If this thing is destroyed, you lose the game" to target thing they control. Until your next turn, none of the things targeted this way can be destroyed. JakeTheWolfie Entrap cards_9201_9300 thing Thing Attach to target player. Attached player cannot use actions that would target things they do not control not named Entrap JakeTheWolfie Fully Armed Hostile Takeover cards_9201_9300 action Action If you control more things than target opponent or opponents combined, those players lose the game. Otherwise, you lose the game. JakeTheWolfie Coin Flip cards_9201_9300 action Action 1S Flip a coin. If heads, draw two cards and you may take two extra Actions this turn. Regardless of the result, gain a Money token. Bucky Mortgage cards_9201_9300 action Action 2S Move target Thing to Up Your Sleeve. Its controller gains two Money tokens and a Note token with "Ifis Up any Player's Sleeve, you may pay them three Money to return it to your control." Bucky Card Sale cards_9201_9300 action Action 3S Discard a card from your hand or Up Your Sleeve. Gain Money tokens equal to three plus the highest digit in its cornervalue (default 1) and draw two cards. Bucky The Unspeakable cards_9201_9300 thing Thing Exile any sentient thing that would target The Unspeakable. You musn't know it's name. It's really, really hard to pronounce. JakeTheWolfie Salt the Earth cards_9201_9300 action Action Destroy all Plants. JakeTheWolfie Calcium Trap cards_9201_9300 action Action Target thing gains "If this uses any abilities, erase all card text on this thing." JakeTheWolfie Frozen Open cards_9201_9300 thing Thing Attach to target player or Thing. Effects that would prevent attached entity from being targeted fail. JakeTheWolfie Distressingly Jewish-Coded Goblins cards_9201_9300 thing Thing So they not only have big pointy noses, but they generate a Money token at the beginning of your turn? And if you control no other Things when they enter play they can literally kidnap target Thing into your hand? Yeah, not a good look. Maybe don't spend money on the new HP game. When a player plays a Witch, a Wizard, or a Spell, eliminate them. ChippyYYZ Victory Royale cards_9201_9300 action Action 3V If there are at least twice as many non-Token Things in play as there are players, choose one of those Things at random, then destroy all other Things. Otherwise, draw a card. ChippyYYZ Gem of Three Souls cards_9201_9300 thing Thing 5G When this enters play, attach up to three living Thing cards from the discard pile to it. Once during your turn, you may choose an attached Thing card. Until your next turn, Gem of Three Souls becomes a copy of that Thing, except it still counts as a Gem. ChippyYYZ Case the Joint cards_9201_9300 action Action View a random card in target opponent's hand and another card of their choice. If they play an Action you see this way during their next turn, you may ignore its effects on you. Draw a card for each of their Things you target this turn. Binarius Out-of-Body Experience cards_9201_9300 action Action Play the rest of your turn using target opponent's hand instead of your own. Binarius Ensconce cards_9201_9300 action Action Target Thing's controller puts it Up Their Sleeve. Binarius Russia cards_9201_9300 thing Thing Things you control with Ice counters have "If this becomes the target of a thing's ability, destroy it. If this becomes the target of a player's action, they discard a thing and action if able. JakeTheWolfie Deflection Sage cards_9201_9300 thing Thing Once per round, if an effect would target one of your things, you may redirect it to another valid target. JakeTheWolfie Tax and Spend cards_9201_9300 action Action 4S Choose one, four times in succession: * Gain a Money token or steal an opponent's Money token. * Spend a Money token to draw a card. * Spend a Money token for the ability to play an extra Action or Thing this turn. Bucky Smear Campaign cards_9201_9300 action Action 5S Target Thing is considered racist this turn. Destroy all racist Things, and gain a Money token for each. Bucky Pile of Masks cards_9201_9300 thing Thing 6S Actions that target your Things do so at random. Bucky Curse of Fragility cards_9201_9300 thing_curse Thing - Curse Attach to target player Whenever attached player becomes the target of an effect, they sacrifice target thing of their choice. (Sacrificing destroys one of their things, even if it is indestructible) JakeTheWolfie Curse of Mirrors cards_9201_9300 thing_curse Thing - Curse Attach to target Player. Whenever attached player uses an action or ability, every other player may copy it, and may choose new targets for the copy. JakeTheWolfie Enter the Finite cards_9201_9300 action Action Draw a card "Have a thought" - Niv-Mizn't JakeTheWolfie He Gives cards_9201_9300 action Action 58 Draw three cards. You may put a Thing from your hand into play. If a card named "And Takes Away" isn't in the discard pile, create a copy of it (#9236) and put in an opponent's hand. ChippyYYZ And Takes Away cards_9201_9300 action Action 22 Return target Thing to its controller's hand. That player discards three cards. If a card named "He Gives" isn't in the discard pile, create a copy of it (#9235) and put in that player's hand. ChippyYYZ Exit the Infinite cards_9201_9300 action Action 7S Put the whole draw pile in your hand, then shuffle all but one card of your hand into the deck. Bucky Curse of Blindness cards_9201_9300 thing_curse Thing - Curse 8S Attach this to an opponent when you play it. When the attached player targets other players' things, they do so at random. (they choose the player, then select from their legal targets at random) Bucky Total Liquidation cards_9201_9300 action Action 9S Destroy all Things. Each player gains a Money token for each of their tokens destroyed, two Money tokens for each of their non-token Things destroyed, and an additional eight Money tokens for each of their Things destroyed whose text contained the word "win". Bucky Eternity Shard cards_9201_9300 thing Thing Indestructible. If the game would end while Eternity Shard is on the field, exile Eternity Shard instead. If another player plays an Eternity Shard or a copy of it, shuffle it into the deck. It's shimmering angles and sharp points are a sight to behold, as if it has existed for all of time. JakeTheWolfie Eternity Plates cards_9201_9300 thing Thing Indestructible. Attach to yourself. If an effect would cause you to lose, counter it then exile Eternity Plates. If another player plays an Eternity Plates or a copy of it, shuffle it into the deck. A noble piece of equipment, held in high prestige, and higher rarity. JakeTheWolfie Eternity Wand cards_9201_9300 thing Thing Indestructible. Action: Destroy all things, then exile all things. Exile Eternity Wand. If another player plays an Eternity Wand or a copy of it, shuffle it into the deck. The most volatile Eternity Artifact, its' power is feared by mortals and gods alike. JakeTheWolfie Mass Outbreak 1 cards_9201_9300 thing Thing 3M Reveal each card you draw. When you reveal a Thing this way, create three copies of it and put them into your hand, then put Mass Outbreak 1 into the discard pile. ChippyYYZ Mass Outbreak 2 cards_9201_9300 action Action 3M Reveal cards from the top of the deck until you reveal a Thing card. Put that card into your hand. Create two copies of it and put them into your hand. Shuffle the deck. ChippyYYZ Massive Mass Outbreak cards_9201_9300 thing Thing 9M Action: Create two copies of each non-token Thing you control without the word "Outbreak" in its title, then put those cards into your hand. Put this card into the discard pile. ChippyYYZ Nevinyrral's Slipped Disk cards_9201_9300 thing Thing As an additional cost, sacrifice a thing named "Nevinyrral", or sacrifice 3 things, one of them being alive. '''Sacrifice Nevinyrral's Slipped Disk: Destroy all Things. JakeTheWolfie Nevinyrral cards_9201_9300 thing Thing When Nevinyrral is destroyed, you may discard 3 cards. If you do, destroy all Things. JakeTheWolfie Isle of Exiles cards_9201_9300 thing Thing 1T Exiled cards go under this. Action: Draw and exile a card. Action:''' Discard your hand and replace it with all the exiled cards. Bucky The Great Return cards_9201_9300 action Action 2T Play one Thing, if available, from each of the following: Up Your Sleeve, the top 3 cards of the discard pile, cards you know are in someone's hand (e.g. yours), the exiled cards, Things you already control. Bucky Reverse Card Seller cards_9201_9300 thing_person Thing - Person R6/3T When you use an Action ability, gain a money token afterwards. Action: spend six Money to draw two cards. Bucky Revivification Gambit cards_9201_9300 action Action Return all exiled things under your control, then play all exiled actions. Exile Revivification Gambit. At the end of your next turn, you lose the game. When you do, exile all cards returned with Revivification Gambit. "Aha, I've done it! I've crossed the barrier between Life and Death! I shall remain immortal forev-" JakeTheWolfie Voraciously Cannibalize cards_9201_9300 action Action Destroy target Sentient Living thing. You create 3 Food tokens, and that thing's owner creates 1 Food token. Unsated with the meal provided to him, he would devour the cook who made it for him. JakeTheWolfie Bootstrap Paradox cards_9201_9300 action Action Destroy target non-living thing. JakeTheWolfie Spiteful Spear cards_9201_9300 action Action 3S Destroy target Thing. If its controller controls no other non-token Things, eliminate all players with any Doom tokens. Gain a Doom token. ChippyYYZ Bleak Vision cards_9201_9300 action Action 1B Look at the top three cards of the deck, put any number of them into the discard pile, then draw three cards. If you have the most cards in hand, eliminate all players with any Doom tokens. Gain a Doom token. ChippyYYZ Programmer's Hubris cards_9201_9300 action Action 7P Gain control of target Thing. If it's a living thing, eliminate all players with any Doom tokens. Gain a Doom token. Check it out! I got DOOM to run on this thing. ChippyYYZ April Fools Joke cards_9201_9300 thing Thing 4T Play this as a copy of a Thing in the discard pile in all respects except that it doesn't copy ruletext. When this becomes a target, eliminate the player whose card/token targetted it. Destroy this at the start of your turn. Bucky Corner Championship cards_9201_9300 action Action 5T Reveal cards from the top of the deck until you reveal a Thing you can play with a cornervalue. Play that Thing, then shuffle the deck. You may activate one of its Action abilities twice. You win the game if your Things have at least eleven distinct non-punctuation symbols in their cornervalues. Bucky Inquisition Raid cards_9201_9300 action Action 6T Exile and then discard all Things whose text has been altered from the version in the archives. Each opponent must discard a card from their hand or Up Their Sleeve, and each opponent who can't do so must spend their Action next turn making up an excuse. Bucky Genocide cards_9201_9300 action Action Choose a living thing type. Destroy all things that are that type. JakeTheWolfie Pet Eye Remover cards_9201_9300 thing Thing Pets you control cannot be targeted. Animals you control cannot be destroyed. JakeTheWolfie Aspic cards_9201_9300 thing Thing Attach to Target creature. Whenever attached creature is targeted, draw a card, then discard a card. JakeTheWolfie Arcane Archer cards_9201_9300 thing_party_member Thing - Party Member 2A Action: Choose target Thing and roll a d6. You may spend an Energy or Mana token to add 3 to the result. Destroy that Thing unless its cornervalue contains a digit higher than the result. ChippyYYZ Necromancer Adept cards_9201_9300 thing_party_member Thing - Party Member 6N Action: Choose target Thing card in the discard pile and roll a d6. You may spend a Zombie or Strawberry Candy token to add 3 to the roll. Swap it with another non-token Thing you control unless its cornervalue contains a digit higher than the result. ChippyYYZ Shield Knight cards_9201_9300 thing_party_member Thing - Party Member 2S You and other Things you control can't be the target of effects you don't control. Action: Choose target Thing and roll a d6. Return that Thing to its controller's hand unless its cornervalue contains a digit higher than the result. "Hold the line!" ChippyYYZ Lattice Tower cards_9201_9300 thing_lattice Thing - Lattice All Lattices except for Lattice Tower are Indestructible. Lattice Tower is Indestructible as long as you control no other Lattices. JakeTheWolfie Lattice Electrifier cards_9201_9300 thing_lattice Thing - Lattice All Lattices have "At the beginning of your turn, create 1 energy token. Spend 3 energy tokens: Destroy target thing." JakeTheWolfie Freezing Lattice cards_9201_9300 thing_lattice Thing - Lattice All Lattices have "At the beginning of your turn, place 1 Ice counter on target thing." JakeTheWolfie Double Agency cards_9201_9300 thing Thing 7T Play this attached to another Thing. You control the attached Thing during your turn. Action: Spend 3 Money things to attach Double Agency to a different Thing. Bucky Fate Stealing Device cards_9201_9300 thing Thing 8T Action:Move the top card of the deck to Up Your Sleve. Action:Put a card from Up Your Sleeve on top of the deck. Bucky Hidden Reserves cards_9201_9300 action_reaction Action/Reaction 9T Draw three cards. You may play this as a response to an opponent's action that targets you or affects your hand; when played as such, the action can't let them look at or affect the cards you just drew. Bucky Lattice Contructor cards_9201_9300 thing_lattice Thing - Lattice Action: Target thing gains the subtype Lattice You may only target a thing you control if you do not have the most Lattices. Sacrifice a Lattice you control: Search the Deck for a Lattice Thing, and play it under your control. Shuffle the deck. JakeTheWolfie Shatter the Lattice cards_9201_9300 action Action All Lattices lose all card text until the beginning of your next turn. If there are no Lattices, draw a card. JakeTheWolfie Cheap Plastic Lattice cards_9201_9300 thing_lattice Thing - Lattice All Lattices have "If Kevan is in the game, they win." It's rather structurally unsound.. JakeTheWolfie Lattice Cannon cards_9201_9300 thing_lattice Thing - Lattice 1U If a token is dealt any damage, or any Thing is dealt 3+ total damage in the same turn, the damage-dealers destroy it. All Lattices have "After drawing for your turn, this deals 1 damage to target Thing.". Bucky Cannonade cards_9201_9300 action Action 2U This turn, if a token is dealt any damage, or any Thing is dealt 3+ total damage within the turn, the damage-dealers destroy it. This deals 4 damage split among any number of Things. You may spend up to five tokens to deal one more damage each. Bucky Auto Cannon cards_9201_9300 thing Thing 3U If a token is dealt any damage, or any Thing is dealt 3+ total damage in the same turn, the damage-dealers destroy it. When you draw some number of cards, Auto Cannon deals that much damage to target Thing. Bucky Crystaline Lattice cards_9201_9300 thing_lattice Thing - Lattice Things you control are Lattices in addition to their other types. All Lattices have "If this is destroyed, if it is not a token, create a token that's a copy of target Lattice. If it is a token, create a Lattice Token." JakeTheWolfie Lattice Amplifier cards_9201_9300 thing_lattice Thing - Lattice Whenever a Lattice not named Lattice Amplifier would grant cardtext to other Lattices, it grants that cardtext twice. During the beginning of your turn, if you control no other lattices, draw a card. Then, you may play a Lattice Thing from your hand for free. JakeTheWolfie Lattice Destroyer cards_9201_9300 thing Thing Action: Destroy Target Lattice. Players can't play Lattices. If there are no Lattices in play, sacrifice Lattice Destroyer, then draw a card. JakeTheWolfie Chaos Lattice cards_9201_9300 thing_lattice Thing - Lattice At the beginning of your turn, rotate Chaos Lattice 90˚ counterclockwise. Whenever a Lattice is played, rotate Chaos Lattice 180˚ clockwise. When it completes a counterclockwise rotation, destroy target Thing and either turn a non-Lattice Thing you control face-down or gain an Insanity token. Binarius Lattice Condenser cards_9201_9300 thing_lattice Thing - Lattice When you play this and at the beginning of your turn, if no other Lattices are in play, reveal cards from the draw pile until you reveal a Lattice, put it into play, and shuffle the draw pile. Binarius Ivory Tower Defense cards_9201_9300 thing Thing When an opponent's Action would destroy a Thing you control, you may return this to your hand to ignore the effect and draw and discard a card. Binarius Wages of Corruption cards_9201_9300 action Action 4U Each player discards a card at random. Put one of the discarded cards into your hand. Gain a Money token for each other card discarded. Scrapping the treasures to steal the scrap Bucky Escapade cards_9201_9300 action Action 5U Choose a Thing you control. Take another turn after this one, but you only control that chosen Thing during that turn. If you'd gain any other Things during the turn, leave them behind at the end of the turn, in play but under no one's control. Bucky Extra Large Refill cards_9201_9300 action Action 6U Draw three cards and return one of your nontoken Things to your hand. You have +5 hand size limit for the rest of the turn. Bucky Visions of the Future cards_9201_9300 action Action Exile the top 3 cards of the deck. Whenever you would draw a card, instead draw from cards exiled this way if able. Until the end of your turn, you may view and re-order the cards. JakeTheWolfie Futuristic Latticeworks cards_9201_9300 thing_lattice Thing - Lattice All Lattices have "Before you draw the first card for your turn, view the top X cards of the deck, where X is twice the number of Lattices in play. You may re-arrange them before drawing. This ability only triggers for one Lattice you control each turn." JakeTheWolfie Fragile Lattice cards_9201_9300 thing_lattice Thing - Lattice All Lattices have "If this is targeted by an effect, sacrifice it. This cannot be Indestructible." JakeTheWolfie Tapestry cards_9201_9300 thing Thing 8T You may have Tapestry enter play covering a Thing you control, making that Thing blank and untargetable. You may uncover it any time on your turn. When Tapestry enters play, you may have it gain up to three subtypes of your choice. "It depicts a PARTY MEMBER battling a DRAGON over its hoard of GEMS. A person-sized LUMP protrudes from it." ChippyYYZ Kevlar Heart cards_9201_9300 thing_song Thing - Song 1K Opponents' cards can't cause you to draw or discard cards. ChippyYYZ Aikido Throw cards_9201_9300 action_reaction Action - Reaction 1A As an Action, return target Thing to its controller's hand. OR play as a Reaction to an opponent's Action targeting you or a Thing you control. Negate that action's effects, then return target Thing that entered play under their control this turn to their hand. ChippyYYZ Sweep Attack cards_9201_9300 action Action When you play this, rotate it 360˚ clockwise. Return a Thing you control to your hand. If you do, destroy up to one Thing belonging to each opponent. Binarius Second Chances cards_9201_9300 thing Thing Once between your turns, when an opponent's living Thing would be destroyed, you may discard a card to gain control of it instead. Binarius Daunt cards_9201_9300 action Action For each Thing you play this turn, an opponent of your choice may not draw cards next turn. You may play another Action. Binarius Living Lattice cards_9201_9300 thing_lattice Thing - Lattice All Lattices have "Whenever this would be destroyed, you may discard a card to prevent this from being destroyed." JakeTheWolfie Golden Lattice cards_9201_9300 thing_lattice Thing - Lattice All Lattices have "At the beginning of your turn, create 1 money token." JakeTheWolfie Replicating Lattice cards_9201_9300 thing_lattice Thing - Lattice All Lattices have "At the beginning of your turn, create a token that's a copy of this lattice. Then, target opponent who doesn't control a Lattice may create a token that's a copy of target Lattice." It's size slowly became insurmountable, the world turning into an interconnected web of grids. JakeTheWolfie Crystal Heart cards_9201_9300 thing_gem Thing - Gem 2C Other things you control are also Gems. Whenever a Gem becomes the target of a card's effect, that Gem's controller may draw a card, then they may discard a card that shares a symbol in its cornervalue with that Gem to negate the effect targeting it. ChippyYYZ One Stone cards_9201_9300 action Action 8O Destroy target Thing and up to one target Thing that shares either a non-article non-preposition word in its title or a subtype with that Thing. ChippyYYZ