Dvorak Export: Infinite Dvorak deck/Cards 9201-9300


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Name	Set	ImageFile	Type	CornerValue	Text	FlavorText	Creator
Card Seller	cards_9201_9300	thing_person	Thing - Person	6R	When you use an Action ability, you may spend six Money tokens at the end of the action to draw two cards. Action:Gain a Money token.		Bucky
Thought Accelerant	cards_9201_9300	thing	Thing		Whenever you would draw a card, draw twice that many cards instead.		JakeTheWolfie
Mind Altering Drugs	cards_9201_9300	action	Action		Create a drug token with "Your hand size is reduced by 1. Whenever you would draw a card, draw an additional card.  This token cannot be destroyed"		JakeTheWolfie
Neura-Link	cards_9201_9300	thing	Thing		Players play with their hands revealed.  Players may play up to 1 card from another player's hand during their turn.	Anything is possible when we all work apart.	JakeTheWolfie
Card Thief	cards_9201_9300	thing_person	Thing - Person	7R	When an opponent draws a card, you may spend seven Money tokens to look at their hand and steal a card from it. Action:Gain a Money token.		Bucky
Player Killer	cards_9201_9300	thing_person	Thing - Person	8R	When you destroy a Thing, you may spend eight Money tokens to eliminate its controller. Action:Gain a Money token.		Bucky
Crown Bearer	cards_9201_9300	thing_person	Thing - Person	9R	When you start your turn, you may spend nine Money tokens to win the game. Action:Gain a Money token.		Bucky
Bottled Priority	cards_9201_9300	thing	Thing		When this is destroyed, begin your turn.		Binarius
Card Entrepreneur	cards_9201_9300	thing	Thing		When you gain a Money token, you may discard a card to gain two more.		Binarius
Daydream	cards_9201_9300	action	Action		View the top three cards of the draw pile and put one into your hand, then end your turn. Your hand and Things are un­target­able until your next turn.  Instead of playing a Thing this turn, you may view the top five cards of the draw pile and put two into your hand instead.		Binarius
Soul Binding	cards_9201_9300	action	Action		Each player adds "If this thing is destroyed, you lose the game" to target thing they control. Until your next turn, none of the things targeted this way can be destroyed.		JakeTheWolfie
Entrap	cards_9201_9300	thing	Thing		Attach to target player.  Attached player cannot use actions that would target things they do not control not named Entrap		JakeTheWolfie
Fully Armed Hostile Takeover	cards_9201_9300	action	Action		If you control more things than target opponent or opponents combined, those players lose the game. Otherwise, you lose the game.		JakeTheWolfie
Coin Flip	cards_9201_9300	action	Action	1S	Flip a coin. If heads, draw two cards and you may take two extra Actions this turn. Regardless of the result, gain a Money token.		Bucky
Mortgage	cards_9201_9300	action	Action	2S	Move target Thing to Up Your Sleeve. Its controller gains two Money tokens and a Note token with "If  is Up any Player's Sleeve, you may pay them three Money to return it to your control."		Bucky
Card Sale	cards_9201_9300	action	Action	3S	Discard a card from your hand or Up Your Sleeve. Gain Money tokens equal to three plus the highest digit in its cornervalue (default 1) and draw two cards.		Bucky
The Unspeakable	cards_9201_9300	thing	Thing		Exile any sentient thing that would target The Unspeakable.	You musn't know it's name. It's really, really hard to pronounce.	JakeTheWolfie
Salt the Earth	cards_9201_9300	action	Action		Destroy all Plants.		JakeTheWolfie
Calcium Trap	cards_9201_9300	action	Action		Target thing gains "If this uses any abilities, erase all card text on this thing."		JakeTheWolfie
Frozen Open	cards_9201_9300	thing	Thing		Attach to target player or Thing.  Effects that would prevent attached entity from being targeted fail.		JakeTheWolfie
Distressingly Jewish-Coded Goblins	cards_9201_9300	thing	Thing		So they not only have big pointy noses, but they generate a Money token at the beginning of your turn? And if you control no other Things when they enter play they can literally kidnap target Thing into your hand? Yeah, not a good look. Maybe don't spend money on the new HP game. When a player plays a Witch, a Wizard, or a Spell, eliminate them.		ChippyYYZ
Victory Royale	cards_9201_9300	action	Action	3V	If there are at least twice as many non-Token Things in play as there are players, choose one of those Things at random, then destroy all other Things. Otherwise, draw a card.		ChippyYYZ
Gem of Three Souls	cards_9201_9300	thing	Thing	5G	When this enters play, attach up to three living Thing cards from the discard pile to it. Once during your turn, you may choose an attached Thing card. Until your next turn, Gem of Three Souls becomes a copy of that Thing, except it still counts as a Gem.		ChippyYYZ
Case the Joint	cards_9201_9300	action	Action		View a random card in target opponent's hand and another card of their choice. If they play an Action you see this way during their next turn, you may ignore its effects on you. Draw a card for each of their Things you target this turn.		Binarius
Out-of-Body Experience	cards_9201_9300	action	Action		Play the rest of your turn using target opponent's hand instead of your own.		Binarius
Ensconce	cards_9201_9300	action	Action		Target Thing's controller puts it Up Their Sleeve.		Binarius
Russia	cards_9201_9300	thing	Thing		Things you control with Ice counters have "If this becomes the target of a thing's ability, destroy it. If this becomes the target of a player's action, they discard a thing and action if able.		JakeTheWolfie
Deflection Sage	cards_9201_9300	thing	Thing		Once per round, if an effect would target one of your things, you may redirect it to another valid target.		JakeTheWolfie
Tax and Spend	cards_9201_9300	action	Action	4S	Choose one, four times in succession:  * Gain a Money token or steal an opponent's Money token.  * Spend a Money token to draw a card.  * Spend a Money token for the ability to play an extra Action or Thing this turn.		Bucky
Smear Campaign	cards_9201_9300	action	Action	5S	Target Thing is considered racist this turn. Destroy all racist Things, and gain a Money token for each.		Bucky
Pile of Masks	cards_9201_9300	thing	Thing	6S	Actions that target your Things do so at random.		Bucky
Curse of Fragility	cards_9201_9300	thing_curse	Thing - Curse		Attach to target player  Whenever attached player becomes the target of an effect, they sacrifice target thing of their choice. (Sacrificing destroys one of their things, even if it is indestructible)		JakeTheWolfie
Curse of Mirrors	cards_9201_9300	thing_curse	Thing - Curse		Attach to target Player.  Whenever attached player uses an action or ability, every other player may copy it, and may choose new targets for the copy.		JakeTheWolfie
Enter the Finite	cards_9201_9300	action	Action		Draw  a card	"Have a thought"  - Niv-Mizn't	JakeTheWolfie
He Gives	cards_9201_9300	action	Action	58	Draw three cards. You may put a Thing from your hand into play. If a card named "And Takes Away" isn't in the discard pile, create a copy of it (#9236) and put in an opponent's hand.		ChippyYYZ
And Takes Away	cards_9201_9300	action	Action	22	Return target Thing to its controller's hand. That player discards three cards. If a card named "He Gives" isn't in the discard pile, create a copy of it (#9235) and put in that player's hand.		ChippyYYZ
Exit the Infinite	cards_9201_9300	action	Action	7S	Put the whole draw pile in your hand, then shuffle all but one card of your hand into the deck.		Bucky
Curse of Blindness	cards_9201_9300	thing_curse	Thing - Curse	8S	Attach this to an opponent when you play it. When the attached player targets other players' things, they do so at random. (they choose the player, then select from their legal targets at random)		Bucky
Total Liquidation	cards_9201_9300	action	Action	9S	Destroy all Things. Each player gains a Money token for each of their tokens destroyed, two Money tokens for each of their non-token Things destroyed, and an additional eight Money tokens for each of their Things destroyed whose text contained the word "win".		Bucky
Eternity Shard	cards_9201_9300	thing	Thing		Indestructible.  If the game would end while Eternity Shard is on the field, exile Eternity Shard instead.  If another player plays an Eternity Shard or a copy of it, shuffle it into the deck.	It's shimmering angles and sharp points are a sight to behold, as if it has existed for all of time.	JakeTheWolfie
Eternity Plates	cards_9201_9300	thing	Thing		Indestructible.  Attach to yourself. If an effect would cause you to lose, counter it then exile Eternity Plates.  If another player plays an Eternity Plates or a copy of it, shuffle it into the deck.	A noble piece of equipment, held in high prestige, and higher rarity.	JakeTheWolfie
Eternity Wand	cards_9201_9300	thing	Thing		Indestructible.  Action: Destroy all things, then exile all things. Exile Eternity Wand.  If another player plays an Eternity Wand or a copy of it, shuffle it into the deck.	The most volatile Eternity Artifact, its' power is feared by mortals and gods alike.	JakeTheWolfie
Mass Outbreak 1	cards_9201_9300	thing	Thing	3M	Reveal each card you draw. When you reveal a Thing this way, create three copies of it and put them into your hand, then put Mass Outbreak 1 into the discard pile.		ChippyYYZ
Mass Outbreak 2	cards_9201_9300	action	Action	3M	Reveal cards from the top of the deck until you reveal a Thing card. Put that card into your hand. Create two copies of it and put them into your hand. Shuffle the deck.		ChippyYYZ
Massive Mass Outbreak	cards_9201_9300	thing	Thing	9M	Action: Create two copies of each non-token Thing you control without the word "Outbreak" in its title, then put those cards into your hand. Put this card into the discard pile.		ChippyYYZ
Nevinyrral's Slipped Disk	cards_9201_9300	thing	Thing		As an additional cost, sacrifice a thing named "Nevinyrral", or sacrifice 3 things, one of them being alive.  '''Sacrifice Nevinyrral's Slipped Disk: Destroy all Things.		JakeTheWolfie
Nevinyrral	cards_9201_9300	thing	Thing		When Nevinyrral is destroyed, you may discard 3 cards. If you do, destroy all Things.		JakeTheWolfie
Isle of Exiles	cards_9201_9300	thing	Thing	1T	Exiled cards go under this. Action: Draw and exile a card. Action:''' Discard your hand and replace it with all the exiled cards.		Bucky
The Great Return	cards_9201_9300	action	Action	2T	Play one Thing, if available, from each of the following:  Up Your Sleeve, the top 3 cards of the discard pile, cards you know are in someone's hand (e.g. yours), the exiled cards, Things you already control.		Bucky
Reverse Card Seller	cards_9201_9300	thing_person	Thing - Person	R6/3T	When you use an Action ability, gain a money token afterwards.  Action: spend six Money to draw two cards.		Bucky
Revivification Gambit	cards_9201_9300	action	Action		Return all exiled things under your control, then play all exiled actions. Exile Revivification Gambit. At the end of your next turn, you lose the game. When you do, exile all cards returned with Revivification Gambit.	"Aha, I've done it! I've crossed the barrier between Life and Death! I shall remain immortal forev-"	JakeTheWolfie
Voraciously Cannibalize	cards_9201_9300	action	Action		Destroy target Sentient Living thing. You create 3 Food tokens, and that thing's owner creates 1 Food token.	Unsated with the meal provided to him, he would devour the cook who made it for him.	JakeTheWolfie
Bootstrap Paradox	cards_9201_9300	action	Action		Destroy target non-living thing.		JakeTheWolfie
Spiteful Spear	cards_9201_9300	action	Action	3S	Destroy target Thing. If its controller controls no other non-token Things, eliminate all players with any Doom tokens. Gain a Doom token.		ChippyYYZ
Bleak Vision	cards_9201_9300	action	Action	1B	Look at the top three cards of the deck, put any number of them into the discard pile, then draw three cards. If you have the most cards in hand, eliminate all players with any Doom tokens. Gain a Doom token.		ChippyYYZ
Programmer's Hubris	cards_9201_9300	action	Action	7P	Gain control of target Thing. If it's a living thing, eliminate all players with any Doom tokens. Gain a Doom token.	Check it out! I got DOOM to run on this thing.	ChippyYYZ
April Fools Joke	cards_9201_9300	thing	Thing	4T	Play this as a copy of a Thing in the discard pile in all respects except that it doesn't copy ruletext.  When this becomes a target, eliminate the player whose card/token targetted it. Destroy this at the start of your turn.		Bucky
Corner Championship	cards_9201_9300	action	Action	5T	Reveal cards from the top of the deck until you reveal a Thing you can play with a cornervalue. Play that Thing, then shuffle the deck. You may activate one of its Action abilities twice. You win the game if your Things have at least eleven distinct non-punctuation symbols in their cornervalues.		Bucky
Inquisition Raid	cards_9201_9300	action	Action	6T	Exile and then discard all Things whose text has been altered from the version in the archives. Each opponent must discard a card from their hand or Up Their Sleeve, and each opponent who can't do so must spend their Action next turn making up an excuse.		Bucky
Genocide	cards_9201_9300	action	Action		Choose a living thing type. Destroy all things that are that type.		JakeTheWolfie
Pet Eye Remover	cards_9201_9300	thing	Thing		Pets you control cannot be targeted.  Animals you control cannot be destroyed.		JakeTheWolfie
Aspic	cards_9201_9300	thing	Thing		Attach to Target creature.  Whenever attached creature is targeted, draw a card, then discard a card.		JakeTheWolfie
Arcane Archer	cards_9201_9300	thing_party_member	Thing - Party Member	2A	Action: Choose target Thing and roll a d6. You may spend an Energy or Mana token to add 3 to the result. Destroy that Thing unless its cornervalue contains a digit higher than the result.		ChippyYYZ
Necromancer Adept	cards_9201_9300	thing_party_member	Thing - Party Member	6N	Action: Choose target Thing card in the discard pile and roll a d6. You may spend a Zombie or Strawberry Candy token to add 3 to the roll. Swap it with another non-token Thing you control unless its cornervalue contains a digit higher than the result.		ChippyYYZ
Shield Knight	cards_9201_9300	thing_party_member	Thing - Party Member	2S	You and other Things you control can't be the target of effects you don't control. Action: Choose target Thing and roll a d6. Return that Thing to its controller's hand unless its cornervalue contains a digit higher than the result.	"Hold the line!"	ChippyYYZ
Lattice Tower	cards_9201_9300	thing_lattice	Thing - Lattice		All Lattices except for Lattice Tower are Indestructible.  Lattice Tower is Indestructible as long as you control no other Lattices.		JakeTheWolfie
Lattice Electrifier	cards_9201_9300	thing_lattice	Thing - Lattice		All Lattices have "At the beginning of your turn, create 1 energy token.  Spend 3 energy tokens: Destroy target thing."		JakeTheWolfie
Freezing Lattice	cards_9201_9300	thing_lattice	Thing - Lattice		All Lattices have "At the beginning of your turn, place 1 Ice counter on target thing."		JakeTheWolfie
Double Agency	cards_9201_9300	thing	Thing	7T	Play this attached to another Thing. You control the attached Thing during your turn.  Action: Spend 3 Money things to attach Double Agency to a different Thing.		Bucky
Fate Stealing Device	cards_9201_9300	thing	Thing	8T	Action:Move the top card of the deck to Up Your Sleve.  Action:Put a card from Up Your Sleeve on top of the deck.		Bucky
Hidden Reserves	cards_9201_9300	action_reaction	Action/Reaction	9T	Draw three cards.  You may play this as a response to an opponent's action that targets you or affects your hand; when played as such, the action can't let them look at or affect the cards you just drew.		Bucky
Lattice Contructor	cards_9201_9300	thing_lattice	Thing - Lattice		Action: Target thing gains the subtype Lattice You may only target a thing you control if you do not have the most Lattices. Sacrifice a Lattice you control: Search the Deck for a Lattice Thing, and play it under your control. Shuffle the deck.		JakeTheWolfie
Shatter the Lattice	cards_9201_9300	action	Action		All Lattices lose all card text until the beginning of your next turn. If there are no Lattices, draw a card.		JakeTheWolfie
Cheap Plastic Lattice	cards_9201_9300	thing_lattice	Thing - Lattice		All Lattices have "If Kevan is in the game, they win."	It's rather structurally unsound..	JakeTheWolfie
Lattice Cannon	cards_9201_9300	thing_lattice	Thing - Lattice	1U	If a token is dealt any damage, or any Thing is dealt 3+ total damage in the same turn, the damage-dealers destroy it.  All Lattices have "After drawing for your turn, this deals 1 damage to target Thing.".		Bucky
Cannonade	cards_9201_9300	action	Action	2U	This turn, if a token is dealt any damage, or any Thing is dealt 3+ total damage within the turn, the damage-dealers destroy it.  This deals 4 damage split among any number of Things. You may spend up to five tokens to deal one more damage each.		Bucky
Auto Cannon	cards_9201_9300	thing	Thing	3U	If a token is dealt any damage, or any Thing is dealt 3+ total damage in the same turn, the damage-dealers destroy it.  When you draw some number of cards, Auto Cannon deals that much damage to target Thing.		Bucky
Crystaline Lattice	cards_9201_9300	thing_lattice	Thing - Lattice		Things you control are Lattices in addition to their other types.  All Lattices have "If this is destroyed, if it is not a token, create a token that's a copy of target Lattice. If it is a token, create a Lattice Token."		JakeTheWolfie
Lattice Amplifier	cards_9201_9300	thing_lattice	Thing - Lattice		Whenever a Lattice not named Lattice Amplifier would grant cardtext to other Lattices, it grants that cardtext twice. During the beginning of your turn, if you control no other lattices, draw a card. Then, you may play a Lattice Thing from your hand for free.		JakeTheWolfie
Lattice Destroyer	cards_9201_9300	thing	Thing		Action: Destroy Target Lattice. Players can't play Lattices. If there are no Lattices in play, sacrifice Lattice Destroyer, then draw a card.		JakeTheWolfie
Chaos Lattice	cards_9201_9300	thing_lattice	Thing - Lattice		At the beginning of your turn, rotate Chaos Lattice 90˚ counterclockwise. Whenever a Lattice is played, rotate Chaos Lattice 180˚ clockwise. When it completes a counterclockwise rotation, destroy target Thing and either turn a non-Lattice Thing you control face-down or gain an Insanity token.		Binarius
Lattice Condenser	cards_9201_9300	thing_lattice	Thing - Lattice		When you play this and at the beginning of your turn, if no other Lattices are in play, reveal cards from the draw pile until you reveal a Lattice, put it into play, and shuffle the draw pile.		Binarius
Ivory Tower Defense	cards_9201_9300	thing	Thing		When an opponent's Action would destroy a Thing you control, you may return this to your hand to ignore the effect and draw and discard a card.		Binarius
Wages of Corruption	cards_9201_9300	action	Action	4U	Each player discards a card at random. Put one of the discarded cards into your hand. Gain a Money token for each other card discarded.	Scrapping the treasures to steal the scrap	Bucky
Escapade	cards_9201_9300	action	Action	5U	Choose a Thing you control. Take another turn after this one, but you only control that chosen Thing during that turn. If you'd gain any other Things during the turn, leave them behind at the end of the turn, in play but under no one's control.		Bucky
Extra Large Refill	cards_9201_9300	action	Action	6U	Draw three cards and return one of your nontoken Things to your hand. You have +5 hand size limit for the rest of the turn.		Bucky
Visions of the Future	cards_9201_9300	action	Action		Exile the top 3 cards of the deck. Whenever you would draw a card, instead draw from cards exiled this way if able. Until the end of your turn, you may view and re-order the cards.		JakeTheWolfie
Futuristic Latticeworks	cards_9201_9300	thing_lattice	Thing - Lattice		All Lattices have "Before you draw the first card for your turn, view the top X cards of the deck, where X is twice the number of Lattices in play. You may re-arrange them before drawing.  This ability only triggers for one Lattice you control each turn."		JakeTheWolfie
Fragile Lattice	cards_9201_9300	thing_lattice	Thing - Lattice		All Lattices have "If this is targeted by an effect, sacrifice it. This cannot be Indestructible."		JakeTheWolfie
Tapestry	cards_9201_9300	thing	Thing	8T	You may have Tapestry enter play covering a Thing you control, making that Thing blank and untargetable. You may uncover it any time on your turn. When Tapestry enters play, you may have it gain up to three subtypes of your choice.	"It depicts a PARTY MEMBER battling a DRAGON over its hoard of GEMS. A person-sized LUMP protrudes from it."	ChippyYYZ
Kevlar Heart	cards_9201_9300	thing_song	Thing - Song	1K	Opponents' cards can't cause you to draw or discard cards.		ChippyYYZ
Aikido Throw	cards_9201_9300	action_reaction	Action - Reaction	1A	As an Action, return target Thing to its controller's hand.  OR play as a Reaction to an opponent's Action targeting you or a Thing you control. Negate that action's effects, then return target Thing that entered play under their control this turn to their hand.		ChippyYYZ
Sweep Attack	cards_9201_9300	action	Action		When you play this, rotate it 360˚ clockwise. Return a Thing you control to your hand. If you do, destroy up to one Thing belonging to each opponent.		Binarius
Second Chances	cards_9201_9300	thing	Thing		Once between your turns, when an opponent's living Thing would be destroyed, you may discard a card to gain control of it instead.		Binarius
Daunt	cards_9201_9300	action	Action		For each Thing you play this turn, an opponent of your choice may not draw cards next turn. You may play another Action.		Binarius
Living Lattice	cards_9201_9300	thing_lattice	Thing - Lattice		All Lattices have "Whenever this would be destroyed, you may discard a card to prevent this from being destroyed."		JakeTheWolfie
Golden Lattice	cards_9201_9300	thing_lattice	Thing - Lattice		All Lattices have "At the beginning of your turn, create 1 money token."		JakeTheWolfie
Replicating Lattice	cards_9201_9300	thing_lattice	Thing - Lattice		All Lattices have "At the beginning of your turn, create a token that's a copy of this lattice. Then, target opponent who doesn't control a Lattice may create a token that's a copy of target Lattice."	It's size slowly became insurmountable, the world turning into an interconnected web of grids.	JakeTheWolfie
Crystal Heart	cards_9201_9300	thing_gem	Thing - Gem	2C	Other things you control are also Gems. Whenever a Gem becomes the target of a card's effect, that Gem's controller may draw a card, then they may discard a card that shares a symbol in its cornervalue with that Gem to negate the effect targeting it.		ChippyYYZ
One Stone	cards_9201_9300	action	Action	8O	Destroy target Thing and up to one target Thing that shares either a non-article non-preposition word in its title or a subtype with that Thing.		ChippyYYZ

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