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Whenever an Action ability or card that involves selecting a target is used by an opponent, flip a coin. If the coin comes up heads, they can select the target normally, but cannot target this card. If the coin comes up heads, then this card must be the target. This is the only way to target this card. If this Thing is ever made living, it is not affected by locations. |
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Card : Corrigan |
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When this card is destroyed, it may not be returned from the discard pile. Action: Select any number of your Things, change their colour to black, and make them copies of one of your Things which was not selected. Then flip a coin and erase this card's effect if the coin comes up tails. |
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Card : Corrigan |
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Whenever a card would be discarded, the player who is discarding it may play it instead. (This does not count towards their per-turn limit.) |
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Card : Kevan |
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Each player must destroy a Thing they control (other than this card), at the start of each of their turns. |
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Card : Kevan |
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Discard your hand. Take a Thing from play and put it into your hand. |
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Card : Kevan |
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Matter-Energy Converter No. 1 |
EMC2 |
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Thing |
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Action: Destroy any number of your other tangible Things to play an equal number of Actions. When an opponent gains control of this card, destroy all of their other Things. |
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Card : Corrigan |
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Matter-Energy Converter No. 2 |
EMC2 |
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Thing |
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Action: Destroy any number of your other tangible Things to destroy an equal number of opposing Things. When an opponent gains control of this card, destroy all of their other Things. |
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Card : Corrigan |
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Matter-Energy Converter No. 3 |
EMC2 |
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Thing |
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Action: Destroy any number of your tangible Things to create and control an equal amount of Energy Tokens. When an opponent gains control of this card, destroy all of their other Things. |
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Card : Corrigan |
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Action: Activate the Action ability of any Thing in play, with you making any decisions required by it. |
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Card : Kevan |
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