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Action: Discard a card to gain a number of Money tokens equal to the number of words in the card's title. |
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Card : Kevan |
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At the end of any turn in which no Things or Actions were played, draw a card. |
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Card : Kevan |
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Whenever it is a player's turn, they must play as many cards as possible. |
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Card : Corrigan |
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At the end of each turn, remove the top card on the draw pile from play entirely.
No one survives the machine. |
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Card : Corrigan |
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When you play this card, destroy all cards in play other than this one, which is not considered to be under any player's control. The first player to control 20 Things wins. If a player ever has 0 Things after the next turn cycle, they are eliminated from play. After you play this card, you may play another Thing.
"I will goooooo from rags to riches..." |
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Card : Corrigan |
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Move a card from the discard pile to your hand, then discard a card. |
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Card : Bucky |
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Give this card to the player on your right. That player must destroy 1 Thing he controls for each card that has been played since the end of his last turn. |
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Card : Bucky |
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Each other player may, once per turn, give you a card from eir hand in order to draw a card. |
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Card : Bucky |
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On each player's turn, when they would normally draw a card, they instead discard their hand and draw a new one. |
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Card : Corrigan |
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Whenever an Action ability or card that involves selecting a target is used by an opponent, flip a coin. If the coin comes up heads, they can select the target normally, but cannot target this card. If the coin comes up heads, then this card must be the target. This is the only way to target this card. If this Thing is ever made living, it is not affected by locations. |
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Card : Corrigan |
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When this card is destroyed, it may not be returned from the discard pile. Action: Select any number of your Things, change their colour to black, and make them copies of one of your Things which was not selected. Then flip a coin and erase this card's effect if the coin comes up tails. |
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Card : Corrigan |
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Whenever a card would be discarded, the player who is discarding it may play it instead. (This does not count towards their per-turn limit.) |
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Card : Kevan |
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Each player must destroy a Thing they control (other than this card), at the start of each of their turns. |
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Card : Kevan |
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Discard your hand. Take a Thing from play and put it into your hand. |
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Card : Kevan |
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Matter-Energy Converter No. 1 |
EMC2 |
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Thing |
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Action: Destroy any number of your other tangible Things to play an equal number of Actions. When an opponent gains control of this card, destroy all of their other Things. |
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Card : Corrigan |
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Matter-Energy Converter No. 2 |
EMC2 |
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Thing |
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Action: Destroy any number of your other tangible Things to destroy an equal number of opposing Things. When an opponent gains control of this card, destroy all of their other Things. |
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Card : Corrigan |
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Matter-Energy Converter No. 3 |
EMC2 |
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Thing |
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Action: Destroy any number of your tangible Things to create and control an equal amount of Energy Tokens. When an opponent gains control of this card, destroy all of their other Things. |
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Card : Corrigan |
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Action: Activate the Action ability of any Thing in play, with you making any decisions required by it. |
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Card : Kevan |
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Whenever an Action played by an opponent would affect either your Things or your hand, it instead has no effect and this Thing is destroyed. |
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Card : Kevan |
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Destroy a Thing. Its controller may then choose to take this card and play it immediately. |
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Card : Kevan |
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Change all tokens (other than Fire, Water, Earth, Air and Money tokens) into Fire, Water, Earth or Air tokens (the controller of the token chooses which kind for each token). Action: Destroy a Water token, a Fire token, an Earth token and an Air token (all under your control) to create a Money token. Any player may use this ability at any time. |
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Card : Corrigan |
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Action: Destroy one of your Fire tokens and a Thing card. Action: Destroy one of your Water tokens and draw a card. Action: Destroy one of your Air tokens and control a Thing card. Action: Destroy one of your Earth tokens and render a Thing card's text blank. |
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Card : Corrigan |
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Mass-Production Machine |
1I |
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Thing |
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Draw a card. For as long as this card is in play, all cards drawn are considered to be copies of that card. |
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Card : Corrigan |
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Play this onto a Thing controlled by an opponent, and place an Action card from your hand under this card. Whenever the Thing's Action ability is invoked, you may play a copy of the Action card. |
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Card : Kevan |
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Flip the discard pile upside down. Whenever a player moves cards from the discard pile for whatever, he/she must look through the discard pile and keep them face down, not seeing what those cards are until they are moved them from the discard pile. |
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Card : Corrigan |
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Action: Take control of up to 6 metal Things. |
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Card : Corrigan |
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Destroy a Thing, take control of a Thing and force an opponent to discard a card from his/her hand. |
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Card : Corrigan |
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Whenever you draw a card, take a card at random from a chosen opponent's hand instead. (If opponents have no cards in their hands, you do not draw.) |
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Card : Kevan |
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When a Thing is destroyed by another Thing, put the destroying Thing in the place where the destroyed Thing was. Every turn, change this card's color from white to black or vice-versa. When another Location is played, destroy Chessboard. |
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Card : Corrigan |
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Destroy a number of non-purple Things equal to the number of purple cards you control (including your hand). |
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Card : Corrigan |
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A Thing equipped with this card adds "Action: Destroy X Things and discard X cards from your hand. You cannot destroy a number of Things greater than the number of cards in your hand." to the end of its text. |
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Card : Corrigan |
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Action:Target opponent must draw a card.
Failure to say "Mao." |
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Card : Bucky |
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Whenever a player plays an Action or an Action ability of a Thing, he/she must destroy a thing he/she controls. |
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Card : Bucky |
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When a Thing would destroy another Thing with an Action ability but fails, that Thing selects a different Thing as its target.
Kill...kill...kill. |
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Card : Corrigan |
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Action: Destroy a Thing. Action: Destroy a Thing. Action: Destroy a Thing. Action: Destroy a Thing. Action: Destroy a Thing. Action: Destroy a Thing. Action: Destroy a Thing. |
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Card : Corrigan |
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Give each player 25 Energy tokens. Whenever a player plays a card or uses an Action ability, they must destroy 1 Energy token they control. Whenever a player destroys or takes control of an opposing Thing, they create and control 2 Energy tokens. When a player has no Energy tokens left, they are eliminated from the game. |
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Card : Corrigan |
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This Thing may not be destroyed. |
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Card : Kevan |
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Tokens you control may not be destroyed or stolen by other players. |
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Card : Kevan |
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Action: Put a Seed token into play. Action: Destroy a Seed token; draw a card, and put it into play in place of the Seed token, if it is a Thing. (If it is an Action, discard it.) |
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Card : Kevan |
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Play onto a Thing with an Action ability. That Thing's first action ability is triggered at the beginning of each of its owner's turns, but may not be used in place of an Action. |
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Card : Bucky |
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Choose one of the following: Draw three cards; destroy target Thing; or take another turn after this one. |
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Card : MaxX Unlimited, Pure Pwnage CCG |
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Reveal an Action from your hand, when you play this; this card is treated as a copy of it. |
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Card : Kevan |
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Play this card onto a Thing you control and add 'This overrides all other card effects.' to the end of its text. |
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Card : Corrigan |
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Pick a creator. Destroy all cards in play (other than this one) that were not created by that creator. All players discard all cards in their hands not by that creator. Whenever a player draws a card by a different creator, they must remove that card from the game until they draw a card by the selected creator. This card counts as a club. |
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Card : Corrigan |
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Action: Destroy up to 6 Things. Then roll a 6-sided die and destroy this card if the result is equal to or less than the amount of Things you destroyed. |
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Card : Corrigan |
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Action:put a Thing in play under this card and all cards under it. Action: remove the bottommost thing from under this card. In addition its normal type and text, this card counts as a copy of the bottommost card under it (if any) and has all the text of that card. |
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Card : Bucky |
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Destroy all opposing Things whose titles are 3 or fewer words long.
Check out my Heartbreaking Card of Staggering Genius! |
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Card : Corrigan |
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If a player controls a card that was the first card its creator added to the Infinite Dvorak Deck, they win. A player may also reveal his/her hand and win if they have a card that was the first one its creator added to the Infinite Dvorak Deck in his/her hand.
I'll trade you my The Ergonomics of the Situation for your Tempermental Cloning Machine. |
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Card : Corrigan |
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Action: Each player takes another player's seat, taking their cards with them. Each player must end up in a different seat. Then flip a coin. If it comes up heads, play goes counterclockwise, if tails, clockwise.
Twinkle twinkle little bat, how I wonder what you at. |
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Card : Corrigan |
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You may discard two cards at any time in order to play an Action out of turn. |
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Card : Bucky |
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As an Action: Play in response to an opponent giving you one of their Things. Return the Thing to them. As a Thing: None of your other Things can be destroyed by an opponent until Refuse is. |
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Card : Corrigan |
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Life Should Be Flavourful |
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Thing |
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When you play this card, destroy all Things in play without flavortext. No cards without flavortext can be played while The Zest of Life is in play.
This card doesn't destroy itself because it has flavortext. |
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Card : Corrigan |
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As an Action: Put target Thing in your hand. As a Thing: Play this card onto a Thing you control and add 'Any cards destroyed by this card are removed from the game.' to its text.
"Disparaging the boot is a bootable offense". |
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Card : Corrigan |
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if this thing is in play you may put it in an opponents hand to prevent them from winning the game for one turn.
You Forgot to Flip the Red Switch? |
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Card : Jindra34 |
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Things cannot be destroyed. |
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Card : Bucky |
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Whenever an Action or an Action ability of a Thing targets a Thing, it must target Bull's Eye. |
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Card : Bucky |
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Remove target non-Token Thing you control from the game. Remove target non-Token Thing an opponent controls from the game.
So the Token Eater fell in love with the Card Mine, and it kinda went downhill from there. |
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Card : Bucky |
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Choose one of your Things. Whenever that Thing would be destroyed, destroy Effigy instead. Effigy can't be voluntarily targeted.
"Your enemies must not be very bright." |
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Card : Corrigan |
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Whenever one of your Things uses an Action ability, it is considered to have been used by Ventriloquist Dummy.
It's creepy too. |
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Card : Corrigan |
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Completely Loony Mix-Up |
Z1 |
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Thing |
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All players draw cards at the end of their turn instead of at the beginning.
"Drawing at the end! It's just so crazy! |
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Card : Corrigan |
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Once every turn, you may mention a fact about this card's sponsor (no repeats) to draw an extra card. |
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Card : Zaratustra |
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Instead of drawing a card, you may put the top card from the discard pile into your hand. |
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Card : Zaratustra |
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If you win the next game you play, win this game. |
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Card : Zaratustra |
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Play in response to being eliminated from the game, or another player winning the game. Immediately take a turn; if you can win before it ends then you win instead. |
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Card : Bucky |
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Mighty hammer of DOOM |
3d6 |
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Thing |
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Discard two cards: destroy target Thing. Action: destroy target Token. |
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Card : Bucky |
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With a felt pen, scribble on target Thing. Any part of the card that was scribbled on is considered to not exist.
I am a confused, angry youth with no positive outlet. |
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Card : Corrigan |
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Crumple a piece of paper into a ball. Action: You and target player throw the ball back and forth until one fails to catch or fumbles it. When a player fumbles or fails to catch the ball, the other player gets a Point token and gains control of Pong. Whenever a player has 10 Point tokens, he/she wins the game.
Bip...bong...bip... |
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Card : Corrigan |
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Put 3 Blue Man counters on this card. Whenever this card would be destroyed, remove a Blue Man counter from it and erase one of this card's Action abilities or else destroy it. Action: Use an inanimate Thing's Action ability. Action: Draw a card. Action: Play 2 Action cards from your hand. |
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Card : Corrigan |
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Put aside all cards you have in play. Play all the cards in your hand. Return all cards put aside to your hand. |
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Card : Zaratustra |
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If you pay $10 to your opponent, you win. |
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Card : Zaratustra |
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Refill your hand to maximum size with any Dvorak cards, gaming cards or card-like items you can find in the room you're playing.
Scratch here -- you may have already won $10000! ######################### ######################### ######################### |
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Card : Zaratustra |
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Every turn, Raging Bull destroys a random Thing (this does not count as an Action). Action: Raging Bull doesn't destroy a Thing this turn.
Not a reference to the movie. |
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Card : Corrigan |
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|
All Actions have "and destroy 5 token Things." added to the end. |
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Card : Corrigan |
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As an Action: Draw 4 cards and destroy a Thing you control. As a Thing: Action: Destroy an organism. Action: Take control of up to 3 Tokens. |
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Card : Corrigan |
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Action: Destroy a Thing that has the word 'destroy' in one of its action abilities. |
|
Card : Kevan |
|
|
You may not play cards. Action: Destroy a Thing other than Two-Handed Sword. |
|
Card : Kevan |
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|
Action: Take control of a Thing until your next turn. Action: Each player draws a card from the discard pile. Action: All players switch hands with the player on his/her left. Action: Draw a card and discard a card. Action: All players discard their hand and draw a new hand. Action: Destroy a Token you control. |
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Card : Corrigan |
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|
Destroy all Things in play except for the one with the fewest words in its text. If there is a tie, don't destroy any of those Things. |
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Card : Corrigan |
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If played as an Action: Create and control a copy of target Thing. If played as a Thing: This card counts as a copy of target Thing.
This card didn't really need to be an Action/Thing, but it is anyway. You can use it strategically in relation to your per-turn limit, though. |
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Card : Corrigan |
|
Seriously, Give It A Rest |
!D |
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Thing |
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Things can't be destroyed by Actions that haven't been played from your hand. |
|
Card : Zaratustra |
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|
Each Action can only be used once. Remove the card from the game or strike the text off the card once it's used. |
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Card : Zaratustra |
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|
You may play this whenever another player destroys one of your Things. Draw 5 cards. |
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Card : Zaratustra |
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|
Action: Reveal a Thing from your hand, and play any of its Action abilities as if Inspector Gadget had that ability (replacing the name of the revealed card with the name of this card). |
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Card : Kevan |
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Action: Put aside any number of Thing cards from your hand. Return all Things you control (except for this card) to your hand. Put all set aside Thing cards into play. |
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Card : Kevan |
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As Locust: Action: Destroy 7 Tokens. As Lotus: Whenever any of your Things are destroyed, draw that many cards. |
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Card : Corrigan |
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As Beam: Action: Destroy Beam and target Thing. You may use this out of turn. As Bean: Each turn, gain a Growth token. Action: Destroy Bean and all of your Growth tokens. Draw a number of cards equal to the number of growth tokens you destroyed. |
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Card : Corrigan |
|
|
Whenever a card's text says 'this card', it refers to This Card. |
|
Card : Corrigan |
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|
Whenever there are four or more Things in play with the same color, destroy all of them. |
|
Card : Zaratustra |
|
|
There can't be more Things in play than there were when this was played. Players may destroy their own Things at will. |
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Card : Zaratustra |
|
|
Prevent the destruction of a Thing you control by an opposing card with a title 3 or fewer words long. If the opposing card was an Action, it still gets destroyed.
Dave Eggers to the rescue! |
|
Card : Corrigan |
|
|
Action: Put a Poison counter on target living Thing-that Thing is now 'Poisoned'. This card cannot use its Action to put a Poison counter on a Poisoned Thing. Each turn, each Poisoned Thing gains a Poison counter. Whenever a Thing has 5 Poison counters on it, destroy it. |
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Card : Corrigan |
|
Pandemonium at the Theater |
|
Action |
|
Look at the top 2 cards on the draw pile; if they are both created by Kevan, put them in your hand. Take control of a Thing created by Jindra34. Put target Thing created by Bucky into the hand of the player to your left. Move a card created by Corrigan (including this one) from the discard pile to your hand. Remove a card created by fanofphilosophy from the game. |
|
Card : Corrigan |
|
|
Turn order goes: Discard down to five cards; Play an Action and/or Thing; Draw a card. |
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Card : Zaratustra |
|
|
Whenever you draw a card, draw two instead. Whenever you would play an Action, you must play two Actions instead. Whenever you would play a Thing, you must play two Things instead. These effects are not recursive. |
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Card : Zaratustra |
|
|
Counts as half a Thing. Action: Draw half a card. |
|
Card : Zaratustra |
|
|
This card has been removed by its creator. |
|
Card : Bucky |
|
|
At the start of your turn, all players discard a third of the cards in their hand, rounding up. |
|
Card : Zaratustra |
|
|
|
If there are 1000 or more cards in the draw pile, you win. |
|
Card : Zaratustra |
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