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Gain control of any number of Things in play whose titles, cornervalues, or ruletexts contain a capital A. |
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Card : Binarius |
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You may only play this if an opponent destroyed one of your Things during their most recent turn. When you play this, they choose another of your Things to destroy as well. They may not win the game and you may not be eliminated. If they would destroy this, they discard their hand as well. |
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Card : Binarius |
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When this card enters play, attach the top 3 cards of the deck to it face-down. When you would draw a card, you may draw it from among face-up cards attached to this card. Attach the top card of the deck to this card. Action or Thing: Flip one of the attached cards face-up. |
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Card : ChippyYYZ |
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Look at the bottom 5 cards of the deck. Put two of them into your hand. |
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Card : ChippyYYZ |
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Discard cards from the top of the deck until one has exactly one nonzero digit in its cornervalue. That many times, destroy target Thing chosen at random.
Instead of playing a Thing this turn, you may have the first Thing chosen this way be chosen at random from among non-token Things you don't control. |
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Card : ChippyYYZ |
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Action - Blow: Choose A, B, C, D, E, F, or G. Until the end of your turn, you control any number of target Things in play whose titles, cornervalues, or ruletexts contain the corresponding capital letter. You may not blow the same note on consecutive turns. |
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Card : Binarius |
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If the top card of the discard pile was discarded by an opponent, put it into your hand. |
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Card : Binarius |
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Search the top 50 cards of the draw pile for an animate Thing. Reveal it and put it into your hand. It gains "If this would enter the discard pile, shuffle it into the draw pile instead." Shuffle the draw pile. |
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Card : Binarius |
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Draw three cards. At the start of each other player's next turn, they may draw an extra card if they play no cards that turn. |
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Card : ChippyYYZ |
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