|
This enters play with a copy of Card Mine (#9), Cutting Corners (#10), The Useless Card (#11), Core Ruleset Loophole (#15), Leverage Scam (#16), Antimatter (#19), Generic Elves (#21), and Token Eater (#25) face down under it. Action: Draw a random card from under this. You may play it if it is an Action. |
|
Card : Binarius |
|
|
Target player loses their next turn. |
|
Card : JakeTheWolfie |
|
|
Everyone discards their hand, and redraws up to thier maximum handsize. No Player can look at their hand until their next turn. |
|
Card : JakeTheWolfie |
|
|
Play an action from the discard pile. |
|
Card : JakeTheWolfie |
|
|
Action: Target opponent reveals a card from their hand.
Adapted from the Rock Paper Scissors deck |
|
Card : Bucky, added by Binarius |
|
|
Once during your turn, you may make all players discard a card.
A combination waste disposal unit and human repellant. From the Potion Factory deck |
|
Card : Bucky, added by Binarius |
|
|
+1 maximum hand size. Your hand is safe from your opponents' discard actions and abilities, and from opponents looking at it.
From the Combo Pirates deck |
|
Card : Bucky, added by Binarius |
|
|
Whenever someone tells a joke, they have to apologise for making a terrible joke. |
|
Card : JakeTheWolfie |
|
|
Flip over all cards that are face-up. flip them back over by the start of your next turn. |
|
Card : JakeTheWolfie |
|
|
Action: Target thing loses all text and has "When this becomes the target of a water-based effect, it regains all of its' original text." |
|
Card : JakeTheWolfie |
|
|
Draw a card. You may play it if it's an Action. If you don't play it this way, destroy a Thing you control. |
|
Card : ChippyYYZ |
|
|
The first time each turn that this card is destroyed, it stays in play instead of moving to the discard pile. |
|
Card : ChippyYYZ |
|
|
Put all other cards from your hand and all non-Token Things you control in the discard pile. If you discard at least 8 cards this way, you win the game! *If you win this way and your playgroup plays another game of Dvorak after this one, draw two fewer cards in your opening hand. |
|
Card : ChippyYYZ |
|
|
Create a copy of target thing, except it has "When this is destroyed, exile it." |
|
Card : JakeTheWolfie |
|
|
If there are any player teams, all teams are dissolved into solo players. |
|
Card : JakeTheWolfie |
|
One for the price of Two, and another one absolutely free! |
|
Action |
|
|
Card : JakeTheWolfie |
|
|
If you start your turn while you control 5 or more Things with the same creator and no other non-token Things besides this, you win.
Action:Destroy one of your non-token Things. Draw a card if you had no other Things with the same creator. |
|
Card : Bucky |
|
|
If you start your turn while you control a person (other than this), a place, an idea, and a Thing that is none of those, you win. |
|
Card : Bucky |
|
|
Replace target Thing's text with "Action: move a card named Virus from the discard to your hand." until that Thing leaves play. |
|
Card : Bucky |
|
|
Play immediately in response to an opponent's Action. Before that Action takes place, play an Action. |
|
Card : Binarius |
|
|
If you have one card in your hand, each opponent with more than one card in their hand must discard down to one. |
|
Card : Binarius |
|
|
At the beginning of your turns, roll a die. If you roll a 1, roll again, draw that many cards, and move this card to the discard pile. |
|
Card : Binarius |
|
|
If you control no Things, draw until you have 5 cards in hand. |
|
Card : ChippyYYZ |
|
|
Whenever a player plays an Action card they haven't already played this turn, that player gains 1 point. A player who scores 5 points this way wins. When this would be destroyed, each player loses a point instead. |
|
Card : ChippyYYZ |
|
|
You can't play Actions other than this Thing's Action Ability. Action: Draw a card. Put a Thing into play from your hand or destroy this Thing. Play this ability no more than once per turn. |
|
Card : ChippyYYZ |
|
|
When this enters play and at the beginning of your turns, reveal the top card of the draw pile. If it is a tangible Thing, you may discard a card to put it into play without cost. Otherwise, move the revealed card to the discard pile.
I don't know, it just brings me things sometimes. |
|
Card : Binarius |
|
|
Unless a majority of your other opponents disagree, target opponent reveals their hand to you. If they hold a card which could eliminate a player, they are eliminated. |
|
Card : Binarius |
|
|
Until the beginning of your next turn, whenever an opponent would draw a card, you may instead draw two cards, give one to the opponent, and discard the other, and whenever an opponent would play an Action, you may immediately discard a card in response to prevent its effects. |
|
Card : Binarius |
|
|
Once during your turn, you may discard a card. If you do, draw a card. When an Action causes you to draw two or more cards at once, discard that many cards minus 1. Action: Draw a card, then discard a card.
Don't hold too tightly to a good idea or you won't have a better one. |
|
Card : ChippyYYZ |
|
|
Choose a Thing and discard a card. Instead of playing a Thing this turn, you may have the chosen Thing lose its creator and all its text until the end of the turn.
Destroy the chosen Thing.
Dissolved at the conceptual level. |
|
Card : ChippyYYZ |
|
Archivist's Recommendation |
4A |
|
Action |
|
Choose another person (if they are not a player, they must be willing) in the same room as this game (physical or virtual). They look at the top 10 cards of the deck and choose two of them, or three if they have contributed to the Infinite Dvorak deck. Put the chosen cards into your hand and shuffle the rest into the deck. |
|
Card : ChippyYYZ |
|
|
Action and Thing: If your hand isn't empty, draw a card and play two cards from your hand at random. |
|
Card : ChippyYYZ |
|
|
When a player reveals one or more cards from the top of the deck, you may put up to two of those cards into the discard pile. They reveal that many additional cards. Once per turn, when a card is chosen at random from your hand, you may have a different card be chosen at random from your hand. |
|
Card : ChippyYYZ |
|
|
Target player draws a card and discards two random cards. The next time they would play a card or ability during their next turn, they instead play a random card from their hand. |
|
Card : ChippyYYZ |
|
|
Change a number on target card to this card's cornervalue. |
|
Card : Binarius |
|
|
Play immediately in response when one of your non-token Things is destroyed. The current player's turn ends and your turn begins. |
|
Card : Binarius |
|
|
Target opponent draws a card, then gives you half the cards in their hand, rounding down. You may play one of them or put a card on top of the draw pile. |
|
Card : Binarius |
|
|
It's extremely unappetizing |
|
Card : JakeTheWolfie |
|
|
Increase your hand size by x1.5, rounding up. |
|
Card : JakeTheWolfie |
|
|
Action: Target thing you controls gains the subtype Chalk.
My chalk must never be touched! |
|
Card : JakeTheWolfie |
|
|
Cards can't forbid you from playing other cards. |
|
Card : Bucky |
|
|
Target opponent reveals all but one card from their hand. They discard a card of your choice. |
|
Card : Bucky |
|
|
When you play this, attatch it to another Thing. The attached Thing's printed ruletext is treated as flavortext. Its name has "Statue of " prepended to it |
|
Card : Bucky |
|
|
Each player chooses a thing in their hand and reveals it. For each thing revealed this way, you may decide to keep it. For each kept thing, gain control of it. For each not kept thing, that player discards a random card from their hand. |
|
Card : JakeTheWolfie |
|
|
When this enters play, play a thing under this. Action (Global): Offer the card under this to target player. If they accept, they gain control of the Thing under this, and you replace it with a thing in your hand. Gain a token with "You may play 1 additional card during your turn." |
|
Card : JakeTheWolfie |
|
|
If this has 8 Cake tokens, sacrifice this. Action: Place a Cake token on this. You gain 2 additional actions this turn. |
|
Card : JakeTheWolfie |
|
|
When you play this, attach it to target living Thing. Attached Thing is indestructible and its ruletext is considered blank. |
|
Card : Binarius |
|
|
Draw a card for each opponent and give each opponent a card from your hand. Each player gains control of a copy of Party Popper (#8449) and a Party Hat token. |
|
Card : Binarius |
|
|
Action: Destroy this, draw a card, and give a card from your hand to target opponent.
Surprise! |
|
Card : Binarius |
|
|
When this enters play, attach an Action card from the discard pile to it. Whenever a player would play an Action card, you may swap that card with the card attached to this card. They play the new card instead. |
|
Card : ChippyYYZ |
|
|
You may discard a card from your hand. Destroy target Thing that shares a symbol in its cornervalue with this card or the discarded card. |
|
Card : ChippyYYZ |
|
|
Each opponent in turn order puts the top 5 cards of the deck into the discard pile and discards a card. If the card they discarded from their hand shared a symbol in its cornervalue with one of the cards they discarded from the deck, you draw a card. |
|
Card : ChippyYYZ |
|
|
Target opponent discards their hand. Look at the top six cards of the deck and move five cards from there and/or the discard pile to that opponent's hand, then shuffle the deck. |
|
Card : Bucky |
|
|
Draw two cards. If this is the first card you've played this turn, draw cards until you hit your maximum hand size, then end your turn. |
|
Card : Bucky |
|
|
Five turns after you gain control of The Clock, you win the game if you still control it. |
|
Card : Bucky |
|
|
Reveal an Action from your hand. Each opponent does the same, or reveals their hand to show that they have none. You may exchange your Action with one revealed by an opponent. Then each player plays their Action in the order of your choice. |
|
Card : Binarius |
|
|
For each Thing target opponent has destroyed that was not in their control, one of their Things is destroyed. No player is considered to have caused this to happen. |
|
Card : Binarius |
|
|
End your turn and pause the game for two minutes. |
|
Card : Binarius |
|
|
Put the top and bottom cards of the discard pile into your hand. |
|
Card : ChippyYYZ |
|
|
When a player discards a card, they may return it to their hand and skip their next draw. They may not do this again until then. |
|
Card : ChippyYYZ |
|
|
Each player gains two Tokens, each of a type of that player's choice. Draw a card. |
|
Card : ChippyYYZ |
|
|
Players with cards in hand may not draw cards. |
|
Card : Binarius |
|
|
Oon tyme euery turn, ydentify by chaunce oon Thyng yn the botme halfe of ye descarde stak. Action: Ex-change this Thyng withe a Thyng yn youre hande. |
|
Card : Binarius |
|
|
Action: If the top card of the discard pile is an Action, exchange the card under it with a card of the same type from your hand and play it. |
|
Card : Binarius |
|
|
Gain a Ghost token for each living Thing in the discard pile. |
|
Card : Bucky |
|
|
Action: Gain 1d6 Ghost tokens. Action: Three of your Ghost tokens sacrifice themselves to destroy target tangible Thing. |
|
Card : Binarius |
|
|
Up to three living Things in the discard pile return to play under no one's control. They are no longer considered living; each gains a Ghost token. |
|
Card : Binarius |
|
|
Once per turn, you may gain control of target intangible, undead, holy, or evil token. |
|
Card : Binarius |
|
|
Once during your turn, if you control no books, you may randomly select a card from the Novels Booster Pack. Put a copy of that card into play under your control. |
|
Card : ChippyYYZ |
|
|
For each player who controls a Thing, set aside the bottommost Thing card of the discard pile. Each player, starting with you, puts a Thing they control into the discard pile and puts one of the set aside cards into play. |
|
Card : ChippyYYZ |
|
|
Each opponent sets aside two cards from their hand and one Thing card they control. Shuffle these cards and deal three to each opponent's hand. |
|
Card : ChippyYYZ |
|
|
Given circles A and B intersecting at a point P, a point Q such that PQ is a diameter of A, and a point R such that PR is a diameter of B, prove that A and B intersect at a point that is collinear with Q and R. |
|
Card : Binarius |
|
|
For each Thing you play this turn, destroy an opponent's Thing. |
|
Card : Binarius |
|
|
Every player receives a copy of the topmost Action in the discard pile. |
|
Card : Binarius |
|
|
Create a copy of target living thing in the discard pile, except it has the subtype undead. Exile the original thing from the game. |
|
Card : JakeTheWolfie |
|
|
If an opponent sees you play this card, destroy both this and the card above it. When you play this, secretly play a second thing above it. The thing above will have no effect. While this is in play, your opponents cannot win. |
|
Card : JakeTheWolfie |
|
|
This cannot be played, and is exiled upon discovery of an opponent. While this is in your hand, mark all sentient things that you gain control of. You will remain in partial control of all things marked this way, even if they leave your control. |
|
Card : JakeTheWolfie |
|
|
Return every Thing in play that could destroy a Thing or eliminate a player to its controller's hand. No such cards may be played before your next turn. Draw a card. |
|
Card : Binarius |
|
|
Set your hand aside. Take twice as many cards from the top of the discard pile, shuffle them, and deal them alternately to yourself and the top of the draw pile. Discard your old hand. |
|
Card : Binarius |
|
The Joke That Never Gets Old |
|
Action |
|
Every player receives a copy of the most recently played Action. |
|
Card : Binarius |
|
|
Play with the top card of the deck face-up. As long as it's an Action, the player currently taking a turn may play it as though it were in their hand. When you play an Action this way, you may turn this card face-down until your next turn. |
|
Card : ChippyYYZ |
|
|
Target player gains 3 Honey Tokens. Destroy target Thing that player controls that doesn't have a number in its cornervalue that's higher than the number of Honey Tokens they control. Each other player gains 1 Honey Token. Until your next turn, players' hand sizes are reduced by the number of Honey Tokens they control. |
|
Card : ChippyYYZ |
|
|
|
|
After the initial draw each turn, each player must give 1 card from their hand to another player. |
|
Card : stickman71 |
|
|
"Choose one Thing you do not control. Do one game of rock, paper, sissors. The winner gains or retains control of the Thing. If it is a tie, destroy the Thing |
|
Card : stickman71 |
|
|
Play immediately in response when an opponent plays an Action from their hand. They choose either to return it to their hand and play no Actions this turn or to reveal their hand to you. |
|
Card : Binarius |
|
|
This card is considered to be in your hand and not in play. |
|
Card : Binarius |
|
|
Whenever you play an Action card, gain a token whose name is a hashtag of its title.
#StepThroughShadows #Chronoblast #BetterTheDevil #NecromanticTransmutation #FiresOfChaos #NiceWeather |
|
Card : Binarius |
|
|
Put all but the bottom 5 cards of the deck into the discard pile. If there aren't more than 5 cards in the deck, draw 5 cards instead. You may play an additional Action or Thing this turn. |
|
Card : ChippyYYZ |
|
|
When an opponent would win the game, they instead gain control of this card and swap its ruletext and flavortext.
You win the game when you lose control of Red Tape. You can't win the game until then. |
|
Card : ChippyYYZ |
|
Identical Gauntlets of Power |
5I |
|
Thing |
|
Action and Action OR Thing and Thing: Destroy up to one target Thing or draw a card.
They fit like a glove! ...on your left hand at least. |
|
Card : ChippyYYZ |
|
|
At the beginning of your next turn, all opponents discard a card. |
|
Card : Binarius |
|
|
Any player who causes the destruction of an opponent's non-token Thing must discard a card. Any player with no cards in hand at the end of their turn is eliminated. |
|
Card : Binarius |
|
|
Destroy one of your tangible Things. Target opponent discards a card, plus an additional card for each opponent who joins you. If they are unable to discard enough cards, they skip a turn as well. |
|
Card : Binarius |
|
|
Action: If you don't have any cards in hand, destroy target Thing. |
|
Card : Bucky |
|
|
Action: If you don't have any cards in hand, draw two cards. |
|
Card : Bucky |
|
|
Action: If you don't have any cards in hand, play the top card of the deck. |
|
Card : Bucky |
|
|
Given vectors a and b such that |a| = |b| ≠ 0 and |a+b| - |a-b| = |a|√2, determine the angle between a and b. |
|
Card : Binarius |
|
|
Any player whose hand is empty at the beginning of their turn may draw two cards instead of one. If any player only has one card in hand at any time, they must immediately discard it. |
|
Card : Binarius |
|