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When you gain control of this card, write your name on every other Thing you control. Whenever you play a Thing, write your name on it. Whenever you draw a card with your name on it, you may immediately play it and draw again. Whenever a Thing with your name on it is destroyed, put it on top of the draw pile. |
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Card : Binarius |
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Put a copy of Trained Yeti (#7893) into play if there is none. The Yeti will refuse to target its trainer. Action: Return Trained Yeti to your control.
Card name after http://norefuge.net/vgng/vgng.html |
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Card : Binarius |
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After using an ability, Trained Yeti moves into the target's control. Trained Yeti will refuse to perform the same ability twice in a row. Action: Take a random card from target opponent's hand. Action: Put one of your Things into target opponent's control, then look at their hand and take a card from it. Action - Yeti Stomp!: Return one of target opponent's Things to their hand. |
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Card : Binarius |
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Cosmic Alliance: Oracle/Chronos |
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Thing |
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At any time, if you haven't done so since you last began a turn, you may look at the top four cards of the deck. You may then shuffle the deck and look again. |
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Card : ChippyYYZ |
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Cosmic Alliance: Vulch/Oracle |
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Thing |
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Whenever one or more cards are put into the discard pile from an opponent's hand or from an opponent's control, you may look at that many cards from the top of the deck. When would you draw a card from the deck, you may draw it from the top of the discard pile instead if it's a Thing card. |
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Card : ChippyYYZ |
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Cosmic Alliance: Filch/Vulch |
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Thing |
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When an Action or Thing an opponent controls goes to the discard pile, you may put it underneath this card instead if there isn't already a card under it. When you would draw a card from the deck, instead draw the card underneath this if there is one. |
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Card : ChippyYYZ |
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Return each card you played during your last turn to your hand. If you have fewer than five cards, draw until you have five. Play every card in your hand. |
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Card : Binarius |
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The Infernal Octopus Zombies |
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Action |
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You must play this as soon as it enters your hand, but it does not count against your per-turn limit. Each player gains control of a copy of Octopus Zombie (#7899).
Card name after http://norefuge.net/vgng/vgng.html |
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Card : Binarius |
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Octopus Zombie moves to the discard pile if you control no other Things. Whenever there are eight or more non-zombie Things in play at the end of a player's turn, Octopus Zombie destroys another of your Things at random. |
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Card : Binarius |
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