This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.
To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:
http://dvorakgame.co.uk/export.php?deck=Infinite_Dvorak_deck/Cards_7401-7500&lackeyimg=image&d=/d
For further information, read this page.Name Set ImageFile Type CornerValue Text FlavorText Creator Gemsmithing cards_7401_7500 action Action Create 5 blank Thing cards named Gem. Put them in players' hands, distributed how you choose. Draw a card. ChippyYYZ Diamond Laboratory cards_7401_7500 thing Thing At the beginning of your turn, gain a copy of Gem (#7470) into your hand. JakeTheWolfie Ruby Laboratory cards_7401_7500 thing Thing At the beginning of your other turn, gain a copy of Gem (#7470) into your hand. JakeTheWolfie Void Laboratory cards_7401_7500 thing Thing At the beginning of your turn, randomly gain 2 Gems (#7470) into your hand or destroy one of your own things. JakeTheWolfie Fanboost cards_7401_7500 action Action Draw two cards and play a card. If the card you play is not one of the two you drew, put a card from your hand on top of the draw pile. Binarius Gem Shrine cards_7401_7500 action Action If you control a gem or reveal one from your hand, put two copies of it into your hand. Otherwise, create a blank Thing card named Gem and put it into your hand. A marvelous gem... Binarius Pythagorean Cup cards_7401_7500 thing Thing Play this card into any player's control. If you draw more than two cards during a turn, discard your hand. Binarius Diamond Ring cards_7401_7500 thing Thing When this enters play, discard a Gem (#7470 from your hand. Otherwise, destroy this and gain a copy of Gem (#7470) into your hand. Action: Prevent target thing from performing their action their next turn. JakeTheWolfie Quantum Laboratory cards_7401_7500 thing Thing At the beginning of your turn, discard a card or destroy a thing to gain a copy of Gem (#7470) into your hand. JakeTheWolfie Clone cards_7401_7500 action Action Create a copy of target thing, and gain control of it. JakeTheWolfie Seal The Deal cards_7401_7500 action Action Target opponent looks at your hand and chooses any number of cards from it, up to the number of cards in their hand. If they chose at least 1 card, you and that opponent draw a card, then you look at their hand and choose the same number of cards. Trade the chosen cards. ChippyYYZ Action Emulator cards_7401_7500 thing Thing Action: Reveal an Action card from your hand. This ability has an identical effect to that Action card. Then discard it. ChippyYYZ Lightning Round cards_7401_7500 action Action Draw a card. You may play an additional Action card and an additional Action Ability this turn. Each opponent may play an additional Action card or ability on their next turn. ChippyYYZ Sudden Death cards_7401_7500 thing Thing No one may draw cards anymore, unless cards tell them to. Any thing that allows you to draw cards with an action/periodically gets destroyed, even if it is indestructible or is prevented. This is indestructible. If a player ever has 0 or less cards in hand, they are eliminated. JakeTheWolfie Keyboard cards_7401_7500 thing Thing Action: Delete 1 letter on a card. JakeTheWolfie Joy cards_7401_7500 thing Thing If this has 3 pill tokens on it, destroy this. Action: Consume. Place a pill token on this thing. You may choose what can target you until your next turn. "It's a joy, it's a joy, it's a joy, to be among we happy few.." - The Stupendium JakeTheWolfie Skill Shrine cards_7401_7500 thing Thing You may play an extra card each turn. Destroy Skill Shrine at the end of your second turn after playing it or when you gain control of another Shrine; it is otherwise indestructible. You feel more skillful. Binarius Armor Shrine cards_7401_7500 thing Thing If one of your Things would be destroyed, you may discard a card to prevent its destruction. Destroy Armor Shrine at the end of your second turn after playing it or when you gain control of another Shrine; it is otherwise indestructible. Your skin hardens. Binarius Experience Shrine cards_7401_7500 thing Thing Draw a card at the end of your turn and whenever you destroy an opponent's Thing. Destroy Experience Shrine at the end of your second turn after playing it or when you gain control of another Shrine; it is otherwise indestructible. Your experience teaches you well. Binarius Blue Wizard cards_7401_7500 thing Thing 1UU When this enters play, create a copy of Blue Spell (#7023) and put it into your hand. At the start of your turn, gain a Mana Token. During your turn, you may spend 2 Mana Tokens to either draw a card or treat "OR" as "AND" while playing Blue Spell. ChippyYYZ Green Wizard cards_7401_7500 thing Thing 1GG When this enters play, create a copy of Green Spell (#7024) and put it into your hand. At the start of your turn, gain a Mana Token. During your turn, you may spend 2 Mana Tokens to either play an extra Thing this turn or treat "OR" as "AND" while playing Green Spell. ChippyYYZ White Wizard cards_7401_7500 thing Thing 1WW When this enters play, create a copy of White Spell (#7025) and put it into your hand. At the start of your turn, gain a Mana Token. During your turn, you may spend 2 Mana Tokens to either remove target intangible Thing from the game or treat "OR" as "AND" while playing White Spell. ChippyYYZ Combat Shrine cards_7401_7500 thing Thing Destroy Combat Shrine at the end of your second turn after playing it or when you gain control of another Shrine; it is otherwise indestructible. Action: Discard a card and destroy target Thing. You feel ready for battle. Binarius Choking Gas Potion cards_7401_7500 thing Thing Action: Put two Poison tokens on target Thing and one each on up to two Things adjacent to it, then destroy this and every Thing with at least two Poison tokens. Binarius Poison Shrine cards_7401_7500 action Action Discard a random number of cards between 1 and 3. If you can't, you are eliminated. Otherwise, put three copies of Choking Gas Potion (#7424) into your hand. A circle of death... Binarius Blue Wizard Tower cards_7401_7500 thing Thing 1UUU When this enters play, create a copy of Blue Wizard (#7420) and put it into your hand. At the start of your turn, gain a Meta Mana Token. During your turn, you may spend 2 Meta Mana Tokens to either to either draw 2 cards or treat "OR" as "AND" while playing Blue Spell. JakeTheWolfie Green Wizard Tower cards_7401_7500 thing Thing 1GGG When this enters play, create a copy of Green Wizard (#7421) and put it into your hand. At the start of your turn, gain a Meta Mana Token. During your turn, you may spend 2 Meta Mana Tokens to either play 2 extra Things this turn or treat "OR" as "AND" while playing Green Spell. JakeTheWolfie White Wizard Tower cards_7401_7500 thing Thing 1WWW When this enters play, create a copy of White Wizard (#7422) and put it into your hand. At the start of your turn, gain a Meta Mana Token. During your turn, you may spend 2 Meta Mana Tokens to either remove 2 target intangible Things from the game or treat "OR" as "AND" while playing White Spell. JakeTheWolfie Black Wizard cards_7401_7500 thing Thing 1BB When this enters play, create a copy of Black Spell (#7050) and put it into your hand. At the start of your turn, gain a Mana Token. During your turn, you may spend 2 Mana Tokens to either put the top card of the discard pile into play under your control if it's a living Thing or treat "OR" as "AND" while playing Black Spell. ChippyYYZ Red Wizard cards_7401_7500 thing Thing 1RR When this enters play, create a copy of Red Spell (#7051) and put it into your hand. At the start of your turn, gain a Mana Token. During your turn, you may spend 2 Mana Tokens to either treat "OR" as "AND" while playing Red Spell, or discard the top 2 cards of the deck, and you may play one of them this turn (It counts as one of your plays). ChippyYYZ Gold Wizard cards_7401_7500 thing Thing WUBRG Gold Wizard is every color. When this enters play or at the start of your turn, gain a Mana Token. During your turn, you may spend 2 Mana Tokens to create a copy of Blue Spell (#7023), Green Spell (#7024), White Spell (#7025), Black Spell (#7050), or Red Spell (#7051), chosen at random, and put it into your hand. ChippyYYZ Black Wizard Tower cards_7401_7500 thing Thing 1BBB When this enters play, create a copy of Black Wizard (#7429) and put it into your hand. At the start of your turn, gain a Meta Mana Token. During your turn, you may spend 2 Meta Mana Tokens to either put the top 2 cards of the discard pile into play under your control if it's a living Thing or treat "OR" as "AND" while playing Black Spell. JakeTheWolfie Red Wizard Tower cards_7401_7500 thing Thing 1RRR When this enters play, create a copy of Red Wizard (#7430) and put it into your hand. At the start of your turn, gain a Meta Mana Token. During your turn, you may spend 2 Mana Tokens to either treat "OR" as "AND" while playing Red Spell, or discard the top 2 cards of the deck, and you may play those cards this turn (It counts as only one of your plays). JakeTheWolfie Gold-Plated Wizard Tower cards_7401_7500 thing Thing WUBRG Gold Wizard Tower is every color. When this enters play or at the start of your turn, gain a Meta Mana Token. During your turn, you may spend 2 Meta Mana Tokens to create a copy of Blue Wizard (#7420), Green Wizard (#7421), White Wizard (#7422), Black Wizard (#7429), or Red Wizard (#7430), chosen at random, and put it into your hand. JakeTheWolfie Cerulean Wizard cards_7401_7500 thing Thing 1CC When this enters play, create a copy of Cerulean Spell (#7245) and put it into your hand. At the start of your turn, gain a Mana Token. During your turn, you may spend 2 Mana Tokens to either put the most recently discarded tangible Thing into your hand or treat "OR" as "AND" while playing Cerulean Spell. Binarius Scarlet Wizard cards_7401_7500 thing Thing 1SS When this enters play, create a copy of Scarlet Spell (#7246) and put it into your hand. At the start of your turn, gain a Mana Token. During your turn, you may spend 2 Mana Tokens to either force every opponent to discard a card or treat "OR" as "AND" while playing Scarlet Spell. Binarius Well cards_7401_7500 thing Thing Draw two cards when you play Well. Action: If you have ended at least one turn in control of Well, draw two cards and destroy it. Binarius Cerulean Wizard Tower cards_7401_7500 thing Thing 1CCC When this enters play, create a copy of Cerulean Wizard (#7435) and put it into your hand. At the start of your turn, gain a Meta Mana Token. During your turn, you may spend 2 Meta Mana Tokens to either put the 2 most recently discarded tangible Things into your hand or treat "OR" as "AND" while playing Cerulean Spell. JakeTheWolfie Scarlet Wizard Tower cards_7401_7500 thing Thing 1SSS When this enters play, create a copy of Scarlet Wizard (#7436) and put it into your hand. At the start of your turn, gain a Meta Mana Token. During your turn, you may spend 2 Meta Mana Tokens to either force every opponent to discard 2 cards or treat "OR" as "AND" while playing Scarlet Spell. JakeTheWolfie Prism cards_7401_7500 thing Thing WUBRGSC Once during your turn, you may choose any Colored Magic item to be recolored, discarding or destroying the original and gaining a copy of the new item in the appropriate location. Alternatively, discard a thing or action and draw until you draw an action or thing, respectively. Discard the other cards you drew. JakeTheWolfie Stamina Shrine cards_7401_7500 thing Thing Draw a card whenever your hand is empty. Destroy Stamina Shrine at the end of your second turn after playing it or when you gain control of another Shrine; it is otherwise indestructible. The weight of the world seems lighter. Binarius Exploding Potion cards_7401_7500 thing Thing Action: Destroy this and target Thing, and for each adjacent Thing, flip a coin: on tails, it gains a Fire token. Binarius Exploding Shrine cards_7401_7500 action Action Discard a random number of cards between 1 and 3. If you can't, you are eliminated. Otherwise, put three copies of Exploding Potion (#7442) into your hand. A circle of flame... Binarius Short-Term Investment cards_7401_7500 action Action Draw a card and gain 5 Tokens of any type. Destroy those Tokens at the end of your next turn if you still control them. ChippyYYZ Long-Term Investment cards_7401_7500 action Action Choose a type of Token. Every Blank Token you control becomes a Token of that type. For every 2 Blank Tokens converted this way, gain an additional Token of that type and draw a card. Once during your turn, you may reveal this from your hand to gain a Blank Token. ChippyYYZ Negative Space cards_7401_7500 thing Thing -1 You may reveal this card from your hand at any time. Once revealed or played, this card is counted as -1 card for any rules or effects that count the number of cards in your hand or in play. ChippyYYZ Fire Brigade cards_7401_7500 action Action Gain three Water tokens, plus two for each Fire token in play. You may destroy any number of Fire tokens by spending two Water tokens for each. Binarius Sandblast cards_7401_7500 action Action Replace any number of your Things with Blank tokens. Binarius Tungsten Ping-Pong Paddle cards_7401_7500 thing Thing 2 You may reveal this card from your hand at any time. Once revealed or played, this card counts as 2 cards for any rules or effects that count the number of cards in your hand or in play. Thing and Action: Give one of your tokens to an opponent. Binarius Well of Infinite Mana cards_7401_7500 thing Thing WUBRGS Whenever you use mana tokens or variants of mana tokens, you use 1 less token. If the card shares a corner letter with this card, it uses no tokens. JakeTheWolfie Crystal Ball cards_7401_7500 thing Thing When this enters play, discard a Gem (#7470) in your hand. Otherwise, destroy this and gain a blank thing tilted gem into your hand. You are clairvoyant, meaning that you may look at all cards that people draw. JakeTheWolfie Gem Crusher cards_7401_7500 action Action Everyone must discard all of their Gem (#7470) cards, if they have any. If they have none, they discard a card instead. JakeTheWolfie Weapon Supercharge cards_7401_7500 thing Thing You may play an extra Action each turn. Draw a card whenever you destroy an opponent's Thing. Destroy this at the end of your first full turn after playing it; it is otherwise indestructible. Binarius Shield Supercharge cards_7401_7500 thing Thing Your other non-token Things are indestructible. Destroy this at the end of your first full turn after playing it; it is otherwise indestructible. Binarius Mass Concentration cards_7401_7500 thing Thing 3 You may reveal this card from your hand at any time. Once revealed or played, this card counts as 3 cards for any rules or effects that count the number of cards in your hand or in play. Binarius Magpie cards_7401_7500 thing Thing Action: Gain a Money Token or put a Gem from the discard pile into your hand. Always collecting shiny things for her nest. ChippyYYZ Bad To Worse cards_7401_7500 action Action Discard a random card. Target player chooses a number. You choose one: They choose all but that many of their non-token Things to be destroyed, OR they discard that many cards. ChippyYYZ Imprison in Crystal cards_7401_7500 action Action Create a blank Thing card named Gem and put it into play on top of target Thing. Treat it and that Thing as a single Thing with the properties of only the top card. ChippyYYZ WIFOM cards_7401_7500 action Action Create 2 things, one labeled POISON and one labeled CLEAN, without anyone except yourself knowing their positions. Place both facedown, one under your control, and one under target player's control. That player must decide on one card. If they choose POISON, they are eliminated. If they choose CLEAN, you are eliminated. Remove both cards from the game. JakeTheWolfie Intentionally Annoying Kid cards_7401_7500 thing Thing T No one may target anything you own except for this. "You're a dummy, buttmunch!" -IAK JakeTheWolfie Satin cards_7401_7500 thing Thing T No one may target anything you own except for this. What did you expect when you played "Satin"? Did you expect people to not cuddle with it? JakeTheWolfie Prismatic Revelation cards_7401_7500 action Action For each of the colors Red, Orange, Yellow, Green, Blue, Purple, White, and Black among Things you control, draw two cards. Draw two additional cards if you control or discard a Gem. Put half of those cards back on top of the deck in a random order. If you control Things that are at least five of the above colors, you win the game. Pink is technically red. ChippyYYZ Refraction Laser cards_7401_7500 thing Thing Once during your turn, you may discard a card to create a blank Thing card named Gem and shuffle it into the top 9 cards of the deck. Action: If you control a Gem, destroy target Thing. It burns straight through stone, steel, and especially funding. ChippyYYZ Heist of the Century cards_7401_7500 thing Thing This card cannot be targeted by Actions. When this enters play, create a Thing card named Gem with the text "[your name]'s Heist Target." and put it in an opponent's hand. Action and Thing: If you control your Heist Target, you win the game. ChippyYYZ Accordion Solo cards_7401_7500 action Action Draw three cards, play the Actions you drew, and discard the rest. Each opponent discards a card. Binarius Saddle Up Fellas cards_7401_7500 action Action Each player may return one of their Things to their hand. Those who do may draw a card. Binarius The Desert Is a-Callin' cards_7401_7500 action Action Put a copy of Revolver (#2113) and Lasso (#6344) into play and a copy of Cowboy Opera Rap (#3725) into your hand. Binarius Gem 'Fractory cards_7401_7500 thing Thing When this enters play, anyone who has a Gem (#7470) in-hand immediately gains control of it. Action: Shoot a straight laser through each Gem (#7470) from this card. For every Gem (#7470) that this hits, destroy a thing. JakeTheWolfie Crystal Shard cards_7401_7500 thing Thing When you play this, discard a Gem (#7470) from your hand. If you do not have one, gain a copy of Gem (#7470) into your hand, and destroy this. Action: Place a crystal token on target thing. After 3 turns, destroy it. It's owner gains a copy of Gem (#7470). JakeTheWolfie Gem cards_7401_7500 thing Thing JakeTheWolfie Hometown Grocery Store cards_7401_7500 thing_rap_ Thing (Rap) Action: Reveal the top card of the draw pile and put it into your hand if it is a Thing. From The Most Unwanted Song deck Binarius Obsessed with Theories of Language and Time cards_7401_7500 thing_rap_ Thing (Rap) Once per turn, you may draw a card if your hand is empty. If you control the Tractatus, draw an extra card at the start of your turn. From The Most Unwanted Song deck Binarius It May Be You, It Could Be Me cards_7401_7500 action Action Look at target opponent's hand and take a card, then give them a card from your hand. From The Most Unwanted Song deck Binarius Very Valuable Gem cards_7401_7500 action Action Gain a Gem (#7470) with the text: Action: Destroy this and gain 10 money tokens. JakeTheWolfie The Chaos Quartz cards_7401_7500 thing Thing When this enters play, discard or destroy a total of 7 Gems (#7470) that you control. If you cannot, destroy this and gain a copy of Gem (#7470). Action: Take an additional turn, and place a Power token on this thing. When this has 7 Power Tokens, destroy them and this thing. JakeTheWolfie Red Diamond cards_7401_7500 thing Thing When this enters play, discard or destroy 1 Gem (#7470) that you control. If you cannot, destroy this and gain a copy of Gem (#7470). Action: Gain a playing card in the Diamond suit. If you control an entire suit, you win. JakeTheWolfie Dragonstone cards_7401_7500 thing_gem Thing - Gem At the beginning of your turn, gain a Flame Token. Action: Put a Flame Token you control on target Thing. Action: Spend 3 Flame Tokens to draw a card and destroy target Thing. Gain control of it instead if it's a Dragon. ChippyYYZ Fire-Breathing Dragon cards_7401_7500 thing Thing At the beginning of your turn, destroy all other Things with Flame Tokens. Action: Gain a Flame Token, or put a Flame Token you control on target Thing. ChippyYYZ Heart of the Ocean cards_7401_7500 thing_gem Thing - Gem Once during your turn, you may choose one. Tide Comes In: Each player draws a card. Tide Goes Out: Each player discards a card. ChippyYYZ Harp cards_7401_7500 thing_instrument Thing - Instrument Whenever your hand is empty at the end of your turn, you may draw a card and return Harp to your hand. From The Most Unwanted Song deck Binarius Bedeutung ist Tun cards_7401_7500 thing Thing Meaning is use. When you play this, target player discards all of the Things in their hand. From The Most Unwanted Song deck Binarius Whoa Miss Kitty, You're the Gal for Me! cards_7401_7500 action_rap_ Action (Rap) Put the topmost Thing in the discard pile into your hand. From The Most Unwanted Song deck Binarius Triple-Edge Sword cards_7401_7500 thing Thing When this enters play, 3 random players gain a blood token. Action: Destroy target thing if it's owner has a blood token. JakeTheWolfie Arsissist cards_7401_7500 thing Thing Action: Destroy this Thing using fire. JakeTheWolfie Foursight cards_7401_7500 thing Thing Action: Look at the next 4 cards in the deck. JakeTheWolfie Texas Red cards_7401_7500 thing Thing Action: If there are at least twenty cards in the discard pile, destroy target Thing. He was vicious and a killer, though a youth of twenty-four, and the notches on his pistol numbered one and nineteen more. ChippyYYZ Bullet Time cards_7401_7500 thing Thing A player may remove a Time Token they began the turn with from an Action or Thing they control to play that Action or an Action Ability of that Thing without spending an Action. When an Action is played any other way, put it into play with a Time Token on it instead (the Action is not a Thing while it's in play), or if it's a Thing's Action Ability, put a Time Token on that Thing instead. ChippyYYZ This Is Getting Entirely Out Of Hand cards_7401_7500 action Action Reveal cards from the top of the deck equal to three times the number of players. Each player, starting with you, removes one of those cards or a card in their hand from the game. Players then do this again. Shuffle the remaining revealed cards and put them on top of the deck, then each player who removed any cards in their hand from the game draws that many cards. ChippyYYZ The First Card, revised cards_7401_7500 thing Thing All things that others contol are considered to be non-existant while this is in play. "Card? What card?" JakeTheWolfie Katamari, revised cards_7401_7500 thing Thing Action: Target thing (provided it is a both a physical thing and is larger than the top thing) falls under your control, ontop of the stack on this thing. Only the top thing (and this thing) can use action abilities. Action: Destroy target thing, provided it would be smaller than the top thing. "It's time to create the sun!" JakeTheWolfie Time Walk, revised cards_7401_7500 action Action 1U Target player loses their next turn. Gain an extra turn after this one. "I am a chronomancer, I control the flow of time itself!" JakeTheWolfie Philosophy Is Based on a False Pretense cards_7401_7500 action_rap_ Action (Rap) Opponents may not play Things during their next turn. From The Most Unwanted Song deck Binarius Es ist ein Sprachspiel cards_7401_7500 thing Thing It's a language game. Action: Until this card leaves play or the next time you use this ability, target Thing is considered blank. From The Most Unwanted Song deck Binarius Grandma's on the Phone, Go and Tell Her That You Love Her! cards_7401_7500 action Action Draw two cards and give one of them to an opponent. From The Most Unwanted Song deck Binarius Specialized Knowledge cards_7401_7500 thing Thing When you would draw two or more cards, instead look at twice that many cards from the top of the deck and reorder them as you choose, then draw one fewer card and shuffle the deck. ChippyYYZ Focused Research cards_7401_7500 action Action Look at the top 8 cards of the deck. Put up to four of them in the discard pile, then put the rest on top in a random order. Draw two cards. ChippyYYZ Ongoing Study cards_7401_7500 thing Thing When this card enters play or is destroyed, draw three cards minus one for each card in your hand. ChippyYYZ Detailed Analysis cards_7401_7500 thing Thing When you play this, draw four cards and put them Up Your Sleeve. At the end of each of your turns, put the top card of the draw pile Up Your Sleeve and then discard two cards from Up Your Sleeve. When only one card remains Up Your Sleeve, put it into your hand and destroy this. Binarius Subtle Insight cards_7401_7500 action Action Look at the top two cards of the draw pile and select one. Put it into your hand, OR discard it and return this card to your hand. Instead of playing a Thing this turn, you may return this card to your hand. Binarius Rigorous Review cards_7401_7500 thing Thing When a player would play a Thing, they must first submit it to their opponents for review. It is immediately discarded with no effect if every opponent agrees to reject it by discarding a card. Binarius