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Action: String Shot - Choose an opponent. They can only play 1 Action or Thing next turn, instead of both.
Its body is soft and weak. In nature, its perpetual fate is to be seen by others as food. |
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Card : The T |
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You may play this card onto Caterpie to evolve it. If you do, it can use text from its prior evolutions. Action: Harden - Until your next turn, none of your Things can be destroyed. If this Pokémon is evolved, this effect lasts an additional of your turns.
Its shell is filled with its soft innards. It doesn't move much because of the risk it might carelessly spill its innards out. |
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Card : The T |
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You may play this card onto Metapod to evolve it. If you do, it can use text from its prior evolutions. Action: Sleep Powder - Place an opponent's Thing face down. It is considered blank. That player may use an Action to flip a coin. If heads, flip it back. If this Pokémon is evolved, they must wait 2 turns to use that Action.
It loves the honey of flowers and can locate flower patches that have even tiny amounts of pollen. |
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Card : The T |
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You may draw a card once every 2 minutes. If this card has been in play for 10 minutes, destroy it and target Thing. |
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Card : Binarius |
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Hubert Blaine Wolfeschlegelsteinhausenbergerdorff Sr. |
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Thing |
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Hubert Blaine Wolfeschlegelsteinhausenbergerdorff Sr. can only be played or targeted by correctly pronouncing his full name.
Including all 26 given names. |
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Card : Binarius |
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Move target Thing Up Your Sleeve until the end of your next turn, then return it to play in its original location. |
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Card : Binarius |
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Action: Poison Sting - Give an opponent a Poison token. Before their turn, players with Poison tokens flip a coin. If tails, they discard a card.
Often found in forests and grasslands. It has a sharp, toxic barb of around two inches on top of its head. |
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Card : The T |
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You may play this card onto Weedle to evolve it. If you do, it can use text from its prior evolutions. Action: Harden - Until your next turn, none of your Things can be destroyed. If this Pokémon is evolved, this effect lasts an additional of your turns.
Almost incapable of moving, this Pokémon can only harden its shell to protect itself when it is in danger. |
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Card : The T |
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You may play this card onto Kakuna to evolve it. If you do, it can use text from its prior evolutions. Action: Pin Missile - Choose 5 of an opponent's Things. Flip a coin for each. For each Heads, destroy that thing. If this Pokémon is evolved and you flip less than 3 heads, destroy 1 more of those things.
It has three poisonous stingers on its forelegs and its tail. They are used to jab its enemy repeatedly. |
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Card : The T |
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