This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.
To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:
http://dvorakgame.co.uk/export.php?deck=Infinite_Dvorak_deck/Cards_5101-5200&lackeyimg=image&d=/d
For further information, read this page.Name Set ImageFile Type CornerValue Text FlavorText Creator The best ex in the world cards_5101_5200 thing_person Thing Person 4L If one of you Living things would go into the discard pile you may discard a card to return it to your hand instead. gill_smoke Rule 4 cards_5101_5200 thing Thing 8Z At the start of your turn, end all effects of cards that aren't Things in play. "No hidden rules" Bucky Rule 5 cards_5101_5200 thing Thing All cards have blank cornervalues while this is in play. "Values in the corners of cards are meaningless" Bucky Twisted Buss Work cards_5101_5200 thing Thing F3 Attach to an inanimate thing whenever it performs an action either create an energy token or destroy an energy token and create a heat token "That machine's so hot I'm afraid my shadow's going to get toasted" -R.B gill_smoke Addited to W.O.W. cards_5101_5200 action Action 3F Blank the rules text of a living thing in play For the Horde! gill_smoke Higher Social Order cards_5101_5200 action Action f8 Check the facebook profiles of all players the one with the most friend wins the game unless they have more than 100 friends, in which case the player next highest friend count wins. "There's now this whole new level of etiquette involved." D.P. gill_smoke Recall Goods cards_5101_5200 action Action E42 All Things in play are returned to their owner's hands. Sorry, I thought the neurotoxins were meant to go in the baby toys... Nehh Breaking the Limit of Maths cards_5101_5200 action Action >1 Destroy exactly 10^10^10^32 Things. If you cannot destroy exactly that number of Things, you cannot use this Action. I need a bigger calculator, and a way of writing all them zeros. Nehh Liability cards_5101_5200 thing Thing e3 If you discard this card, it returns straight to your hand. This thing starts with exactly 1 Ravioli token on it. If it ever has any number of Tokens on it other than 1, you lose the game. Nehh Garbage Buffet cards_5101_5200 action Action Each player, starting with you, may remove one card in the discard pile from the game. Then each player, starting with you, may put one card from the discard pile into their hand. ChippyYYZ One Man's Trash... cards_5101_5200 action Action Play this only any time a player discards a card. Put that card into your hand. ChippyYYZ Scholarship cards_5101_5200 thing Thing This enters play with 20 Money Tokens on it. Destroy this when you have fewer than 3 cards in your hand. ChippyYYZ Ask Bucky cards_5101_5200 action Action 0Z Make a copy of a Thing card with the word "Rule" in its name from the Infinite Dvorak Deck archive and put it into your hand. There are examples of such cards on pages 36, 39, 41, 47, 48, 51 and 52. No, "Rules" and "Ruled" don't count. Bucky Sacred Ground cards_5101_5200 thing_holy_place Thing - Holy Place 1a All cards with cornervalues in number-letter format are Holy. Whenever an opponent destroys one of your living or Holy Things, they must discard a card at random. Leave your grudges outside. Trust me.-the Mercenary Bucky Hungry Rampage cards_5101_5200 action Action 2a Target opponent destroys one of their non-Token Things or discards two cards to distract you. If they cannot, they are eliminated; otherwise, draw a card. Think like a promulg. Bucky Death By Tea Cup cards_5101_5200 reaction Reaction Play immediately if one of your Things would be destroyed; the player who would have destroyed it discards their hand instead. I didn't come here to play "Who's the Better Killer?" Binarius Uplifting Melody cards_5101_5200 thing Thing If you have fewer than two cards in your hand at the end of your turn, you may draw until you have two cards. Binarius Ablative Armor cards_5101_5200 thing Thing If an opponent's Action would affect you, you may choose to negate its effects on you. If you do, flip a coin; on tails, Ablative Armor is destroyed. Binarius Confessional cards_5101_5200 thing_holy_place Thing - Holy Place 3a All cards with cornervalues in number-letter format are Holy. Once per turn you take, you may discard a card that is not holy and draw a card. Bucky Three Thrones of Destiny cards_5101_5200 thing_heroic_place Thing - Heroic Place 4a All cards with cornervalues in number-letter format are Heroic. If you control three Heroic people at the start of your turn, you win the game Bucky Corrupt Legislator cards_5101_5200 action Action Look at the top 6 cards of the deck. Put any number of them in the discard pile and the rest on top of the deck in any order. Draw a card. ChippyYYZ Corrupt Executive cards_5101_5200 action Action Look at each player's hand and choose a card in each of their hands. You may discard a random card. If you do, those cards are discarded. ChippyYYZ Corrupt Judge cards_5101_5200 action Action You may reveal this card from your hand when another player plays an Action. If you do, negate that action and discard a random card. ChippyYYZ Sheep Launcher cards_5101_5200 action_weapon Action - Weapon F1 Randomly select a Thing in play and either destroy it or select again. Sheep Launcher self-destructs when a target is destroyed or after five Things have been targeted. Binarius Banana Bomb cards_5101_5200 action_weapon Action - Weapon F2 Choose up to four Things in play and flip a coin for each to either destroy it or return it to its controller's hand. Binarius Old Woman cards_5101_5200 action_weapon Action - Weapon F11 Choose two of an opponent's Things and destroy one at random. Binarius Discard bait cards_5101_5200 action Action 5a If you discard this card (without playing it), draw two cards. Draw a card. Bucky Action Bait cards_5101_5200 reaction Reaction 6a Play in response to an opponent's Action. Prevent that Action if you have not taken an Action since the start of your last turn. Bucky Bottled Bait cards_5101_5200 thing Thing 7a When Bottled Bait is destroyed, move the card that destroyed it to your hand and draw a card. "I feel a sudden, irrational urge to smash it anyway" Bucky Cloned Clone Of A Cloned Clone cards_5101_5200 thing Thing When this card enters play, it becomes a copy of itself. ChippyYYZ Large Hadron Collision cards_5101_5200 action Action Destroy any number of Energy Tokens and the same number of Things. Gain a particle token for each thing destroyed. ChippyYYZ Scrambler Ray cards_5101_5200 action Action Target Opponent discards up to three random cards (you choose how many) and draws that many cards. ChippyYYZ The Harder They Fall cards_5101_5200 action Action If one player controls more non-token Things than all other players combined, that player must discard their hand. Binarius Axe Cop cards_5101_5200 thing Thing If one of your Things destroys an opponent's Thing with an Action ability, it gains the destroyed Thing's ability. Thing and Action - Head Chop: Destroy a Thing. Binarius Pure Clwnage cards_5101_5200 unknown Unknown When this card enters play, it becomes a copy of Cloned Clone Of A Cloned Clone. Binarius Junkyard Baron cards_5101_5200 thing Thing 8a Whenever a non-Token Thing is destroyed, draw a card. Action:Destroy a non-Token Thing you control Bucky Schmuck Bait cards_5101_5200 thing Thing 9a Action:Win the game. Schmuck Bait's Action Abilities cannot be used. Bucky Your Darkest Secret cards_5101_5200 action Action 0a Name a card. Target player discards a random card. If they discard the card you named, eliminate them. "How did you know?" "I wasn't sure until you confirmed it." Bucky Staredown cards_5101_5200 thing Thing If only one player has not played any cards or activated any Action abilities since this card came into play, that player wins the game. Binarius Energy Zone cards_5101_5200 thing Thing + If you have fewer than five cards in your hand at the end of your turn, draw until you have five cards. Destroy this card at the end of your third full turn after you played it. Binarius Slot cards_5101_5200 thing Thing At any time you may destroy Slot and play a Thing from your hand in its place. Binarius More than....? cards_5101_5200 thing Thing ??? If you go to church, create a pointless contest. The winner wins. Robo1995 Gravitronic Repulsor cards_5101_5200 thing Thing 1b When you play a Thing card (other than this), put an Energy Token on this Thing. During your turn, if this has at least 3 Energy Tokens on it, you may remove 3 of them to return an opponent's non-token Thing to their hand. Bucky Gravitronic Cannon cards_5101_5200 thing Thing 2b When you play a Thing card (other than this), put an Energy Token on this Thing. During your turn, if this has at least 2 Energy Tokens on it, you may remove 2 of them to destroy a Token. Bucky Gravitronic Annihilator cards_5101_5200 thing Thing 3b When you play a Thing card (other than this), put an Energy Token on this Thing. At the start of your turn, if this has at least 10 Energy Tokens on it, remove 10 of them and eliminate an opponent. Bucky Ego Blast cards_5101_5200 action Action If you have more cards in your hand than any opponent, destroy target thing. ChippyYYZ Lightning Energy cards_5101_5200 thing Thing When this enters play, put an Energy Token on it and attatch it to a thing. At the end of your turn, if there isn't an Energy Token on Lightning Energy, place one on it. Energy Tokens on Lightning Energy count as being on the thing it is attatched to. ChippyYYZ Energy Removal cards_5101_5200 action Action Destroy an Energy. ChippyYYZ Gravitronic Computer cards_5101_5200 thing Thing 4b When you play a Thing card (other than this), put an Energy Token on this Thing. During your turn, if this has at least 3 Energy Tokens on it, you may remove 3 of them to draw a card. Bucky Gravity Manipulation cards_5101_5200 action Action 5b Return one of each opponent's non-Token things to their hand. Return any number of your own non-token Things to your hand. Bucky Life! cards_5101_5200 action Action Create an Organism Token. ChippyYYZ Anti-Energy cards_5101_5200 thing Thing Play onto another thing. This counts as -5 Energy Tokens. The Thing this card is attatched to may not use abilities that require energy unless it has a positive number of Energy Tokens. ChippyYYZ Verbic Acid cards_5101_5200 action Action Remove all verbs from target Thing. ChippyYYZ Hand Stack cards_5101_5200 thing Thing ≣ The person who controls this card must place their hand in a stack formation. They may only play, look at or discard cards from the top of the stack. Cards drawn are placed on top of the stack. Fun, but not at all useful! Nehh Weaponized Hand cards_5101_5200 thing Thing ⊹ Whenever your opponent discards a card, you may discard a card. If you do, they must discard another card. Useful, but not at all fun! Nehh Swap Hands cards_5101_5200 thing Thing ⦗⧻⦘ If you are right-handed, you must play with your left hand. If you are left-handed, play with your right hand. If you are ambidextrous, play with neither of them. Neither fun nor useful. Nehh Gravitronic Burst cards_5101_5200 action Action 6b The next time you play a Thing this turn, destroy a Thing. Bucky Gravitronic Press cards_5101_5200 thing Thing 7b When you play a Thing card (other than this), put an Energy Token on this Thing. During your turn, if this has at least 2 Energy Tokens on it, you may remove 2 of them to gain a Token of any type except Energy. Bucky Obviously Loaded Dice cards_5101_5200 thing Thing When a thing or action calls for something to be choosen at random, you may destroy Loaded Dice and choose the target. You may use this on anyone's turn Aetherknight Hello, I'm Captain Obvious cards_5101_5200 thing Thing This card magically enters play when someone asks what is the effect of a card, from your hand under the asking player's control. You (controller of this card) Must announce what cards you play and why. Action: Skip your next turn, destroy this card. Aetherknight Prophets Of War cards_5101_5200 thing Thing Once between each of your turns, at any time, you may look at the top 5 cards of the deck. If any of them could destroy a Thing, you may put that card on top of the deck. ChippyYYZ Profits Of War cards_5101_5200 thing Thing Whenever you destroy a Thing, gain a Money Token. ChippyYYZ Synchronize cards_5101_5200 action Action If an opponent has more cards in hand than you, draw cards until you have as many. ChippyYYZ Combinator cards_5101_5200 thing Thing && Thing+Action: Discard a Thing and an Action from your hand. Create a new card with the rules text of the Thing with the Action as an Action ability. Place this card in your hand. Pogo Hammer Time! Nehh Addon Addon cards_5101_5200 action Action ++ Add the rulestext of this card onto the end of the rulestext of another Action. Nehh Decompiler cards_5101_5200 thing Thing // Action: Erase an Action or a Thing+Action ability from a card. Make the erased text into a separate Action card. Nehh Gravitronic Stasis Unit cards_5101_5200 thing Thing 8b When you play a Thing card (other than this), put an Energy Token on this Thing. Reaction:Use in response to an opponent's Action. Remove 3 Energy Tokens from this, and that Action doesn't take effect until the start of that opponent's next turn. Bucky Gravitronic Engine cards_5101_5200 thing Thing 9b When you play a Thing card (other than this), put an Energy Token on this Thing. At the start of your turn, if this has at least 3 Energy Tokens on it, remove 3 of them and take an extra Action. Bucky Gravitronic Boon cards_5101_5200 action Action 0b Gain 6 Energy tokens, which you may place on any of your Things OR gain 2 tokens of any type except Energy OR destroy up to 2 non-Energy Tokens OR remove 10 Energy tokens from your Things and eliminate an opponent. Bucky Intervene cards_5101_5200 action Action Play at any time in response to an action that doesn't target a thing you control. Negate that action and draw a card. ChippyYYZ Unholy Power Book cards_5101_5200 thing Thing Action: Eliminate yourself, gain 5 Insanity Tokens, and put any number of things from the discard pile into play under your control. ChippyYYZ The End cards_5101_5200 thing Thing If, at any time, the deck is empty, you win. ChippyYYZ Gravitronic Node cards_5101_5200 thing Thing 1c When you play a Thing card (other than this), put an Energy Token on each Node in play Bucky Homage cards_5101_5200 action Action 2c Choose any word that is not on this card but is on target other Action or Thing in your hand. Make a copy of the first card in the Dvorak deck archive that contains that word and put it into your hand. Bucky Inappropriate Anecdote cards_5101_5200 action Action 0Y Each opponent discards a card. Draw a card for each Action discarded, then you may play a card for each Thing discarded. "That's a funny story, Pastor. It reminds me of the time I strangled that hooker." jtwe Secretive Playing cards_5101_5200 thing Thing Players may play Things face-down. Face-down Things have no effects and cannot be targeted by destructive Actions. A player may take an Action to irreversibly flip one of his face-down Things face-up. When another player takes control of a face-down Thing, it is immediately flipped face-up. Corrigan Barrel of Dangerous Chemicals cards_5101_5200 thing Thing When this Thing is destroyed, two of your other Things are destroyed as well. Action: Discard a card from your hand and give control of this Thing to another player. Corrigan Mummy Wizard cards_5101_5200 thing Thing Action: Look through the draw pile and play the first Action card that you find. Then shuffle the pile. Action: Destroy two Things, one of which must belong to you. Corrigan Bottled Theft Node cards_5101_5200 thing Thing 3c When this is destroyed, move another card from the discard pile to Up Your Sleeve for each Node you control (including this), then move a card from Up Your Sleeve to your hand. Brought to you by the Best of Bucky collection. Bucky Excessive Liberty cards_5101_5200 thing Thing The phrases "may not", "cannot", "must", "must not", "every", "all", "each" and "does not" are ignored in the texts of all cards besides this one. When you give people too much freedom, it messes up the whole system. Corrigan Motivational Speaker cards_5101_5200 thing Thing 9w If a Thing has more than one Action ability, any number of its abilities may be used in one turn and still count as only one Action. Each ability can be used only once, though. Realize your full potential! You have the power! Corrigan Breakaway Republic cards_5101_5200 thing Thing 9y The continuous effects of Things not under your control do not affect you, the cards you control or the cards that you play. Your Things can still be destroyed by other players' card effects, though. My house has a seat on the UN. Corrigan Insightful Augury cards_5101_5200 action Action 4c Look at a number of cards on top of the draw pile equal to the number of players. Rearrange those cards in any order. Bucky Augury of Pain cards_5101_5200 thing Thing 5c At the start of your turn, destroy this Thing and each opponent discards a card at random. This isn't a prophecy of doom. It's more like a prophecy of severe inconvenience. Bucky Boring Auger cards_5101_5200 thing Thing 6c Action:Destroy a wooden Thing. Action:Destroy a Token. Now it's a holey relic. Bucky Joel Plaskett cards_5101_5200 thing Thing 3s When a player controls three Things with the same title, that player wins the game. When a Thing is removed from play, remove Joel Plaskett from play. Maybe you would get it if you were Canadian, but probably not. Corrigan Utilitarianism cards_5101_5200 thing Thing Cards with no rules text or with rules text that cannot actually be followed may not be played. At any time, a player may reveal such a card in his hand, discard it, and draw a new card. If any such cards are in play when this card is played, they are destroyed immediately. Corrigan Distractobot Generator cards_5101_5200 thing Thing 5v When this card enters play, discard cards from your hand and create an equal number of Distractobot tokens. Of all your Things, only your Distractobot tokens may be the targets of opponents' card effects that require targets. Corrigan Baton Pass cards_5101_5200 action Action Put a Thing you control into your hand and replace it with a Thing from your hand. Any tokens or cards on the first Thing are now attatched to the second. ChippyYYZ Wandering Armor cards_5101_5200 thing Thing When you play this card, attatch it to a Thing you control. The equipped Thing cannot be destroyed. Whenever you play a Thing, attatch this card to that Thing. ChippyYYZ Fire Golem cards_5101_5200 thing Thing This Thing cannot be destroyed by Fire-based effects. Action: If there is a Flame Token on Fire Golem, destroy target Thing. A scientist wanted to know if it was possible to "Set fire on fire." He died horribly. ChippyYYZ Plan D cards_5101_5200 action Action 7c Remove three cards containing the word "win", "eliminate" or "eliminated" from the discard pile and win the game OR discard your hand and draw three cards. Fourth time's the charm Bucky Impatient Outburst cards_5101_5200 action Action 8c Destroy one of your Things containing the word "win", "eliminate" or "eliminated" and win the game OR play up to two Things from your hand. Bucky Overtime Goal cards_5101_5200 action Action This card can be played only when all players control the same number of Things. Win the game. Corrigan Ion Cannon Blast cards_5101_5200 action Action 6m Erase target Thing's Action ability. We're doomed! Corrigan Scorched Earth cards_5101_5200 thing Thing 3d You may destroy your Things when an opponent tries to take control of them. Better dead than Nazi. Corrigan Long Range Ion Blast cards_5101_5200 action Action Look at an opponent's hand. That player discards an Action of your choice. ChippyYYZ Greater Pyromancy cards_5101_5200 action Action Put a Flame Token on target Thing and return this card to your hand. Instead of playing a Thing this turn, you may place a Flame Token on another Target Thing. OR Destroy any number of Things with Flame Tokens on them. ChippyYYZ Cryomancy cards_5101_5200 action Action Put an Ice Token on target Thing and return this card to your hand, OR blank the rulestexts of all Things with Ice Tokens on them. ChippyYYZ Pirate Gunner cards_5101_5200 thing Thing 2x This Thing's Action ability may not be used if it was used on your previous turn. Action: Roll one six-sided die. On a result of 4 or lower, destroy a Thing. Otherwise, erase this card's text and gain 2 Money tokens. Corrigan