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Discard this card to take control of a token to pay for a destroy a token effect. When played as an action, remove a living thing in the discard pile from play and give another player 3 money tokens. |
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Card : gill_smoke |
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Whenever a living thing would enter the discard pile if you have not played a thing on your last turn you may put the destroyed thing into your hand.
The official position is against reincarnation, but sometimes the boss makes exceptions. |
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Card : gill_smoke |
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Take a card from the discard pile and put it in your pocket. |
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Card : ChippyYYZ |
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If you discard this card, destroy a random thing you control. |
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Card : ChippyYYZ |
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Destroy target Thing and a random Thing. Play the top card of the deck. Discard your hand. |
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Card : ChippyYYZ |
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If there are at least 5 Things in the discard pile for each player, you win the game. Otherwise, exchange a card in your hand for a Thing in the discard pile. |
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Card : Bucky |
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If you can get this into America you would win the game.
Stupid Americans think they own everything. |
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Card : gill_smoke |
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Quiet solemn holy and honorable country Church |
C2 |
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Thing |
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Thing: create a piety token. Action & Thing: If you control at least 20 piety tokens you may end the game and decide the winner.
Smiting sinners isn't as effective as cultivating devotion in oneself. |
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Card : gill_smoke |
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This is considered living if there is a church in play. Action: if this is a living thing destroy a living thing and replace it with a copy of this card. |
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Card : gill_smoke |
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Things you control cannot be destroyed by fire or water-based means. Whenever you play a thing, translate its text into Japanese, then back into English.
This card does not count as leather for purposes of cards that refer specifically to leather. |
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Card : ChippyYYZ |
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In order to discard it a card or it introduces a card to her of the series of the version in its hand or permuted a card in its hand with a card in the other hand of the players.
Try and get some use out of this one! |
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Card : Nehh |
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Reciprocal Tenderness |
Ab3 |
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Action |
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If you control a male and a female thing create 3 money tokens |
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Card : gill_smoke |
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If target player controls things of 2 or more genders they discard their hand and skip their next turn. |
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Card : gill_smoke |
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At the beginning of your turn create an unfinished story on Scheherazade. If Scheherazade would be destroyed destroy an unfinished story token instead and create a finished story token. If there 1001 tokens on Scheherazade Her Controller wins the game. |
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Card : gill_smoke |
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Concentrated Global Warming Burst |
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Action |
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Destroy a Thing and remove the 10 cards of the deck from the game. |
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Card : ChippyYYZ |
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Take control of a Thing. You may skip your next turn to take control of all Things. |
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Card : ChippyYYZ |
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B Diminished Chord Of Death |
bdf |
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Action |
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If you control Things with the letters B, D, and F in their cornervalues, Eliminate target player. If you also control a Thing with Ab in its cornervalue, Eliminate all players instead. |
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Card : ChippyYYZ |
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Change or add to the Flavortext of any card in play or your hand |
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Card : gill_smoke |
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New overbearing technical regulations |
D4 |
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Thing |
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All non living things may not perform action abilities without also discarding a card. |
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Card : gill_smoke |
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Attach to a living thing. If that thing would be destroyed destroy this and a random other thing also.
Weren't you supposed to stop that from happening? |
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Card : gill_smoke |
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Play only any time a Thing that contains blood or a similiar vital fluid is destroyed. Destroy target Thing.
bloodrocute - blud'ro`kyoot': vt (1) to electrocute by sending an electrical current through blood. |
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Card : ChippyYYZ |
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Whenever you destroy a Thing, draw a card. |
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Card : ChippyYYZ |
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Destroy all Living Things. Each player gains a Blood Token for each Thing destroyed. |
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Card : ChippyYYZ |
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Discard a card or destroy a token, Target player drinks a swiggle of their beverage or is eliminated.
While your up, I only have a swiggle left could ya get me another? |
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Card : gill_smoke |
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Discard this card when another player would destroy one of your things and destroy one of theirs after yours is destroyed. When played as an action The last player to use a destroy effect destroys all of their things. |
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Card : gill_smoke |
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Discard this card when another player woud destroy one of your things prevent that effect. When played as an action No one may play a destroy effect until the end of your next turn. |
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Card : gill_smoke |
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Play this card into any player's control. Discard a card whenever you play an Action. |
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Card : Binarius |
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Play this card into any player's control. You may play at most one card per turn. |
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Card : Binarius |
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Play this card into any player's control. You may not draw cards if you drew any cards during your last turn. |
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Card : Binarius |
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You may play this into another player's control At the end of your turn, destroy this and discard two cards or your hand. |
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Card : Bucky |
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You may play this into another player's control At the end of your turn, give Teleporting Present and another Thing you control to a random opponent. |
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Card : Bucky |
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You may play this into another player's control At the end of your turn, destroy one of your other Things to feed Gift-Wrapped Promulg. If you can't, you lose the game unless you discard three cards and destroy Gift-Wrapped Promulg. |
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Card : Bucky |
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After Christmas Clearance Sale |
S1 |
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Action |
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Destroy X tokens reveal X cards from the draw pile put the things in your hand then put the rest at the bottom of the draw pile.
I got these great deals but Next season we'll have to do better. |
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Card : gill_smoke |
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Snow is a four letter word |
S2 |
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Thing |
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Destroy this card when there are no snow tokens in play. Players with snow tokens may not use action abilities. When this comes into play players gain tokens for every Title word with 4 letters or more in their hand and in play under their control. Thing(global): Destroy a snow token. |
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Card : gill_smoke |
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Destroy all the Snow tokens that you own.
I wonder how long it'll be before they notice.... |
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Card : Nehh |
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The owner of this card can not own snow tokens.
This is more like it! |
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Card : Nehh |
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Hippopotomonstrosesquipedaliophilia |
tl;dr |
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Action |
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Each player draws 2 cards for every card they have in their hand with a word in the title that is more than 10 letters long.
Glaa...aaag. |
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Card : Nehh |
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Steal a random card from a chosen opponent and destroy one of their Things. |
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Card : Binarius |
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Discard all of your Things when you play Timeslip; you may not have any in your hand while it is in play. Draw a card whenever you play an Action card. You may play Action cards at any time, but you may only use Action abilities during your turn, and only once per turn. |
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Card : Binarius |
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Discard your hand, and draw an equal number of cards at the beginning of your next turn. |
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Card : Binarius |
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Players with snow tokens may not use action abilities. Thing(global): destroy a snow token. |
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Card : gill_smoke |
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Destoy all of your snow tokens |
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Card : gill_smoke |
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If not in play already create a copy of Snow Rule and put it into play. At the beginning of your turn give every player a new snow token. |
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Card : gill_smoke |
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Destroy target Thing. Any player may destroy one of their water- or ice-related Things to save it. |
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Card : Bucky |
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If you control a token of each of these types:(Fire, Water, Earth, Air, Energy and Void), you win the game. Otherwise, gain a token of one of those types and return this card to your hand. |
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Card : Bucky |
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Action: Gain a Fire Token and an Earth Token. |
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Card : ChippyYYZ |
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Action: Gain a Water Token and an Air Token. |
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Card : ChippyYYZ |
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Action: Destroy two tokens you control of any of the following types:(Fire, Water, Earth, Air, Energy and Void) to destroy target Thing. |
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Card : ChippyYYZ |
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Things with two or more Void tokens on them are considered blank. Thing:Gain a Void token. Action:Move up to three of your unattached Void tokens onto target non-token Thing. |
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Card : Bucky |
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Thing:Gain an Earth or Water token. Action:Destroy one of your Earth and one of your Water tokens. Target player discards a random card. |
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Card : Bucky |
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Target player discards a random card. That player gains an Earth token and a Water token. |
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Card : Bucky |
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Gain three Earth and five Water tokens when you play this card. Once during your turn, you may destroy one Water token to draw a card. If you have no Water tokens, destroy this card. If you have no Earth tokens, destroy all of your Water tokens and this card and discard your hand. |
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Card : Binarius |
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Thing: Gain an Air token. Action: Destroy two of your Air tokens. Target player discards a card. |
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Card : Binarius |
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Action: Replace target Fire, Water, Earth, Air, or Energy token with a Void token. |
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Card : Binarius |
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Swap the titles of 2 living things in play. |
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Card : gill_smoke |
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Swap a card in play with one from your hand if you replace it with an action card the new owner plays it immediately. |
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Card : gill_smoke |
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Libram of Deceptive Rebuke |
6y |
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Thing |
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At beginning of their turn players turn their face down cards face up if it is an action card play it immediately. Action: Replace a card in play with a card from your hand face down. |
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Card : gill_smoke |
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If played as a thing, Phlebstoonium can be played on any card to act as whatever fuel that card needs. If played as an action, Phlebtonium removes a selected player's field entirely and allows you to draw that same amount of cards as removed.
Power, raw and rich! |
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Card : Anonymous |
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Destroy target thing. If it was the most technologically advanced thing in play, draw a card. |
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Card : ChippyYYZ |
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Choose a Thing with an Action Ability that requires energy tokens to use. Its controller activates that ability without paying any energy. Destroy that thing. |
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Card : ChippyYYZ |
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Remove target Thing from the game. Its controller reveals cards from the top of the deck until a thing is revealed. that player puts the revealed cards on the bottom of the deck and the thing into play. Flip a coin. On a heads, switch that Thing's rulestext and flavortext. |
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Card : ChippyYYZ |
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Destroy all things in play that consist of water or must swim in it.
Non-newtonian fluids? INGENIOUS! |
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Card : NARF |
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|
Any laser related actions may be used twice.
SHOOP DA WHOOP |
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Card : NARF |
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Action:Place one ink counter on a target thing. Action:Play a mollusk based card without using up your one use per turn.
One cuttlefish is enough, but for all you know, there could be more there, waiting invisibly... TO EAT YOU!! |
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Card : NARF |
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|
Play onto a Thing. Destroy that Thing at the start of your turn. |
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Card : Bucky |
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Nullification Ray Mk 2 |
0Y |
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Thing |
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Action: Replace target non-Void token with a Void token.
Remember Rule 3 |
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Card : Bucky |
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|
All things classified as buildings cannot use any action abilities until next turn. When the next turn comes along, this thing is destroyed.
Most Useless Base Ever |
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Card : NARF |
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|
Any card that seems illogical(players vote on it) cannot be played while this card is in play.
"THIS FLAK! How is this possible? How did you get a battleship in such a tiny lake!?" |
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Card : NARF |
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|
Flip a coin at the beginning of your turn. If it comes up heads, any thing or action that has to do with electronics or mechanics cannot be destroyed or negated this turn. If it comes up tails, then every thing that has to do with electronics or mechanics gains one Failure Counter. A Thing with 3 or more Failure Counters is destroyed. |
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Card : NARF |
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Thing: create one token of the following types (Fire, Water, Earth, Air, Energy and Void) Action: destroy one token of the following types (Fire, Water, Earth, Air, Energy and Void) you control to destroy a thing'
Abjuration is the same thing really. |
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Card : gill_smoke |
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Lower Elemental Transmuter |
Y6 |
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Thing person |
|
Thing: discard a card to create one token of the following types (Fire, Water, Earth) Action: change the type of any token to one of the following (Fire, Water, Earth). |
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Card : gill_smoke |
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Upper Elemental Transmuter |
Y6 |
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Thing person |
|
Thing: discard a card to create one token of the following types (Air, Energy and Void) Action: change the type of any token to one of the following (Air, Energy and Void). |
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Card : gill_smoke |
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|
Thing: Gain a Fire token or a Water token. Action: Destroy one Fire and one Water token you control. Draw five cards, play three of them, and gain a token of one of the following types at random: Fire, Water, Earth, Air, Energy, and Void. |
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Card : Binarius |
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|
Thing: Gain an Energy token. Action: Destroy one of your Energy tokens and gain one token of each of the following types: Fire, Water, Earth, Air, and Void.
Oh, so that's how the universe works! |
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Card : Binarius |
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|
Discard a card to play this. Action: Replace target Thing with a Void token and flip a coin. On tails, the power coupling has overheated and you may not use this ability during your next turn. |
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Card : Binarius |
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|
At the start of your turn, you may destroy one of your Things and discard a card. If you do, draw a card and gain an untyped Token. |
|
Card : Bucky |
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|
Destroy any number of tokens that are on Things, or destroy any number of dirt-related Things, or discard any number of cards, or gain four Void tokens.
That sucked. |
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Card : Bucky |
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|
Turn target Thing face-down. |
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Card : ChippyYYZ |
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|
Play this on top of another Thing. That thing is not considered to be in play. |
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Card : ChippyYYZ |
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|
Target player may not draw cards on their next turn.
Instead of playing a Thing this turn, you may destroy target Thing that player controls. |
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Card : ChippyYYZ |
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|
The owner of this card may not play action cards. Whenever Feebs would be destroyed the owner may discard their hand and draw 7 cards instead. |
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Card : gill_smoke |
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|
Blank the rules text of a living thing in play. |
|
Card : gill_smoke |
|
|
At beginning of your turn you may discard a card to remove a card from play. |
|
Card : gill_smoke |
|
|
Destroy a living Thing and look at its controller's hand. |
|
Card : Bucky |
|
Necromantic Transmutation |
X4 |
|
Action |
|
Remove a thing from play and give the previous owner a Zombie token |
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Card : gill_smoke |
|
|
Put a copy of Insanity rule (#4671) into play if not already. Each player recieves N - X insanity tokens, where N is the number of things that player controls and X is the number of players. If X is larger the negitive tokens become sanity tokens. |
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Card : gill_smoke |
|
|
When played put a thing in play under this card. Action (global): Destroy this card and 3 money tokens to take control of the things under this card. |
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Card : gill_smoke |
|
|
Action: An opponent with at least two cards in their hand chooses two cards in their hand. You name two cards and the opponent reveals their chosen cards. If they reveal the named cards, take control of all their Things and eliminate them. |
|
Card : Bucky |
|
|
Target player destroys 10 money tokens or they skip their next turn. |
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Card : gill_smoke |
|
|
At beginning of your turn create a money token. |
|
Card : gill_smoke |
|
|
If you have a living thing in play you may replace it with one from your hand otherwise replace one of your things with one from the discard pile. |
|
Card : gill_smoke |
|
|
Create a Demon token. If the Demon token is destroyed, this card is too. |
|
Card : robo1995 |
|
|
Target must search for something that could burn in view of the playing area and draw a picture of it on fire. If their art is voted to suck, create a Loser Token. The owner of the Loser Token may not win. |
|
Card : robo1995 |
|
|
The controller of this card may force a player to own a Loser Token. They can't win. |
|
Card : robo1995 |
|
|
Each player may play an extra Action or Thing during their turn. No player may play more than three cards in a turn.
"Don't add more than three cards at a time" |
|
Card : Bucky |
|
|
Cards cannot modify other cards' text. When this enters play, undo any such modifications to Things in play
"Don't change other people's cards" |
|
Card : Bucky |
|
|
Destroy all Things that refer to some category of card or Token not present in play or in the discard pile.
"Cards shouldn't refer to other cards." |
|
Card : Bucky |
|
Genuine bolt on go faster goodies |
4L |
|
Thing |
|
Attach to a non living thing when it performs an action is does so twice. |
|
Card : gill_smoke |
|
That's not poo that's rust |
4L |
|
Action |
|
Remove a non living thing from play. |
|
Card : gill_smoke |
|