Dvorak Export: Infinite Dvorak deck/Cards 5001-5100


This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.

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http://dvorakgame.co.uk/export.php?deck=Infinite_Dvorak_deck/Cards_5001-5100&lackeyimg=image&d=/d

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Name	Set	ImageFile	Type	CornerValue	Text	FlavorText	Creator
Rob Peter to pay Paul	cards_5001_5100	action_reaction	Action Reaction	3P	Discard this card to take control of a token to pay for a destroy a token effect. When played as an action, remove a living thing in the discard pile from play and give another player 3 money tokens.		gill_smoke
St. Peter	cards_5001_5100	thing	Thing	P3	Whenever a living thing would enter the discard pile if you have not played a thing on your last turn you may put the destroyed thing into your hand.	The official position is against reincarnation, but sometimes the boss makes exceptions.	gill_smoke
Graverobbing	cards_5001_5100	action	Action		Take a card from the discard pile and put it in your pocket.		ChippyYYZ
Friendly Fire	cards_5001_5100	unplayable	Unplayable		If you discard this card, destroy a random thing you control.		ChippyYYZ
Chaotic Vortex	cards_5001_5100	action	Action		Destroy target Thing and a random Thing.  Play the top card of the deck.  Discard your hand.		ChippyYYZ
Gaze Upon the Ruins	cards_5001_5100	action	Action	0X	If there are at least 5 Things in the discard pile for each player, you win the game.  Otherwise, exchange a card in your hand for a Thing in the discard pile.		Bucky
Norte Dame	cards_5001_5100	thing	Thing	C2	If you can get this into America you would win the game.	Stupid Americans think they own everything.	gill_smoke
Quiet solemn holy and honorable country Church	cards_5001_5100	thing	Thing	C2	Thing: create a piety token. Action & Thing: If you control at least 20 piety tokens you may end the game and decide the winner.	Smiting sinners isn't as effective as cultivating devotion in oneself.	gill_smoke
Gargoyle	cards_5001_5100	thing	Thing	2C	This is considered living if there is a church in play. Action: if this is a living thing destroy a living thing and replace it with a copy of this card.		gill_smoke
Louis Vuitton Leather	cards_5001_5100	thing	Thing		Things you control cannot be destroyed by fire or water-based means. Whenever you play a thing, translate its text into Japanese, then back into English.  This card does not count as leather for purposes of cards that refer specifically to leather.		ChippyYYZ
Difficulty	cards_5001_5100	thing	Thing		In order to discard it a card or it introduces a card to her of the series of the version in its hand or permuted a card in its hand with a card in the other hand of the players.	Try and get some use out of this one!	Nehh
Reciprocal Tenderness	cards_5001_5100	action	Action	Ab3	If you control a male and a female thing create 3 money tokens		gill_smoke
Perfidious Wretches	cards_5001_5100	action	Action	Ab2	If target player controls things of 2 or more genders they discard their hand and skip their next turn.		gill_smoke
Scheherazade	cards_5001_5100	thing	Thing	Ab1	At the beginning of your turn create an unfinished story on Scheherazade. If Scheherazade would be destroyed destroy an unfinished story token instead and create a finished story token. If there 1001 tokens on Scheherazade Her Controller wins the game.		gill_smoke
Concentrated Global Warming Burst	cards_5001_5100	action	Action		Destroy a Thing and remove the 10 cards of the deck from the game.		ChippyYYZ
I AM KATAMARI!!!	cards_5001_5100	action	Action		Take control of a Thing.  You may skip your next turn to take control of all Things.		ChippyYYZ
B Diminished Chord Of Death	cards_5001_5100	action	Action	bdf	If you control Things with the letters B, D, and F in their cornervalues, Eliminate target player.  If you also control a Thing with Ab in its cornervalue, Eliminate all players instead.		ChippyYYZ
Fanfic	cards_5001_5100	action	Action	B1	Change or add to the Flavortext of any card in play or your hand		gill_smoke
New overbearing technical regulations	cards_5001_5100	thing	Thing	D4	All non living things may not perform action abilities without also discarding a card.		gill_smoke
Dangerous Security	cards_5001_5100	thing	Thing	F4	Attach to a living thing. If that thing would be destroyed destroy this and a random other thing also.	Weren't you supposed to stop that from happening?	gill_smoke
Bloodrocuted	cards_5001_5100	action	Action		Play only any time a Thing that contains blood or a similiar vital fluid is destroyed.  Destroy target Thing.	bloodrocute - blud'ro`kyoot':  vt (1) to electrocute by sending an electrical current through blood.	ChippyYYZ
Bloodlust	cards_5001_5100	thing	Thing		Whenever you destroy a Thing, draw a card.		ChippyYYZ
Bloodbath	cards_5001_5100	action	Action		Destroy all Living Things.  Each player gains a Blood Token for each Thing destroyed.		ChippyYYZ
Swiggle	cards_5001_5100	action	Action	2H	Discard a card or destroy a token, Target player drinks a swiggle of their beverage or is eliminated.	While your up, I only have a swiggle left could ya get me another?	gill_smoke
Strength Punishes	cards_5001_5100	action_reaction	Action Reaction	H2	Discard this card when another player would destroy one of your things and destroy one of theirs after yours is destroyed. When played as an action The last player to use a destroy effect destroys all of their things.		gill_smoke
Honor Restrains	cards_5001_5100	action_reaction	Action Reaction	H2	Discard this card when another player woud destroy one of your things prevent that effect. When played as an action No one may play a destroy effect until the end of your next turn.		gill_smoke
Migraine	cards_5001_5100	thing	Thing		Play this card into any player's control.  Discard a card whenever you play an Action.		Binarius
Fever	cards_5001_5100	thing	Thing		Play this card into any player's control.  You may play at most one card per turn.		Binarius
Sore Throat	cards_5001_5100	thing	Thing		Play this card into any player's control.  You may not draw cards if you drew any cards during your last turn.		Binarius
Exploding Present	cards_5001_5100	thing	Thing	1Y	You may play this into another player's control  At the end of your turn, destroy this and discard two cards or your hand.		Bucky
Teleporting Present	cards_5001_5100	thing	Thing	2Y	You may play this into another player's control  At the end of your turn, give Teleporting Present and another Thing you control to a random opponent.		Bucky
Gift-Wrapped Promulg	cards_5001_5100	thing_beast	Thing - Beast	3Y	You may play this into another player's control  At the end of your turn, destroy one of your other Things to feed Gift-Wrapped Promulg.  If you can't, you lose the game unless you discard three cards and destroy Gift-Wrapped Promulg.		Bucky
Green Christmas	cards_5001_5100	action	Action	S0	Destroy all snow tokens		gill_smoke
After Christmas Clearance Sale	cards_5001_5100	action	Action	S1	Destroy X tokens reveal X cards from the draw pile put the things in your hand then put the rest at the bottom of the draw pile.	I got these great deals but Next season we'll have to do better.	gill_smoke
Snow is a four letter word	cards_5001_5100	thing	Thing	S2	Destroy this card when there are no snow tokens in play. Players with snow tokens may not use action abilities. When this comes into play players gain tokens for every Title word with 4 letters or more in their hand and in play under their control. Thing(global): Destroy a snow token.		gill_smoke
I'm MEEEEELLLTTTIING!	cards_5001_5100	action	Action	S-	Destroy all the Snow tokens that you own.	I wonder how long it'll be before they notice....	Nehh
The Meltifier	cards_5001_5100	thing	Thing	R3	The owner of this card can not own snow tokens.	This is more like it!	Nehh
Hippopotomonstrosesquipedaliophilia	cards_5001_5100	action	Action	tl;dr	Each player draws 2 cards for every card they have in their hand with a word in the title that is more than 10 letters long.	Glaa...aaag.	Nehh
Sabotage!	cards_5001_5100	action	Action		Steal a random card from a chosen opponent and destroy one of their Things.		Binarius
Timeslip	cards_5001_5100	thing	Thing		Discard all of your Things when you play Timeslip; you may not have any in your hand while it is in play.  Draw a card whenever you play an Action card.  You may play Action cards at any time, but you may only use Action abilities during your turn, and only once per turn.		Binarius
Fold	cards_5001_5100	action	Action		Discard your hand, and draw an equal number of cards at the beginning of your next turn.		Binarius
Snow Rule	cards_5001_5100	thing	Thing	S0	Players with snow tokens may not use action abilities. Thing(global): destroy a snow token.		gill_smoke
Plowed Drive	cards_5001_5100	action	Action	S8	Destoy all of your snow tokens		gill_smoke
Polar Reaches	cards_5001_5100	thing	Thing	S9	If not in play already create a copy of Snow Rule and put it into play. At the beginning of your turn give every player a new snow token.		gill_smoke
Kill It With Fire	cards_5001_5100	action	Action	4Y	Destroy target Thing.  Any player may destroy one of their water- or ice-related Things to save it.		Bucky
Elemental Mastery	cards_5001_5100	action	Action	5Y	If you control a token of each of these types:(Fire, Water, Earth, Air, Energy and Void), you win the game.  Otherwise, gain a token of one of those types and return this card to your hand.		Bucky
Magma Amulet	cards_5001_5100	thing	Thing		Action:  Gain a Fire Token and an Earth Token.		ChippyYYZ
Cloud Amulet	cards_5001_5100	thing	Thing		Action:  Gain a Water Token and an Air Token.		ChippyYYZ
Scroll of Elemental Ball	cards_5001_5100	thing	Thing		Action:  Destroy two tokens you control of any of the following types:(Fire, Water, Earth, Air, Energy and Void) to destroy target Thing.		ChippyYYZ
Void Slinger	cards_5001_5100	thing	Thing	6Y	Things with two or more Void tokens on them are considered blank. Thing:Gain a Void token.   Action:Move up to three of your unattached Void tokens onto target non-token Thing.		Bucky
Mud Slinger	cards_5001_5100	thing	Thing	7Y	Thing:Gain an Earth or Water token.  Action:Destroy one of your Earth and one of your Water tokens.  Target player discards a random card.		Bucky
Mud Volley	cards_5001_5100	action	Action	8Y	Target player discards a random card.  That player gains an Earth token and a Water token.		Bucky
Earthen Dam	cards_5001_5100	thing	Thing		Gain three Earth and five Water tokens when you play this card.  Once during your turn, you may destroy one Water token to draw a card.  If you have no Water tokens, destroy this card.  If you have no Earth tokens, destroy all of your Water tokens and this card and discard your hand.		Binarius
Air Gun	cards_5001_5100	thing	Thing		Thing: Gain an Air token.  Action: Destroy two of your Air tokens.  Target player discards a card.		Binarius
Nullification Ray	cards_5001_5100	thing	Thing		Action: Replace target Fire, Water, Earth, Air, or Energy token with a Void token.		Binarius
Body swap	cards_5001_5100	action	Action	6y	Swap the titles of 2 living things in play.		gill_smoke
Transmuting Design	cards_5001_5100	action	Action	6y	Swap a card in play with one from your hand if you replace it with an action card the new owner plays it immediately.		gill_smoke
Libram of Deceptive Rebuke	cards_5001_5100	thing	Thing	6y	At beginning of their turn players turn their face down cards face up if it is an action card play it immediately. Action: Replace a card in play with a card from your hand face down.		gill_smoke
Phlebtonium	cards_5001_5100	thing_action	Thing/Action		If played as a thing, Phlebstoonium can be played on any card to act as whatever fuel that card needs. If played as an action, Phlebtonium removes a selected player's field entirely and allows you to draw that same amount of cards as removed.	Power, raw and rich!	Anonymous
Technobolt	cards_5001_5100	action	Action		Destroy target thing.  If it was the most technologically advanced thing in play, draw a card.		ChippyYYZ
Energy Overload	cards_5001_5100	action	Action		Choose a Thing with an Action Ability that requires energy tokens to use.  Its controller activates that ability without paying any energy. Destroy that thing.		ChippyYYZ
Aether Warp	cards_5001_5100	action	Action		Remove target Thing from the game.  Its controller reveals cards from the top of the deck until a thing is revealed.  that player puts the revealed cards on the bottom of the deck and the thing into play.  Flip a coin.  On a heads, switch that Thing's rulestext and flavortext.		ChippyYYZ
Cornstarch	cards_5001_5100	action	Action		Destroy all things in play that consist of water or must swim in it.	Non-newtonian fluids? INGENIOUS!	NARF
IMA FIRIN MAH LAZOR	cards_5001_5100	thing	Thing		Any laser related actions may be used twice.	SHOOP DA WHOOP	NARF
Cuttlefish Swarm	cards_5001_5100	thing	Thing		Action:Place one ink counter on a target thing.  Action:Play a mollusk based card without using up your one use per turn.	One cuttlefish is enough, but for all you know, there could be more there, waiting invisibly... TO EAT YOU!!	NARF
Terminal Disease	cards_5001_5100	thing	Thing	9Y	Play onto a Thing.  Destroy that Thing at the start of your turn.		Bucky
Nullification Ray Mk 2	cards_5001_5100	thing	Thing	0Y	Action: Replace target non-Void token with a Void token.	Remember Rule 3	Bucky
Kanbei's Error	cards_5001_5100	thing	Thing		All things classified as buildings cannot use any action abilities until next turn. When the next turn comes along, this thing is destroyed.	Most Useless Base Ever	NARF
Battleship In A Lake	cards_5001_5100	thing	Thing		Any card that seems illogical(players vote on it) cannot be played while this card is in play.	"THIS FLAK! How is this possible? How did you get a battleship in such a tiny lake!?"	NARF
Technical Support	cards_5001_5100	thing	Thing		Flip a coin at the beginning of your turn. If it comes up heads, any thing or action that has to do with electronics or mechanics cannot be destroyed or negated this turn. If it comes up tails, then every thing that has to do with electronics or mechanics gains one Failure Counter. A Thing with 3 or more Failure Counters is destroyed.		NARF
Elemental Conjurer	cards_5001_5100	thing_person	Thing person	Y6	Thing: create one token of the following types (Fire, Water, Earth, Air, Energy and Void) Action: destroy one token of the following types (Fire, Water, Earth, Air, Energy and Void) you control to destroy a thing'	Abjuration is the same thing really.	gill_smoke
Lower Elemental Transmuter	cards_5001_5100	thing_person	Thing person	Y6	Thing: discard a card to create one token of the following types (Fire, Water, Earth) Action: change the type of any token to one of the following (Fire, Water, Earth).		gill_smoke
Upper Elemental Transmuter	cards_5001_5100	thing_person	Thing person	Y6	Thing: discard a card to create one token of the following types (Air, Energy and Void) Action: change the type of any token to one of the following (Air, Energy and Void).		gill_smoke
Bottler's Spirits	cards_5001_5100	thing	Thing		Thing: Gain a Fire token or a Water token.  Action: Destroy one Fire and one Water token you control.  Draw five cards, play three of them, and gain a token of one of the following types at random: Fire, Water, Earth, Air, Energy, and Void.		Binarius
Particle Accelerator	cards_5001_5100	thing	Thing		Thing: Gain an Energy token.  Action: Destroy one of your Energy tokens and gain one token of each of the following types: Fire, Water, Earth, Air, and Void.	Oh, so that's how the universe works!	Binarius
Nullification Ray 3000	cards_5001_5100	thing	Thing		Discard a card to play this.  Action: Replace target Thing with a Void token and flip a coin.  On tails, the power coupling has overheated and you may not use this ability during your next turn.		Binarius
Recycling Program	cards_5001_5100	thing	Thing	1Z	At the start of your turn, you may destroy one of your Things and discard a card.  If you do, draw a card and gain an untyped Token.		Bucky
Vacuum Boon	cards_5001_5100	action	Action	2Z	Destroy any number of tokens that are on Things, or destroy any number of dirt-related Things, or discard any number of cards, or gain four Void tokens.	That sucked.	Bucky
Sleep Powder	cards_5001_5100	action	Action		Turn target Thing face-down.		ChippyYYZ
Trapped Under Ice	cards_5001_5100	thing	Thing		Play this on top of another Thing.  That thing is not considered to be in play.		ChippyYYZ
Icy Winds	cards_5001_5100	action	Action		Target player may not draw cards on their next turn.  Instead of playing a Thing this turn, you may destroy target Thing that player controls.		ChippyYYZ
Feebs	cards_5001_5100	living_thing_person	Living Thing person	P3	The owner of this card may not play action cards. Whenever Feebs would be destroyed the owner may discard their hand and draw 7 cards instead.		gill_smoke
Scratch Your Eyes Out	cards_5001_5100	action	Action	P3	Blank the rules text of a living thing in play.		gill_smoke
Card Portal	cards_5001_5100	thing	Thing	3P	At beginning of your turn you may discard a card to remove a card from play.		gill_smoke
Telepathic Assault	cards_5001_5100	action	Action	3Z	Destroy a living Thing and look at its controller's hand.		Bucky
Necromantic Transmutation	cards_5001_5100	action	Action	X4	Remove a thing from play and give the previous owner a Zombie token		gill_smoke
Insanitary	cards_5001_5100	action	Action	i6	Put a copy of Insanity rule (#4671) into play if not already. Each player recieves N - X insanity tokens, where N is the number of things that player controls and X is the number of players. If X is larger the negitive tokens become sanity tokens.		gill_smoke
Extended Stay	cards_5001_5100	thing	Thing	888	When played put a thing in play under this card. Action (global): Destroy this card and 3 money tokens to take control of the things under this card.		gill_smoke
Psychic Dominator	cards_5001_5100	thing	Thing	4Z	Action: An opponent with at least two cards in their hand chooses two cards in their hand.  You name two cards and the opponent reveals their chosen cards.  If they reveal the named cards, take control of all their Things and eliminate them.		Bucky
Work Life Balance	cards_5001_5100	action	Action	3M	Target player destroys 10 money tokens or they skip their next turn.		gill_smoke
Entrepreneur	cards_5001_5100	thing_person	Thing person	M3	At beginning of your turn create a money token.		gill_smoke
Muck it up	cards_5001_5100	action	Action	M3	If you have a living thing in play you may replace it with one from your hand otherwise replace one of your things with one from the discard pile.		gill_smoke
Amulet of Samarkand	cards_5001_5100	thing	Thing	1AD	Create a Demon token. If the Demon token is destroyed, this card is too.		robo1995
My Buns are Burning	cards_5001_5100	action	Action		Target must search for something that could burn in view of the playing area and draw a picture of it on fire. If their art is voted to suck, create a Loser Token. The owner of the Loser Token may not win.		robo1995
You are a Loser	cards_5001_5100	thing	Thing		The controller of this card may force a player to own a Loser Token. They can't win.		robo1995
Rule 1	cards_5001_5100	thing	Thing	5Z	Each player may play an extra Action or Thing during their turn.  No player may play more than three cards in a turn.	"Don't add more than three cards at a time"	Bucky
Rule 2	cards_5001_5100	thing	Thing	6Z	Cards cannot modify other cards' text.  When this enters play, undo any such modifications to Things in play	"Don't change other people's cards"	Bucky
Rule 3	cards_5001_5100	action	Action	7Z	Destroy all Things that refer to some category of card or Token not present in play or in the discard pile.	"Cards shouldn't refer to other cards."	Bucky
Genuine bolt on go faster goodies	cards_5001_5100	thing	Thing	4L	Attach to a non living thing when it performs an action is does so twice.		gill_smoke
That's not poo that's rust	cards_5001_5100	action	Action	4L	Remove a non living thing from play.		gill_smoke

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