This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.
To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:
http://dvorakgame.co.uk/export.php?deck=Infinite_Dvorak_deck/Cards_4301-4400&lackeyimg=image&d=/d
For further information, read this page.Name Set ImageFile Type CornerValue Text FlavorText Creator Mercenary's Counter cards_4301_4400 reaction Reaction 4I Play in response to an opponent playing an Action card. Prevent that Action unless that opponent discards their hand. One broken wrist later, he was in no mood to try again. Bucky Demonic Strength cards_4301_4400 thing Thing 3Z When you use an action ability to destroy another player's thing, flip a coin and if heads you may destroy another thing. gill_smoke Beastly Vigor cards_4301_4400 thing Thing 2Z When you use an action ability you may create a blood token. gill_smoke Glyf of Guile cards_4301_4400 thing Thing 1Z When you use an action ability you may create a money token. gill_smoke Mary Sue, Avatar of Perfection cards_4301_4400 thing_legendary_heroine Thing-Legendary Heroine 5I Mary Sue has all the Action abilities that other Things in play have. If an opponent destroys Mary Sue, you win the game. A friend to all, an equal to none. Bucky Prismatic Orb cards_4301_4400 thing Thing Whenever Prismatic Orb becomes the target of an Action, copy that action once for each other valid target available. ChippyYYZ Unstable Aether Vortex cards_4301_4400 thing Thing At the end of your turn, reveal cards from the top of the deck until a thing is revealed. This card gains the last sentence on that thing. Any instances of that thing's name are changed to this card's name. Put all revealed cards on the bottom of the deck. ChippyYYZ Some Your Base Are Belong To Us cards_4301_4400 action Action Each opponent chooses a thing they control. For each thing not chosen, flip a coin and gain control of it on a heads. You have a small chance to survive make your time. Ha Ha. ChippyYYZ Darksteel Phantom cards_4301_4400 thing Thing DC Darksteel Phantom is indestuctible. Each turn, destroy a thing. If no other things remain, remove this card from the game. "A ghost made of Darksteel? Isn't that like a solid gold trophy plated in tin?" AldusValor Calculated Precision cards_4301_4400 thing Thing DC Action: Choose and discard a card, destroy target thing. AldusValor God's Vanity Mirror cards_4301_4400 reaction Reaction DC If an opponent plays a card that destroys any number of your things, it destroys up to that number of target things that player controls. "It's as if God's vanity mirror came down from the heavens and protected us." AldusValor Shuffle-in-a-can cards_4301_4400 thing Thing If this card is destroyed, destroy two other random cards from the hand of the person currently controlling it. Action: Every player must place their cards in a pile in the middle. These cards are then handed out equally to the players. If the cards cannot be handed out equally, discard any excess cards. Nehh Forced Labour cards_4301_4400 action Action Choose any Thing. When you play this card, that Thing must use its Action Ability if possible. Nehh X-Ray Vision-in-a-can cards_4301_4400 thing Thing If this card is destroyed, destroy two other random cards from the hand of the person currently controlling it. Action: Every player must show their hand to all the other players at the start of the next turn. Nehh Lilith's Kiss cards_4301_4400 thing Thing 6Z When you play an action card from your hand you may draw a card. gill_smoke Glyf of Wisdom cards_4301_4400 thing Thing 5Z When you play an action card you may create a money token. gill_smoke BloodLust cards_4301_4400 thing Thing 4Z When you play an action card you may create a blood token. gill_smoke Sudden Fossilization cards_4301_4400 action Action Remove all text from target thing and put it on the bottom of the deck. ChippyYYZ Yar Har Fiddledey-Dee! cards_4301_4400 action Action Gain 10 Pirate Tokens. ChippyYYZ Republic Credits Will Be Fine cards_4301_4400 thing Thing Action: Gain 2d6 Republic Credit Tokens. Thing: Until the end of the turn, Rebublic Credit Tokens may be used as any type of Token. ChippyYYZ Howie Mandel cards_4301_4400 thing_legendary_host Thing~Legendary Host DC If you control 1,000,000 tokens, you win. "Deal or No Deal?" AldusValor Bottled Chaos cards_4301_4400 thing Thing 6I When Bottled Chaos is destroyed, each player discards their hand and draws a card for each card they discarded. Seething power, waiting for you to release it Bucky Bottled Memory cards_4301_4400 thing Thing 7I When Bottled Memory is destroyed, play an Action from the discard pile. An old gambit, waiting for you to use it. Bucky Bottled Secret cards_4301_4400 thing Thing 8I When Bottled Secret is destroyed, put up to three Tokens of any one type into play. One of the main advantages of time travel is knowing what junk to keep around. Bucky Witches Curse cards_4301_4400 action Action 9Z Destroy all of your tokens and discard your hand, target player discards a random card. gill_smoke Worlock's Gift cards_4301_4400 thing Thing 8Z Destroy this card at any time to take an extra turn after the current player's turn is over. gill_smoke Twilight's Grace cards_4301_4400 action Action 7Z Play an additional 3 actions this turn gill_smoke Sorcerer's Advice cards_4301_4400 action Action 3Z Look at the top 7 cards of the deck. Draw one of them, remove one of them from the game, and put the rest on top of the deck in any order. ChippyYYZ Spirit's Pact cards_4301_4400 thing Thing 2Z At any time during your turn, you may discard a card to make an opponent discard a random card. ChippyYYZ Conjurer's Aid cards_4301_4400 action Action 1Z Play an additional 3 things this turn. ChippyYYZ Revive cards_4301_4400 action Action R3 Bring one player who was eliminated from the game back into the game. For the first 10 turns that player is in the game, their hand size is limited to 2 cards. Nehh This is too complicated... cards_4301_4400 action_response Action - Response HALP Discard in response to a response that was used in response to an action. Negate the effects of the card that was played in response to the original action. DON'T. DO. ANYTHING. TO. MY. ACTION! - Nehh It wasn't gill_smoke. It was me. REMOVE CAps lock... cards_4301_4400 action Action Œ¡º¿ Change any words typed entirely in capital letters in a card's title or description (not flavourtext) to small letters. Nehh Trained Reflexes cards_4301_4400 thing Thing 9I Whenever an opponent plays a card or ends their turn, you may play an Action if you haven't played one since the start of your last turn. Bucky Active Standby cards_4301_4400 thing Thing 0I Whenever an opponent plays a card or ends their turn, you may play a Thing if you haven't played one since the start of your last turn. Bucky Achilles' Race cards_4301_4400 thing_rule Thing rule Any player who takes 5 or more actions in one turn win's the game gill_smoke Bifunctional Device cards_4301_4400 thing Thing B2 Thing: create a blank token. Action: Destroy a token. gill_smoke Zeus cards_4301_4400 thing_god Thing GOD Thing: create a Lightning Bolt token. Action: Destroy a lightning bolt token to destroy any thing in play, even if it says you can't. Mortal Fool, I am a god and not bound to your rules and laws gill_smoke I Accidentally Your Thing cards_4301_4400 action Action 1H _____ target Thing an opponent controls, if possible. When you play this, replace the "_____" above with a transitive verb from a card in the discard pile. Bucky I Accidentally My Hand cards_4301_4400 action Action 2H _____ your hand or all the cards it contains, if possible. When you play this, replace the "_____" above with a transitive verb from a card in the discard pile. Bucky I Accidentally All The Tokens cards_4301_4400 action Action 3H _____ all tokens in play, if possible. When you play this, replace the "_____" above with a transitive verb from a card in the discard pile. Bucky Blue Shell cards_4301_4400 thing Thing Action: Destroy Blue Shell. Target player skips his or her next turn. This effect cannot be countered. ChippyYYZ Zues cards_4301_4400 thing_god Thing GOD Thing: Create a Lightening Bolt Token. Action: Destroy a Lightening Bolt Token you control to destroy any thing in play that has no spelling errors anywhere on it. "Mortal fool, I am a god and not bound to the rules of spelling." ChippyYYZ Wrath Of The Gods cards_4301_4400 action Action Each opponent discards a card or destroys a non-deity Thing they control. If they cannot, they are eliminated. Repeat the preceding effect for each deity in play. ChippyYYZ One sided personality Disorder cards_4301_4400 thing Thing At the beginning of your turn, flip a coin if Heads you may play up to 2 things, but no actions if Tails you may play up to 2 actions, but no things. gill_smoke Violent Oppression cards_4301_4400 action Action Target player may return to their hands up to 3 things they control. Destroy the rest. gill_smoke Product recall cards_4301_4400 action Action Pick a non living thing in play, all copies of that card and any tokens they created are destroyed. gill_smoke Trapdoor to Nowhere cards_4301_4400 thing Thing DC Action:remove all things in play, including this card, all cards in all players hands, and all cards in the discard pile from the game. "It's like someone sucked the universe down the drain." AldusValor Edit: Delete cards_4301_4400 action Action DC remove target thing from the game. "I know there's a delete button, I like to do it this way." AldusValor Control Z cards_4301_4400 action Action DC Take the top card from the discard pile. If it's a thing, put it into play under your control, if it's an action, play it immediately. AldusValor Friedey's Employee cards_4301_4400 thing Thing C8 This counts as a zombie token. gill_smoke Bottled Revenge cards_4301_4400 thing Thing Bv1 Destroy this thing when you are eliminated. When destroyed in this way eliminate another player. You broke it, now you have to pay. gill_smoke Bottled Excuse cards_4301_4400 thing Thing Bx1 Destroy this thing when you are eliminated. When destroyed in this way, discard your hand, destroy all of your things, and draw 5 cards. You are considered a new player. What? I didn't do it. gill_smoke Backwards Card Sleeve cards_4301_4400 thing Thing 4H Play onto another non-Token Thing. That Thing has no name, text or cornervalue. A standard-issue deck protector, used creatively, can be as powerful as the full wrath of Bucky. Bucky Master Manipulator cards_4301_4400 thing_title Thing - Title 5H If there is exactly one card in the discard pile that contains the word "win", you win the game. Bucky Sower of Spite cards_4301_4400 thing_title Thing - Title 6H Whenever an opponent's card eliminates an opponent, you win the game. It is much more satisfying to persuade others to do the backstabbing. Bucky Play Nice cards_4301_4400 thing Thing Things cannot be destroyed. Players cannot be eliminated. ChippyYYZ Shapeshifting Mastery cards_4301_4400 thing Thing Once during your turn, you may swap a Thing you control with a Thing from your hand. ChippyYYZ Drum Solo cards_4301_4400 thing Thing Destroy this at the beginning of your turn. You may play as many things as you want during your turn. Opponents may play an extra thing during their turn. Actions may not be played. ChippyYYZ Minister of Corners cards_4301_4400 thing_title Thing - Title 7H Whenever an opponent plays a card with a cornervalue, draw a card. Bucky Equal Opportunity Destroyer cards_4301_4400 action Action 8H Destroy a Token and a non-Token Thing belonging to each Player. You must choose these Things in a way that maximizes the number of colors of Things destroyed. Bucky Nuisance Engine cards_4301_4400 thing Thing DC at the beginning of each players' turn, add two pest tokens to play under your control. Action:Destroy 10 Pest Tokens, Take control of target thing. "And then they just swarm my stuff, and boom, it was gone." AldusValor Bottled Bastard cards_4301_4400 thing Thing DC When this card is destroyed, take control of all of target player's Things. "Your things are now ours, by way of our actions." ~ Ignignokt AldusValor Last Card of the Doublechin Set cards_4301_4400 thing Thing DC If you control 8 things with "DC" in the corner value, you win. Shameless promotion of my cards, deal with it! ~ A. Valor AldusValor Canify cards_4301_4400 action Action Discard an Action card. Create a new thing with the title "(Title of destroyed Action)-in-a-can", text saying "If this card is destroyed, destroy two other random cards from the hand of the person currently controlling it." and an Action which is the same as the text of the Action you discarded. Do not inhale. Nehh Another Canify cards_4301_4400 action Action Discard an Action card. Create a new thing with the title "(Title of destroyed Action)-in-a-can", text saying "If this card is destroyed, destroy two other random cards from the hand of the person currently controlling it." and an Action which is the same as the text of the Action you discarded. If you inhale, you lose. Nehh Doing the Impossible cards_4301_4400 action Action You may destroy any one card, as long as it cannot be destroyed. Cards that can be destroyed cannot be destroyed by this card. We can do the impossible! Now, continuing on from that, we can now sneakily do the possible. Nehh Evil-In-A-Can cards_4301_4400 thing Thing 9H If this Thing is destroyed, randomly discard two cards. Action:Each player destroys one of their Things. Remember kids, the raw forces of elemental evil are not a toy. Bucky Caution: Contents Under Pressure cards_4301_4400 thing Thing Play this onto another thing. When the thing this card is attached to is destroyed, its controller discards two random cards. ChippyYYZ +3 War Hammer Of Chaos cards_4301_4400 thing Thing Action: Choose target Thing and roll 1d6: 1. Destroy it. 2. Remove it from the game. 3. You missed. 4. Delete every other word in its text. 5. Shuffle it into the deck. 6. Say "Chaos!" and laugh maniacally as each player discards a random card. ChippyYYZ Thinking Out Loud cards_4301_4400 thing Thing Play this under any player's control. You play with your hand revealed. ChippyYYZ Slothra, the Sleeper Giant cards_4301_4400 thing_giant Thing ~ Giant GW Each turn, destroy target thing. At the beginning of each turn add one Fatigue Counter to Slothra, If there are 5 counters on Slothra, flip it over (It's asleep). Each turn It's asleep, remove one counter, When you remove the last counter, flip Slothra over again. AldusValor Ataxia, the Chaos Giant cards_4301_4400 thing_giant Thing ~ Giant GW Each turn, Destroy one thing that each player controls. "This particular giant just like to kill--everything." ~ Aldus Valor AldusValor Xerox, the Copycat Giant cards_4301_4400 thing_giant Thing ~ Giant GW Action: Destroy target thing, Xerox becomes an exact copy of the thing destroyed in this manner until end of turn, and may play any actions that card had. "And then, there's good old Xerox, Unfortunately, you won't live to see his special trick." ~ Aldus Valor AldusValor Debris Blast cards_4301_4400 action Action 0H In order to play this, you must discard a Thing card from your hand. Destroy two Things. You may also destroy a token belonging to each of those Things' controller. Bucky Multicard cards_4301_4400 action Action Choose 2 cards from your hand. Discard the first card you chose, and create a card with exactly the same title, text, cornervalue and flavourtext on the back of the second card you chose. Nehh Card Flip cards_4301_4400 action Action Toss a coin. If it lands heads, you may turn any one of your cards in play. If tails, randomly discard 5 tokens. Nehh Mordok, The Shapeshifter cards_4301_4400 thing_shifter Thing ~ Shifter GW At the Beginning of your turn, choose a discard one thing in play and flip Mordok. The other side of the card is considered to be an exact copy of the card you discarded and gains the text "At the beginning of next flip back to Mordok. "Pulling all the strings, is slimy Mordok." ~ Fox Slater AldusValor Phase Eclipse cards_4301_4400 thing Thing GW Cards cannot flip AldusValor Phase Change cards_4301_4400 reaction Reaction GW Target Thing target opponent controls does not flip. (play any time an opponent's thing flips) AldusValor Bottled Snow cards_4301_4400 thing Thing Players with a snow token may not use action abilities When this is destroyed give all players a snow token. Thing (global): Destroy a snow token. you see when this goes away Snow tokens are meaningless. gill_smoke Can opener cards_4301_4400 thing Thing Action: Destroy or take control of a can or bottle. I got the delux model it has a bottle opener on the handle. gill_smoke Ravi Roy cards_4301_4400 thing Thing Action: Put a token an this card and Note the name of a thing in play. The player who destroys the named thing gets the anted token. gill_smoke Dishonorable Death cards_4301_4400 action Action 1G Destroy a living Thing. Put it face-down in the discard pile. Bucky Global Warming Hoax cards_4301_4400 thing Thing 2G At the start of your turn, move the top card of the draw pile to Up Your Sleeve. If you have 15 or more cards Up Your Sleeve, you win the game. 1)Hack NASA's old climate data 2)Invest in carbon credits 3)??? 4)Profit Bucky Floor cards_4301_4400 thing Thing S0 Whilst this card is in play, players cannot have less cards than the number of Paving tokens there are on this card. Any Actions that would bring a player below this limit cannot be used. Action: Create a Paving token on this card. All players draw a card. Action: Destroy a Paving token that is on this card. All players discard a card. Lovely expensive stone floor... Nehh Magma Floor cards_4301_4400 thing Thing H0T Whilst this card is in play, if any player has less cards than the number of Magma tokens on this card, they are eliminated. Action: Create a Magma token on this card. Action: Destroy a magma token that is on this card. "The lava might be scary, but it's only like a very hot bubble bath." - Raocow Nehh Electriacal Junkyard cards_4301_4400 thing Thing Action: Destroy a non living thing and create an energy token. gill_smoke Pyrolysis cards_4301_4400 action Action Destroy an energy token to replace a thing in play with an ash token gill_smoke Joe's Bar And Grill cards_4301_4400 thing Thing Action(global): Replace the text of any card in play with the following. "Deep, articulate tone and classic semi-hollowbody style are the hallmarks of the Epiphone Jack Casady Signature Bass. Anyone may discard a card by ChippyYYZ to revert this card's text to normal." Eat at Joe's gill_smoke Priceless Diamonds cards_4301_4400 thing Thing Q When you play this, you can trade it to someone for any thing they have in play, or you can choose to keep it under your control. This card counts as treasure. tronbie Combination Safe cards_4301_4400 thing Thing Q If you control any gold, treasure, or otherwise priceless artifact, it cannot be destroyed as long as Combination Safe is in play. tronbie Boredom cards_4301_4400 thing Thing Q Put this into play under any player's control. Whoever controls it cannot draw or play cards or actions on their next turn. Pass this card to someone whenever they end their turn without playing an action or without playing a thing. tronbie Side Bet cards_4301_4400 thing Thing 3G At the start of your turn, if this was in play three of your turns ago, destroy it. When an opponent plays a Thing, destroy this and draw two cards. Bucky Switch cards_4301_4400 thing Thing R2 Play onto any Thing. While that Thing is face-down, treat it as a Thing with a blank text field. Action:Flip that thing over. Bucky Cosmic Might! cards_4301_4400 action Action Q Destroy no less than 15 things in play. Skip your next turn. Hoo dawgy. tronbie Highly Unlikely Circumstance cards_4301_4400 action Action Q Play this card when you draw it. If You play this card on January 17th, you win the game. If you play this card on any religious holiday, draw 2 cards. If you play this card during the 3rd week of November & the year ends in an odd number, destroy any amount of things & draw as many cards as you want. tronbie Hot Summer Day cards_4301_4400 action Action Q As an additional cost to play this action you must sip a chilled beverage. All opponents must discard 2 cards unless they already have their own chilled beverage to sip from. tronbie Mind your manners cards_4301_4400 thing Thing Every turn you play Neither an Action nor a Thing gain a manner token and put it on this card. Your max hand size increases by one for every manner token you posses. gill_smoke Mine your manners cards_4301_4400 thing Thing Every turn you play Neither an Action nor a Thing gain a manner token and put it on this card Action: Destroy X manner tokens and return X things from the discard pile to your hand. gill_smoke