This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.
To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:
http://dvorakgame.co.uk/export.php?deck=Infinite_Dvorak_deck/Cards_4001-4100&lackeyimg=image&d=/d
For further information, read this page.Name Set ImageFile Type CornerValue Text FlavorText Creator Illusion Projector cards_4001_4100 thing Thing 1Q Play onto another Thing. You may change or remove that Thing's flavortext at any time, or add flavortext if it has none. Action:Draw three cards and swap this card's ruletext and flavortext. Bucky Turn to Illusion cards_4001_4100 action Action 2Q Destroy a Thing. Its former owner gains an Illusion Token with the same flavortext as that Thing If it had no flavortext, then neither does the Token. Bucky Gestaltopia cards_4001_4100 thing Thing If a Thing is destroyed, destroy all other Things that its owner controls. Kevan Dark Matter Bolt cards_4001_4100 action Action Target player discards two cards and skips their next turn. ChippyYYZ Dim Matter Bolt cards_4001_4100 action Action Target player discards a card and may not play actions next turn. Not as good as Dark Matter, but the savings are tremendous! ChippyYYZ Gray Matter Bolt cards_4001_4100 action Action Target player draws two cards. Food for thought. ChippyYYZ Template Copier cards_4001_4100 thing Thing 3Q Thing:Gain a Token of a type chosen from this card's flavortext. Energy, Money, Zombie, Node, Worker Bucky Bootstrap.exe cards_4001_4100 thing Thing 4Q At the start of your turn, do what this card's flavortext says. Play an Action Bucky Flavor Writer cards_4001_4100 action Action 5Q Do what this Action's flavortext says. Permanently change target card's flavortext to any value. Bucky Accusations cards_4001_4100 action Action Each player writes down a player's name on a slip of paper. One slip is chosen at random. That player is eliminated unless he/she sacrifices one of: three non-Token Things (indestructible Things may not be sacrificed), 20 Money tokens, or any combination of Things (including Tokens) that all of the other players find acceptable. Goldenboots Sideshow Freak cards_4001_4100 thing_person Thing Person Action: Create a money or an art token. Those tattoos have ask me about my issues written all over them -Bub gill_smoke Sideshow Geek cards_4001_4100 thing_person Thing Person Action: Destroy a token, create a money token. What circus did you run away from? -Bub gill_smoke Humanimal cards_4001_4100 thing_person Thing Person Action: Destroy a money token Return a living thing to the top of the draw pile. Dude, Really, I don't want to know any more. -Bub gill_smoke Illusion Blast cards_4001_4100 action Action 6Q Change target Thing's flavortext to any value until the start of your next turn, then destroy a Thing with flavortext. If this sentence is ruletext, destroy up to three Things in addition to any other effects of this card. Bucky Disillusion cards_4001_4100 action Action 7Q Remove target Thing's flavortext until the start of your next turn, then destroy a Thing with no flavortext. If this sentence is ruletext, each of your opponents discards their hand. Bucky Gugg-Musha, Lord of Dirty Dishes cards_4001_4100 thing Thing 777 He is the One! Hoil and Praise to the One! You are the Non-Ones! Shame and Excrements on You! Action: Everybody discards their hand in shame. Zt Gurg Gnagba, Lord of Stinky Underwear cards_4001_4100 thing Thing 777 He is One! All Hoil to Gurg Gnagba! Hoil! Every time player wants to start turn, he is to put his hand in excrements of cow. If he don't not, he is to discard card. If he don't not or can't not discard card, he is to lose game! All Hoil to Gurg Gnagba! Hoil! Zt Typical Average Erasmus Student cards_4001_4100 thing Thing E1 You may play this under target opponent's control. This student eats 50% of all Things you play from your hand (flip a coin), destroys all beer when he is played and is basically good for nothing. Wanna party? Zt Reduce cards_4001_4100 thing Thing When this comes into play, each player gets one Handsize Token for each card he/she is currently allowed in their hand (current hand size). Then each player with more than one Handsize Token must destroy a Handsize Token. No-one may hold more cards in hand than he/she has Handsize Tokens. If this card is destroyed, destroy all Handsize Tokens and keep track of hand size as usual. Goldenboots Reuse cards_4001_4100 action Action If the discard pile is nonempty, choose one of the top four cards in the discard pile and play it. Then shuffle the discard pile into the draw pile. Goldenboots Recycle cards_4001_4100 action Action If you control any Tokens, you may change the type of up to three Tokens to whatever you choose. Goldenboots Delusions of Grandeur cards_4001_4100 action Action Change target thing's flavortext to "This thing is indestructible." You win the game. ChippyYYZ Dream World cards_4001_4100 thing Thing While this is ruletext, all other cards' flavortexts are the same as their ruletext. While this is ruletext, all other cards' ruletexts are the same as their flavortexts. Action: Swap this card's ruletext and flavortext. ChippyYYZ Imprisoned Horror cards_4001_4100 thing Thing Trapped forever in the realm of dreams. Rouse it not from its eternal slumber. Action: Target player discards a card and destroys a thing they control. If they cannot do both, they are eliminated. ChippyYYZ Illusionscape cards_4001_4100 thing Thing 8Q This card's ruletext is the total flavortext of all Things in play. (you choose the order) This card's ruletext is the total flavortext of all Things in play. (you choose the order) Bucky Sleeptalk cards_4001_4100 action Action 9Q This card's ruletext is this sentence, followed by this card's flavor text, followed by the flavortexts of all Actions in the discard pile (you choose the order). Draw a card. Bucky Mission / Machine cards_4001_4100 action_or_thing Action or Thing When played as an Action activate the action abilities of up to two things in play. When played as a Thing, Action: Create a blank token. I do not pronounce that word like that -R.B. gill_smoke Misshapen Wiggle Machine cards_4001_4100 thing Thing At the beginning of your turn, you may destroy X tokens you control, this card, and X other things. How was I supposed to know that would happen? -R.B gill_smoke So for you ... cards_4001_4100 action Action Draw 2 cards give one of the drawn cards to another player. Was that a complete sentence? -R.B gill_smoke Scouting Report cards_4001_4100 action Action 1P Look at each player's hand, then draw a card. We surveyed the enemy's resources, and we found an unexpected opportunity. Bucky Creative Burst cards_4001_4100 action Action 2P Gain a token of any type, then draw a card. Bucky Geothermal Tap cards_4001_4100 action Action 3P Gain two Heat, Light or Energy Tokens, then draw a card. Bucky Sudden Death cards_4001_4100 thing Thing All players discard all but 1 thing (If you play this card, your choice of thing to keep in play must be this card) and may not play other things. If that one thing is destroyed, that player loses. Kill cards are now literally kill cards. Game and Watch Kirby "Oh no you don't!" cards_4001_4100 action Action If target player would win the game, shuffle whatever card(s) is causing them to win the game into the deck. They instead do not win the game. Goddangit. Game and Watch Kirby Dirt Simple cards_4001_4100 action Action Destroy all cards with rules text longer than 80 letters. gill_smoke Remove the Axioms cards_4001_4100 thing_rule_ Thing (rule) When this comes into play chose a type of token in play and write it on this card. Destroy all copies of that token, No new copies of that type can be made. gill_smoke Instintanous Proportional Gain cards_4001_4100 action Action Make one copy of all token types in play gill_smoke Bash With Club cards_4001_4100 action Action 4P Destroy a Thing that a majority of players agree could be destroyed by a spiked club. Then draw a card. Bucky Defraud cards_4001_4100 action Action 5P Target player discards a card, then you draw a card. Bucky Cycle of Life cards_4001_4100 action Action 6P Draw a card, then discard a card, then move a card from the discard pile to your hand. Bucky Zombie Mix cards_4001_4100 thing Thing Action: Remove a thing in the discard pile from play, create a zombie token Just add water gill_smoke Money Tree cards_4001_4100 thing Thing Action: create a money token. Where else does it come from? gill_smoke Driving Rain cards_4001_4100 action Action Until your next turn no action abilities my be used gill_smoke Icksplosion cards_4001_4100 action Action Destroy target thing. Put a Green Goo Token on each non token-thing. ChippyYYZ Hypermode cards_4001_4100 thing Thing When your hand is empty, destroy Hypermode. At the end of your turn, gain an Energy token and, if you control at least 3 Energy tokens, destroy this and replace it with a copy of Corrupted Hypermode (#3662). Action or Thing: Discard a card to destroy target Thing. ChippyYYZ Reconsider cards_4001_4100 action Action Return any number of things you control to your hand, draw 5 cards, discard 5 cards, and play a thing. ChippyYYZ Snatch cards_4001_4100 action Action 7P Gain control of a Token, then draw a card. Bucky Rob the Card Store cards_4001_4100 action Action 8P Gain two Money Tokens, then draw a card. Bucky Security Crackdown cards_4001_4100 action Action 9P Things cannot be played until the start of your next turn. Draw a card. Bucky The Gods Of Language Are Not Pleased cards_4001_4100 action Action Eliminate all players whose things contain a total of at least 5 spelling or grammatical errors. ChippyYYZ Verbing Weirds Language cards_4001_4100 thing Thing Whenever another thing is played, it is put into the discard pile and treated as an action with "Until the end of your turn," inserted into its text wherever would be neccesary to make sense. With credit to Calvin and Hobbes. Remember what "Action:" is short for. ChippyYYZ Canned Victory cards_4001_4100 thing Thing Action: If you control a can opener, you win the game. You did bring the can opener, right? Right? ChippyYYZ Heavy Handed Grab cards_4001_4100 action Action 0P Win the game if you have at least 6 cards in your hand. Then draw two cards. Bucky Halfling Thief cards_4001_4100 thing_person Thing person If this is the target of a destroy effect flip a coin on heads the effect is canceled Action: Take an inanimate thing from another player. What? That's not good enough? gill_smoke Dragonborn Fighter cards_4001_4100 thing_person Thing person Action: Destroy a thing. Get out of the way! gill_smoke Gnome Summoner cards_4001_4100 thing_person Thing person Action: play two things from your hand. Zibba Zabba Zoo! gill_smoke Attack With Everything cards_4001_4100 action Action Play every card from your hand, and activate the Action ability of every Thing you control that has an Action ability. Kevan Dual Wielded Nuclear Laser Chainsaws cards_4001_4100 thing Thing 0O Turn:Destroy two Things i.e. You may skip one of your turns to destroy two Things. This counts as taking a turn. Practical? No. Awesome? Definitely Bucky A Drink from a Fire Hose cards_4001_4100 action Action 1O Draw five cards, then discard six cards. Bucky Decastomp cards_4001_4100 action Action 2O Destroy exactly ten Things. Bucky Alarm System cards_4001_4100 thing Thing Whenever an Action is played, you may return a Thing you control to your hand before it takes effect. Kevan Cashing the Chips cards_4001_4100 action Action Destroy any number of tokens you control, and draw as many cards. Kevan Elf Wizard cards_4001_4100 thing_person Thing Person Action: Destroy a thing. Thing: Return a action from the discard pile to your hand. I require only knowledge gill_smoke Teifling Thug cards_4001_4100 thing_person Thing Person If this is the target of a destroy effect flip a coin on tails the originating player must also destroy a thing. 'Action: Take a control of a thing from another player. Let me show you how it's done. gill_smoke Human Cleric cards_4001_4100 thing_person Thing Person Action & Thing: Return a Living Thing from the discard pile into play. Be still my brothers, all will be well gill_smoke Card Merchant cards_4001_4100 thing Thing 3O Action:Discard a card and gain four Money Tokens. Action:Destroy a Money Token you control and draw a card. Envy his profit margins. Bucky Oath of Vengeance cards_4001_4100 thing Thing 4O If there is a Thing representing a person in the discard pile, other things you control that represent people have "Action:' Destroy a Thing". Your mother's college roomate's fourteenth cousin killed my philosophy teacher's brother's girlfriend. Prepare to die. Bucky Wall of Meat cards_4001_4100 thing Thing 5O When you play this, gain 3 Meat tokens. If one of your Things would be destroyed by an opponent, destroy a Meat token instead if possible. Think of it as an industrial-grade meat shield Bucky Gaiänt'wakê cards_4001_4100 thing_person Thing-Person O9 Action: Choose one Thing under your control and give it to another player. That player must give you control of one of his or her things, but he or she chooses which one. Corrigan Pitikwahanapiwiyin cards_4001_4100 thing_person Thing-Person C7 Action: Gain control of one living Thing. Whenever Things would be destroyed, flip a coin for each one. If a Thing's coin comes up heads, it is not destroyed. Corrigan Thašuŋka Witko cards_4001_4100 thing_person Thing-Person O5 When Things under your control are destroyed by another player, destroy x+1 Things belonging to that player, where x is the number of Things they destroyed. Corrigan Keep it Simple cards_4001_4100 thing Thing Cards with more than one word in their title cannot be played. Kevan Queen Sacrifice cards_4001_4100 action Action Play in response to an opponent trying to destroy the only Thing you have in play. It is not destroyed, and the opponent discards their hand. Kevan Wreckage Sifter cards_4001_4100 thing Thing Whenever a Thing you control is destroyed, draw a card. Kevan Luck o the Irish cards_4001_4100 action Action This card may be played only if you control two Things or fewer and have four cards or fewer in your hand. Create one Money token. "Diddle-dee-dee! A lucky penny!" Corrigan Wheeled Office Chair cards_4001_4100 thing Thing Play onto a Thing you control. When another player takes control of the Thing equipped with Wheeled Office Chair, you regain control of it at the end of your next turn. Action: Destroy this card and the Thing to which this card is equipped and flip a coin. If the coin comes up heads, destroy up to two Things belonging to the same player. Corrigan Hammerhead Shark cards_4001_4100 thing Thing While this card is in play, all players must keep their hands revealed. Action: Choose one card from each player's hand (including yours) and discard them. Corrigan Careless Lunge cards_4001_4100 action Action Destroy a Thing, and discard your hand. Kevan Nihilism cards_4001_4100 thing Thing 6O Action:If you don't control any Things, eliminate any number of players. I've realized that this card game is meaningless Bucky Worldly Wisdom cards_4001_4100 thing Thing 7O Draw an extra card and discard a card at the start of each of your turns. Bucky Enlightenment cards_4001_4100 thing Thing 8O You cannot play this from your hand. At the start of your turn, win the game. Few ever reach this state. Bucky Homocidal maniac cards_4001_4100 thing_person Thing Person Action: Destroy random thing. Kill and kill and kill, kill and kill again, Homocidal maniac! -Slayer gill_smoke Joseph Cotten cards_4001_4100 thing_person Thing Person Action: Destroy 3 tokens to entertain another player so well they forget to take their next turn. You may not use this ability every turn. You sir are guilty! -J.C. gill_smoke Ted Koppel cards_4001_4100 thing_person Thing Person We already have a Ted Koppel, who are you? Merlin Mann gill_smoke Fast-Moving Pulmonary Anthrax Zombies cards_4001_4100 thing Thing Action: Put a Disease Token on a living thing. Action and Thing: Destroy all things with Disease Tokens on them and gain a copy of this card for each. http://www.qwantz.com/ #000915 ChippyYYZ Single-Move Spam cards_4001_4100 thing Thing 9O When you play this, put an Action from the discard pile under this card. You may not play Actions from your hand Action:Discard an Action card. Play the Action attached to this. It remains attached afterwards. Do you know how to do anything besides that &%$#@! 2-hit combo? Bucky Windshield Taste Test cards_4001_4100 action_reaction Action Reaction Discard in response to a action ability to destroy that thing. When played as an action destroy two things at least one that you control. Check the local hospitals he just took the windshield taste test then ran. -John gill_smoke Zombie Torso cards_4001_4100 thing Thing Instead of using the discard pile you may put a card under this card instead. Instead of using the draw pile you may pick a card from under this card instead. gill_smoke Zombie Legs cards_4001_4100 thing Thing You may play an extra thing every turn. gill_smoke Sleight of Hand cards_4001_4100 action Action 1N Move a card from anywhere to anywhere else. You cannot put an Action into play this way. Bucky Crooked Dealer cards_4001_4100 thing Thing 2N You may look at the bottom card of the draw pile at any time. Whenever you draw a card, you may take the bottom card of the draw pile instead of the top card. Bucky Last Seat Abuse cards_4001_4100 action Action 3N Take any number of cards from the discard pile and move them to Up Your Sleeve. Bucky Convince Others that You Are a God cards_4001_4100 action Action When this card is played, it becomes a Thing. While this card is in play, you cannot be eliminated, you have an unlimited hand size, and you draw four cards per turn. Whenever one of your opponents takes a turn, flip a coin. If it comes up heads, create one Doubt token. When there are four Doubt tokens, destroy this card and discard two cards. Corrigan Orthographic Reform cards_4001_4100 action Action Destroy all Things in play whose texts and/or titles contain silent consonants. CAN'T YOU SEE, HONEY? KEEPING THEM IS STUPID! Corrigan Grigor Rasputin cards_4001_4100 thing Thing 3C Before you draw a card, predict if it will be an Action or a Thing. If you guessed correctly, all other players discard one card. Corrigan NSWBA Switch Jump-In Rule cards_4001_4100 thing Thing A At ANY time, if a card has just been played, you may play a card with the identical cornervalue. Play continues as if it was now your turn - if you played an Action/Thing, the Action/Thing part of your new turn has been used. NSWBA Switch, the champagne of crazy-eights type games. Goldenboots Holdout Device cards_4001_4100 thing Thing 4N When this comes into play, move the top two cards of the draw pile to Up Your Sleeve. Once per turn, you may swap a card in your hand with a card from Up Your Sleeve Bucky Fast Fingers cards_4001_4100 thing Thing 5N When this comes into play, move one of your Things to Up Your Sleeve Action:Swap a Thing in play with a Thing from Up Your Sleeve. Bucky Bucky's Spy cards_4001_4100 thing_goal Thing-Goal 6N If there are at least 10 cards in Up Your Sleeve at the start of your turn, win the game. Action:Move all cards in your hand to Up Your Sleeve Bucky Greensleeves cards_4001_4100 thing Thing When this comes into play, create 10 Money tokens in Up Your Sleeve. Action: Move a Money token from Up Your Sleeve into play. ChippyYYZ