Dvorak Export: Infinite Dvorak deck/Cards 3901-4000


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Landfill Contract 8W
Thing
When this comes into play, shuffle the discard pile into the deck.
Action:Discard a card, then draw a card.
When the discard pile contains at least 20 cards, you win the game.
Card : Bucky
Time Bomb 9S
Thing
Play into another player's control
At the start of each of your turns, decrease all numbers in this card's cornervalue by 1. If its cornervalue is ever '0S', you are eliminated.
Card : Bucky
Wanted Poster
Thing
Whenever a Thing is destroyed, the player whose turn it is may destroy this Thing and draw three cards.
Card : Kevan
Generosity
Thing
At any time, you may give a card in your hand to another player.
Card : ChippyYYZ
Litterbug
Thing
At any time, you may discard a card.
Card : ChippyYYZ
Mana Potion
Action
Gain 5 Energy Tokens.
Card : ChippyYYZ
Corneraiser 0W
Thing
When this comes into play, increase all numbers in its cornervalue by 1 permanently.
If this has a cornervalue of '10W', you win the game.
Action:Return a non-token Thing you control to your hand.
Card : Bucky
Not In My Back Yard NIMBY
Action
Pass any number of your things to another player.
Card : gill_smoke
Zombie Drifter Z23
Thing
At the beginning of your turn create Zombie Token Action and Thing: destroy a Zombie token pass Zombie Drifter to another player.
Card : gill_smoke
Zombified Extruder 22Z
Thing
Attach to a thing that makes tokens it now makes Zombie tokens
Card : gill_smoke
Sisyphus
Thing
Whenever an Action card is played, return it to its owner's hand at the end of their turn. Action abilities cannot be played.
Card : Kevan
Hot Potato 9S
Thing
Action:Give this card to the player on your left.

At the start of each of your turns, decrease all numbers in this card's cornervalue by 1. If its cornervalue is ever '0S', you are eliminated.
Card : Bucky
Bad Photoshopping Job
Action
Delete any number of words from the end of a Thing's text, and add any number of words to it from the end of another card's text.
Card : Kevan
Scroll Of Fireball
Thing
If you start your turn with 4 or more cards in hand, gain an Energy token.
Action: Spend three Energy tokens to destroy target Thing.
Card : ChippyYYZ
Scroll Of Noxious Cloud
Thing
If you start your turn with 4 or more cards in hand, gain an Energy token.
Action: Spend an Energy token. If you do, each opponent discards a card.
Card : ChippyYYZ
Scroll Of Gale
Thing
If you start your turn with 4 or more cards in hand, gain an Energy token.
Action: Spend any number of Energy Tokens to return that many target Things to their controllers' hands.
Card : ChippyYYZ
Scroll of Victory 9W
Thing
Action: Destroy ten Energy Tokens you control to win the game.

"I think these scrolls are just a little overpowered"
Card : Bucky
Ambergris M24
Thing
You may destroy this at the begining of your turn to create 10 money tokens.
Card : gill_smoke
Two Bits M22
Action
Create 2 money tokens.
Card : gill_smoke
Living Trust M23
Action
Create a money token for every Living Thing in play.
Card : gill_smoke
Quoting out of Context
Action
Pick three sentences from any cards in play, and add them to the end of this card, until the end of the turn.
Card : Kevan
Fundrazor
Thing - Pun
When another non-token Thing is destroyed, gain a Money token. Action: Spend 3 Money tokens to destroy target Thing.
Card : ChippyYYZ
Corner Virus 5S
Thing
Things that share a symbol in their cornervalues with this card or an Infected card are Infected.
Infected Things are controlled by their controller and by you.
Card : ChippyYYZ
Quote Quota
Thing
When you control at least 7 Things with quotations in their flavor text, you win the game.
Action: Target thing's flavortext becomes
"Victory shall be mine!" - ChippyYYZ

"Quote me as saying I was misquoted." - Groucho Marx
Card : ChippyYYZ
Corporate Investors M26
Thing
Other things you control can not make money tokens. Whenever you use an action ability gain a money token.
Card : gill_smoke
I got the hook up M25
Action
Give control of any number of inanimate things to other players create a money token for each thing given away.
Card : gill_smoke
Too drunk to what? R18
Thing
Attach to a Living Thing. It cannot take actions.

I think she said 'Oh'. -Ducky
Card : gill_smoke
Industrial Revolution
Thing
Once during each player's turn, that player may activate the Action ability of each Thing they control.
Card : Kevan
Going for Broke
Action
Discard your hand. Destroy a Thing.
Card : Kevan
Scroll of Greater Victory 8S
Thing
Action: Destroy twelve energy-related Things you control to win the game.

Rule 3 is there for a reason
Card : Bucky
Soul Crusher 7S
Action
Destroy a living or life-related Thing. If it was a Soul, eliminate its former controller.
Card : Bucky
Silent Auction 6S
Action
Each player secretly chooses a number that is less than or equal to the number of Things they control, then everyone reveals their numbers at once. The player with the highest number destroys that many of their Things and draws three cards. If that player wasn't you, draw a card.
Card : Bucky
Second Opinion
Thing
The first time you draw a card each turn, you may discard it and draw another card.
Card : Kevan
Wall of Tokens
Thing
If a player controls more than three tokens, then non-token Things they control cannot be destroyed.
Card : Kevan
Data Immersed C10
Action
Reveal 10 cards from the draw pile put all things into play, put the rest into your hand.

Where did I see that quote. -Confused Academic
Card : gill_smoke
Distributed Accounting 30M
Thing (rule)
Whenever you have to destroy a token you may create a negative token instead. Action and Thing: Destroy X negative tokens, Destroy X non negative tokens.

I didn't say they had to be yours.
Card : gill_smoke
Ducky NCIS
Thing Person
Action: Remove a Living Thing in the discard from play and create a murder token Action & Thing: Destroy a murder token and remove a Living Thing from play.

Observer: Does it help you to talk to them? Ducky: Well, they're still human. But what we do is so invasive, and impersonal. It helps me to establish a relationship.
Card : gill_smoke
Headshot
Action
Destroy a Thing, ignoring any protections against destruction that it may have.
Card : ChippyYYZ
Escape Pod
Thing
Action: Remove this card and a Thing you control from the game.
Card : ChippyYYZ
Phalanx
Action
Switch any number of Things you control with Things from your hand.
Card : ChippyYYZ
Fun with Semantics 5S
Thing
Action:Permit another player to play one.

Thing:Reveal it from your hand to gain a token with the same name.

Hint:Check the Glossary page
Card : Bucky
Trade Route
Thing
Action: Draw a card. An opponent of your choice may put a token of any type into play.
Card : Kevan
Gratuitous Overdone Choreographed Wuxia style Kung-Fu Fight Scene
Action
All players ante a living thing with a destroy action from either their hand or from play if unable create a card from the archive. Each player rolls a die, the highest roll gets a an action token reroll ties. The thing with action tokens greater than the total number of things in the battle wins, then things without action tokens are destroyed. Keep rolling until someone wins.

"Hiiia Yaa!" -Corrigan
Card : gill_smoke
Going Out of Business Sale M-2
Action
All players get money tokens equally to the things they have in play. The player with the fewest money tokens auctions all of their things except money tokens destroying unsold items.

Final Days Every thing must go.
Card : gill_smoke
Like Romeo and Juliet 2b
Action
Destroy 2 living things at least one that you control.






I hated reading that old sappy crap. -Bub
Card : gill_smoke
Better the Devil
Action
Draw two cards, read their titles and have an opponent choose one of them. Play the chosen card and discard the other.
Card : Kevan
Travelling Salesman
Thing
Action: Draw a card and give control of this Thing to an opponent.
Card : Kevan
Electric Fence
Thing
Whenever a Thing would change controller, it is destroyed instead.
Card : Kevan
Splash Damage 4S
Thing
Whenever you destroy a non-Token Thing, you may also destroy a Token belonging to the same player.
Card : Bucky
Peer-to-Peer Download 3S
Action
Target opponent draws three cards, then gives you three cards from their hand.
Card : Bucky
Tar Pit
Thing
Thing cards cannot be returned to players' hands. At the start of each player's turn, they must destroy a Thing they control (other than Tar Pit).
Card : Kevan
Emptying the Filter
Action
Put a token of any type into play.
Card : Kevan
The Pirate Bay
Thing
Action: Reveal the top five cards of the draw pile, and pick one. Each player puts a copy of that card into their hand.
Card : Kevan
Bank Fraud 28M
Action
Target player destroys all of their Money tokens
Card : gill_smoke
Stock with Dividend M27
Thing
At the beginning of your turn create a Money token.
Card : gill_smoke
Expired Patent 26M
Action
Destroy 5 Money tokens to play, create a copy of an inanimate thing from the archive put it into play.
Card : gill_smoke
Sandwich Break
Thing
Action: Put a Bread token on a Thing. Action: Destroy a Thing with exactly two Bread tokens on it.
Card : Kevan
Time Warping Field
Thing
Action: Destroy all things you control and take two extra turns after this one.
Card : ChippyYYZ
Auto-Troll Shuffle
Action
Choose as many Things as possible that aren't controlled by target player, up to the number of Things they control. That player swaps their Things with the chosen Things.

With credit to xkcd.
Card : ChippyYYZ
Whatchamacallit
Thing

Card : gill_smoke
Booster Draft C11
Action
Everybody discards thier hands and draws 5 cards Keeping one passing the rest, keep passing drawn cards until all cards are selected.

What's next? a Swiss round? -Johnny Magic
Card : gill_smoke
... but unfortunately R31
Action
Propose a draw, but eliminate a player.
Card : gill_smoke
Speed Enhancer 2S
Thing
You may play an extra Action each turn, but only if you took at most one Action your previous turn.
Card : Bucky
Breaking Blow 1S
Action
Destroy an inanimate Thing.
Card : Bucky
Paradoxical Carnage sezU
Action
Destroy one Thing per player (players controlling no Things may draw a card). If any player controls indestructible Thing(s), choose an indestructible Thing to destroy. Otherwise, you may choose or allow the player to choose which Thing is destroyed. This card overrules all other cards
Card : Goldenboots
Inventive Genius T1
Thing
When one IG Machine card triggers an ability all IG Machine cards do also. Action: Destroy 4 non token things without action abilities you control to make a new IG Machine card with one of the following abilities as rules text Action: destroy a token, Action: create a token, Action: draw a card, Action: Opponent discards a card.

"What did you do to my cat!?" -Bub
Card : gill_smoke
dodad
Thing

Card : gill_smoke
doohicky
Thing

Card : gill_smoke
Hall of Mirrors
Thing
At the start of each player's turn, that player may choose a Thing in play. Until the end of their turn, all Things in play are treated as if they have the card text of that Thing.
Card : Kevan
Upward Copier 1R
Thing - Machine
Action:Gain a Token that is an exact copy of another Token you control.
Card : Bucky
Downward Copier 2R
Thing - Machine
At the end of your turn, gain a Token that is an exact copy of a Token on Downward Copier(if possible)

Action:Remove all tokens from Downward Copier, then move one of your Tokens onto Downward Copier.
Card : Bucky
Furnace 3R
Thing - Machine
At the start of each of your turns, you may destroy a Token you control.
Card : Bucky
Refinery
Thing - Machine
At the end of your turn, you may change the type of a token you control.
Card : ChippyYYZ
Transporter
Thing - Machine
Once during your turn, you may give control of a Token you control to another player.
Card : ChippyYYZ
I Am The King Of Tokens
Action
If all Tokens and cards in play with the word "token" in their text are controlled by you, including at least 15 tokens and 5 cards, you win.
Card : ChippyYYZ
The Well Is Dry 0
Thing
Every player must play at least one card every turn. Players may only draw a card by sacrificing a Thing they control, and may do so at most once per turn.
Card : Goldenboots
Target Matcher Rack 4R
Thing - Machine
If there are two Tokens of each of three different types on this Thing, and no other tokens on it, you win the game.

Action:Move one of your tokens onto or off of this Thing.
Card : Bucky
Dozer 5R
Thing - Machine
Once per turn, you may move one of your Tokens onto or off of a non-Token Thing. You may not use this to cause a Thing to have more than one Token on it.

You can still remove Tokens from Things containing 3 or more Tokens, though.
Card : Bucky
Vertical Girder 6R
Thing - Machine
Card : Bucky
Fishing Rod 0----
Thing
Action Gain control of a fish. If there is no fish in play, draw a card and take another Action (at most once per turn).
Thing Create a Trout Token, which counts as food.

Sorry, Kevan.
Card : Goldenboots
Wiki Edit diff
Thing
Action Edit the ruletext of a Thing controlled by an opponent. The opponent has a free immediate reaction ability to revert your edit, in which case, no change has occured. If the opponent waives this reaction, the new ruletext becomes operational after your turn ends.

I edit wikipedia to alert people about the UFOs but ChippyYYZ keeps reverting my edits!
Card : Goldenboots
Of No Official Title
Thing person
When you play this pair it with a living thing in play and a gender. When played as a Male Action: Destroy target thing (except paired card). When played as a female Action: Take control of thing until the beginning of your next turn. All other genders Action: Trigger the action ability of a thing in play.
Card : gill_smoke
Datacolapse
Action
Remove all cards from the game. There are no winners.

That is why we back things up; and why you are fired. -Big Boss
Card : gill_smoke
Chingaderra
Thing







"It goes next to the doohicky over there" -Bub
Card : gill_smoke
Marble Run
Thing
Whenever a token comes into play, its controller must give it to an opponent of their choice.
Card : Kevan
Kneejerk
Action
Starting with the player to your left, each player plays a card at random from their hand.
Card : Kevan
War of Attrition 7R
Thing
Whenever a player draws a card, they must discard two cards, destroy two of their Things, or eliminate themselves.
Card : Bucky
Ingest Token 8R
Action
Destroy a Token and draw a card.
Card : Bucky
Conveyer Belt 9R
Thing - Machine
Once per turn, you may trigger the Action ability of one of your other Machines, or give one of your tokens to the player on your left.
Card : Bucky
Common Foe
Thing
Play under any player's control.

When this comes in to play, destroy any number of target Things you don't control.

Your opponents are teammates.
Card : ChippyYYZ
Albatross Soup
Thing
If this card is eaten, the eater eliminates themself.

Can you guess why?
Card : ChippyYYZ
That Is Not Funny!
Action
Play only in response to a player making (or attempting to make) a joke or humorous/witty comment. That player is eliminated.
Card : ChippyYYZ
Power Cut
Action
Everyone discards their hand.
Card : Kevan
Check
Thing
If a card would eliminate a player or cause them to win, it can only be played if the player playing it revealed it from their hand during their previous turn and said "Check". Players may reveal cards at any time.
Card : Kevan
Barrel Heap 0R
Action
Pick a hexadecimal digit. Gain four Barrel tokens whose cornervalue is that digit.
Card : Bucky
Have a Snit
Action
If you control a snit you win, otherwise give a non token thing to another player who is then eliminated.
Card : gill_smoke
Dollhouse
Thing
Action and Thing: Take control of target living thing whose rules text is now blank. Thing: add an ability from any card in the archive to a blank living thing you control. The ability lasts until the end of your next turn.
Card : gill_smoke
Rick with a silent P
Thing person
Action: Take control of a thing in play, give it to another player at the beginning of your next turn

"I don't think I like you." -Bub
Card : gill_smoke
Genetic Manipulation CAT?
Action
Select six Things in play with nonempty ruletext. Create a new Thing, under your control, with one sentence from each selected Thing's ruletext, in an order you choose. Also select one word from each selected Thing's title to form the new Thing's title, and up to one digit and one letter from selected Things' cornervalues to form the new Thing's cornervalue. Make up your own flavortext.
Card : Goldenboots
Illusionary Confinement 0Q
Action
Swap target card's ruletext and flavortext until the end of the turn and take another Action.

You win the game if you have played Illusionary Confinement targeting itself this turn, or otherwise turned this statement into ruletext.
Card : Bucky

Back to the Infinite Dvorak deck/Cards 3901-4000