Dvorak Export: Infinite Dvorak deck/Cards 2701-2800


This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.

To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:

http://dvorakgame.co.uk/export.php?deck=Infinite_Dvorak_deck/Cards_2701-2800&lackeyimg=image&d=/d

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Name	Set	ImageFile	Type	CornerValue	Text	FlavorText	Creator
Minimalist	cards_2701_2800	thing	Thing				Bucky
punch	cards_2701_2800	action	action		any thing that's name sounds like a person gets disabled for one turn	Low blow!	juegoman
Up Quark	cards_2701_2800	thing_quark	Thing Quark		Action and thing: Draw a card for every Quark in play.		gill_smoke
Electrino	cards_2701_2800	thing	Thing		At the beginning of your turn you may destroy this card and put a copy of an Electron from the Infinite Dvorak Deck Archive and put it into play.  	It is really a Electron neutrino.	gill_smoke
Electron	cards_2701_2800	thing	Thing		If there's a quark in play this card has the following ability Action: Create an energy token.		gill_smoke
Life Support	cards_2701_2800	thing	Thing	1V	You cannot be eliminated from the game.  You cannot lose the game unless someone else wins the game at the same time.		Bucky
Brainwash	cards_2701_2800	action	Action	2V	Gain control of target Thing until the end of your next turn.  You may take an extra Action this turn.		Bucky
Cannibalize	cards_2701_2800	action	Action	3V	Destroy target Thing.  Its controller draws three cards.		Bucky
Ventriloquist	cards_2701_2800	thing	Thing		Action: Activate target Thing's Action ability.		Binarius
Evil Dummy	cards_2701_2800	thing	Thing		Play into target opponent's control.  At the end of your turn, roll a die; on a 3 or 4, discard a random card, and on a 5 or 6, destroy a random Thing you control.  Action: This card's controller is eliminated.		Binarius
Chopping Block	cards_2701_2800	thing	Thing		Play into target opponent's control.  If anyone would be eliminated, you are eliminated instead.		Binarius
A Night in a Graveyard	cards_2701_2800	thing	Thing		At the beginning of your turn (if you can) destroy n non-token things you control, where n is the number of undeads you control. Action: Destroy target thing and put a zombie token into play.		Zt
A Night in a Desecrated Church	cards_2701_2800	action	Action		Every living thing in play is replaced with a vampire or with a zombie token, with you deciding each time.		Zt
Buried Alive!	cards_2701_2800	thing	Thing		You may play this under an opponent's control. You cannot play living things.		Zt
Charm Quark	cards_2701_2800	thing_quark	Thing Quark		Action and thing: Take control of a thing for every Quark in play		gill_smoke
Gluon	cards_2701_2800	thing_quark	Thing Quark		At the beginning of your turn you may use Gluon to replicate an Action ability of any Quark in play. Everybody may use the following ability Action and Thing: Create a copy of Gluon. There can only be a total of 8 Gluons in play, with new ones replacing the oldest.		gill_smoke
W+/- boson	cards_2701_2800	action	Action		Can be discarded to use as an energy token.  Either Search the draw or discard piles a Quark thing OR replicate any Action ability of a Quark in play.		gill_smoke
Rendezvous with Satan	cards_2701_2800	action	Action		Target player is eliminated, unless she discards a card. If she controls any undeads, she is eliminated again, unless she discards two cards.		Zt
Mermaid	cards_2701_2800	thing	Thing		Instead of playing a thing, you may draw a card. Instead of drawing a card, you may play a thing.		Zt
Bribery, Laser Guns and Zombies	cards_2701_2800	action	Action		You may destroy two money tokens you control to gain control of target thing. You may destroy two energy tokens you control to destroy target thing. You may destroy five undeads you control to eliminate an opponent who doesn't control undeads.		Zt
Top Quark	cards_2701_2800	thing_quark	Thing Quark		Action and Thing: Reveal cards from the draw pile for every Quark in play. Play all actions revealed.		gill_smoke
Mutrino	cards_2701_2800	thing	Thing		At the beginning of your turn you may destroy this card and put a copy of a Muon from the Infinite Dvorak Deck Archive and put it into play.  	It is really a Muon neutrino	gill_smoke
Muon	cards_2701_2800	thing	Thing		If there ss a quark in play Action: Destroy a thing. Otherwise Action and Thing: replace this card with a copy of 2 Quarks from the Infinite Dvorak Deck Archive and put it into play.		gill_smoke
Wisdom of the Elders	cards_2701_2800	thing	Thing	99	All Things in play when Wisdom of the Elders comes into play have Age 100. Each Thing played has an Age one less than the last Thing played, minimum Age zero. When rules on two cards are in conflict, the card with greater Age controls.	In *my* day...	Goldenboots
That's So Last Week	cards_2701_2800	thing	Thing	1	All Things in play when That's So Last Week comes into play have Newness 0. Each Thing played has Newness one more than the last Thing played, maximum Newness 100. When rules on two cards are in conflict, the card with greater Newness controls.	The olden days? Earlier this morning!	Goldenboots
Down Quark	cards_2701_2800	thing_quark	Thing Quark		Action and thing: Discard a card for every Quark in play		gill_smoke
Photon	cards_2701_2800	thing	Thing		Counts as an energy token Action: create energy token Thing: Create energy token		gill_smoke
Positron	cards_2701_2800	thing	Thing		Destroy this card if a new  Quark comes into play. Thing: Create an energy token.		gill_smoke
Magic Frame	cards_2701_2800	thing	Thing		Action: Destroy a non-token Thing and replace it with a Sketch token, or destroy a Sketch token and replace it with a Thing from the discard pile.		Kevan
Quark Node	cards_2701_2800	thing	Thing		All Nodes are also Quarks.  All Quarks are also Nodes.		ChippyYYZ
Overenthusiasm	cards_2701_2800	thing	Thing		Whenever a Thing uses an Action Ability, it uses it twice and is then destroyed.		ChippyYYZ
Genie in a Jar	cards_2701_2800	action	Action		You have a free wish.  I'm not joking!  Just create a new card, But don't shuffle it into the deck.	Not nearly as reliable as the bottled variety.	ChippyYYZ
Strange Quark	cards_2701_2800	thing_quark	Thing Quark		Action and Thing: Reveal your hand. For every quark in play, play that many cards from your hand and then draw to replace played cards.		gill_smoke
Tautrino	cards_2701_2800	thing	Thing		At the beginning of your turn you may destroy this card and put a copy of a Tauon from the Infinate Dvorak Deck Archive and put it into play.  	It is really a Tauon neutrino.	gill_smoke
Tauon	cards_2701_2800	thing	Thing		If there are no quarks in play this card has the following ability Thing: create a copy of a quark from the Infinate Dvorak Deck Archive and put it into play.   otherwise Action: Destroy this card and flip a coin if Heads Take control of a quark in play. else if Tails Destroy one of your own quarks		gill_smoke
Doomed	cards_2701_2800	action	Action		Pick a Thing and a player. That player may immediately play an Action or Action ability they control; if the chosen Thing is still in play afterwards, the player must discard their hand.		Kevan
Gravedigger	cards_2701_2800	thing	Thing		Whenever a Thing is destroyed, draw a card.		Kevan
Post Peak Cardboard	cards_2701_2800	thing	Thing		Whenever a player draws a card, they must destroy a Thing they control, if they have one. Players may choose to skip card draws.		Kevan
Bottom Quark	cards_2701_2800	thing_quark	Thing Quark		Action and Thing:  Reveal cards from the draw pile for every Quark in play. play all things revealed.		gill_smoke
Z boson	cards_2701_2800	action	Action		With a minimum of 1 trigger an action ability of any thing in play for every Quark in play.		gill_smoke
Meson Stream	cards_2701_2800	thing	Thing		Action and Thing: For every Quark in play, destroy a thing		gill_smoke
Fimo	cards_2701_2800	thing	Thing		Action: Change a token into a different type of token.		Kevan
Paper Cuts	cards_2701_2800	action	Action		Each player puts one Finger token into play, for each card in their hand.		Kevan
Storage Node	cards_2701_2800	thing_node	Thing-Node	4V	Your maximum hand size is increased by 1 for each Node you control.		Bucky
Bottled Action	cards_2701_2800	thing	Thing	5V	When Bottled Action is destroyed, you may immediately play an extra Action.	Even if it isn't your turn.	Bucky
Shatter	cards_2701_2800	action	Action	6V	Destroy a Thing you control.		Bucky
Token Smasher	cards_2701_2800	thing	Thing		Action: Destroy a token and put three Fragment tokens into play in its place.		Kevan
Portcullis	cards_2701_2800	thing	Thing		Thing cards may not be played. Action: Return this card to your hand.		Kevan
Kaon	cards_2701_2800	thing_particle	Thing - Particle		Action: Destroy Kaon and play three cards.  This ability is triggered automatically on Kaon's third turn in play.		Binarius
Pion	cards_2701_2800	thing_particle	Thing - Particle		Action: Search the deck for a Particle, put it into your hand, and shuffle the deck.		Binarius
Particle Accelerator	cards_2701_2800	thing	Thing		Destroy five Money tokens when this card comes into play.  At the beginning of your turn, draw ten cards and discard them immediately.  If any of them is a Particle, you win.		Binarius
Networked Assault	cards_2701_2800	action	Action	7V	Destroy one target Thing, plus one more target Thing for each Node you control.		Bucky
Greater Necromancy	cards_2701_2800	action	Action	8V	Return up to two living Things in the discard pile to play under your control.		Bucky
Midget Joke	cards_2701_2800	action	Action	9V	The player with the fewest cards in their hand skips their next turn.	The Midget's Rights groups around here aren't big enough to do anything about it.	Bucky
Proton	cards_2701_2800	thing_particle	Thing Particle		Action and Thing: Search the top 100 cards of the draw pile for a thing, put it in your hand. (shuffle optional)		gill_smoke
Neutron	cards_2701_2800	thing_particle	Thing Particle		Action and Thing: attach to a particle in play. Rules text on that card now applies to all players. If it has any abilities, any player may use them.		gill_smoke
Mote in God's eye	cards_2701_2800	thing_particle	Thing Particle		May be played on another, Until owner destroys this thing they cannot play cards from their but may use all abilities of every card in play.	You would still draw and discard.	gill_smoke
The Comfort of Strangers	cards_2701_2800	action	Action		Draw a card for every non-player you can persuade to say "draw a card", in the next three minutes.		Kevan
Atomize	cards_2701_2800	action	Action		Destroy a thing and replace it with three Particle Tokens.		ChippyYYZ
Durk	cards_2701_2800	thing	Thing		Action and Thing:  Create a Quark Token		ChippyYYZ
The Red Wheelbarrow	cards_2701_2800	thing	Thing		Action:   so much depends upon a red wheel barrow glazed with rain water beside the white chickens  If you can figure out what this card's ability does, you win.		ChippyYYZ
Zombie plague	cards_2701_2800	action	Action	Z1	Create a zombie token for every token in play		gill_smoke
Roshambo	cards_2701_2800	action	Action		Target player discards their hand and skips their next turn.	That's not how your supposed to play. It's really Rock, Paper, Scissors	gill_smoke
Carnac the Magnificent	cards_2701_2800	thing	Thing		Action: Play a random card from someone else's hand.	Carnac the Magnificent says the answer is Detroit	gill_smoke
PIE!!!	cards_2701_2800	action	Action		This card does not use up your action turn. Discard a card. If you do, you get an additional turn after this one. A player may only use this once per game.	"I liek PIE!"	NARF
I can has cheezburger?	cards_2701_2800	action	Action		All cards that have something to do with food (Are food, are animals that are commonly eaten, or involve food.) and are in hands of any players must be placed on the draw pile. Draw one card.	"I can has cheezburger?"	NARF
Dry Ice	cards_2701_2800	thing	Thing		While this card is in play, tokens in play are treated as if they do not exist.		Kevan
Metal Fatigue	cards_2701_2800	action	Action		Destroy a Thing whose Action ability has been used three or more times since it came into play.		Kevan
Rigelian Hotshot	cards_2701_2800	action	Action		A chosen player discards a card at random. If it was an Action, play this card again immediately.		Kevan
And the Horse You Rode In On	cards_2701_2800	action	Action		Destroy target thing that is an animal or a form of transportation.		Goldenboots
This Card has No Title	cards_2701_2800	thing	Thing	0	All Things in play when this Thing comes into play, that have ruletext that applies to the Thing itself must add the text "with the exception of this card" after that rule. WIth the exception of this card.	To understand recursion, the first step is to understand recursion.	Goldenboots
B.F.G.	cards_2701_2800	thing	Thing		Action: Destroy X energy tokens, destroy X things.	If you have to ask what it stands for, you don't wanna know.	gill_smoke
Zombie Node	cards_2701_2800	thing_node	Thing Node		Action: Destroy one of your living things, create a Zombie token for every node in play.		gill_smoke
Probing Node	cards_2701_2800	thing_node	Thing  Node		Action and Thing: trigger an action ability for every node in play.		gill_smoke
Really Big Card	cards_2701_2800	thing	Thing		Solely for the purpose of any game effect that counts a number of cards (including end-of-turn discard), this counts as three cards while in your hand, and three Things while in play.		Kevan
Diverse Portfolio	cards_2701_2800	thing	Thing		If a player controls more different types of token than any other player, and has at least ten such types, they win the game.		Kevan
Iron Fist	cards_2701_2800	thing	Thing	1W	You may destroy any of your Things at any time.	Even if it isn't your turn.	Bucky
Catalyst Node	cards_2701_2800	thing_node	Thing-Node	2W	You play one extra Action per turn per Node you control.  You cannot use the extra Action slots to use Action abilities of Nodes.		Bucky
Portal Node	cards_2701_2800	thing_node	Thing-Node	3W	You play one extra Thing per turn per Node you control.  You cannot use the extra Thing slots to use abilities of Nodes.		Bucky
Sixteen Ton Weight	cards_2701_2800	thing	Thing		As this comes into play, you must destroy a Thing you control, if you have one. Sixteen Ton Weight cannot be destroyed.		Kevan
Shoot-out	cards_2701_2800	action	Action		List all Things in play that have an Action ability including the word "destroy". Order these Things alphabetically by title, then trigger the Action abilities in order, controlled by the owner of the Thing. Multiple abilities on the same card all trigger. If a Thing's ability cannot operate, the Thing's owner discards a card from hand and destroys the Thing. If unable to do so, the owner is eliminated.		Goldenboots
Monte Carlo Method	cards_2701_2800	action	Action		List all Things in play that have an Action ability including the word "random". Order these Things randomly, then trigger the Action abilities  in order, controlled by the owner of the Thing. Multiple abilities on the same card all trigger in random order. If a Thing's ability cannot operate, the Thing's owner discards a card and destroys the Thing. If unable to do so, the owner is eliminated.		Goldenboots
Secured Lockbox	cards_2701_2800	thing	Thing		If Secured Lockbox is destroyed by a player other than its owner, both the destroyer and the owner win the game. If Secured Lockbox is destroyed by its owner, the owner is eliminated. Secured Lockbox cannot be destroyed.		Goldenboots
Advanced Targeting System	cards_2701_2800	thing	Thing		Actions you play cannot have their targets changed.		ChippyYYZ
Interference	cards_2701_2800	thing	Thing		Play in response to an Action.  Its controller chooses a new target, you choose a new target, then choose a random target. The Action randomly targets one of the three.		ChippyYYZ
Big Rock Ending	cards_2701_2800	action	Action		Draw five cards and play your whole hand.  If at the end of the turn there are no things in play and you have no cards in your hand, you win.		ChippyYYZ
Oval Office	cards_2701_2800	thing_location	Thing-Location		The occupant of Oval Office may veto three events (play of a card, use of an action ability, etc). These events are cancelled and cannot be re-attempted until the player's next turn, UNLESS a 2/3 majority of other players vote to override the veto. After the third veto attempt, destroy Oval Office.		Goldenboots
My Bifocals Are Missing!	cards_2701_2800	thing	Thing		Cards with small text ("longtext=true") do not apply to the controller of My Bifocals Are Missing!  Action: Destroy a card with small text.		Goldenboots
Vorpal Bandyclef	cards_2701_2800	thing_weapon	Thing - Weapon	15	Action: Destroy target living Thing or return target non-living Thing to its controller's hand, and return Vorpal Bandyclef to your hand.	Adapted from the Progress Quest deck	Binarius
Placate the Bacon Elementals	cards_2701_2800	thing_quest	Thing - Quest		At the beginning of your third turn after playing this card, destroy it and draw five cards.	Adapted from the Progress Quest deck	Binarius
Hastiness	cards_2701_2800	thing_spell	Thing - Spell		Action: If target opponent attempts to play any Action or Thing on their next turn, they have a 50% chance of failing.	Adapted from the Progress Quest deck	Binarius
Bottled Bottle	cards_2701_2800	thing	Thing	4W	When Bottled Bottle is destroyed, return it to play. Action:Destroy Bottled Bottle.	Not that it does anything	Bucky
Thanks for the Snacks!	cards_2701_2800	thing	Thing		If the controller of this card provided snacks for this game session, and they are still uneaten, the controller may choose to play two Actions or two Things in a turn when he/she would have otherwise played an Action and a Thing.		Goldenboots
Not right now, I'm on the computer!	cards_2701_2800	action	Action		End your turn immediately. Until your turn, none of your cards may be affected by any other player's cards effects.		NARF
Near-infinite Regress	cards_2701_2800	action	Action		Record the state of the game. Remove the 20 cards in the game that are oldest (in the Infinite Dvorak Game wiki). Shuffle and begin a new game. If/when that ends, restore the condition in the original game EXCEPT all players who won the "subgame" draw a card and all players eliminated from the subgame discard a card.	This card is in the new game, at least the first few times.	Goldenboots
Grand Theft Auto	cards_2701_2800	thing	Thing		You may skip your turn to destroy a Cop token. Action: If you control no Cop tokens, then gain control of a Thing and put a Cop token into play.		Kevan
Sapper	cards_2701_2800	thing	Thing		If a Thing (other than this one) has a Sapper token on it, its card text is blank. If it has three Sapper tokens, destroy it. Action: Put a Sapper token onto any Thing.		Kevan
Pest Control	cards_2701_2800	thing	Thing		Action: Destroy any number of Things you control.		Kevan
Sundive	cards_2701_2800	action	Action		Destroy five Money tokens and a Thing you control.  Gain five cards and ten Money tokens.		Binarius
The Best Things In Life Are Free	cards_2701_2800	action	Action	$0	Put target Thing under your control.		Binarius

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