Dvorak Export: Infinite Dvorak deck/Cards 2301-2400


Instructions

Adjust these settings until the cards fit comfortably, with the correct number per page, in your browser's Print Preview.

When you're happy with the settings, send all but the first page to your printer, and cut the cards out with something sharp. Either stick the results onto cardboard, slip them into deck-protectors with some spare CCG cards for padding, or just play with them as flimsy bits of paper.

Deck-Print Settings

Card Height :cm Title Box Height :cm
Card Width :cm Text Box, Min. Height :cm
Cards per Page :x Text Size :

Zombie haven Z8
Thing
There must be at least 1 undead in play to play this card.
As long as Zombie haven is in play none of your zombie tokens may be destroyed by other players.
Card : gill_smoke
Zombie hunter 1Z
Thing
As long as in play none of your living things may me destroyed by undead sources.
Action: Destroy a zombie token.
Card : gill_smoke
Modesty Forbids
Thing
No card can force you to reveal the contents of your hand.
Card : Binarius
Shrink Ray
Thing
When Shrink Ray is destroyed, it emits a blinding flash of re-non-tokenizing energy, and any token that was originally a non-token Thing reverts to its original status. Action: Target Thing becomes a token, retaining its title and all other text.

Bwahahahahaaa!
Card : Binarius
Leap Baby 29
Thing
Draw a card at the beginning of every fourth turn you take.
Card : Binarius
Dead Man's party
Action
Remove all living things from play until your next turn
Card : gill_smoke
Huge Cyst
Thing
Attach to a living thing. Target cannot play action abilities.
Card : gill_smoke
Nuclear bomb
Action
If there are no things in play you win the game else remove all cards in play all players draw or discard to 5 cards.
Card : gill_smoke
Punish 4P
Action
Destroy all Things that used an Action ability since the end of your last turn.
Card : Bucky
Purchase 5P
Action
Take control of target Thing. Its former controller gains 3 Money tokens.
Card : Bucky
Purloin 6P
Action
Take a card at random from target opponent's hand and put it in your own hand.
Card : Bucky
Red Tape
Thing
If a player would win or be eliminated from the game, that win or elimination does not take effect until Red Tape leaves play.
Card : Kevan
The Green Door
Thing
When this comes into play, secretly choose a letter from "ETAOIN SHRDLU". If an opponent plays a card without that letter in its title, it has no effect and is returned to their hand.
Card : Kevan
Yellow Brick Road
Thing
You may skip your turn to put a Brick token into play. If you control ten Brick tokens, you win the game.
Card : Kevan
Portable Hole P0
Thing
Place any number of your things onto Portable Hole, pass Portable Hole to another player who then destroys Portable Hole and gains control of passed things.
Card : gill_smoke
paperwork P9
Thing
Attach to living thing.
Whenever you would use the action ability of the attached card flip a coin if tails the action does nothing.
Card : gill_smoke
blank white card
Thing



There's nothing there.
Card : gill_smoke
Monty Hall
Action
Draw and reveal three cards, then turn them face down. Have an opponent pick one of them, leaving it face down. Look at the two other cards and turn one face-up; the opponent then chooses one of the three cards to keep. You get to keep the other two.
Card : Kevan
Plunder 7P
Action
Move a card from the discard pile to your hand.
Card : Bucky
Pulverize 8P
Action
Destroy target Thing. Put it on the bottom of the draw pile rather than the discard pile.
Card : Bucky
Pass 9P
Action
Draw a card and end your turn.
Card : Bucky
Committee C4
Thing
Owner cannot Play actions or Action abilities. Thing: Place a living thing you control on Committee and give Committee and all things attached to another player.
Card : gill_smoke
Pawn shop P12
Thing
Thing: Destroy any number of your non living things, create a money token for each destroyed Thing.
Action: Destroy a money token create a copy of a non living thing in play.
Card : gill_smoke
Night blade B1
Action
Destroy a random living thing you control, Destroy a living thing controled by every other player.
Card : gill_smoke
Alone in the Dark
Thing
At the start of each player's turn, that player chooses a Thing they control. Until the start of their next turn, other Things they control (including any that come into play during that turn) are removed from play.
Card : Kevan
Angry Dan D4
Thing Person
When "Angry Dan" comes into play all opponets dicard thier hands

There are three Dans at my work guess which one am I
Card : gill_smoke
Psycho Dan D4
Thing Person
Discard a card to play.
Action: Target discards a card at random.

There are three Dans at my work guess which one am I
Card : gill_smoke
Downer Dan D4
Thing
Discard your hand to play. At the end of your turn discard all cards, at the begining of your turn draw 3 cards.

There are three Dans at my work guess which one am I
Card : gill_smoke
Fries With That
Thing
Whenever a non-token Thing comes into play, its controller may also put a Fries token into play.
Card : Kevan
The Rich List
Thing
Play only if there are fewer than ten tokens in play. If a player has more than fifty tokens, they win.
Card : Kevan
Overclocking
Action
Activate the Action ability of a Thing you control, six times. Then destroy that Thing.
Card : Kevan
Snowed In 1Q
Thing
When you play this, gain 5 Snow Tokens. If there are no Snow Tokens in play, destroy Snowed In.
If a player would draw a card, they destroy a Snow Token instead if possible.
Card : Bucky
Witch Hunt 2Q
Thing
Whenever a player draws a card, they must destroy one of their Things if possible.
Card : Bucky
Blameshifting 3Q
Thing
Whenever a player draws a card, they must give their opponent control of one of their Things if possible.
Card : Bucky
Query
Action
Look at target opponent's hand.
Card : Binarius
Quaff
Action
Destroy one of your non-living non-token Things and draw three cards.
Card : Binarius
Quinquiplicate
Action
Multiply every number on all Things in play by five.
Card : Binarius
Dark Secret
Thing
If this card is ever revealed from or discarded from your hand, you lose the game. While this card is in play, you cannot win the game.
Card : Kevan
Housefly
Thing
Whenever Housefly would be destroyed, roll a 20-sided die; if it comes up 19 or less, Housefly is not destroyed in this case. If Housefly is destroyed, whoever destroyed it wins the game.
Card : Kevan
Silencer Shot
Action
Pick a card from those in play and place it in the discard pile. This does not count as "destroying" it.
Card : Kevan
Sythe Trap T4
Action
Destroy Target living thing
Card : gill_smoke
Spike Trap T2
Thing
May be played on another player
Action: Destroy random living thing.
Card : gill_smoke
Pit trap T1
Thing
May be played on another player
Action: put living thing under this card
Card : gill_smoke
Unequal Treaty <>
Thing
Identify an opponent when this card comes into play. Action: Give one of your Things to the chosen opponent and take one of their Things.
Card : Binarius
Veil of Secrecy
Thing
When this card is destroyed, turn any face-down cards under it face-up and put them under your control. Thing: Discard one card to play a Thing face-down under Veil of Secrecy. Action: Destroy Veil of Secrecy.
Card : Binarius
Boss Battle
Thing
Players with KO tokens may not take turns. Action: Give target opponent a KO token. This ability may not be used in the turn you play this card. Action: Eliminate an opponent with a KO token.
Card : Binarius
Ice Age
Thing
When this comes into play, put an Ice token on every other non-token Thing in play. Things with Ice tokens on them are considered to have blank card text. Action: Destroy an Ice token. Any player may use this ability.
Card : Kevan
Amnesia Ray
Action
Every player discards their hand.
Card : Kevan
Determinism
Thing
Whenever a player wishes to play a card, they must reveal their hand and call 'Action' or 'Thing'. A chosen opponent must pick a card of that type from the player's hand; that card is then played.
Card : Kevan
"Your mom's a card" 4Q
Action
Play in response to an Action to change its targets to the player who played it or their things. If played normally, target opponent discards a card at random.
Card : Bucky
"Bring it on" 5Q
Action
Each of your opponents may play an Action. Then, you draw 3 cards and play up to 3 Things and 3 Actions.
Card : Bucky
"Say hello to my little friend" 6Q
Action
Play a Thing with an Action ability, activate its Action ability twice and draw a card.
Card : Bucky
Eric Watson, Thousand-Armed Man
Thing-Person
There is no limit as to how many cards may be attached to this card. No cards, rules, or tokens can change this.Action: Attach a card in play to Eric Watson

Not your ordinary Eric Watson.
Card : Corrigan added by gill_smoke
Omnipotus the Omnipotent
Thing-Supernatural Being
Omnipotus the Omnipotent may destroy any card in play. The amount of cards destroyed per turn by Omnipotus the Omnipotent is unlimited. No card can destroy Omnipotus the Omnipotent or remove this card's abilities for any reason.

B-but he doesn't have an Action to do that.
Card : Corrigan added by gill_smoke
Chairman Mao
Thing-Person-Leader
All money tokens in play immediately go to this card. You make take control of one mechanical thing. If you have a machine controlled in this way, this card gains Action: Destroy 2 Things.
Card : Corrigan added by gill_smoke
Robosaurus Rex
Thing-Reptile-Cyborg
This card may not be destroyed by any living things. If you play any actions that involve numbers,you can roll a die and multiply each number on the card by the number on the die. Action: Destroy living thing.

That meteorite is so gonna pay.
Card : Corrigan added by gill_smoke
Irresistable Force
Action
Irresistable Force can destroy any Thing, even if that Thing says no card can destroy it.
Card : Binarius
Immovable Object
Thing
No card can destroy Immovable Object, even if that card says it can destroy any Thing.
Card : Binarius
Infinite Undo
Reaction
Negate the effects of the most recently played card and return it to its controller's hand. You may play this card at any time.
Card : kr
The Price of Progress
Thing
When this comes into play, give every player five Money tokens. Whenever a card is played, anyone may destroy a Money token they control to negate that card's effects, unless the person playing the card destroys a Money token they control in response.
Card : Kevan
Armour Plating R4
Thing
Attach to a thing already in play, if attached thing would be destroyed, destroy Armour Plating instead.
Card : gill_smoke
Quantum Computer Q8
Thing
Action: Give control of a random thing under your control to another player, they give you control of a random thing they control.
Card : gill_smoke
Disgruntled Employee E2000
Action Response
Play in response to an Action ability from a living thing. Action does nothing.


Whatever
Card : gill_smoke
Enough
Action
If there are more than 100 cards in the discard pile, you win the game.
Card : Kevan
Tea Timer T7
Thing
Action: target thing cannot use action abilities untill your next turn.
Card : gill_smoke
Tea Time T6
Action
Living things cannot use action abilities untill your next turn
Card : gill_smoke
Iced Tea T5
Thing



Oh, that's just lovley.
Card : gill_smoke
Guilty Conscience
Thing
This card is played into another player's things. The person who plays this card picks a direction, left or right. If the player on that side of this card's controller is the target of someone else's action, duplicate the action on this card's controller.
Card : redtoast
Like Stepping Into a Wind of Mint
Action
Make a copy of one of your things.
Card : redtoast
Ahtouchb'hag
Action
This card may only be played in conjunction with another Action (i.e., in this situation, you may play two Action cards). The Action that Ahtouchb'hag is played with can neither be blocked nor immediately countered by another action.
Card : redtoast
A Little Less Conversation
Thing
If a player speaks, they must discard a card. Each player may play one extra Action each turn.
Card : Kevan
Token Avalanche
Action
For each token in play, in turn, choose a randomly-selected non-token Thing and destroy it.
Card : Kevan
Lightning Storm
Thing
Whenever a card is played, roll a six-sided die. On a six, the player who played it must discard their hand.
Card : Kevan
Mystic Tome 7Q
Thing
Action:Gain an Energy token
Action:Spend 2 Energy tokens to make target player discard a card
Action:Spend 3 Energy tokens to draw a card
Action:Spend 4 Energy tokens to destroy target Thing.
Card : Bucky
Power Cell 8Q
Thing
Comes into play with 5 Energy Tokens on it.
Card : Bucky
Token Bandit 9Q
Thing
When this comes into play, chose a Thing. If it's a Token, gain control of it and put it on Token Bandits. Otherwise, move all Tokens that are on the chosen thing onto Token Bandit.
Card : Bucky
Flashbulb
Action
Choose a Thing - its card text is blank for the remainder of the turn. You may play another Action this turn.
Card : Kevan
Token Convertor
Thing
Action: Destroy a token and replace it with a token of any type. Action: Put a Blank token into play.
Card : Kevan
Diplomatic Immunity D4
Thing
Comes into play with 3 delay tokens. Attach to a living thing whenever that thing would be destroyed, destroy a delay token instead. Thing and Action: Destroy 3 money tokens create a delay token. Thing and Action: Destroy a card you control create a delay token. Thing and Action: Discard a card create a delay token.

"It's costly to keep spies, especially ones that are known" -Number One
Card : gill_smoke
Diplomatic Incident D4
Action
Destroy all embassy tokens and Things that delay destruction. If not in play, make a copy of a Thing named "Diplomat" from the Infinite Dvorak Deck archive and put it on the bottom of the draw pile, then shuffle it.
Card : gill_smoke
Diplomat D4
Thing Person
Thing: Make a copy of a Action named "Diplomatic Incident" from the Infinite Dvorak Deck archive and put it on the bottom of the draw pile, then shuffle it. Action: Make an embassy token and give it to another player. Owners embassy tokens cannot use destroy effects against owner of Diplomat.
Card : gill_smoke
Stop Dithering
Action
Look at an opponent's hand, and choose any number of cards from it. They must play them immediately, in an order of your choosing.
Card : Kevan
Brawl
Thing
Each player may play any number of cards during their turn (but only one Action ability).
Card : Kevan
Like This?
Action
This Action card has the effect of an Action ability of your choice, from those on the Things in play.
Card : Kevan
Power Node 1R
Thing-Node
At the start of each of your turns, you gain an Energy token for every Node in play.
Card : Bucky
Turret Node 2R
Thing-Node
Action:Destroy a Token for every Node you control.
Card : Bucky
Finance Node 3R
Thing-Node
Action:Gain a Money for every Node you control.
Card : Bucky
The Thing Cycle
Action
Shuffle the most recently discarded Thing into the draw pile, destroy a Thing you control, and play a Thing into your control; then draw cards until you draw a Thing and keep it, discarding the rest.
Card : Binarius
The Reverse Thing Cycle
Action
Shuffle a Thing from your hand into the draw pile, put a Thing you control into your hand, and put the most recently destroyed Thing into play under your control; then draw cards until you draw a Thing and discard it along with the rest.
Card : Binarius
Soldier's Poem
Thing
Play on a living Thing you control. If that Thing is destroyed, take an extra turn at the end of your turn.
Card : Binarius
Vengler
Thing Person
Action: pick an opponent's thing it cannot use it's action abilities until the begining of you next turn.

"You know fighting with you is just exhausting."-Vengler
Card : gill_smoke
Cosmic Dreamer D8
Thing Person
Thing: return a thing to it's controlers hand
Card : gill_smoke
Cricket
Thing Sport
Living things cannot use action abilities while Cricket is in play.
Action;destroy Cricket
Card : gill_smoke
Trap Node 4R
Thing-Node
When Trap Node leaves play, each Opponent discards a card for every Node you control (including the one that left play).
Card : Bucky
Storage Node 5R
Thing-Node
When Storage Node comes into play, draw a card for each Node you control (including Storage Node).
Card : Bucky
Filter Node 6R
Thing-Node
Before each of your turns, look at the a number of cards from the top of the deck equal to the number of Nodes you control. Put up to one of them back on top of the draw pile and the rest on the bottom of the draw pile.
Card : Bucky
Copy Machine x2
Thing
Action: Choose any token in play and create one more token of the same type under the same player's control. Roll a die: if you roll a 1, the copy machine has broken down and you must destroy this card.
Card : Binarius
Buoyancy Test
Thing
When this card comes into play, destroy every Thing with more words in its title than lines of ruletext; no such card may be played.
Card : Binarius
Phantom Assassin
Thing
Action: Destroy a Thing and return Phantom Assassin to your hand. You may not use this ability on the same turn in which you play this card.
Card : Binarius
Old Codger
Thing
Old codger may count as a zombie token if owner decides.

"What, What did you say"
Card : gill_smoke

Back to the Infinite Dvorak deck/Cards 2301-2400