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Owner never has to discard, and may use the discard pile as a draw pile. |
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Card : gill_smoke |
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Create a NATO token when you play this card. Give contol of the Nato token to another player. If there are more than two players, players with NATO tokens cannot destroy things of players with NATO cards. Action: destroy NATO token. |
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Card : gill_smoke |
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Whoa, Hey, What Are We Doin' |
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Action |
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The discard pile is now the draw pile; the draw pile is now the discard pile. |
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Card : redtoast |
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At any time---including in order to counter an action---players may vote to decide if a card is too silly for the game. If it is, discard that card. |
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Card : redtoast |
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(As long as this card is in your hand, you've won the game. However, you may not play this card, nor may you tell anyone you've won. Keep that to yourself. If someone tries to eliminate you, the game ends. Now, shhhhh.) |
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Card : redtoast |
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Whenever a player controls 10 Sycophants, they win the game
Action:Gain a Sycophant Token. |
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Card : Bucky |
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If a Thing would be destroyed, it does not leave play until the end of your turn.
If it's not your turn, it doesn't leave play until after your next turn. |
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Card : Bucky |
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Action:Destroy Brain Food and draw 3 cards. |
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Card : Bucky |
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Draw and reveal cards until you have revealed two cards with 'destroy a Thing' in their text. Keep one, and give the other to an opponent. Discard all other cards revealed in this way. |
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Card : Kevan |
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